Parent-Child RelationsNCT07170553
Relationship Enhancement Digital Game
A study testing Digital Game in people with Parent-Child Relations and Parenting, run by University of Miami at 2 sites in United States.
Trial summary
The purpose of this study is to test a new digital game. Specifically, this study will aim to evaluate a digital game prototype designed to facilitate playful interactions between parents and children. The prototype will incorporate activities grounded in relationship enhancement principles. Read more about this study
- Who is it for?
- Ages 6 years and olderHealthy volunteers can take part
- Conditions the study is for
- Parent-Child Relations, Parenting, Attachment Disorder
- What is being tested?
- Digital Game
- Type of treatment
- Lifestyle or therapy programme
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 30 participants
- Where
- 2 sitesUnited States
- Study dates
- 15 May 2026to 30 Apr 2027
- Phase
- Interventional
- Are there results?
- Not yet: the study is under way
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 6 years and older
- All sexes
- Healthy volunteers accepted
- Child, Adult, Older adult
Who may be able to join
- Caregiver-child dyads.
Who cannot join
- Participant is not part of a caregiver- child dyad.
Trial locations and contacts
2 sites in 1 country. Contact the study team or a site near you to ask about taking part.
United States2 sites, 2 recruiting
- Recruiting
University of Miami
Coral Gables, Florida, 33146
Anna Queiroz, Ph.D., 305-284-3752, aqueiroz@miami.edu
Justin Jacobson, B.S., jdj108@miami.edu
- Not yet recruiting
University of Miami
Miami, Florida, 33146
Justin Jacobson, MSW, 3052843752, jdj108@miami.edu
Anna Queiroz, PhD
About this study
Official title: Digital Game Intervention for Relationship Enhancement Among Parent Child Dyads
The purpose of this study is to test a new digital game. Specifically, this study will aim to evaluate a digital game prototype designed to facilitate playful interactions between parents and children. The prototype will incorporate activities grounded in relationship enhancement principles. Additionally, this study will check how well using digital tools helps build strong connections, makes people get along better, and boosts parents' confidence and parenting skills.
- Conditions
- Parent-Child Relations, Parenting, Attachment Disorder
- Being tested
- Digital Game, Control
- Keywords
- Digital Intervention, Attachment Based
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
Digital GameBehavioural
Parent-child dyads will come to the research site once and participate for up to one hour. Dyads will engage with a digital game prototype. The game involves brief relationship enhancing activities focused on different domains of attachment with the purpose of facilitating appropriate and healthy playful interaction between parents and children.
ControlBehavioural
Parent-child dyads will come to the research site once and participate for up to one hour. Dyads will receive pamphlets with information regarding play based attachment activities and be given the chance to engage in said activities.
| Study group | Role | What they receive |
|---|---|---|
| Caregiver Child Digital Intervention Group | Experimental | Participants in this group will engage with the intervention for up to 1 hour. Receives: Behavioral: Digital Game |
| Control Group | Active comparator | Participants in this group will receive information about play based attachment activities and participate for up to 1 hour. Receives: Behavioral: Control |
What is being measured
The primary outcome is the main question the study is designed to answer.
Parental Self-Efficacy as Measured by TOPSE
Tool to Measure Parenting Self-Efficacy (TOPSE) Total scores range from 0-480 for the complete measure. Higher scores indicate greater levels of perceived parental self-efficacy.
Measured: Baseline, Up to 1.5 hours (immediately after intervention).
Secondary outcomes (1)
Perceived Closeness in the Parent-Child Relationship as measured by the Social Connectedness Scale
Social Connectedness Scale scores range from 9 - 54. Higher scores represent greater perceived connectedness.
Measured: Baseline, Up to 1.5 hours (immediately after intervention).
