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BullyingNCT06592872

Using Digital Health Technology to Prevent Bullying and Cyberbullying Among Elementary School Students

A study testing Bullying prevention in people with Bullying and Cyberbullying, run by Christopher Williams.

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

This project is designed to address the urgent need for an effective primary prevention approach to the problem of bullying and cyberbullying among elementary school students. The project involves developing, feasibility testing, and testing for the effectiveness an innovative new approach to the primary prevention of… Read more about this study

Who is it for?
Ages 7 to 11 yearsHealthy volunteers can take part
Conditions the study is for
Bullying, Cyberbullying, Smoking
What is being tested?
Bullying prevention
Could I receive a placebo?
No, everyone receives an active treatment
How many people
3,000 participants
Where
No sites listed yet
Study dates
Oct 2025to Dec 2027
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 7 to 11 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Inclusion Criteria: All students are eligible to participate in the intervention and complete the surveys.

Exclusion Criteria: All students are eligible to participate in the intervention and complete the surveys. Survey data will be excluded from the analysis for participants with significant cognitive impairment or severe learning disabilities, as designated by school personnel.

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Trial locations and contacts

No sites are listed yet. Contact the study team or a site near you to ask about taking part.

Christopher Williams, PhD, MPH contact

914-421-2525 ext. 204

cwilliams@nhpamail.com

About this study

This project is designed to address the urgent need for an effective primary prevention approach to the problem of bullying and cyberbullying among elementary school students. The project involves developing, feasibility testing, and testing for the effectiveness an innovative new approach to the primary prevention of bullying utilizing both a serious (educational) videogame and facilitator-led, interactive class sessions. Using a cluster randomized controlled trial, the intervention will teach students how to respond to in-person and online bullying from the perspectives of perpetrator, victim, and bystander. The intervention enhances personal self-management skills, social skills, refusal skills, and other life skills needed to successfully navigate developmental tasks, increase resilience, and facilitate healthy psychosocial development. At the end of the initial intervention period, and at one- and two-year follow-ups, we will compare outcomes of students in the intervention and control groups with respect to changes in behaviors, norms, attitudes, and knowledge regarding bullying, cyberbullying, and substance use behavior.

Read the detailed description

Bullying and cyberbullying are highly prevalent forms of aggressive behavior among youth of all ages and have a wide variety of negative social and mental health consequences. Bullying in all its forms involves persistent and intentional threatening, aggressive or verbally abusive behavior directed toward others at relative disadvantage. These behaviors share a similar set of risk and protective factors with early-stage substance use, therefore a single intervention approach may efficiently address both behaviors. Indeed, a fruitful way to extend the benefits of evidence-based prevention is to adapt the most effective interventions so they address shared and unique risk and protective factors for multiple related behaviors. The proposed SBIR Fast-Track application requests funding to develop and evaluate a multicomponent intervention to prevent bullying behavior by adapting the evidence-based Life Skills Training (LST) elementary school program. LST teaches youth personal self-management skills, social skills, drug refusal skills, and other life skills needed to successfully navigate key developmental tasks, increase resilience, and facilitate healthy psychosocial development. The LST program has been extensively tested and found to effectively prevent substance use in a series of randomized controlled trials with behavioral effects reported in over 30 peer-reviewed publications. The intervention for the proposed SBIR will teach young people how to respond to in-person and online bullying from the perspectives of perpetrator, victim, and bystander. We propose to develop: (1) bullying-specific classroom sessions to supplement the existing LST elementary school program; (2) an immersive serious (educational) video game to provide opportunities for students to apply life skills in preventing bullying and other high-risk situations in a gamified format; and, (3) e-learning modules that provide parents with strategies and resources to support anti-bullying lessons taught in school; and (4) e-learning modules for educators and support professionals that emphasize the importance of a school-wide anti-bullying approach that teaches prosocial behavior and encourages respect for peers. In Phase I, we will develop prototypes of bullying-specific classroom sessions, a video game level, and teacher and parent training materials to test them for feasibility, usability, and overall appeal. In Phase II, we will complete the development of all program materials and conduct a rigorous randomized controlled trial (RCT) of the prevention program. Elementary schools (N=30) will be randomized to either an intervention group that receives the prevention program or a treatment-as-usual control group that receives existing school health education. At the end of the initial intervention period, and at one- and two-year follow-ups, we will compare both groups with respect to changes in behaviors, norms, attitudes, and knowledge regarding bullying, cyberbullying, and substance use behavior.

