StudentNCT06282900
Pain and Screen Addiction in University Students
An observational study of Student, run by Acibadem University at 1 site in Turkey (Türkiye).
Trial summary
One of the most important factors why young people spend inactive time is the time they spend in front of the screen. Sedentary screen time refers to time spent using a screen-based device, such as a computer, television, smartphone, or tablet while being sedentary in any environment. Read more about this study
- Who is it for?
- Ages 18 to 25 years
- Conditions the study is for
- Student
- What is being tested?
- University students
- Type of treatment
- Injection or infusion
- How many people
- 255 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 4 Mar 2024to 24 Jul 2024
- Phase
- Observational
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 to 25 years
- All sexes
- Adult
Study population: All students between the ages of 18-25 who use screen-based devices for at least 2 hours a day will be included in the study. Those with congenital deformities, those who have experienced trauma to the musculoskeletal system in the last 6 months, and those with serious surgical or neurological diseases will be excluded from the study.
Who may be able to join
- All students between the ages of 18-25
- People who use screen-based devices for at least 2 hours a day
Who cannot join
- Presence of congenital deformity
- History of trauma to the musculoskeletal system in the last 6 months
- History of serious surgery
- Presence of neurological disease
Trial locations and contacts
1 site in 1 country.
Turkey (Türkiye)1 site
Acibadem University
Istanbul, None Selected, 34752
About this study
Official title: Pain and Screen Addiction: The Relationship Between the Number of Pain Areas and Screen Addiction and Various Screen Used in University Students: A Cross-Sectional Study
One of the most important factors why young people spend inactive time is the time they spend in front of the screen. Sedentary screen time refers to time spent using a screen-based device, such as a computer, television, smartphone, or tablet while being sedentary in any environment. The last decade has seen a disturbing increase in the amount of time young people spend in front of screens. Research shows that musculoskeletal disorders in the hand, wrist, arm, and neck occur at a high rate due to long-term and repetitive use of the smartphone, one of the electronic devices. People with musculoskeletal pain often complain of more than one area of pain.
The primary purpose of this study is to investigate the relationship between university students' use of various screen-based devices, the time they spend in front of the screen, and the number of painful areas they report on the body. Our secondary aim is to evaluate the relationship between pain, and screen time, and physical activity level.
Read the detailed description
University is also an important year in individuals' lives because it is a period in which they gain autonomy and have more control over their own lives and behaviors. It is known that adult individuals have a decrease in their physical activity due to their work lives and responsibilities. For this reason, the increase in sedentary life has also become evident in early adulthood.
Sedentary living is associated with many health risks independent of physical activity, and physical activity directly affects health status. Since a large portion of the world's population is physically inactive, physical inactivity is considered a public health problem rather than an individual problem.
One of the most important factors why young people spend inactive time is the time they spend in front of the screen. Sedentary screen time refers to time spent using a screen-based device, such as a computer, television, smartphone, or tablet while being sedentary in any environment. The last decade has seen a disturbing increase in the amount of time young people spend in front of screens.
Most studies on screen addiction have focused on smartphone use. Smartphone addiction is positively associated with repetitive overuse of joints, leading to inflammatory changes in healthy joints. It can also affect proprioceptors in muscles and ligaments due to the postural problems it creates. Research shows that musculoskeletal disorders in the hand, wrist, arm, and neck occur at a high rate due to long-term and repetitive use of the smartphone, one of the electronic devices.
People who experience localized pain often report pain in other areas as well. Having pain in one area increases the risk of developing pain in other areas. Reporting more than one area of pain worsens the prognosis and increases the possibility of the current problem becoming chronic.
People with musculoskeletal pain often suffer from more than one site of pain, and compliance with standard definitions of widespread pain often excludes the majority with more than one site of pain.
The primary purpose of this study is to investigate the relationship between university students' use of various screen-based devices, the time they spend in front of the screen, and the number of painful areas they report on the body. Our secondary aim is to evaluate the relationship between pain and screen time, and physical activity level.
- Conditions
- Student
- Being tested
- University students
- Keywords
- Musculoskeletal Pain, Screen Time, Physical Activity
- Medical subject headings
- Musculoskeletal Pain, Motor Activity
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
University studentsOther
A cross-sectional study (Level IV evidence) will be conducted at the university (Acibadem University, Turkey). All students at the university will be invited to respond to a self-administered online survey. The survey will be prepared via Google Forms.
