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Development, HumanNCT06222307

The Effects of Game-Based Exercises on Upper Extremity

A study testing Game-Based Exercises in people with Development, Human, run by KTO Karatay University at 1 site in Turkey (Türkiye).

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The aim of this research is to investigate the impact of game-based exercises on upper extremity muscle strength, sensory perception, and functionality in adult individuals. The focus lies in measuring and assessing the effects of these exercises on this particular group. Read more about this study

Who is it for?
Ages 18 to 25 years, women onlyHealthy volunteers can take part
Conditions the study is for
Development, Human
What is being tested?
Game-Based Exercises
Could I receive a placebo?
No, everyone receives an active treatment
How many people
40 participants
Where
1 siteTurkey (Türkiye)
Study dates
3 Jan 2024to 3 Apr 2024
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 25 years
  • Women only
  • Healthy volunteers accepted
  • Adult

Who may be able to join

  • The inclusion criteria comprise participants aged between 18 and 25 years, having good overall health with no significant upper extremity issues.
  • Participants should demonstrate active use of both hands.
  • Preference is given to individuals who have not previously engaged in regular upper extremity-focused exercises or do not have a habit of regular exercise.
  • Voluntary participation in the study and willingness to comply with program requirements are necessary.

Who cannot join

  • Encompass individuals with significant upper extremity disorders or a history of serious - hand, arm, or shoulder injuries,
  • Those with sensory impairments,
  • Individuals whose health conditions deem them unsuitable for participation in the exercise program,
  • Individuals outside the specified age range,
  • Participants who have previously engaged in upper extremity-focused exercise or similar studies

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • KTO Karatay University

    Konya, 42020

Other trials in Turkey (Türkiye)

About this study

Official title: The Effects of Game-Based Exercises on Upper Extremity Muscle Strength, Sensory and Functionality: A Randomized Controlled Study

The aim of this research is to investigate the impact of game-based exercises on upper extremity muscle strength, sensory perception, and functionality in adult individuals. The focus lies in measuring and assessing the effects of these exercises on this particular group. The goal is to determine the potential benefits of game-based exercises concerning upper extremity muscle strength, sensory perception, and overall functionality in adults.

Read the detailed description

This study focuses on exploring how game-based exercises affect upper extremity muscle strength, sensory perception, and functionality in adults. It addresses the potential impact of these exercises on physical activity levels, sensory development, and body awareness. The research highlights the significance of physical engagement, particularly in digitally inactive environments, emphasizing the need for supportive physical activity interventions. Additionally, it delves into the intricate hand movements and functions related to grasping activities, emphasizing the importance of sensory perceptions in these processes. Ultimately, the study aims to understand the correlation between game-based exercises and various facets of upper extremity functionality in adults.

Being tested
Game-Based Exercises
Keywords
Game-Based Exercises, Upper Extremity, Muscle Strength, Functionality

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Game-Based ExercisesOther

    Week 1: Dough Kneading, Sorting Legumes, Cutting Lines with Scissors, Coloring with Dry Crayons Week 2: Dough Rolling, Scissor Use, Crumpling Paper, Finger Exercises, Tying Knots with Rubber Bands Week 3: Dough Cutting, Dough Rolling, Dough Stretching, Sewing with Needles, Wrapping Thread like a Spool, Sorting Legumes, Untying Knots in String Week 4: Rhythm Exercises, Dough Kneading and Rolling, Scissor Use, Sorting Legumes, Untying Knots in String Week 5: Stringing Beads on Thread, Unlocking, Tearing Paper, Sorting Legumes, Untying Knots in String Week 6: Tying Shoe Laces, Opening-Closing Jar Lids, Sorting Legumes

Study groups in NCT06222307
Study groupRoleWhat they receive
Game-Based ExercisesExperimentalThe participants will engage in game-based exercise training twice a week for a total of 6 weeks. Each session will last for 45 minutes, and to ensure participants' sustained engagement, the activities will vary weekly. Here's an outline of the weekly activities:
Receives: Other: Game-Based Exercises
ControlNo interventionNo intervention will be applied to the control group

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Hand Muscle Strength Assessment

    Hand muscle strength will be evaluated with the Jamar Hand Dynamometer. The unit of measurement for evaluations is kilogram-force.

    Measured: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6

  2. Finger Muscle Strength Assessment

    Pinch force will be measured with Jamar Hydraulic Pinchmeter. The unit of measurement for evaluations is kilogram-force.

    Measured: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6

Secondary outcomes (2)
  1. Sensory Assessment

    Sensory Assessment will be evaluated by two-point discrimination test. The unit of measurement for evaluations is milimeter.

    Measured: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6

  2. Functional Assessment

    Functional assessment will be evaluated with the Nine Hole Peg Test. The unit of measurement for evaluations is seconds.

    Measured: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted24 Jan 2024
  2. Study start3 Jan 2024
  3. Primary completion15 Mar 2024
  4. Study completion3 Apr 2024

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Model description
Parallel Assignment
Masking
Single blind
Who is masked
Participant
Enrolment
40 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06222307
Sponsor's protocol ID
KARATAY_EAK
Status last verified
Jan 2024
First submitted
3 Jan 2024
Last updated
8 Apr 2024
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing Game-Based Exercises in people with Development, Human, run by KTO Karatay University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 8 Apr 2024. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Hand Muscle Strength Assessment (time frame: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 8 Apr 2024.

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