Phase II Specific Aims

  1. Develop the complete multicomponent primary prevention curriculum materials to prevent bullying and cyberbullying among elementary school students;
  2. Conduct a rigorous RCT that randomizes 30 elementary schools into either an intervention or treatment-as-usual control condition to test the effectiveness of the intervention;
  3. Analyze outcome data to assess the impact of the intervention on behaviors, norms, attitudes, and knowledge regarding bullying, cyberbullying, and substance use at the end of the initial intervention period, and at 12- and 24-month follow-up assessments;
  4. Conduct a process evaluation to document and monitor all Phase II project activities;
  5. Disseminate research findings to the scientific and practice communities;
  6. Create a provider training mechanism to promote dissemination and sustainability of the intervention;
  7. Based on our commercialization plan, implement a marketing strategy for the new primary prevention program aimed at elementary schools across the country.
Being tested
Bullying prevention
Keywords
bullying, cyberbullying, elementary school, videogame, educational games
Medical subject headings
Bullying, Cyberbullying, Smoking

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Bullying preventionBehavioural

    The intervention utilizes a serious (educational) videogame and teacher-led, interactive class sessions. Students exposed to the intervention will learn to respond to in-person and online bullying from the perspectives of perpetrator, victim, and bystander. The intervention enhances personal self-management skills, social skills, refusal skills, and other life skills needed to successfully navigate developmental tasks, increase resilience, and facilitate healthy psychosocial development.

Study groups in NCT06592872
Study groupRoleWhat they receive
LifeSkills for Elementary School (Intervention)ExperimentalApproximately 1500 students in the 3rd grade (100 students per school) will complete pre-tests, post-tests, and 12- and 24-month follow-ups. Students whose school is randomized to the intervention condition (15 schools) will receive the LifeSkills Training standard curriculum plus bullying/cyberbullying classroom and serious game.
Receives: Behavioral: Bullying prevention
LifeSkills for Elementary School (Control)No interventionApproximately 1500 students in the 3rd grade (100 students per school) will complete pre-tests, post-tests, and 12- and 24-month follow-ups. Students whose school is randomized to the control condition (12 schools) will not receive the LifeSkills Training intervention, but will receive the health education content normally provided by their schools.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Bullying/cyberbullying, norms, and attitudes at posttest

    The investigators will assess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding bullying and cyberbullying and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and the control group.

    Measured: Posttest (within 2 weeks of completing final classroom session/videogame module)

  2. Bullying and cyberbullying, norms, and attitudes at 24-month followup

    The investigtors will assess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding bullying and cyberbullying and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and control group.

    Measured: 24-month followup (within 24-25 months of completing the final classroom session and videogame module)

  3. Bullying/cyberbullying, norms, and attitudes at baseline

    The investigators will asess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding bullying and cyberbullying and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and the control group.

    Measured: Pretest (prior to participation in the first classroom session and videogame module of intervention)

  4. Bullying and cyberbullying, norms, and attitudes at 12-month followup

    The investigators will assess key study variables including behaviors, norms, attitudes, and knowledge regarding bullying and cyberbullying and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and the control group.

    Measured: 12-month followup (within 12-13 months of completing final classroom session and videogame module

Secondary outcomes (4)
  1. Bullying and cyberbullying, norms, and attitudes at pretest (prior to participating in the first classroom session and videogame module)

    The investigators will assess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding substance use and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and the control group.

    Measured: Pretest (prior to participation in the first classroom session and videogame module of intervention)

  2. Bullying and cyberbullying, norms, and attitudes at posttest (within 2 weeks of completing final classroom session and videogame module)

    The investigators will assess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding bullying and cyberbullying and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and control group.

    Measured: Posttest (within 2 weeks of completing final classroom session and videogame module)

  3. Bullying and cyberbullying, norms, and attitudes at 12-month followup

    The investigators will assess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding substance use and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and the control group.

    Measured: 12-month followup (within 12-13 months of completing final classroom session and videogame module

  4. Bullying and cyberbullying, norms, and attitudes at 24-month followup

    The investigators will assess (via questionnaire) key study variables including behaviors, norms, attitudes, and knowledge regarding substance use and hypothesized risk and protective factors. These outcomes will be examined and compared in both the intervention group and the control group.

    Measured: 24-month followup (within 24-25 months of completing final classroom session and videogame module

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted19 Sep 2024
  2. Study startOct 2025 (estimated)
  3. Primary completionJun 2027 (estimated)
  4. Study completionDec 2027 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Prevention
Allocation
Randomised
Intervention model
Parallel groups
Model description
The intervention will consist of a suite of serious (educational) videogames and interactive teacher-led classroom sessions. The intervention is designed to address the urgent need for an effective primary prevention approach to the problem of bullying and cyberbullying among elementary school students. The intervention enhances personal self-management skills, social skills, refusal skills, and other life skills needed to successfully navigate developmental tasks, increase resilience, and facilitate healthy psychosocial development.
Masking
None (open label)
Enrolment
3,000 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06592872
Sponsor's protocol ID
R44HD114361
Other IDs
R44HD114361
Status last verified
Aug 2025
First submitted
9 Sep 2024
Last updated
8 Sep 2025
Results posted
No
Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing Bullying prevention in people with Bullying and Cyberbullying, run by Christopher Williams.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 8 Sep 2025. Status can change between updates, so confirm with the study contact before making plans.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Christopher Williams, PhD, MPH (914-421-2525 ext. 204, cwilliams@nhpamail.com), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Bullying/cyberbullying, norms, and attitudes at posttest (time frame: Posttest (within 2 weeks of completing final classroom session/videogame module)). The study lists 4 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 8 Sep 2025.

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