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Physical DisabilityNCT05310279

Feasibility of An Active Video Gaming Intervention

A study testing GAIMplank in people with Physical Disability, run by University of Alabama at Birmingham at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

Replacing sedentary behaviors during leisure time with active video gaming (AVG) has been shown to be an enjoyable option for increasing the amount of physical activity acquired each week. This project will examine the feasibility of an AVG intervention using the GAIMplank. Read more about this study

Who is it for?
Ages 18 years and olderHealthy volunteers can take part
Conditions the study is for
Physical Disability
What is being tested?
GAIMplank
Could I receive a placebo?
No, everyone receives an active treatment
How many people
6 participants
Where
1 siteUnited States
Study dates
12 Oct 2023to 11 Mar 2025
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • 18+ years of age
  • Self-reported physical disability that limits their mobility
  • Communicate in English

Who cannot join

  • Significant impairment in visual acuity that prevents seeing a 52" TV screen to follow exercise
  • Body weight >400 lbs
  • Cognitive or linguistic problems with understanding instructions or filling in self-administered outcome measures in English as determined by a score of <17 on the telephone-version of the Mini-Mental State Exam
  • Any other conditions that would limit ability to play video games
  • Cardiovascular disease event within the past 6 months
  • Severe pulmonary disease or renal failure
  • Ongoing exacerbation of a health condition

Trial locations and contacts

1 site in 1 country.

United States1 site
  • WHARF

    Homewood, Alabama, 35209

Other trials in United States

About this study

Official title: Feasibility of An Active Video Gaming Intervention to Improve Health and Function in Adults With Mobility Impairments

Replacing sedentary behaviors during leisure time with active video gaming (AVG) has been shown to be an enjoyable option for increasing the amount of physical activity acquired each week. This project will examine the feasibility of an AVG intervention using the GAIMplank.

Read the detailed description

Replacing sedentary behaviors during leisure time with active video gaming (AVG) has been shown to be an enjoyable option for increasing the amount of physical activity acquired each week. A growing body of literature indicates that increases in energy expenditure can be achieved during AVG play in people with physical disabilities, including those with mobility impairments such as cerebral palsy (CP), spinal cord injury, stroke, and other neurological conditions. AVGs are particularly important for people with disabilities given the higher rate of inaccessible features in the built environment and the difficulty in finding activities they enjoy. Since AVG devices are relatively affordable, they also hold promise as a scalable product for promoting higher levels of physical activity and fitness among people with disabilities.

There continues to be a pressing need to make gaming controllers accessible to people who are unable to stand for long periods, cannot stand on a small platform due to poor balance or extreme obesity, or who are unable to stand and are full-time wheelchair users. The GAIMplank controller, was developed and tested for usability among people with mobility impairments. During usability testing, a sample of 21 adults were able to successfully access and play a series of standard PC video games using trunk/body movements to produce game play action. Using validated survey tools, participant usability scores and qualitative feedback indicated above average usability for the GAIMplank system. In addition, participants enjoyed the activity and reported game play as light to moderate intensity activity.

This project will examine the feasibility of an AVG intervention using the GAIMplank.

Being tested
GAIMplank
Keywords
Exergaming, Physical activity
Medical subject headings
Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • GAIMplankOther

    The GAIMplank video game controller will be used to play active video games.

Study groups in NCT05310279
Study groupRoleWhat they receive
Active video gamingExperimentalParticipants will engage in 6 weeks of active video gaming (AVG), 2x/week
Receives: Other: GAIMplank

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Level of physical activity from baseline to 6 weeks

    Physical Activity Scale for Individuals with Physical Disabilities (PASIPD)

    Measured: 6 weeks

Secondary outcomes (2)
  1. Physical Function from baseline to 6 weeks

    PROMIS Physical Function - Short Form 20a

    Measured: 6 weeks

  2. Exercise Outcome Expectations from baseline to 6 weeks

    Multidimensional Outcome Exercise Expectations Scale (MOESS)

    Measured: 6 weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted4 Apr 2022
  2. Study start12 Oct 2023
  3. Primary completion30 Apr 2024
  4. Study completion11 Mar 2025

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Not applicable
Intervention model
Single group
Masking
None (open label)
Enrolment
6 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT05310279
Sponsor's protocol ID
IRB-300009049
Other IDs
90REGE000
Status last verified
Apr 2026
First submitted
25 Mar 2022
Last updated
23 Apr 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Malone LA, Mendonca CJ, Mohanraj S, Thirumalai M. Active Video Gaming Intervention in Adults With Mobility Impairments: Concurrent Mixed Methods Single-Arm Pilot Study. JMIR Serious Games. 2026 Aug 26;14:e73764. doi: 10.2196/73764.

    PubMed 42647051

Questions about this trial

What is this clinical trial studying?

A study testing GAIMplank in people with Physical Disability, run by University of Alabama at Birmingham at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 7 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 23 Apr 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Level of physical activity from baseline to 6 weeks (time frame: 6 weeks). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT05310279, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 23 Apr 2026.

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