Physical InactivityNCT05901805
Validation of the Occupational Sitting and Physical Activity Questionnaire for E-Sports Players
An observational study of Physical Inactivity and Sedentary Time, run by Istanbul University - Cerrahpasa at 1 site in Turkey (Türkiye).
Trial summary
Electronic sports (Esports) has become a branch that started to gain popularity in the gaming community in the early 2000s and that more and more individuals are interested in. Esports players are often called sedentary athletes because gaming requires prolonged sedentary activity. Read more about this study
- Who is it for?
- Ages 12 to 24 years
- Conditions the study is for
- Physical Inactivity, Sedentary Time, Pain
- What is being tested?
- questionnaire application
- How many people
- 30 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 1 Sep 2023to 1 Dec 2023
- Phase
- Observational
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 12 to 24 years
- All sexes
- Child, Adult
Study population: Esports and amateur recreational players between the ages of 12-24 who agree to voluntarily participate in the study will be included.
Who may be able to join
- ESports Players:
- Volunteer to participate in the study
- Age between of 12-24
- Training for 2-4 hours 3-4 times a week
- Playing e-sports for at least 1 year
- Play and be licensed as an active esports player in an official esports tournament or league
Show all 11Show fewer
- Amateur Recreational players:
- Not having an e-athlete license
- Age between of 12-24
- Playing games 7-14 hours a week
- Have an active game account in any region
Who cannot join
- ESports Players:
- Having had a head injury accident within the last week
- No e-sports license
- Having a congenital disease or deformity
- Having a diagnosis of psychiatric and neurological disease
- Having a diagnosis of musculoskeletal disease
Show all 10Show fewer
- Amateur Recreational players:
- Having a systemic or congenital disease
- Having a diagnosis of neurological and psychiatric disease
- Having a disorder that affects the musculoskeletal system
Trial locations and contacts
1 site in 1 country.
About this study
Electronic sports (Esports) has become a branch that started to gain popularity in the gaming community in the early 2000s and that more and more individuals are interested in. Esports players are often called sedentary athletes because gaming requires prolonged sedentary activity. The aim of this study is to adapt the Occupational Sitting and Physical Activity Questionnaire to individuals playing Esports and to validate it in Turkish.
Read the detailed description
Electronic sports (Esports) has become a branch that started to gain popularity in the gaming community in the early 2000s and that more and more individuals are interested in. Esports players are often called sedentary athletes because gaming requires prolonged sedentary activity. Although studies have examined the physical activity levels of Esports players with questionnaires, they emphasize that the results may be more variable because they do not control for potential confounding factors such as gender, age, game type, and performance level. Among the questionnaires used in the studies, there was no study evaluating the player-specific physical activity level. Therefore, the aim of this study is to validate the Occupational Sitting and Physical Activity Questionnaire in individuals playing Esports. Individuals aged 12-24, who play computer games 3-4 times a week for 2-4 hours professionally or 7-14 hours a week as an amateur, and have the ability to read and understand Turkish will be included in the study. Individuals with severe physical limitations that prevent physical activity and individuals with cognitive impairment will be excluded from the study. Correlation of the scale with Visual Analogue Scale (VAS), International Physical Activity Questionnaire-Short Form for construct validity, Young Internet Addiction Test-Short Form (YİBT-SF) and Buss-Perry Aggression Scale will be tested, respectively. In order to determine the test-retest reliability of the Turkish version of the scale, individuals will be asked to fill in the scale again 7-14 days after they first filled out the scale.
- Conditions
- Physical Inactivity, Sedentary Time, Pain
- Being tested
- questionnaire application
- Keywords
- Gaming, Esport, Questionnaire, physical activity
- Medical subject headings
- Sedentary Behavior, Pain, Motor Activity
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
questionnaire applicationOther
Participants will be asked to fill in the "Occupational Sitting and Physical Activity Questionnaire" adapted into Turkish. Correlation of the scale with the International Physical Activity Questionnaire-Short Form, VAS and YİBT-SF, Buss-Perry Aggression Scale will be tested. The questionnaire will be repeated every 7-14 days in order to perform the test-retest analysis of the questionnaire.
