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Sedentary LifestyleNCT05032872

Exergame Study for Family Caregivers

A study testing Social Exergame Treatment Group in people with Sedentary Lifestyle, run by Brandeis University at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The goal of this study is to examine Go\&Grow as a social exergame intervention to increase physical activity and social support, to promote well-being in family caregivers, and to test social support and physical activity as mechanisms for the effects of the intervention. Read more about this study

Who is it for?
Ages 40 years and olderHealthy volunteers can take part
Conditions the study is for
Sedentary Lifestyle
What is being tested?
Social Exergame Treatment Group
Could I receive a placebo?
No, everyone receives an active treatment
How many people
80 participants
Where
1 siteUnited States
Study dates
16 Aug 2021to 30 Apr 2022
Phase
Interventional
Are there results?
Yes, posted in the registrySummary in the doctors' view

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 40 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Participants who are caregivers for a family member (e.g., relative, spouse, friend) who is 65 years or older and is either frail, has a disability, or has at least one chronic illness
  • 40 years or older
  • Own an Android smartphone with Google play store/internet access
  • Able to walk for at least 20 minutes at a time
  • Comfortable wearing a fitness tracker for the duration of the study
  • Familiar with smartphone app usages
  • Comfortable with using the study-related app for the duration of the study

Who cannot join

  • Had a recent (within the past 6 months) cardiovascular event or fall.
  • Currently participating in any other physical activity study/intervention
  • Currently own or use a Fitbit or other activity tracking watches
  • Knows someone who is participating or has participated in the study
  • Currently physically active (exercise regularly 3 times a week or more for at least 30 minutes)
  • More than 2 errors on the Short Portable Mental Status Questionnaire (Pfeiffer, 1975).

Trial locations and contacts

1 site in 1 country.

United States1 site
  • Brandeis University

    Waltham, Massachusetts, 02453

Other trials in United States

About this study

Official title: Social Exergame Intervention to Promote Physical Activity, Social Support, And Well-Being in Family Caregivers

The goal of this study is to examine Go\&Grow as a social exergame intervention to increase physical activity and social support, to promote well-being in family caregivers, and to test social support and physical activity as mechanisms for the effects of the intervention.

Read the detailed description

The study is a 2-week baseline and 6-week intervention aimed at comparing the feasibility and efficacy of an exergame (Go\&Grow without social contact components) and a social exergame (full version of Go\&Grow) in promoting physical activity, social support, and well-being in family caregivers. The study also seeks to test social support and physical activity as mechanisms for the relationships between condition (exergame non-social vs social exergame) and wellbeing. Participants will be randomly assigned using a random assignment generator to either the control condition (exergame non-social) or the treatment condition (social exergame) on a rolling basis. Participants from both conditions will be reminded daily via app-based notifications during the intervention period to wear their Fitbit and to play the game.

Being tested
Social Exergame Treatment Group, Control Group
Keywords
Family Caregivers
Medical subject headings
Sedentary Behavior

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Social Exergame Treatment GroupBehavioural

    • Physical activity tracking, walk to grow flowers and plant their own garden
    • Follow workout tutorials
    • Daily steps tracked by Fitbit and workout log tracked by the app
    • Daily reminders to wear Fitbit, use the app, and share stories to unlock new flowers to grow
    • Includes social features: like, reply, and see other's stories, and share their stories; Access to other people's gardens
    • In-app rewards (unlock new flowers to grow each week) if participants post stories
  • Control GroupBehavioural

    • Physical activity tracking, walk to grow flowers and plant their own garden
    • Follow workout tutorials
    • Daily steps tracked by Fitbit and workout log tracked by the app
    • Daily reminders to wear Fitbit and use the app
Study groups in NCT05032872
Study groupRoleWhat they receive
Social Exergame Treatment GroupExperimentalThe treatment group will wear a Fitbit step counter for 8 weeks. In addition, participants will use the full version of the Go\&Grow fitness app for 6 weeks.
Receives: Behavioral: Social Exergame Treatment Group
Control GroupActive comparatorThe control group will wear a Fitbit step counter for 8 weeks. In addition, participants will use the Go\&Grow fitness app without the social features for 6 weeks.
Receives: Behavioral: Control Group

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Percent Change in Steps

    Steps were automatically synced from the Fitbit for both conditions daily. Days with 500 or fewer recorded steps were coded as missing. Weekly step averages were calculated for weeks with 4 or more days not coded missing. The first two weeks of baseline steps were averaged to form the baseline step.

    Percent change of steps was calculated as the difference between the average weekly steps during the intervention (weeks 3-8) and baseline steps divided by baseline steps.

    Measured: Percent Change of Steps from baseline to Weeks 3, 4, 5, 6, 7, and 8

  2. Lubben Social Network Scale (LSNS)

    Self-report measure of social support from the Lubben Social Network Scale for family and friends with scores summed across 18 items. Possible scores range from 0-60, with higher scores indicating higher social support.

    Measured: Pretest (before week 1) and posttest (after week 8)

  3. Social Connectedness Scale

    Social Connectedness Scale was administered weekly during the intervention with the following subscales:

    relationship salience, shared understandings, knowing other's experiences, satisfaction with the contact quantity and quality, and dissatisfaction with contact quantity. Scores were averaged across items from each subscale and possible scores ranged from 1 to 7 with higher scores indicating a higher level of the subscale.