What is being measured
The primary outcome is the main question the study is designed to answer.
Investigating the use of screen-based devices
Participants will be asked to rate the purpose of using screen-based devices (television, computer, game console, or hand-held electronic devices such as tablets and smartphones) during the day, how they use them, and their addictions on a 5-point Likert scale (0: strongly agree, 5: strongly disagree).
Measured: during the procedure
Musculoskeletal system evaluation
The Extended Nordic Musculoskeletal Questionnaire will be used to record areas where participants experience pain due to static sitting posture issues such as prolonged sitting and screen use. The Extended Nordic Musculoskeletal Questionnaire consists of items related to nine body parts (neck, shoulders, upper back, elbows, wrists/hands, waist, hips/thighs, knees, ankles/feet) and includes questions about any time in the last 12 months, in the last 1 month, and during the day. Includes questions about experience. It evaluates upper body musculoskeletal symptoms associated with pain or numbness. The Extended Nordic Musculoskeletal Questionnaire generally uses a total score out of 100. High scores may indicate that ergonomic risks need to be evaluated and appropriate precautions taken.
Measured: during the procedure
Secondary outcomes (1)
Physical activity assessment
Participants' physical activity habits will be evaluated with the International Physical Activity Questionnaire (IPAQ - short form). The survey asks about activities that are done regularly at least once a week and how long it takes to do these activities. Activities recorded in the survey will be calculated in hour/week units and the intensity of the activities will be determined according to the MET (Metabolic Equivalent) values of the activities. Questionnaires will be scored using established methods published on the IPAQ website (www.ipaq.ki.se).
The score obtained can help classify individuals into different activity levels:
- Low Level of Physical Activity: Total MET-minutes per week below 600.
- Moderate Level of Physical Activity: Total MET-minutes per week between 600 and 3000.
- High Level of Physical Activity: Total MET-minutes per week above 3000.
Measured: during the procedure
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted28 Feb 2024
- Study start4 Mar 2024
- Primary completion28 May 2024
- Study completion24 Jul 2024
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for StudentStudies of the same condition, open and under way.
- More trials run by Acibadem UniversityThe sponsor's other registered studies.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Observational
- Observational model
- Other
- Time perspective
- Prospective
- Enrolment
- 255 participants (actual)
Sponsor and investigators
- Lead sponsor
- Acibadem University
- Sponsor type
- University, hospital or other
- Responsible party
- Sponsor
- Investigators
- Elif E Safran, asst. prof., Study director, Acibadem University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT06282900
- Sponsor's protocol ID
- 2024-1/15
- Status last verified
- Aug 2024
- First submitted
- 21 Feb 2024
- Last updated
- 14 Aug 2024
- Results posted
- No
Study at a glance
From the registry record, last updated by the sponsor on 14 Aug 2024. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Pain and Screen Addiction: The Relationship Between the Number of Pain Areas and Screen Addiction and Various Screen Used in University Students: A Cross-Sectional Study
- ClinicalTrials.gov ID
- NCT06282900
- Acronym / sponsor ID
- 2024-1/15
- Conditions
- Student
- Keywords
- Musculoskeletal Pain, Screen Time, Physical Activity
- Study type
- Observational
- Recruitment status
- Completed
- Enrolment
- 255 participants (actual)
- Lead sponsor
- Acibadem UniversityUniversity, hospital or other
- Study start
- 4 Mar 2024 (actual)
- Primary completion
- 28 May 2024 (actual)
- Study completion
- 24 Jul 2024 (actual)
- First posted
- 28 Feb 2024 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
One of the most important factors why young people spend inactive time is the time they spend in front of the screen. Sedentary screen time refers to time spent using a screen-based device, such as a computer, television, smartphone, or tablet while being sedentary in any environment. The last decade has seen a disturbing increase in the amount of time young people spend in front of screens. Research shows that musculoskeletal disorders in the hand, wrist, arm, and neck occur at a high rate due to long-term and repetitive use of the smartphone, one of the electronic devices. People with musculoskeletal pain often complain of more than one area of pain.
