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KnowledgeNCT02710019

Good Shepherd: Back to Reality Series

A study testing Back to Reality Series Video Games in people with Knowledge, run by McMaster University at 1 site in Canada.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The purpose of this pilot study is to explore whether the Back to Reality series of video games - Harry's Journey, Harry's Journal, and Pathways to care map - increase knowledge of the emotional, social, and psychiatric sequelae of problematic underage marijuana use among homeless and street involved youth. Read more about this study

Who is it for?
Ages 16 to 19 yearsHealthy volunteers can take part
Conditions the study is for
Knowledge
What is being tested?
Back to Reality Series Video Games
Could I receive a placebo?
No, everyone receives an active treatment
How many people
55 participants
Where
1 siteCanada
Study dates
5 May 2016to 18 Apr 2017
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 16 to 19 years
  • All sexes
  • Healthy volunteers accepted
  • Child, Adult

Who may be able to join

  • Homeless or street involved youth
  • Registered at any of the Good Shepherd Hamilton Youth programs
  • Male, female, or transgender youth from 16-19 years of age as of visit 1.
  • Outpatient status
  • Each youth must understand the nature this study and sign informed consent

Who cannot join

  • Youth judged by Good Shepherd staff to be at serious suicidal risk.
  • Youth who are being discharged from Good Shepherd programming.
  • Youth who are currently admitted in an in-patient unit at a hospital.
  • Youth who scores 5 or more on the Video Game Playing Problems questionnaire (Teijeiro Salguero \& Bersabé-Morán, 2002).
  • Youth who do not have the capacity to provide informed consent.

Trial locations and contacts

1 site in 1 country.

Canada1 site
  • Good Shepherd

    Hamilton, Ontario, L8R 2B3

Other trials in Canada

About this study

Official title: Back to Reality Series - Harry's Journey: A Video Game About Under Age

The purpose of this pilot study is to explore whether the Back to Reality series of video games - Harry's Journey, Harry's Journal, and Pathways to care map - increase knowledge of the emotional, social, and psychiatric sequelae of problematic underage marijuana use among homeless and street involved youth. Additional objectives were to explore whether the video games promote awareness of the risk of psychosis associated with regular marijuana use among vulnerable youth.

Read the detailed description

This project pilots the use of educational video games designed to help youth gain awareness of the risk of mental health issues associated with regular marijuana use. By playing the Back to Reality video games, youths may absorb knowledge about where and how to access community care for symptoms associated with psychosis and problematic cannabis use. The purpose of this study is to pilot test the use of the Back to Reality series at increasing awareness of the social and emotional implications of underage substance use.

This study explores the effects of the Back to Reality video games compared to control video games (no content about mental health and addiction). Street involved and homeless youth registered with Good Shepherd services between the ages of 16 and 19 years of age will be recruited. The results will be assessed using quantitative questionnaires and qualitative interviews. The data will be statistically analyzed for significant differences in knowledge about the risk of psychosis linked to marijuana use among vulnerable youth. The qualitative interview assesses the participants understanding and views of potential emotional, social, and psychiatric sequelae associated with excessive marijuana use during.

Conditions
Knowledge
Being tested
Back to Reality Series Video Games, Control Video Game
Keywords
marijuana use, psychosis, youth, video game
Medical subject headings
Marijuana Use, Psychotic Disorders

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Back to Reality Series Video GamesOther

    Also called Harry's Journal, Harry's Journey, Harry's PathwaysToCare map

    Back to Reality Series are a psycho-educational video games that provide information about psychosis and marijuana use from the perspective of 'Harry': a character who experiences problems with both issues. The aim is for players to learn how to detect some signs of psychosis and where to seek help for mental health and addictions problems.

  • Control Video GameOther

    Also called Morpheus' Spell

    The control video game consists of digital puzzles and spelling game about pop culture. The control games does not have any content related to mental health and addictions problems

Study groups in NCT02710019
Study groupRoleWhat they receive
Psychoeducational video gamesExperimentalParticipants in this group will play the Back to Reality Series video games: (1) Harry's Journey which delivers experiential knowledge about psychosis and marijuana use; (2) Harry's Journal which challenges their understanding of 12 psychiatric symptoms associated with psychosis and (3) the PathwaysToCare Map which uses colourful 3D images and voice-overs to depict actual mental health and addictions services for youth available in Hamilton. These in
Receives: Other: Back to Reality Series Video Games
Control video gameOtherThe control video game is a spelling/memory quiz involving with themes from pop culture. The control game will not provide any education about mental health and addictions issues It should be noted that all participants will play both sets of games during their initial and only visit. Participants are randomized to determine which game they will play first during this visit. This is not an RCT or a crossover design. There is no follow up or clinical assessments.
Receives: Other: Control Video Game

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Psychosis and Cannabis Quiz

    Assess for significant differences in the responses between randomized intervention (Back to Reality series) group versus a control game group with respect to Psychosis and Cannabis Quiz measure. Effect will be tested at a 2-sided α level of 0.05.

    Measured: 1.5 hour -Post video game playing

  2. Early Psychosis Literacy

    Assess for significant differences in the responses between randomized intervention (Back to Reality series) group versus a control game group with respect to Early Psychosis Literacy measure. Effect will be tested at a 2-sided α level of 0.05.

    Measured: 1.5 hour -Post video game playing

  3. Video Game Frequency

    Assess for significant differences in the responses between randomized intervention (Back to Reality series) group versus a control game group with respect to Video Game Frequency measure. Effect will be tested at a 2-sided α level of 0.05.

    Measured: 1.5 hour -Post video game playing

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted16 Mar 2016 (estimated)
  2. Study start5 May 2016
  3. Primary completion18 Apr 2017
  4. Study completion18 Apr 2017

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
55 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT02710019
Sponsor's protocol ID
McMaster_University
Status last verified
Sep 2018
First submitted
26 Feb 2016
Last updated
9 Nov 2020
Results posted
No
Data monitoring committee
No
Individual data sharing
No

Publications

  • Roberts MT, Lloyd J, Valimaki M, Ho GW, Freemantle M, Bekefi AZ. Video games for people with schizophrenia. Cochrane Database Syst Rev. 2021 Feb 4;2(2):CD012844. doi: 10.1002/14651858.CD012844.pub2.

    PubMed 33539561

Questions about this trial

What is this clinical trial studying?

A study testing Back to Reality Series Video Games in people with Knowledge, run by McMaster University at 1 site in Canada.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 5 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 9 Nov 2020. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Canada. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Psychosis and Cannabis Quiz (time frame: 1.5 hour -Post video game playing). The study lists 3 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT02710019, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 9 Nov 2020; AzTrials last refreshed its copy on 29 Oct 2026.

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