Education, NursingNCT05830526
Example of Escape Room in Nursing Student Education
A study testing Escape Room in people with Education, Nursing, run by Kocaeli University at 1 site in Turkey (Türkiye).
Trial summary
Game-based learning is gaining increasing attention to meet the evolving needs of today's nursing students and the demand for 21st century skills in modern healthcare. After the COVID-19 pandemic, the need for innovative learning methods has increased in the process of transferring the theoretical knowledge of nursing… Read more about this study
- Who is it for?
- Ages 19 to 24 yearsHealthy volunteers can take part
- Conditions the study is for
- Education, Nursing
- What is being tested?
- Escape Room
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 56 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 1 Nov 2022to 2 May 2023
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 19 to 24 years
- All sexes
- Healthy volunteers accepted
- Adult
Who may be able to join
- Having received Enhanced Recovery After Surgery protocol training
- Being a 3rd Year Nursing Student
- Voluntary participation in the study
Who cannot join
- Those who did not receive Enhanced Recovery After Surgery protocol training
- Non 3rd Year Nursing Student
- unwilling to participate in the study
Trial locations and contacts
1 site in 1 country.
Turkey (Türkiye)1 site
Kocaeli Healt and Tecnology University
Kocaeli, Başiskele, 41275
About this study
Official title: Nursing Students' Evaluation of the Preoperative Period ERAS Protocol: An Example of an Escape Room
Game-based learning is gaining increasing attention to meet the evolving needs of today's nursing students and the demand for 21st century skills in modern healthcare. After the COVID-19 pandemic, the need for innovative learning methods has increased in the process of transferring the theoretical knowledge of nursing students into practice. It can improve learning outcomes while enhancing learning experiences by encouraging participation and motivation. Different teaching methods are used during the teaching of the course they take to nursing students. Game-based learning, which is one of them, is used to increase the motivation of students and to contribute to the acquisition and evaluation of knowledge and skills. Escape room is one of the methods used in this area.
The integration of innovative strategies into teaching and learning in higher education, such as escape room games as a learning method, has been reported to increase the acquisition of key professional competences, including communication, teamwork, and critical thinking. Within the scope of the innovative learning method, it is aimed that nursing students correctly evaluate the preoperative steps of the Enhanced Recovery After Surgery protocol in the escape room so that they can use the theoretical knowledge they have received in this study in practice.
Read the detailed description
Data Collection Tools Pretest-Posttest: The content of the test, which was prepared by a specialist in the field of surgical nursing, consisted of 10 multiple-choice questions belonging to the preoperative steps of the Enhanced Recovery After Surgery protocol. Students completed the test before entering the escape room and immediately after leaving the room. The maximum score from the test was 100.
After leaving the escape room, the students were questioned about their satisfaction with the game training.Theoretical information including Enhanced Recovery After Surgery (ERAS) protocol was given to the students 1 day before the application. The next day, 56 students, who agreed to participate in the study, were divided into groups of 5, and they had to fill out a 10-question test, which includes the stages of the ERAS Protocol preoperative period, within the scope of the pre-test.
A simulation room for students has been set up as an escape room. The room was likened to a patient room in a clinic. Before entering the escape room, students were read the demographic and medical information of a patient who will undergo gynecological surgery in the information room next to the simulated patient room. Later, in the briefing about the escape room theme, it was announced that they would have 10 minutes to complete six missions using the clues given to them. Students who could not leave the room within 10 minutes were considered unsuccessful.
- Conditions
- Education, Nursing
- Being tested
- Escape Room
- Keywords
- Escape Room, İnnovative Learn, Nursing Students, educational game
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
Escape RoomOther
The next day, 56 students, who agreed to participate in the study, were divided into groups of 5, and they had to fill out a 10-question test, which includes the stages of the ERAS Protocol preoperative period, within the scope of the pre-test. A simulation room for students has been set up as an escape room. At the briefing on the theme of the escape room, it was explained that they would have 10 minutes to complete six missions using the clues given to them.
