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Impact of Exergame Use on User HealthNCT02129023

The Impact of Exergame on User Health

A study testing Xbox 360 in people with Impact of Exergame Use on User Health, run by Chang Gung University at 1 site in Taiwan.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The purpose of this study is to examine whether exergame use can improve user health, in terms of physical fitness, self-rated mental health and physical health, and favorable attitude, strong intention, and actual behavior of future exercise. Read more about this study

Who is it for?
Ages 20 years and older
Conditions the study is for
Impact of Exergame Use on User Health
What is being tested?
Xbox 360
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
116 participants
Where
1 siteTaiwan
Study dates
Jan 2014to Apr 2014
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 20 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • junior and senior undergraduate student
  • senior graduate student

Who cannot join

  • asthma
  • high myopia
  • anemia
  • vertigo
  • cardiopathy
  • hypertension
Show all 16Show fewer
  • unstable of intracranial pressure and blood pressure
  • cardiac arrhythmia
  • heart failure
  • angor pectoris
  • injury of vertebra
  • ankylosing spondylitis
  • hereditary cardiac arrhythmia
  • musculoskeletal system injury
  • glaucoma
  • psychiatric disorders

Trial locations and contacts

1 site in 1 country.

Taiwan1 site
  • Chang Gung University

    Taoyuan, 333

Other trials in Taiwan

About this study

Official title: The Impact of Exergame on User Health: A Randomized Controlled Trial

The purpose of this study is to examine whether exergame use can improve user health, in terms of physical fitness, self-rated mental health and physical health, and favorable attitude, strong intention, and actual behavior of future exercise. Moreover, this study also examines whether past exercise moderates the impact of exergame use on user health.

Read the detailed description

The main hypotheses are:

H1: Compared with the control group participants (who do not use exergame) the experimental group participants (who use exergame) have better change in physical fitness. The difference between these two groups in the amount of change is negatively related to past exercise.

H2: Compared with the control group participants (who do not use exergame) the experimental group participants (who use exergame) have better change in (a) mental health and (b) physical health after the intervention. The difference between these two groups in the amount of change is negatively related to past exercise.

H3: Compared with the control group participants (who do not use exergame) the experimental group participants (who use exergame) have better change in (a) attitude, (b) intention and (c) behavior of doing another exercise in the future. The difference between these two groups in the amount of change is negatively related to past exercise.

Being tested
Xbox 360
Keywords
Exergame, user health, exercise
Medical subject headings
Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Xbox 360Device

    For each participant in the experimental arm, two Xbox 360 exercise items were randomly selected from the nine items, which are related to user health. Each participant takes the two exercise items in turn.

Study groups in NCT02129023
Study groupRoleWhat they receive
exergameExperimentalParticipants were asked to use exergame (Xbox 360) half hour for three times per week in the 12-week study period.
Receives: Device: Xbox 360
controlNo interventionParticipants were not asked to use exergames.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change in physical fitness

    Physical fitness was assessed twice by Chang Gung Memorial Hospital, including body composition, cardio-pulmonary function, muscular strength, muscular endurance, explosive force, flexibility, agility, sense of balance, and cardiorespiratory endurance.

    Measured: The beginning and the end of expected average of 12 weeks

Secondary outcomes (12)
  1. Change in mental and physical health (12 weeks)

    Self-rated mental and physical health, using the SF-36 scale.

    Measured: The beginning and the end of expected average of 12 weeks

  2. Change in attitude of future exercise (12 weeks)

    Self-reported questionnaires assessing users' attitude toward future exercise between an expected average of 12 weeks since randomization.

    Measured: The beginning and the end of expected average of 12 weeks

  3. Change in intention of future exercise (12 weeks)

    Self-reported questionnaires assessing users' intention to do exercise in the future between an expected average of 12 weeks since randomization.

    Measured: The beginning and the end of expected average of 12 weeks

  4. Change in behavior of future exercise (12 weeks)

    Self-reported questionnaires assessing users' actual exercise behavior between an expected average of 12 weeks since randomization.

    Measured: The beginning and the end of expected average of 12 weeks

  5. Change in mental and physical health (8 weeks)

    Self-rated mental and physical health, using the SF-36 scale.

    Measured: The beginning and the end of expected average of 8 weeks

  6. Change in attitude of future exercise (8 weeks)

    Self-reported questionnaires assessing users' attitude toward future exercise between an expected average of 8 weeks since randomization.

    Measured: The beginning and the end of expected average of 8 weeks

  7. Change in intention of future exercise (8 weeks)

    Self-reported questionnaires assessing users' intention to do exercise in the future between an expected average of 8 weeks since randomization.

    Measured: The beginning and the end of expected average of 8 weeks

  8. Change in behavior of future exercise (8 weeks)

    Self-reported questionnaires assessing users' actual exercise behavior between an expected average of 8 weeks since randomization.

    Measured: The beginning and the end of expected average of 8 weeks

  9. Change in mental and physical health (4 weeks)

    Self-rated mental and physical health, using the SF-36 scale.

    Measured: The beginning and the end of expected average of 4 weeks

  10. Change in attitude of future exercise (4 weeks)

    Self-reported questionnaires assessing users' attitude toward future exercise between an expected average of 4 weeks since randomization.

    Measured: The beginning and the end of expected average of 4 weeks

  11. Change in intention of future exercise (4 weeks)

    Self-reported questionnaires assessing users' intention to do exercise in the future between an expected average of 4 weeks since randomization.

    Measured: The beginning and the end of expected average of 4 weeks

  12. Change in behavior of future exercise (4 weeks)

    Self-reported questionnaires assessing users' actual exercise behavior between an expected average of 4 weeks since randomization.

    Measured: The beginning and the end of expected average of 4 weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted1 May 2014 (estimated)
  2. Study startJan 2014
  3. Primary completionApr 2014
  4. Study completionApr 2014

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Health services research
Allocation
Randomised
Intervention model
Parallel groups
Masking
Double blind
Who is masked
Investigator, Outcomes assessor
Enrolment
116 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT02129023
Sponsor's protocol ID
CMRPD3D0021
Status last verified
Feb 2019
First submitted
15 Apr 2014
Last updated
5 Feb 2019
Results posted
No
Data monitoring committee
No

Questions about this trial

What is this clinical trial studying?

A study testing Xbox 360 in people with Impact of Exergame Use on User Health, run by Chang Gung University at 1 site in Taiwan.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 16 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 5 Feb 2019. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Taiwan. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change in physical fitness (time frame: The beginning and the end of expected average of 12 weeks). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 5 Feb 2019.

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