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Physical Inactivity in ChildrenNCT04116515

Active Video Games on Physical Activity (Main Trial)

A study testing Xbox / active video games, Animated cartoon narratives and Standard clinical care in people with Physical Inactivity in Children, run by Northeastern University at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The purpose of the study is to test the effects of different versions of active video games (AVGs) on body composition, cardiometabolic risks, and cognitive functions among overweight/obese children over 6 months. Read more about this study

Who is it for?
Ages 8 to 12 years
Conditions the study is for
Physical Inactivity in Children
What is being tested?
Xbox / active video games, Animated cartoon narratives and Standard clinical care
Could I receive a placebo?
No, everyone receives an active treatment
How many people
135 participants
Where
1 siteUnited States
Study dates
25 Dec 2019to 22 May 2022
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 8 to 12 years
  • All sexes
  • No healthy volunteers
  • Child

Who may be able to join

  • 8-to-12-year-old
  • Being overweight or obese (BMI% >=85)
  • Speak and understand English
  • Are willing and able to complete all measures
  • Equal numbers of both genders will be recruited
  • One child per household will be eligible to participate

Who cannot join

  • Not between 8 and 12
  • Not being overweight or obese
  • Do not speak and understand English
  • Have medical or physical problems that prevent them from playing AVGs, such as epilepsy
  • Use orthopedic devices

Trial locations and contacts

1 site in 1 country.

United States1 site
  • Northeastern University

    Boston, Massachusetts, 02115

Other trials in United States

About this study

Official title: The Narrative Effect of Active Video Games on Long-term Moderate-to-Vigorous Physical Activity (Main Trial)

The purpose of the study is to test the effects of different versions of active video games (AVGs) on body composition, cardiometabolic risks, and cognitive functions among overweight/obese children over 6 months.

Read the detailed description

The study aims to explore the effects of narrative-enhanced AVG on (1) body composition, (2) cardiometabolic risks, and (3) cognitive functioning among overweight/obese 8-12 years old children over 6 months.

A total of 210 children will be recruited from Tufts Floating Hospital, Boston Children's Hospital, and Martha Eliot Health Center. The investigators divided the participants into three groups to evaluate the effect of using active game consoles and stories to motivate children to exercise: A third of them have standard clinical care only; a third of them have the same standard clinical care plus an Xbox and active games; the remaining third of them have the same standard clinical care, an Xbox and active games, plus the stories delivered to their Xbox consoles.

Each child, accompanied by their guardian, will be asked to visit the Northeastern University Exercise Science Laboratory over the 6-month period. Blood samples, body composition (using Dual-energy X-ray absorptiometry, or DEXA Scan), and cognitive and affective evaluations of the active video games (AVGs) will be collected. Additionally, parents will be asked to fill out questionnaires related to their child's physical activity behaviors. Children would also be required to wear two accelerometers (essentially, a "smart watch" or activity tracker) on their wrist and waist for 7 consecutive days after the three visits within the 6 months.

Being tested
Xbox / active video games, Animated cartoon narratives, Standard clinical care
Keywords
Active Video Game, Physical Activity, Narrative, Child Obesity
Medical subject headings
Motor Activity, Narration, Pediatric Obesity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Xbox / active video gamesBehavioural

    The investigators would expect children to play active video games as a way to reduce their sedentary activities and increase their moderate and vigorous physical activities.

  • Animated cartoon narrativesBehavioural

    The investigators would expect the animated cartoon narratives to motivate children to play more active video games as a way to reduce their sedentary activities and increase their moderate and vigorous physical activities.

  • Standard clinical careBehavioural

    Each clinic will provide standard clinical care to the participants.

Study groups in NCT04116515
Study groupRoleWhat they receive
Care OnlyActive comparatorA third of the participants will have standard clinical care only.
Receives: Behavioral: Standard clinical care
Care + AVGExperimentalA third of the participants will have the same standard clinical care plus an Xbox and active games.
Receives: Behavioral: Xbox / active video games; Behavioral: Standard clinical care
Care + AVG + NarrativesExperimentalA third of the participants will have the same standard clinical care, an Xbox and active games, plus the stories delivered to their Xbox consoles.
Receives: Behavioral: Xbox / active video games; Behavioral: Animated cartoon narratives; Behavioral: Standard clinical care

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Changes in objective child physical activity

    Physical activity will be measured with two 7-day accelerometer worn on the wrist and hip after three visits over 4-6 weeks, including minutes/day MVPA total. Physical activity and time spent in moderate to vigorous physical activity will be measured by two triaxial accelerometer (Actigraph Link and Actigraph GT3X+, Actigraph, Ft. Walton Beach, FL). Children will be asked to wear them for 7 full days during periods.

    Measured: 6 months

  2. Changes in fat%

    Measured through dual-energy X-ray absorptiometry (DEXA) scan by GE Lunar Prodigy (GE Healthcare, Chicago, IL).

    Measured: 6 months

  3. Changes in lean tissue%

    Measured through dual-energy X-ray absorptiometry (DEXA) scan by GE Lunar Prodigy (GE Healthcare, Chicago, IL).

    Measured: 6 months

Secondary outcomes (5)
  1. BMI%

    The investigators plan to use the weight in kilograms and height in meters from the DEXA scan and children's birthdays and sex to calculate their BMI% using the CDC Calculator.

    Measured: 6 months

  2. Fasting Insulin

    Analysis of the plasma samples will be performed using dedicated Enzyme-Linked Immunosorbent Assay (ELISA) kits.

    Measured: 6 months

  3. Fasting Glucose

    Analysis of the plasma samples will be performed using dedicated Enzyme-Linked Immunosorbent Assay (ELISA) kits.

    Measured: 6 months

  4. Lipid

    Analysis of the serum samples will be performed using dedicated Enzyme-Linked Immunosorbent Assay (ELISA) kits.

    Measured: 6 months

  5. C-reactive protein (CRP)

    Analysis of the serum samples will be performed using dedicated Enzyme-Linked Immunosorbent Assay (ELISA) kits.

    Measured: 6 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted4 Oct 2019
  2. Study start25 Dec 2019
  3. Primary completion22 May 2022
  4. Study completion22 May 2022

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Factorial
Masking
Single blind
Who is masked
Participant
Enrolment
135 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT04116515
Sponsor's protocol ID
R01DK109316
Status last verified
Mar 2023
First submitted
2 Oct 2019
Last updated
31 Mar 2023
Results posted
No
Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No

Publications

  • Lu AS, Baranowski T, Barreira TV, Fleischman A, Green MC, Huang SY, Lee IM, Levitsky LL, Noubary F, Thompson D. The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trial. Int J Behav Nutr Phys Act. 2025 May 26;22(1):60. doi: 10.1186/s12966-025-01756-1.

    PubMed 40420195

Questions about this trial

What is this clinical trial studying?

A study testing Xbox / active video games, Animated cartoon narratives and Standard clinical care in people with Physical Inactivity in Children, run by Northeastern University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 6 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 31 Mar 2023. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Changes in objective child physical activity (time frame: 6 months). The study lists 3 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT04116515, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 31 Mar 2023.

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