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Physical ActivityNCT03298919

Efficacy of Exercise Videogames for Physical Activity Adoption and Maintenance

A study testing Exercise Video Games, Aerobic Exercise and Home exercise videogames in people with Physical Activity, run by The Miriam Hospital at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

This is a 3-arm trial to compare exercise videogames versus traditional standard exercise using stationary bikes and treadmills versus a control condition. Results will examine minutes of physical activity at 12 weeks and 6 month follow up between conditions. Read more about this study

Who is it for?
Ages 18 years and olderHealthy volunteers can take part
Conditions the study is for
Physical Activity
What is being tested?
Exercise Video Games, Aerobic Exercise and Home exercise videogames
Could I receive a placebo?
No, everyone receives an active treatment
How many people
283 participants
Where
1 siteUnited States
Study dates
1 Sep 2012to 30 Sep 2017
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • age > 18,
  • In generally good health
  • No medical conditions that would interfere with exercise
  • Currently engaging in less than 60 minutes of physical activity per week

Who cannot join

  • body mass index over 40
  • current or planned pregnancy
  • hospitalization from a physical or mental disorder in the past 6 months
  • hypertension (defined as: blood pressure ≥ 140/90)
  • anti-hypertensive medication
  • medications that may impair physical activity tolerance (e.g., beta blockers)
Show all 12Show fewer
  • current cardiovascular disease
  • current pulmonary disease
  • diabetes
  • thyroid disorders
  • renal or liver disease
  • orthopedic conditions that would prevent or limit exercise

Trial locations and contacts

1 site in 1 country.

United States1 site
  • The Miriam Hospital- CORO building

    Providence, Rhode Island, 02903

Other trials in United States

About this study

This is a 3-arm trial to compare exercise videogames versus traditional standard exercise using stationary bikes and treadmills versus a control condition. Results will examine minutes of physical activity at 12 weeks and 6 month follow up between conditions. We will also examine changes in indicators of cardiovascular health (e.g., body mass index, lipids) and changes in psychological factors that may be predictive of continued exercise engagement.

Read the detailed description

To test the efficacy of a 12-week supervised, laboratory based program of an exercise videogame (EVG) program to increase time spent in moderate-to-vigorous physical activity (MVPA) and improve cardiovascular health and fitness indices compared to Standard and Control programs. Participants will be randomly assigned to (1) a supervised program of Exercise Videogames (EVG); (2) a supervised standard exercise program (Standard), using aerobic exercise equipment (e.g., treadmill, stationary bike); or (3) a Control condition. We will also examine the effect of home-based exercise videogames compared to a home-based standard PA program on MVPA maintenance during the 6-month follow up period. We will examine changes in cardiorespiratory fitness (i.e., estimated VO2max), blood pressure, resting heart rate, body composition and blood lipids at baseline, week 12 and at 6-months follow up. We will also examine changes in theoretically-based cognitive and affective constructs associated with physical activity including: enjoyment, outcome expectations, self-efficacy, motivation, and goal-orientation.

Being tested
Exercise Video Games, Aerobic Exercise, Home exercise videogames, Home Standard Exercise
Medical subject headings
Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Exercise Video GamesBehavioural

    12 weeks laboratory based exercise videogames

  • Aerobic ExerciseBehavioural

    Stationary bike and/or treadmill walking for 12 weeks

  • Home exercise videogamesBehavioural

    videogame console and active videogames

  • Home Standard ExerciseBehavioural

    Personalized physical activity promotion materials

Study groups in NCT03298919
Study groupRoleWhat they receive
Exercise VideogamesExperimentalExercise videogames 3 times weekly for 12 weeks followed by 6 months of home practice
Receives: Behavioral: Exercise Video Games; Behavioral: Home exercise videogames
Standard ExerciseActive comparatorExercise using aerobic equipment such as stationary bikes and treadmills 3 times weekly for 12 weeks followed by home practice
Receives: Behavioral: Aerobic Exercise; Behavioral: Home Standard Exercise
Wellness ControlNo interventionWeekly mailings on general health and wellness topics for 12 weeks followed by monthly mailings for 6 months.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. MVPA

    moderate to vigorous physical activity minutes

    Measured: 12 weeks

  2. MVPA Maintenance

    moderate to vigorous physical activity minutes

    Measured: 6 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted2 Oct 2017
  2. Study start1 Sep 2012
  3. Primary completion29 Aug 2016
  4. Study completion30 Sep 2017

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Model description
3-group design
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
283 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT03298919
Sponsor's protocol ID
203711
Other IDs
R01HL109116
Status last verified
Sep 2017
First submitted
27 Sep 2017
Last updated
25 Apr 2019
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Serber ER, Ciccolo J, Palmer K, Cobb V, Tilkemeier PL, Bock BC. The feasibility of exercise videogames for cardiovascular risk reduction among adults: a pilot for "Wii heart fitness". J Sports Med Phys Fitness. 2016 Mar;56(3):319-27. Epub 2015 Feb 18.

    PubMed 25692860
  • Bock BC, Thind H, Dunsiger SI, Serber ER, Ciccolo JT, Cobb V, Palmer K, Abernathy S, Marcus BH. Exercise videogames for physical activity and fitness: Design and rationale of the Wii Heart Fitness trial. Contemp Clin Trials. 2015 May;42:204-12. doi: 10.1016/j.cct.2015.04.007. Epub 2015 Apr 17.

    PubMed 25896114
  • Bock BC, Dunsiger SI, Ciccolo JT, Serber ER, Wu WC, Tilkemeier P, Walaska KA, Marcus BH. Exercise Videogames, Physical Activity, and Health: Wii Heart Fitness: A Randomized Clinical Trial. Am J Prev Med. 2019 Apr;56(4):501-511. doi: 10.1016/j.amepre.2018.11.026. Epub 2019 Feb 16.

    PubMed 30777705
  • Bock BC, Dunsiger SI, Ciccolo JT, Serber ER, Wu WC, Sillice M, Marcus BH. Mediators of physical activity between standard exercise and exercise video games. Health Psychol. 2019 Dec;38(12):1107-1115. doi: 10.1037/hea0000791. Epub 2019 Sep 12.

    PubMed 31512923

Questions about this trial

What is this clinical trial studying?

A study testing Exercise Video Games, Aerobic Exercise and Home exercise videogames in people with Physical Activity, run by The Miriam Hospital at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 12 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 25 Apr 2019. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

MVPA (time frame: 12 weeks). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT03298919, which also lists 4 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 25 Apr 2019.

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