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Physical ActivityNCT03279497

Health Game Intervention to Promote the Physical Activity of Early Adolescents

A study testing Health game and Sport and fitness application in people with Physical Activity and Health Behavior, run by University of Turku at 1 site in Finland.

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
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Trial summary

The study evaluates the effectiveness of the game-intervention in promotion of physical activity self-efficacy and physical activity behavior among early adolescents (10-13 year olds). Read more about this study

Who is it for?
Ages 10 to 13 yearsHealthy volunteers can take part
Conditions the study is for
Physical Activity, Health Behavior
What is being tested?
Health game and Sport and fitness application
Could I receive a placebo?
Yes, some participants may receive a placebo
How many people
180 participants
Where
1 siteFinland
Study dates
Oct 2017to Jan 2018
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 10 to 13 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • Goes to school at 4th, 5th or 6th grade
  • Understands and can communicate either in Finnish
  • Has daily access to a smart phone (Android) during free time

Who cannot join

  • Physical activity impairments

Trial locations and contacts

1 site in 1 country.

Anni Pakarinen, MHSc contact

+358451213567

anni.pakarinen@utu.fi

Finland1 site, 1 recruiting
  • Primary schools (n=2)

    Turku, Southwest Finland

    Anni Pakarinen, +358451213567, anni.pakarinen@utu.fi

    Recruiting

Other trials in Finland

About this study

The study evaluates the effectiveness of the game-intervention in promotion of physical activity self-efficacy and physical activity behavior among early adolescents (10-13 year olds). Half of the study participants will receive the game-intervention and half of the study participants will receive a commercially available sport and fitness application for running, cycling and every-day training.

Read the detailed description

The study evaluates the effectiveness of the game-intervention in promotion of physical activity self-efficacy and physical activity behavior among early 10 to 13 years old adolescents. Participants allocated to the Health game intervention group will use a game called Movenator, during a four week intervention and participants allocated to the Sport and fitness-intervention group will use a commercially available Sport and fitness application for running, cycling and every-day training, during a four week intervention period.

Being tested
Health game, Sport and fitness application
Medical subject headings
Motor Activity, Health Behavior

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Health gameBehavioural

    Participants allocated to the Health game intervention group get to use the health game during the four week intervention period and participants are allowed to use it on their free time.

  • Sport and fitness applicationBehavioural

    Participants allocated to the Sport and fitness application intervention group get to use the sport and fitness application during the four week intervention period and participants are allowed to use it on their free time.

Study groups in NCT03279497
Study groupRoleWhat they receive
Health gameExperimentalHealth game intervention consists of 20 minutes guided training session with the mobile health game at school and 4 weeks free usage of the game via own smart phone during free time. Smart phones are tracking the actual physical activity (steps) of the participants via activity sensors and the tracked steps work as In-App Currency enabling the participants to play the game and proceed in it.
Receives: Behavioral: Health game
Sport and fitness applicationSham comparatorSport and fitness application intervention consists of 20 minutes guided training session with the app at school and 4 weeks free usage of the app via own smart phone during free time. Sport and fitness application, when turned on, tracks the physical activity (running, cycling and every-day training) of the participant.
Receives: Behavioral: Sport and fitness application

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change in Physical activity behavior

    Physical activity behavior is tracked with Actigraph wGT3X-BT accelerometer during one week period

    Measured: at baseline during one week period and at 4 weeks during one week period

Secondary outcomes (3)
  1. Change in Physical activity self-efficacy

    Measured with Physical Activity Self-Efficacy Scale (PASES), a 8-item 5-point Likert-scale.

    Measured: At baseline and at 4 weeks

  2. Actual use of the intervention

    Actual use of the intervention is tracked with log files

    Measured: During the four week intervention

  3. Usability of the intervention

    Measured with System Usability Scale (SUS), a 10-item 5-point Likert-scale

    Measured: At 4 weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted12 Sep 2017
  2. Study startOct 2017 (estimated)
  3. Primary completionJan 2018 (estimated)
  4. Study completionJan 2018 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Participant
Enrolment
180 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT03279497
Sponsor's protocol ID
MoveF2017
Status last verified
Oct 2017
First submitted
5 Sep 2017
Last updated
26 Oct 2017
Results posted
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing Health game and Sport and fitness application in people with Physical Activity and Health Behavior, run by University of Turku at 1 site in Finland.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 26 Oct 2017. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Finland. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. Some participants in this study may receive a placebo. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

Contact Anni Pakarinen, MHSc (+358451213567, anni.pakarinen@utu.fi), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change in Physical activity behavior (time frame: at baseline during one week period and at 4 weeks during one week period). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 26 Oct 2017.

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