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Chronic Low-back Pain (cLBP)CLEVER BODYNCT06750900

Visual Feedback Manipulation in Virtual Reality Alters Extension-evoked Pain Perception in Chronic LBP

An observational study of Chronic Low-back Pain (cLBP), run by Cardenal Herrera University at 1 site in Spain.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

This study investigates the potential to modify movement-evoked pain in individuals with chronic low back pain (LBP) by manipulating visual proprioceptive feedback through virtual reality (VR). Fifty patients with non-specific chronic LBP are planned to participate. Read more about this study

Who is it for?
Ages 18 to 65 years
Conditions the study is for
Chronic Low-back Pain (cLBP)
What is being tested?
NORMAL CONDITION, UNDERSTATED CONDITION and OVERSTATED CONDITION
How many people
50 participants
Where
1 siteSpain
Study dates
4 Dec 2024to 7 Jan 2025
Phase
Observational
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 65 years
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Study population: chronic low back pain

Who may be able to join

  • Participants of both sexes.
  • Aged between 18 and 65 years.
  • Diagnosed with non-specific chronic low back pain (according to the European COST B13 guidelines).
  • Presence of lumbar extension limitation.

Who cannot join

  • Diagnosis of a spinal tumor.
  • Presence of a spinal infection or fracture.
  • Diagnosed systemic diseases.
  • Diagnosis of fibromyalgia.
  • Presence of cauda equina syndrome.
  • History of prior spinal surgery.
  • Musculoskeletal injuries of the lower extremities (including: sciatica; radiating pain in the lower extremities; symptoms of numbness or weakness in the lower extremities)

Trial locations and contacts

1 site in 1 country.

Spain1 site
  • Arnau de Vilanova Hospital

    Valencia, 46015

Other trials in Spain

About this study

Official title: Visual Feedback Manipulation in Virtual Reality Alters Movement-evoked Pain Perception in Chronic Low Back Pain

This study investigates the potential to modify movement-evoked pain in individuals with chronic low back pain (LBP) by manipulating visual proprioceptive feedback through virtual reality (VR). Fifty patients with non-specific chronic LBP are planned to participate. Participants perform lumbar spine extension until pain onset under three conditions: accurate visual feedback (control), feedback showing 10% less movement (E-), and feedback showing 10% more movement (E+). Lumbar range of motion (ROM) is measured using a 3-space Fastrack motion analysis system. The study also explores whether individuals with higher pain levels, kinesiophobia, disability, or catastrophising are more susceptible to VR feedback manipulation. Pain thresholds, pain intensity, kinesiophobia, disability, and catastrophising levels are assessed.

Read the detailed description

This study explores the potential to influence movement-evoked pain in individuals with chronic low back pain (LBP) by altering visual proprioceptive feedback using virtual reality (VR). The researchers aim to understand whether manipulating visual feedback can change pain perception and movement behavior. A total of 50 patients with non-specific chronic LBP are expected to participate.

Participants will perform lumbar spine extension movements until the point of pain onset under three experimental conditions: (1) without virtual reality (control); (2) underestimated movement feedback (E-), where the VR shows 10% less movement than performed; and (3) overestimated movement feedback (E+), where the VR depicts 10% more movement than performed. These manipulations aim to investigate how changes in perceived movement affect pain perception and range of motion.

The lumbar range of motion (ROM) is objectively measured using a 3-space Fastrack motion analysis system to ensure precise tracking of physical movements. Additionally, the study examines whether psychological factors, such as pain intensity, kinesiophobia (fear of movement), disability, and catastrophising (exaggerated negative mental set about pain), influence susceptibility to VR feedback manipulation.