The 6 stations created in the room were numerically numbered from 1 to 6. There were question/answer cards at each station and a clue on the back of the correct answer card to reach the next station. The first clue was given by the observer who made the information in the information room.The student who could not get out of the room within 10 minutes was considered as unable to leave the escape room.
| Study group | Role | What they receive |
|---|---|---|
| Escape Room | Other | All of the participants were trained in the escape room. Receives: Other: Escape Room |
What is being measured
The primary outcome is the main question the study is designed to answer.
Escape from the educational game room
93 students from the 3rd grade nursing department formed the universe of the project. The sample consisted of 56 students who agreed to participate in the research. The students were given theoretical training on the preoperative steps of the Enhanced Recovery After Surgery Protocol. One day later, a simulation room was set up where they would repeat the theoretical training they received in practice. In the room, which was adapted as a patient room, the stations where the questions related to each step of the theoretical education given to the students were determined. The 6 stations created in the room were numerically numbered from 1 to 6. After the students gave the correct answer to the questions they found at each station, they went to the next station. It was announced that they would have 10 minutes to complete all stations. Students who completed the task within 10 minutes were considered to have exited the escape room.
Measured: 10 minutes
Effect of escape room game on knowledge level
The questions about the theoretical training of the ERAS protocol, which they had received the day before, were administered to the students as a pretest-posttest before they were admitted to the game room and after they left the game room. With the escape room game application, the recall of theoretical knowledge and the increase in the level of knowledge compared to the pretest were evaluated.
Measured: 2 days
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted26 Apr 2023
- Study start1 Nov 2022
- Primary completion1 May 2023
- Study completion2 May 2023
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for Education, NursingStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Other
- Allocation
- Not applicable
- Intervention model
- Single group
- Masking
- None (open label)
- Enrolment
- 56 participants (actual)
Sponsor and investigators
- Lead sponsor
- Kocaeli University
- Sponsor type
- University, hospital or other
- Responsible party
- Principal investigator, Refiye Akpolat, Kocaeli University
- Investigators
- Refiye Akpolat, Principal investigator, Kocaeli Healt and Tecnology University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT05830526
- Sponsor's protocol ID
- 112345678
- Status last verified
- Nov 2023
- First submitted
- 23 Mar 2023
- Last updated
- 24 Nov 2023
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Study at a glance
From the registry record, last updated by the sponsor on 24 Nov 2023. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Nursing Students' Evaluation of the Preoperative Period ERAS Protocol: An Example of an Escape Room
- ClinicalTrials.gov ID
- NCT05830526
- Acronym / sponsor ID
- 112345678
- Conditions
- Education, Nursing
- Keywords
- Escape Room, İnnovative Learn, Nursing Students, educational game
- Study type
- Interventional
- Recruitment status
- Completed
- Enrolment
- 56 participants (actual)
- Lead sponsor
- Kocaeli UniversityUniversity, hospital or other
- Study start
- 1 Nov 2022 (actual)
- Primary completion
- 1 May 2023 (actual)
- Study completion
- 2 May 2023 (actual)
- First posted
- 26 Apr 2023 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Game-based learning is gaining increasing attention to meet the evolving needs of today's nursing students and the demand for 21st century skills in modern healthcare. After the COVID-19 pandemic, the need for innovative learning methods has increased in the process of transferring the theoretical knowledge of nursing students into practice. It can improve learning outcomes while enhancing learning experiences by encouraging participation and motivation. Different teaching methods are used during the teaching of the course they take to nursing students. Game-based learning, which is one of them, is used to increase the motivation of students and to contribute to the acquisition and evaluation of knowledge and skills. Escape room is one of the methods used in this area.
The integration of innovative strategies into teaching and learning in higher education, such as escape room games as a learning method, has been reported to increase the acquisition of key professional competences, including communication, teamwork, and critical thinking. Within the scope of the innovative learning method, it is aimed that nursing students correctly evaluate the preoperative steps of the Enhanced Recovery After Surgery protocol in the escape room so that they can use the theoretical knowledge they have received in this study in practice.
