Surgical Site InfectionsNCT06755879
the Impact of a Digital Game-based Learning Activity on Nursing Students' Understanding of Surgical Site Infections
A study testing digital game-based learning activity and traditional method in people with Surgical Site Infections and Education, run by Yuzuncu Yil University at 1 site in Turkey (Türkiye).
Trial summary
The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions: Is digital game-based learning activity effective in students' learning… Read more about this study
- Who is it for?
- Ages 18 to 35 yearsHealthy volunteers can take part
- Conditions the study is for
- Surgical Site Infections, Education
- What is being tested?
- digital game-based learning activity and traditional method
- Type of treatment
- Lifestyle or therapy programme
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 75 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 9 Dec 2024to 7 May 2025
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 to 35 years
- All sexes
- Healthy volunteers accepted
- Adult
Who may be able to join
- Having a cell phone, computer or tablet device.
- To have internet access on one of the cell phone, computer or tablet devices.
- To have taken the Surgical Diseases Nursing course.
- To be a 4th year student of Van Yüzüncü Yıl University Faculty of Health Sciences, Department of Nursing
- Volunteering to participate in the research
Who cannot join
- - Graduating from a health vocational high school or coming from a health-related department with vertical transfer
- Limited ability to read and write in Turkish.
- Not having a software infrastructure suitable for opening digital game activities on mobile phones, computers or tablet devices
Trial locations and contacts
1 site in 1 country.
Turkey (Türkiye)1 site
Van Yüzüncü Yıl Üniversitesi /Sağlık Bilimleri Fakültesi
Van, 65000
About this study
Official title: the Impact of a Digital Game-based Learning Activity on Nursing Students' Learning and Motivation Levels Regarding Surgical Site Infection Prevention Initiatives
The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions:
Is digital game-based learning activity effective in students' learning process? Is the traditional method of theoretical lecturing effective in the learning process? What is the effect of students' learning methods on their motivation? The researchers will compare the group with the theoretical lecture to see the effectiveness of the digital game-based learning activity.
Read more
Participants will be divided into 3 groups. In the first group, the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test In the second group, the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test.
The control group will be evaluated only with the pre-test post-test without any intervention.
- Conditions
- Surgical Site Infections, Education
- Being tested
- digital game-based learning activity, traditional method
- Medical subject headings
- Surgical Wound Infection
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
digital game-based learning activityBehavioural
learning interventions to prevent surgical site infections with a digital game-based learning activity
traditional methodBehavioural
Evaluation of the effectiveness of students' learning of interventions to prevent surgical site infections in the theoretical course taught by traditional method
| Study group | Role | What they receive |
|---|---|---|
| digital game-based learning activity group | Experimental | the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test Receives: Behavioral: digital game-based learning activity |
| theoretical course group | Active comparator | the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test Receives: Behavioral: traditional method |
| control group | No intervention | The control group will be evaluated only with the pre-test post-test without any intervention. |
What is being measured
The primary outcome is the main question the study is designed to answer.
pre-test post-test question form
the effectiveness of the digital game-based learning activity will be measured by pre-test post-test (Measurement will be made with a pre-test post-test prepared by the researcher.)
Measured: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test
Secondary outcomes (1)
pre-test post-test question form
pre-test post-test will be applied to evaluate the effectiveness of theoretical explanation with traditional method (Measurement will be made with a pre-test post-test prepared by the researcher.)
Measured: After the pre-test is applied, a 45-minute theoretical lesson will be held with the students. Post-test will be applied 3 weeks after the pre-test
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted1 Jan 2025
- Study start9 Dec 2024
- Primary completion30 Dec 2024
- Study completion7 May 2025
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for Surgical Site InfectionsStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Basic science
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Single blind
- Who is masked
- Outcomes assessor
- Enrolment
- 75 participants (actual)
Sponsor and investigators
- Lead sponsor
- Yuzuncu Yil University
- Sponsor type
- University, hospital or other
- Collaborators
- University of Gaziantep
- Responsible party
- Principal investigator, hatice akaltun, Yuzuncu Yil University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT06755879
- Sponsor's protocol ID
- VYYU-SBF-HAKALTUN-001
- Status last verified
- May 2025
- First submitted
- 18 Dec 2024
- Last updated
- 7 May 2025
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
Study at a glance
From the registry record, last updated by the sponsor on 7 May 2025. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- the Impact of a Digital Game-based Learning Activity on Nursing Students' Learning and Motivation Levels Regarding Surgical Site Infection Prevention Initiatives
- ClinicalTrials.gov ID
- NCT06755879
- Acronym / sponsor ID
- VYYU-SBF-HAKALTUN-001
- Conditions
- Surgical Site Infections, Education
- Study type
- Interventional
- Recruitment status
- Completed
- Enrolment
- 75 participants (actual)
- Lead sponsor
- Yuzuncu Yil UniversityUniversity, hospital or other
- Collaborators
- University of Gaziantep
- Study start
- 9 Dec 2024 (actual)
- Primary completion
- 30 Dec 2024 (actual)
- Study completion
- 7 May 2025 (actual)
- First posted
- 1 Jan 2025 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions:
Is digital game-based learning activity effective in students' learning process? Is the traditional method of theoretical lecturing effective in the learning process? What is the effect of students' learning methods on their motivation? The researchers will compare the group with the theoretical lecture to see the effectiveness of the digital game-based learning activity.
Participants will be divided into 3 groups. In the first group, the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test In the second group, the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test.
The control group will be evaluated only with the pre-test post-test without any intervention.
Study design
- Primary purpose
- Basic science
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Single blind (outcomes assessor)
- Number of arms
- 3
| Arm | Type | Receives |
|---|---|---|
| digital game-based learning activity group | Experimental | Behavioral: digital game-based learning activitythe level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test |
| theoretical course group | Active comparator | Behavioral: traditional methodthe level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test |
| control group | No intervention | –The control group will be evaluated only with the pre-test post-test without any intervention. |
Who may qualify
- Ages
- 18 to 35 years
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult
Key inclusion criteria (5 listed)
- Having a cell phone, computer or tablet device.
Key exclusion criteria (3 listed)
- - Graduating from a health vocational high school or coming from a health-related department with vertical transfer
- Limited ability to read and write in Turkish.
- Not having a software infrastructure suitable for opening digital game activities on mobile phones, computers or tablet devices
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| digital game-based learning activitylearning interventions to prevent surgical site infections with a digital game-based learning activity | Behavioural | digital game-based learning activity group |
| traditional methodEvaluation of the effectiveness of students' learning of interventions to prevent surgical site infections in the theoretical course taught by traditional method | Behavioural | theoretical course group |
Primary outcome
pre-test post-test question form
Time frame: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test
the effectiveness of the digital game-based learning activity will be measured by pre-test post-test (Measurement will be made with a pre-test post-test prepared by the researcher.)
1 secondary outcome
pre-test post-test question form
Time frame: After the pre-test is applied, a 45-minute theoretical lesson will be held with the students. Post-test will be applied 3 weeks after the pre-test
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 7 May 2025.
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
The record lists no contact. Use the official record to reach the sponsor.
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing digital game-based learning activity and traditional method in people with Surgical Site Infections and Education, run by Yuzuncu Yil University at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 5 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 7 May 2025. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
pre-test post-test question form (time frame: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 7 May 2025.