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Autism Spectrum DisorderSAGANCT03690661

Using Serious Games to Improve Social Skills in Autism

A study testing Intervention Video Game in people with Autism Spectrum Disorder and Autism, run by Penn State University at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The investigators will conduct a small-scale randomized control trial comparing the intervention game to an active control game, and will assess outcomes at multiple time points (pre-, post-, 6-month follow-up). Read more about this study

Who is it for?
Ages 10 to 18 yearsHealthy volunteers can take part
Conditions the study is for
Autism Spectrum Disorder, Autism
What is being tested?
Intervention Video Game
Could I receive a placebo?
Yes, some participants may receive a placebo
How many people
43 participants
Where
1 siteUnited States
Study dates
1 Dec 2019to 31 Jan 2024
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 10 to 18 years
  • All sexes
  • Healthy volunteers accepted
  • Child, Adult

Who may be able to join

  • parent/caregiver of an adolescent with a diagnosis of autism spectrum disorder (ASD),
  • parent/caregiver and adolescent with ASD both native English speakers,
  • adolescent with ASD aged between 10-18 years at pre-test,
  • adolescent has normal vision and hearing with correction as reported by caregiver,
  • adolescent is able to use a computer for the purposes of game play,
  • adolescent scores < 80% correct (i.e., 0.5 SD less than Mean of typically developing adolescents) on online eye gaze screening task,
Show all 11Show fewer
  • ASD diagnosis of adolescent confirmed via Parent-report SCQ and clinical interview with adolescent to assess DSM-V criteria (borderline cases also undergo ADI interview);
  • Full Scale IQ of adolescent determined to be between 70-130;
  • reading ability of adolescent determined to be at least a 2nd grade level;
  • adolescent is capable of cooperating with testing;
  • parent/caregiver and adolescent both consent/assent to participate in the research.

Who cannot join

  • having seizures within the previous two years
  • no stable internet connection in the home
  • refusing to consent/assent to take part in the research
  • 18 and have a legal guardian, which prohibits them from legally consenting for themselves
  • 18 and cannot understand the consent as indicated by failing a quiz prior to signing the consent.

Trial locations and contacts

1 site in 1 country.

United States1 site
  • Pennsylvania State University

    University Park, Pennsylvania, 16802

Other trials in United States

About this study

The investigators will conduct a small-scale randomized control trial comparing the intervention game to an active control game, and will assess outcomes at multiple time points (pre-, post-, 6-month follow-up). These outcomes will include a wide range of behaviors that are measured along a continuum from controlled lab-based tasks to uncontrolled, real-world social interactions between dyads.

Read the detailed description

The investigators will conduct a small-scale randomized control trial comparing the intervention game to an placebo control game, and will assess outcomes at multiple time points (pre-, post-, 6-month follow-up). These outcomes will include a wide range of behaviors that are measured along a continuum from controlled lab-based tasks to real-world social interactions between dyads. The aims are evaluating 1) changes in the target mechanisms (social attention to faces, sensitivity to eye gaze cues) for the intervention relative to active control group, 2) engagement of intermediate mechanisms, including face-processing behaviors and real-world social communication behaviors, and 3) the relation between engagement of the target and intermediate mechanisms and symptom outcomes. Evidence of changes in autism social symptoms resulting from changing visual attention to faces and/or improved ability to understand eye gaze cues will provide clear evidence to inform a "go" decision about the therapeutic target for further clinical development.

Being tested
Intervention Video Game, Placebo Control Game
Keywords
adolescent, face, social skills, video game
Medical subject headings
Autism Spectrum Disorder, Autistic Disorder, Facies, Social Skills

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Intervention Video GameBehavioural

    The intervention game employs evidence-based "serious game" mechanics (e.g., storylines, long-term goals, scaling difficulty) to design a learning environment that maximizes opportunities for adolescents with ASD to discover the functional utility of eye gaze cues.

