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First AidNCT06279702

Serious Game Simulation and Comics in School Students

A study testing SERIOUS GAME and COMICS in people with First Aid, run by TC Erciyes University at 1 site in Turkey (Türkiye).

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
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Trial summary

The aim of the study is to determine the effect of first aid training for injuries given to secondary school students through serious game simulation and comic books on knowledge, skills and motivation. Hypotheses: H1: First aid training given through simulation applications affects the level of knowledge. Read more about this study

Who is it for?
Ages 9 to 12 yearsHealthy volunteers can take part
Conditions the study is for
First Aid
What is being tested?
SERIOUS GAME and COMICS
Could I receive a placebo?
No, everyone receives an active treatment
How many people
54 participants
Where
1 siteTurkey (Türkiye)
Study dates
19 Jul 2023to 19 Jul 2025
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 9 to 12 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • Secondary schools with computer laboratories,
  • 5th and 6th-grade secondary school students whose families gave permission and volunteered to participate in the research,
  • Not an inclusion student,
  • No physical or mental disability or limb loss,
  • Able to understand, speak, and write Turkish,
  • Students who have not taken courses on first aid.

Who cannot join

  • Students who have not completed all stages of the education program,
  • Students whose parents or themselves wish to withdraw from the study will be removed from the study groups.

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • Özlem Çalışır

    Aksaray, Center, 68200

Other trials in Turkey (Türkiye)

About this study

Official title: The Effect of First Aid Training on Knowledge, Skills and Motivation in Injuries Given to Secondary School Students With Serious Game Simulation and Comics

The aim of the study is to determine the effect of first aid training for injuries given to secondary school students through serious game simulation and comic books on knowledge, skills and motivation.

Hypotheses:

Read more

H1: First aid training given through simulation applications affects the level of knowledge.

H2: First aid training given through simulation applications affects the skill level.

H3: First aid training given with simulation application affects motivation.

H4: First aid training given with comics affects the level of knowledge.

H5: First aid training given with comic books affects the skill level.

H6: First aid training given with comics affects motivation.

METHOD: The research will be conducted as a randomized controlled experimental study with a pre-test-post-test design with children studying in the 5th and 6th grades of schools in the central district of Aksaray. One group will be given first aid training for injuries prepared with serious games, the other group will be given first aid training for injuries prepared with comic books. No intervention will be made to the control group. Serious game scenario software prepared based on the literature will be integrated into the computer. Appropriate statistics will be made after the research by applying the prepared data collection tools. With this research, the gap in the literature will be filled, children's first aid knowledge and skills in injuries will be increased, and school health nurses will be provided with up-to-date teaching material.

Read the detailed description

Accidents are one of the leading causes of death in children and adults and threaten health on a global scale. Exposure is especially high during childhood. Lost human resources due to premature deaths and large health care costs due to disabled individuals impose a serious burden on countries. This burden puts the growth rate, welfare, and productivity of countries at risk. First aid is provided throughout the country to prevent the development of such risks.

The practices must be carried out actively. The long-term impact of first aid interventions based on knowledge and skills is proportional to the training provided. For training to be effective and permanent, it may be more effective to use materials/methods brought by developing technology. It is thought that first aid training given through serious game simulation will also be effective. These serious games, accessed via computers, will provide students with plenty of experience with both ease of use and repetitive practice. It is known that emergencies requiring first aid can cause panic. Being calm when responding to an injured person can only be improved through experience. A realistic virtual environment designed with serious games can be effective in gaining experience. The designed serious game simulation teaching material can be applied in all schools across the country. First aid can also be prepared for all issues other than injuries. Thus, a teaching material that can affect large audiences will be developed.

The research will be conducted as a randomized controlled experimental study with a pre-test post-test design.

The research will be conducted with children studying in the 5th and 6th grades of schools in the central district of Aksaray, affiliated with the Ministry of National Education (MEB) of the Republic of Turkey.

The population of the research consists of 21,343 (public + private) children studying in primary (secondary) institutions in Aksaray. Of these students, 5440 students are in the 5th grade and 5277 students are in the 6th grade.

In the research, with statistical support, the sample size was used using G*Power 3.1.9.7, the power of the study was calculated as 95% confidence level, the effect size was 0.25, the alpha value was 0.05, and the sample number was 54 (simulation group 18, comic book group 18, control group 18) students.

Conditions
First Aid
Being tested
SERIOUS GAME, COMICS
Keywords
serious game, first aid training, simulation

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • SERIOUS GAMEOther

    Students will play serious game that about first aid.

  • COMICSOther

    students will learn comics that about first aid.

Study groups in NCT06279702
Study groupRoleWhat they receive
simulation groupExperimentalStudents will be asked to perform first aid in the "First Aid Training for Injuries Serious Game Simulation Scenario without any first aid training and to fill in the data collection tools integrated into the game. Correct approach training to the injured will be given through "First Aid in Injuries Training Serious Game Simulation Scenario CORRECT PRACTICES TRAINING integrated into the serious game. Upon completion of the training, the next step will be free work time. Students will be able to play as many games as they want.
Receives: Other: SERIOUS GAME
Comic GroupExperimentalStudents will be given First Aid Training in Injuries, prepared in the form of a comic book.
Receives: Other: COMICS
otherNo interventionTraining will not be provided within the scope of serious games and with comic books.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Motivation Scale for Teaching Materials

    It is stated that the highest score that can be obtained from the scale is 165 and the lowest score is 33. High total score It means that students' motivation levels regarding the teaching material are high.

    Measured: The measurement will start 15 minutes before the serious game, comics and will end 15 minutes after the serious game, comics.

  2. Student Knowledge Level Evaluation Form for First Aid Application in Injuries

    It was prepared by researchers in line with the literature.The form consists of a total of 19 questions to which students can answer "True" or "False".

    Measured: The measurement will start 15 minutes before the serious game, comics and will end 15 minutes after the serious game, comics.

  3. Student Skill Level Evaluation Form for First Aid Application in Injuries

    It was prepared by researchers in line with the literature and it consists of 13 items.

    Measured: While students intervene in the serious game, this form will be filled automatically by the serious game software.

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted28 Feb 2024
  2. Study start19 Jul 2023
  3. Primary completion19 Jul 2025 (estimated)
  4. Study completion19 Jul 2025 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Prevention
Allocation
Randomised
Intervention model
Parallel groups
Model description
serious game and comics
Masking
Double blind
Who is masked
Participant, Outcomes assessor
Enrolment
54 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06279702
Sponsor's protocol ID
OCalisir
Status last verified
Feb 2024
First submitted
9 Feb 2024
Last updated
28 Feb 2024
Results posted
No
Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing SERIOUS GAME and COMICS in people with First Aid, run by TC Erciyes University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 6 inclusion and 2 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 28 Feb 2024. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Motivation Scale for Teaching Materials (time frame: The measurement will start 15 minutes before the serious game, comics and will end 15 minutes after the serious game, comics.). The study lists 3 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 28 Feb 2024.

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