The primary purpose of this study is to investigate the relationship between university students' use of various screen-based devices, the time they spend in front of the screen, and the number of painful areas they report on the body. Our secondary aim is to evaluate the relationship between pain, and screen time, and physical activity level.
Detailed description
University is also an important year in individuals' lives because it is a period in which they gain autonomy and have more control over their own lives and behaviors. It is known that adult individuals have a decrease in their physical activity due to their work lives and responsibilities. For this reason, the increase in sedentary life has also become evident in early adulthood.
Sedentary living is associated with many health risks independent of physical activity, and physical activity directly affects health status. Since a large portion of the world's population is physically inactive, physical inactivity is considered a public health problem rather than an individual problem.
One of the most important factors why young people spend inactive time is the time they spend in front of the screen. Sedentary screen time refers to time spent using a screen-based device, such as a computer, television, smartphone, or tablet while being sedentary in any environment. The last decade has seen a disturbing increase in the amount of time young people spend in front of screens.
Most studies on screen addiction have focused on smartphone use. Smartphone addiction is positively associated with repetitive overuse of joints, leading to inflammatory changes in healthy joints. It can also affect proprioceptors in muscles and ligaments due to the postural problems it creates. Research shows that musculoskeletal disorders in the hand, wrist, arm, and neck occur at a high rate due to long-term and repetitive use of the smartphone, one of the electronic devices.
People who experience localized pain often report pain in other areas as well. Having pain in one area increases the risk of developing pain in other areas. Reporting more than one area of pain worsens the prognosis and increases the possibility of the current problem becoming chronic.
People with musculoskeletal pain often suffer from more than one site of pain, and compliance with standard definitions of widespread pain often excludes the majority with more than one site of pain.
The primary purpose of this study is to investigate the relationship between university students' use of various screen-based devices, the time they spend in front of the screen, and the number of painful areas they report on the body. Our secondary aim is to evaluate the relationship between pain and screen time, and physical activity level.
Study design
- Observational model
- Other
- Time perspective
- Prospective
Who may qualify
- Ages
- 18 to 25 years
- Sex
- All
- Age groups
- Adult
- Study population
- All students between the ages of 18-25 who use screen-based devices for at least 2 hours a day will be included in the study. Those with congenital deformities, those who have experienced trauma to the musculoskeletal system in the last 6 months, and those with serious surgical or neurological diseases will be excluded from the study.
Key inclusion criteria (2 listed)
- All students between the ages of 18-25
- People who use screen-based devices for at least 2 hours a day
Key exclusion criteria (4 listed)
- Presence of congenital deformity
- History of trauma to the musculoskeletal system in the last 6 months
- History of serious surgery
- Presence of neurological disease
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| University studentsA cross-sectional study (Level IV evidence) will be conducted at the university (Acibadem University, Turkey). All students at the university will be invited to respond to a self-administered online survey. The survey will be prepared via Google Forms. | Other | – |
Primary outcome
Investigating the use of screen-based devices
Time frame: during the procedure
Participants will be asked to rate the purpose of using screen-based devices (television, computer, game console, or hand-held electronic devices such as tablets and smartphones) during the day, how they use them, and their addictions on a 5-point Likert scale (0: strongly agree, 5: strongly disagree).
Musculoskeletal system evaluation
Time frame: during the procedure
The Extended Nordic Musculoskeletal Questionnaire will be used to record areas where participants experience pain due to static sitting posture issues such as prolonged sitting and screen use. The Extended Nordic Musculoskeletal Questionnaire consists of items related to nine body parts (neck, shoulders, upper back, elbows, wrists/hands, waist, hips/thighs, knees, ankles/feet) and includes questions about any time in the last 12 months, in the last 1 month, and during the day. Includes questions about experience. It evaluates upper body musculoskeletal symptoms associated with pain or numbness. The Extended Nordic Musculoskeletal Questionnaire generally uses a total score out of 100. High scores may indicate that ergonomic risks need to be evaluated and appropriate precautions taken.
1 secondary outcome
Physical activity assessment
Time frame: during the procedure
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 14 Aug 2024.
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Elif E Safran, asst. prof. study director
Acibadem University
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
An observational study of Student, run by Acibadem University at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 2 inclusion and 4 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 14 Aug 2024. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Investigating the use of screen-based devices (time frame: during the procedure). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 14 Aug 2024.