    Measured: Baseline (Average of Week 1 and 2), Weekly during the intervention from Week 3 to 8

  4. UCLA Loneliness Scale

    The UCLA Loneliness Scale captures one's subjective feelings of loneliness over the past week for weekly surveys and over the past month for pretest and posttest surveys (20 items with ratings from 1 "Never" to 4 "Often"). The scores were averaged across the 20 items, with a score ranging from 1-4. A higher score indicates more loneliness.

    Measured: Pretest (before week 1) and posttest (after week 8)

  5. Positive and Negative Affect Schedule (PANAS) (20 Items)

    Positive and Negative Affect Schedule (PANAS) (20 items) asks participants to report how often participants felt positive and negative feelings over the past week for weekly surveys, and over the past month for pre-test and post-test surveys. Scores were averaged across the items (Total positive and negative affect scores can range from 0-4, with a higher score indicating a higher level of positive affect or negative affect).

    Measured: Pretest (before week 1) and posttest (after week 8)

  6. Perceived Stress Scale (PSS)

    Perceived Stress Scale (PSS) asks participants' stress perception over the last month and scores were summed across the items (Possible scores range from 0 to 40 with higher scores indicating higher stress).

    Measured: Pretest (before week 1) and posttest (after week 8)

  7. Brief Symptom Inventory (BSI)

    Brief Symptom Inventory (BSI) captures participants' psychological distress over the past week, scores were summed across the items (Total score ranges from 0-72, with higher scores indicating more stress) (Derogatis, 1975).

    Measured: Baseline (Average of Week 1 and 2), Weekly during the intervention from Week 3 to 8

  8. Caregiver's Stress Scale

    Caregiver's Stress Scale has a series of subscales based on a conceptual model of caregivers' stress: overload, relational deprivation, job and caregiving conflict, role captivity, sense of self, caregiving competence, personal gain, management of situation, management of meaning, management of distress, and expressive support. Each subscale ranges from 1 (strongly disagree) to 4 (strongly agree), and each subscale was averaged (with possible score ranging from 1-4) so that higher scores would indicate a higher value.

    Measured: Pretest (before week 1) and posttest (after week 8)

  9. International Physical Activity Questionnaire (IPAQ) Short Version

    International Physical Activity Questionnaire - Short Version. A continuous score was calculated expressed as MET (Metabolic Equivalents) minutes per week: Total MET-min/week = (Walk METs*min*days) + (Mod METs*min*days) + Vig METs*min*days). A higher score means a higher level of physical activity.

    Measured: Pretest (before week 1) and posttest (after week 8)

Secondary outcomes (4)
  1. Exercise Self-Efficacy

    9 items assessed how certain participants will exercise under certain circumstances (e.g., when you are feeling under pressure or when you are away from home). Items are assessed from 1 (very sure) to 4 (not at all sure). Items were reverse coded and summed across all items with a score ranging from 9 to 36. A higher score indicates higher exercise self-efficacy.

    Measured: Pretest (before week 1) and posttest (after week 8)

  2. Satisfaction With Life Scale

    Items are assessed from 1 (disagree strongly) to 7 (agree strongly) summed across all items, ranging from 5-35. A higher score indicates a higher satisfaction with life.

    Measured: Pretest (before week 1) and posttest (after week 8)

  3. Sense of Control

    items were used to assess sense of control. For example: "There is little I can do to change many of the important things in my life." Items are assessed from 1 (strongly disagree) to 7 (strongly agree) and reverse coded. A sum across all items was calculated ranging from 6-42. A higher score indicates a higher sense of control.

    Measured: Pretest (before week 1) and posttest (after week 8)

  4. Exergame Enjoyment Questionnaire (EEQ)

    Exergame Enjoyment Questionnaire (EEQ) was included in the posttest, which measured how much participants enjoyed the exergame (Fitzgerald et al., 2020). 20 items ranged from strongly disagree (1) to strongly agree (5) were summed. Scores rannged from 20 - 100, with a higher score indicating more exergame enjoyment.

    Measured: Posttest (after week 8)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted2 Sep 2021
  2. Study start16 Aug 2021
  3. Primary completion31 Mar 2022
  4. Study completion30 Apr 2022

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Basic science
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Participant
Enrolment
80 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT05032872
Sponsor's protocol ID
GoGrowExergrame #20104R
Other IDs
P30AG048785
Status last verified
Oct 2022
First submitted
24 Aug 2021
Last updated
19 Jul 2023
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Lin XY, Zhang L, Yoon S, Zhang R, Lachman ME. A Social Exergame Intervention to Promote Physical Activity, Social Support, and Well-Being in Family Caregivers. Gerontologist. 2023 Oct 17;63(9):1456-1466. doi: 10.1093/geront/gnad028.

    PubMed 36916022

Questions about this trial

What is this clinical trial studying?

A study testing Social Exergame Treatment Group in people with Sedentary Lifestyle, run by Brandeis University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 7 inclusion and 6 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 19 Jul 2023. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Yes. Results are posted in the registry (first posted 19 Jul 2023). A summary is in the For doctors view, and the full results are on ClinicalTrials.gov.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Percent Change in Steps (time frame: Percent Change of Steps from baseline to Weeks 3, 4, 5, 6, 7, and 8). The study lists 9 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT05032872, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 19 Jul 2023.

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