What is being measured
The primary outcome is the main question the study is designed to answer.
Occupational Sitting and Physical Activity Questionnaire (OSPAQ)
Occupational Sitting and Physical Activity Questionnaire; It is a short scale that records the proportion of working time spent sitting, standing, walking, and doing heavy work, and the total time worked in the last five working days. Participants will be asked to indicate the percentage of time they spend on these activities in a day. All percentages specified by participants for sitting, standing, walking and heavy work activities will be added up.
Measured: Baseline (First assessment)
Secondary outcomes (5)
Occupational Sitting and Physical Activity Questionnaire (OSPAQ)
Occupational Sitting and Physical Activity Questionnaire; It is a short scale that records the proportion of working time spent sitting, standing, walking, and doing heavy work, and the total time worked in the last five working days. Participants will be asked to indicate the percentage of time they spend on these activities in a day. All percentages specified by participants for sitting, standing, walking and heavy work activities will be added up.
Measured: Within a 7-to-14-day period after the first assessment (Second assessment)
International Physical Activity Questionnaire-Short Form (IPAQ-Short Form)
IPAQ was developed to measure the health and physical activity levels of the society. This global scale allows the assessment of physical activity. The short version provides information about the time spent walking, moderate and vigorous activities, and sedentary activities. Outcome evaluation is carried out by reporting weekly activity duration with an estimation of MET energy expenditure for each activity category.
Measured: Baseline (First assessment)
Visual Analogue Scale (VAS)
The VAS is a pain assessment scale using a 10 cm line graded as "no pain" 0 points and "worst pain imaginable" 10 points.
Measured: Baseline (First assessment)
Young Internet Addiction Test-Short Form (YİBT-SF)
The YİBT-SF, which measures internet addiction, consists of 12 items and is a five-point Likert scale (1=Never, 5=Very often).
Measured: Baseline (First assessment)
Buss-Perry Aggression Questionnaire
It is an aggression assessment scale consisting of 34 items. The situations described in the items question five sub-forms of aggression (physical aggression, verbal aggression, anger, hostility, and indirect aggression). It is a five-point Likert-type self-rating scale.
Measured: Baseline (First assessment)
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted13 Jun 2023
- Study start1 Sep 2023 (estimated)
- Primary completion1 Dec 2023 (estimated)
- Study completion1 Dec 2023 (estimated)
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for Physical InactivityStudies of the same condition, open and under way.
- More trials run by Istanbul University - CerrahpasaThe sponsor's other registered studies.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Observational
- Observational model
- Case only
- Time perspective
- Cross-sectional
- Enrolment
- 30 participants (estimated)
Sponsor and investigators
- Lead sponsor
- Istanbul University - Cerrahpasa
- Sponsor type
- University, hospital or other
- Responsible party
- Principal investigator, Nilay Arman, Istanbul University - Cerrahpasa
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT05901805
- Sponsor's protocol ID
- IstanbulUC2023
- Status last verified
- Jun 2023
- First submitted
- 5 Jun 2023
- Last updated
- 13 Jun 2023
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- Undecided
Study at a glance
From the registry record, last updated by the sponsor on 13 Jun 2023. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Validation of the Occupational Sitting and Physical Activity Questionnaire for E-Sports Players
- ClinicalTrials.gov ID
- NCT05901805
- Acronym / sponsor ID
- IstanbulUC2023
- Conditions
- Physical Inactivity, Sedentary Time, Pain
- Keywords
- Gaming, Esport, Questionnaire, physical activity
- Study type
- Observational
- Recruitment status
- Unknown status
- Enrolment
- 30 participants (estimated)
- Lead sponsor
- Istanbul University - CerrahpasaUniversity, hospital or other
- Study start
- 1 Sep 2023 (estimated)
- Primary completion
- 1 Dec 2023 (estimated)
- Study completion
- 1 Dec 2023 (estimated)
- First posted
- 13 Jun 2023 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Electronic sports (Esports) has become a branch that started to gain popularity in the gaming community in the early 2000s and that more and more individuals are interested in. Esports players are often called sedentary athletes because gaming requires prolonged sedentary activity. The aim of this study is to adapt the Occupational Sitting and Physical Activity Questionnaire to individuals playing Esports and to validate it in Turkish.
