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Surgical Site InfectionsNCT06755879

the Impact of a Digital Game-based Learning Activity on Nursing Students' Understanding of Surgical Site Infections

A study testing digital game-based learning activity and traditional method in people with Surgical Site Infections and Education, run by Yuzuncu Yil University at 1 site in Turkey (Türkiye).

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions: Is digital game-based learning activity effective in students' learning… Read more about this study

Who is it for?
Ages 18 to 35 yearsHealthy volunteers can take part
Conditions the study is for
Surgical Site Infections, Education
What is being tested?
digital game-based learning activity and traditional method
Could I receive a placebo?
No, everyone receives an active treatment
How many people
75 participants
Where
1 siteTurkey (Türkiye)
Study dates
9 Dec 2024to 7 May 2025
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 35 years
  • All sexes
  • Healthy volunteers accepted
  • Adult

Who may be able to join

  • Having a cell phone, computer or tablet device.
  • To have internet access on one of the cell phone, computer or tablet devices.
  • To have taken the Surgical Diseases Nursing course.
  • To be a 4th year student of Van Yüzüncü Yıl University Faculty of Health Sciences, Department of Nursing
  • Volunteering to participate in the research

Who cannot join

  • - Graduating from a health vocational high school or coming from a health-related department with vertical transfer
  • Limited ability to read and write in Turkish.
  • Not having a software infrastructure suitable for opening digital game activities on mobile phones, computers or tablet devices

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • Van Yüzüncü Yıl Üniversitesi /Sağlık Bilimleri Fakültesi

    Van, 65000

Other trials in Turkey (Türkiye)

About this study

Official title: the Impact of a Digital Game-based Learning Activity on Nursing Students' Learning and Motivation Levels Regarding Surgical Site Infection Prevention Initiatives

The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions:

Is digital game-based learning activity effective in students' learning process? Is the traditional method of theoretical lecturing effective in the learning process? What is the effect of students' learning methods on their motivation? The researchers will compare the group with the theoretical lecture to see the effectiveness of the digital game-based learning activity.

Read more

Participants will be divided into 3 groups. In the first group, the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test In the second group, the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test.

The control group will be evaluated only with the pre-test post-test without any intervention.

Being tested
digital game-based learning activity, traditional method
Medical subject headings
Surgical Wound Infection

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • digital game-based learning activityBehavioural

    learning interventions to prevent surgical site infections with a digital game-based learning activity

  • traditional methodBehavioural

    Evaluation of the effectiveness of students' learning of interventions to prevent surgical site infections in the theoretical course taught by traditional method

Study groups in NCT06755879
Study groupRoleWhat they receive
digital game-based learning activity groupExperimentalthe level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test
Receives: Behavioral: digital game-based learning activity
theoretical course groupActive comparatorthe level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test
Receives: Behavioral: traditional method
control groupNo interventionThe control group will be evaluated only with the pre-test post-test without any intervention.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. pre-test post-test question form

    the effectiveness of the digital game-based learning activity will be measured by pre-test post-test (Measurement will be made with a pre-test post-test prepared by the researcher.)

    Measured: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test

Secondary outcomes (1)
  1. pre-test post-test question form

    pre-test post-test will be applied to evaluate the effectiveness of theoretical explanation with traditional method (Measurement will be made with a pre-test post-test prepared by the researcher.)

    Measured: After the pre-test is applied, a 45-minute theoretical lesson will be held with the students. Post-test will be applied 3 weeks after the pre-test

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted1 Jan 2025
  2. Study start9 Dec 2024
  3. Primary completion30 Dec 2024
  4. Study completion7 May 2025

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Basic science
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
75 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06755879
Sponsor's protocol ID
VYYU-SBF-HAKALTUN-001
Status last verified
May 2025
First submitted
18 Dec 2024
Last updated
7 May 2025
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing digital game-based learning activity and traditional method in people with Surgical Site Infections and Education, run by Yuzuncu Yil University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 5 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 7 May 2025. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

pre-test post-test question form (time frame: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 7 May 2025.

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