To provide a comprehensive assessment, participants' pain thresholds, pain intensity levels, kinesiophobia, disability, and catastrophising tendencies are measured through validated tools. By combining physical and psychological evaluations, the study aims to identify potential subgroups of patients who might benefit most from VR-based interventions and shed light on the mechanisms through which visual feedback alters pain perception and movement behavior in chronic LB

Being tested
NORMAL CONDITION, UNDERSTATED CONDITION, OVERSTATED CONDITION
Keywords
chronic low back pain, virtual reality, ilusions, movement-evoked pain, visual-proprioceptive feedback

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • NORMAL CONDITIONOther

    They perform 3 lumbar extensions until the onset of pain without virtual reality

  • UNDERSTATED CONDITIONOther

    They perform 3 lumbar extensions until the onset of pain using the virtual reality. In this condition, they feel that they are moving a 10%less than they are really moving.

  • OVERSTATED CONDITIONOther

    They perform 3 lumbar extensions until the onset of pain using the virtual reality. In this condition, they feel that they are moving a 10% more than they are really moving.

Study groups in NCT06750900
Study groupRoleWhat they receive
NORMAL CONDITIONThe normal condition is measured as a lumbar extension without VR until the onset of pain.
Receives: Other: NORMAL CONDITION
UNDERSTATED CONDITIONIt involves an illusion with virtual reality where the patients perform a lumbar extension until the onset of pain and the feel a 10% less movement in the VR (understated visual feedback)
Receives: Other: UNDERSTATED CONDITION
OVERSTATED CONDITIONIt involves an illusion with virtual reality where the patients perform a lumbar extension until the onset of pain and the feel a 10% more movement in the VR (understated visual feedback)
Receives: Other: OVERSTATED CONDITION

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. MOVEMENT EVOKED PAIN THRESHOLD

    The maximum lumbar range of movement without pain was measured in each condition using a 3-Space Fastrack motion analysis system.

    Measured: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

  2. Pain Intensity

    The pain intensity perceived by participants is measured using the Numeric Pain Rating Scale (NPRS-11)

    Measured: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

Secondary outcomes (3)
  1. Fear of movement

    The investigators will use the reliable and validated Spanish version of the Tampa Scale for Kinesiophobia (TSK), which consists of 11 independent phrases rated on a 4-point scale (1 = totally disagree to 4 = totally agree). Higher scores indicate higher levels of fear of movement.

    Measured: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

  2. Catastrophizing

    The validated Spanish version of the Pain Catastrophizing Scale (PCS) will be applied, which has demonstrated internal consistency, test-retest reliability, and sensitivity to change. The PCS comprises 13 items rated on a 5-point scale from 0 (never) to 4 (always) that measure 3 components of catastrophising: rumination, magnification, and helplessness. Higher scores indicate greater pain-related catastrophising.

    Measured: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

  3. Disability

    The degree of disability is measured using the validated and reliable Spanish version of the Roland-Morris Questionnaire (RMQ), which consists of 24 items whose scores range from 0 (no disability) to 24 (maximum disability)

    Measured: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Dec 2024
  2. Study start4 Dec 2024
  3. Primary completion18 Dec 2024
  4. Study completion7 Jan 2025

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Observational
Observational model
Cohort
Time perspective
Cross-sectional
Enrolment
50 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06750900
Sponsor's protocol ID
Cardenal Herrera University 67
Other IDs
PID2020-115609RB-C22
Acronym
CLEVER BODY
Status last verified
Feb 2025
First submitted
20 Dec 2024
Last updated
11 Feb 2025
Results posted
No
Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
Yes

Publications

  • Harvie DS, Broecker M, Smith RT, Meulders A, Madden VJ, Moseley GL. Bogus visual feedback alters onset of movement-evoked pain in people with neck pain. Psychol Sci. 2015 Apr;26(4):385-92. doi: 10.1177/0956797614563339. Epub 2015 Feb 17.

    PubMed 25691362

Questions about this trial

What is this clinical trial studying?

An observational study of Chronic Low-back Pain (cLBP), run by Cardenal Herrera University at 1 site in Spain.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 7 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 11 Feb 2025. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Spain. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

MOVEMENT EVOKED PAIN THRESHOLD (time frame: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT06750900, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 11 Feb 2025.

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