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Serious GamesNCT07042334

Aim 3: Pilot Study of a Serious Game to Promote Transition Readiness Skills

A study testing Serious game for transition readiness in people with Serious Games and Transition-age Youth, run by University of Utah at 1 site in United States.

Active, not recruiting

Under way, not looking for participants. Everyone needed has enrolled. The study is still running.

Official record
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Trial summary

This study involves testing a new video game designed to support adolescents with congenital heart disease (CHD) in preparing to manage their health independently. The game aims to teach essential skills such as communicating with healthcare providers, understanding medical information, and managing appointments and… Read more about this study

Who is it for?
Ages 12 years and older
What is being tested?
Serious game for transition readiness
Could I receive a placebo?
No, everyone receives an active treatment
How many people
150 participants
Where
1 siteUnited States
Study dates
22 Jan 2026to 30 Oct 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 12 years and older
  • All sexes
  • No healthy volunteers
  • Child, Adult, Older adult

Who may be able to join

  • Patient with congenital heart disease, their parent, and their clinician

Who cannot join

  • -Significant visual or cognitive impairment that would impede their ability to play the game and/or complete the study.

Trial locations and contacts

1 site in 1 country.

United States1 site
  • Primary Children's Hospital and University of Utah Health

    Salt Lake City, Utah, 84108

Other trials in United States

About this study

This study involves testing a new video game designed to support adolescents with congenital heart disease (CHD) in preparing to manage their health independently. The game aims to teach essential skills such as communicating with healthcare providers, understanding medical information, and managing appointments and medications. This small pilot study will evaluate the game's usability, acceptability, and its impact on participants' confidence and preparedness for managing their heart care. Feedback will be collected from adolescent participants, their parents, and healthcare providers, and the study will examine how the game influences communication during clinical visits.

Being tested
Serious game for transition readiness
Medical subject headings
Heart Defects, Congenital

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Serious game for transition readinessBehavioural

    The serious game is an interactive narrative fiction game in which players guide a character through a hospital setting, making choices that simulate real-life healthcare scenarios. The game is designed to improve skills such as communication with healthcare providers, understanding medical information, and managing appointments and medications. No drugs or medical devices are used in this intervention.

Study groups in NCT07042334
Study groupRoleWhat they receive
Serious GameExperimentalReceive serious game to build transition readiness skills
Receives: Behavioral: Serious game for transition readiness

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Number of game logins

    Metadata metrics from players interaction with the game will be collected, including the number of game logins. The higher the number the more engagement with the game.

    Measured: 1 month

  2. Length of time spent on game

    Metadata metrics from players interaction with the game will be collected, including the amount of time spent (i.e., minutes) on the game. The greater the amount of time the more engagement with the game.

    Measured: 1 month

  3. Game sections completed

    Metadata metrics from players interaction with the game will be collected including the number of game sections that are completed. The higher the number indicates more engagement with the game.

    Measured: 1 month

  4. Recruitment of participants in the study

    A percentage will be calculated from the number of participants approached and number of participants who enrolled. Sufficient recruitment is equal to or greater than 60%.

    Measured: 1-month

  5. Retention of participants

    Retention of participants will be assessed by calculating a percentage from the number who enrolled and number who completed the study. Sufficient retention will be greater than or equal to 60%.

    Measured: 1.5 month

  6. Acceptability and Usability

    After completing the intervention, participants will be asked to complete questionnaires about their satisfaction and usability of the game (e.g., system usability scale (SUS). On the SUS, responses are from 1 to 5 for each item and greater scores indicate higher acceptability.

    Measured: 1-month

Secondary outcomes (3)
  1. Appointment Worry and Preparedness

    Five item measure developed by study team that asks participants to rate how worried and prepared they feel for their appointment

    Measured: Baseline and Post-intervention survey (given or sent within 1 week post-clinic visit)

  2. Transition Readiness Questionnaire (TRAQ)

    TRAQ is a validated scale indicating baseline transition readiness skills across: medication management, tracking health concerns, and communication Higher scores indicate better readiness to independently manage care.

    Measured: Baseline and Post-intervention survey (given or sent within 1 week post-clinic visit)

  3. CHD Knowledge Scale (Transition Readiness)

    This validated scale evaluates transition readiness, including perceived knowledge of adolescents with CHD. Self reported knowledge questions are domain specific to CHD.

    Measured: Baseline and Post-intervention survey (given or sent within 1 week post-clinic visit)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted29 Jun 2025
  2. Study start22 Jan 2026
  3. Primary completion30 Oct 2026 (estimated)
  4. Study completion30 Oct 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Health services research
Allocation
Not applicable
Intervention model
Single group
Masking
None (open label)
Enrolment
150 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07042334
Sponsor's protocol ID
IRB_00179379
Other IDs
1K12TR004413, 23SCEFIA1154397
Status last verified
Oct 2026
First submitted
4 Jun 2025
Last updated
27 Oct 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
Undecided

Questions about this trial

What is this clinical trial studying?

A study testing Serious game for transition readiness in people with Serious Games and Transition-age Youth, run by University of Utah at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 1 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: under way, not looking for participants, as of the sponsor's last update on 27 Oct 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Number of game logins (time frame: 1 month). The study lists 6 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 27 Oct 2026.

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