Detailed description
Electronic sports (Esports) has become a branch that started to gain popularity in the gaming community in the early 2000s and that more and more individuals are interested in. Esports players are often called sedentary athletes because gaming requires prolonged sedentary activity. Although studies have examined the physical activity levels of Esports players with questionnaires, they emphasize that the results may be more variable because they do not control for potential confounding factors such as gender, age, game type, and performance level. Among the questionnaires used in the studies, there was no study evaluating the player-specific physical activity level. Therefore, the aim of this study is to validate the Occupational Sitting and Physical Activity Questionnaire in individuals playing Esports. Individuals aged 12-24, who play computer games 3-4 times a week for 2-4 hours professionally or 7-14 hours a week as an amateur, and have the ability to read and understand Turkish will be included in the study. Individuals with severe physical limitations that prevent physical activity and individuals with cognitive impairment will be excluded from the study. Correlation of the scale with Visual Analogue Scale (VAS), International Physical Activity Questionnaire-Short Form for construct validity, Young Internet Addiction Test-Short Form (YİBT-SF) and Buss-Perry Aggression Scale will be tested, respectively. In order to determine the test-retest reliability of the Turkish version of the scale, individuals will be asked to fill in the scale again 7-14 days after they first filled out the scale.
Study design
- Observational model
- Case only
- Time perspective
- Cross-sectional
Who may qualify
- Ages
- 12 to 24 years
- Sex
- All
- Age groups
- Child, Adult
- Study population
- Esports and amateur recreational players between the ages of 12-24 who agree to voluntarily participate in the study will be included.
Key inclusion criteria (11 listed)
- Volunteer to participate in the study
- Age between of 12-24
- Training for 2-4 hours 3-4 times a week
- Playing e-sports for at least 1 year
- Play and be licensed as an active esports player in an official esports tournament or league
Key exclusion criteria (10 listed)
- Having had a head injury accident within the last week
- No e-sports license
- Having a congenital disease or deformity
- Having a diagnosis of psychiatric and neurological disease
- Having a diagnosis of musculoskeletal disease
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| questionnaire applicationParticipants will be asked to fill in the "Occupational Sitting and Physical Activity Questionnaire" adapted into Turkish. Correlation of the scale with the International Physical Activity Questionnaire-Short Form, VAS and YİBT-SF, Buss-Perry Aggression Scale will be tested. The questionnaire will be repeated every 7-14 days in order to perform the test-retest analysis of the questionnaire. | Other | – |
Primary outcome
Occupational Sitting and Physical Activity Questionnaire (OSPAQ)
Time frame: Baseline (First assessment)
Occupational Sitting and Physical Activity Questionnaire; It is a short scale that records the proportion of working time spent sitting, standing, walking, and doing heavy work, and the total time worked in the last five working days. Participants will be asked to indicate the percentage of time they spend on these activities in a day. All percentages specified by participants for sitting, standing, walking and heavy work activities will be added up.
5 secondary outcomes
Occupational Sitting and Physical Activity Questionnaire (OSPAQ)
Time frame: Within a 7-to-14-day period after the first assessment (Second assessment)
International Physical Activity Questionnaire-Short Form (IPAQ-Short Form)
Time frame: Baseline (First assessment)
Visual Analogue Scale (VAS)
Time frame: Baseline (First assessment)
Young Internet Addiction Test-Short Form (YİBT-SF)
Time frame: Baseline (First assessment)
Buss-Perry Aggression Questionnaire
Time frame: Baseline (First assessment)
Results and safety
Results are not available in the source record.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 13 Jun 2023.
- Individual participant dataSharing planned: Undecided
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
The record lists no contact. Use the official record to reach the sponsor.
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
An observational study of Physical Inactivity and Sedentary Time, run by Istanbul University - Cerrahpasa at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 11 inclusion and 10 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: status not confirmed, as of the sponsor's last update on 13 Jun 2023. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
Results are not available in the source record.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Occupational Sitting and Physical Activity Questionnaire (OSPAQ) (time frame: Baseline (First assessment)). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 13 Jun 2023.