  • Placebo Control GameBehavioural

    The placebo game will have all the elements of the serious game mechanics of the intervention game (narrative storylines, long-term goals, scaling difficulty), but will not provide the learning opportunities regarding eye gaze cues.

Study groups in NCT03690661
Study groupRoleWhat they receive
Intervention Video GameExperimentalParticipants will play the Intervention Video Game for 3 months, 3 times a week for a minimum of 30 minutes each session
Receives: Behavioral: Intervention Video Game
Control Video GamePlacebo comparatorParticipants will play the Control Video Game for 3 months, 3 times a week for a minimum of 30 minutes each session
Receives: Behavioral: Placebo Control Game

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Primary Target Eye Gaze Mechanisms - Performance Accuracy

    Performance accuracy will be acquired from both a static and a dynamic task of eye gaze cue following, which will be analyzed separately (ie 6 months from pre-intervention).

    Measured: 6 months

  2. Primary Target Eye Gaze Mechanisms - Visual Fixation

    Eye tracking measures of visual fixation will be acquired in both a static and a dynamic task of eye gaze cue following, which will be analyzed separately (ie 6 months from pre-intervention).

    Measured: 6 months

  3. Social Symptoms - Social Skills Inventory System (SSIS)

    Social skills and problematic behaviors will be assessed via parent- and self-reported responses on the SSIS. These measures will be administered at multiple time points including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    Measured: 6 months

  4. Autism Behaviors - Social Responsiveness Scale 2nd Edition (SRS-2)

    To assess potential changes in autism-like behaviors and symptoms, parents will complete the SRS-2 at each of 3 time points (pre-intervention, post-intervention, 3-month follow-up after intervention completion).

    Measured: 6 months

Secondary outcomes (5)
  1. Intermediate Face Processing Mechanisms - Face Identity (CFMT)

    Accuracy in face recognition will be assessed via standardized measures including Cambridge face memory task (CFMT) at each time point including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    Measured: 6 months

  2. Intermediate Face Processing Mechanisms - Object Identity (CBMT)

    Accuracy in object recognition will be assessed via standardized measures including Cambridge bike memory task (CBMT) at each time point including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    Measured: 6 months

  3. Intermediate Face Processing Mechanisms - Face Expression Identification - (CAM)

    Accuracy in face expression identification will be assessed via standardized measures including the face portion of the Cambridge Affective Memory task (CAM) at each time point including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    Measured: 6 months

  4. Intermediate Face Processing Mechanisms - Face Expression Identification - (RMET)

    Accuracy in face expression identification will be assessed via standardized measures including the face portion of the Reading the Mind in the Eyes Test (RMET) at each time point including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    Measured: 6 months

  5. Face-to-Face Social Interactions - Visual Fixations

    Eye tracking measures (ie visual fixations) will be collected during a naturalistic social conversation. Additionally, eye tracking measures will be collected during an interactive cued eye gaze task, which requires participants to select the object that a real person is looking at. These measures will be assessed at multiple time points including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    Measured: 6 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted1 Oct 2018
  2. Study start1 Dec 2019
  3. Primary completion31 Jan 2024
  4. Study completion31 Jan 2024

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Basic science
Allocation
Randomised
Intervention model
Parallel groups
Masking
Double blind
Who is masked
Participant, Outcomes assessor
Enrolment
43 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT03690661
Sponsor's protocol ID
R33MH110624
Other IDs
R33MH110624
Acronym
SAGA
Status last verified
Oct 2024
First submitted
20 Sep 2018
Last updated
9 Oct 2024
Results posted
No
Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
Yes: Participants will be invited to share de-identified data acquired from this study with the National Institutes of Health Data Archive

Questions about this trial

What is this clinical trial studying?

A study testing Intervention Video Game in people with Autism Spectrum Disorder and Autism, run by Penn State University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 11 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 9 Oct 2024. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. Some participants in this study may receive a placebo. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Primary Target Eye Gaze Mechanisms - Performance Accuracy (time frame: 6 months). The study lists 4 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 9 Oct 2024.

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