Detailed description
Data Collection Tools Pretest-Posttest: The content of the test, which was prepared by a specialist in the field of surgical nursing, consisted of 10 multiple-choice questions belonging to the preoperative steps of the Enhanced Recovery After Surgery protocol. Students completed the test before entering the escape room and immediately after leaving the room. The maximum score from the test was 100.
After leaving the escape room, the students were questioned about their satisfaction with the game training.Theoretical information including Enhanced Recovery After Surgery (ERAS) protocol was given to the students 1 day before the application. The next day, 56 students, who agreed to participate in the study, were divided into groups of 5, and they had to fill out a 10-question test, which includes the stages of the ERAS Protocol preoperative period, within the scope of the pre-test.
A simulation room for students has been set up as an escape room. The room was likened to a patient room in a clinic. Before entering the escape room, students were read the demographic and medical information of a patient who will undergo gynecological surgery in the information room next to the simulated patient room. Later, in the briefing about the escape room theme, it was announced that they would have 10 minutes to complete six missions using the clues given to them. Students who could not leave the room within 10 minutes were considered unsuccessful.
Study design
- Primary purpose
- Other
- Allocation
- Not applicable
- Intervention model
- Single group
- Masking
- None (open label)
- Number of arms
- 1
| Arm | Type | Receives |
|---|---|---|
| Escape Room | Other | Other: Escape RoomAll of the participants were trained in the escape room. |
Who may qualify
- Ages
- 19 to 24 years
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult
Key inclusion criteria (3 listed)
- Having received Enhanced Recovery After Surgery protocol training
- Being a 3rd Year Nursing Student
- Voluntary participation in the study
Key exclusion criteria (3 listed)
- Those who did not receive Enhanced Recovery After Surgery protocol training
- Non 3rd Year Nursing Student
- unwilling to participate in the study
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| Escape RoomThe next day, 56 students, who agreed to participate in the study, were divided into groups of 5, and they had to fill out a 10-question test, which includes the stages of the ERAS Protocol preoperative period, within the scope of the pre-test. A simulation room for students has been set up as an escape room. At the briefing on the theme of the escape room, it was explained that they would have 10 minutes to complete six missions using the clues given to them. The 6 stations created in the room were numerically numbered from 1 to 6. There were question/answer cards at each station and a clue on the back of the correct answer card to reach the next station. The first clue was given by the observer who made the information in the information room.The student who could not get out of the room within 10 minutes was considered as unable to leave the escape room. | Other | Escape Room |
Primary outcome
Escape from the educational game room
Time frame: 10 minutes
93 students from the 3rd grade nursing department formed the universe of the project. The sample consisted of 56 students who agreed to participate in the research. The students were given theoretical training on the preoperative steps of the Enhanced Recovery After Surgery Protocol. One day later, a simulation room was set up where they would repeat the theoretical training they received in practice. In the room, which was adapted as a patient room, the stations where the questions related to each step of the theoretical education given to the students were determined. The 6 stations created in the room were numerically numbered from 1 to 6. After the students gave the correct answer to the questions they found at each station, they went to the next station. It was announced that they would have 10 minutes to complete all stations. Students who completed the task within 10 minutes were considered to have exited the escape room.
Effect of escape room game on knowledge level
Time frame: 2 days
The questions about the theoretical training of the ERAS protocol, which they had received the day before, were administered to the students as a pretest-posttest before they were admitted to the game room and after they left the game room. With the escape room game application, the recall of theoretical knowledge and the increase in the level of knowledge compared to the pretest were evaluated.
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 24 Nov 2023.
- Individual participant dataSharing planned: No
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Refiye Akpolat principal investigator
Kocaeli Healt and Tecnology University
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing Escape Room in people with Education, Nursing, run by Kocaeli University at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 3 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 24 Nov 2023. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Escape from the educational game room (time frame: 10 minutes). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 24 Nov 2023.