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted12 Sep 2025
- Study start15 May 2026
- Primary completion30 Apr 2027 (estimated)
- Study completion30 Apr 2027 (estimated)
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for Parent-Child RelationsStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Supportive care
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- None (open label)
- Enrolment
- 30 participants (estimated)
Sponsor and investigators
- Lead sponsor
- University of Miami
- Sponsor type
- University, hospital or other
- Responsible party
- Principal investigator, Anna Queiroz, University of Miami
- Investigators
- Anna Queiroz, PhD, Principal investigator, University of Miami
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT07170553
- Sponsor's protocol ID
- 20250185
- Status last verified
- Aug 2026
- First submitted
- 5 Sep 2025
- Last updated
- 17 Aug 2026
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Study at a glance
From the registry record, last updated by the sponsor on 17 Aug 2026. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Digital Game Intervention for Relationship Enhancement Among Parent Child Dyads
- ClinicalTrials.gov ID
- NCT07170553
- Acronym / sponsor ID
- 20250185
- Conditions
- Parent-Child Relations, Parenting, Attachment Disorder
- Keywords
- Digital Intervention, Attachment Based
- Study type
- Interventional
- Recruitment status
- Recruiting
- Enrolment
- 30 participants (estimated)
- Lead sponsor
- University of MiamiUniversity, hospital or other
- Study start
- 15 May 2026 (actual)
- Primary completion
- 30 Apr 2027 (estimated)
- Study completion
- 30 Apr 2027 (estimated)
- First posted
- 12 Sep 2025 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
The purpose of this study is to test a new digital game. Specifically, this study will aim to evaluate a digital game prototype designed to facilitate playful interactions between parents and children. The prototype will incorporate activities grounded in relationship enhancement principles. Additionally, this study will check how well using digital tools helps build strong connections, makes people get along better, and boosts parents' confidence and parenting skills.
Study design
- Primary purpose
- Supportive care
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- None (open label)
- Number of arms
- 2
| Arm | Type | Receives |
|---|---|---|
| Caregiver Child Digital Intervention Group | Experimental | Behavioral: Digital GameParticipants in this group will engage with the intervention for up to 1 hour. |
| Control Group | Active comparator | Behavioral: ControlParticipants in this group will receive information about play based attachment activities and participate for up to 1 hour. |
Who may qualify
- Ages
- 6 years and older
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Child, Adult, Older adult
Key inclusion criteria (1 listed)
- Caregiver-child dyads.
Key exclusion criteria (1 listed)
- Participant is not part of a caregiver- child dyad.
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| Digital GameParent-child dyads will come to the research site once and participate for up to one hour. Dyads will engage with a digital game prototype. The game involves brief relationship enhancing activities focused on different domains of attachment with the purpose of facilitating appropriate and healthy playful interaction between parents and children. | Behavioural | Caregiver Child Digital Intervention Group |
| ControlParent-child dyads will come to the research site once and participate for up to one hour. Dyads will receive pamphlets with information regarding play based attachment activities and be given the chance to engage in said activities. | Behavioural | Control Group |
Primary outcome
Parental Self-Efficacy as Measured by TOPSE
Time frame: Baseline, Up to 1.5 hours (immediately after intervention).
Tool to Measure Parenting Self-Efficacy (TOPSE) Total scores range from 0-480 for the complete measure. Higher scores indicate greater levels of perceived parental self-efficacy.
1 secondary outcome
Perceived Closeness in the Parent-Child Relationship as measured by the Social Connectedness Scale
Time frame: Baseline, Up to 1.5 hours (immediately after intervention).
Results and safety
This study is still under way. Results are not available in the source record yet.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 17 Aug 2026.
- Individual participant dataSharing planned: No
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part.
Anna Queiroz, PhD principal investigator
University of Miami
2 sites in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing Digital Game in people with Parent-Child Relations and Parenting, run by University of Miami at 2 sites in United States.
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 1 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: looking for participants now, as of the sponsor's last update on 17 Aug 2026. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 2 sites in United States. Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
This study is still under way. Results are not available in the source record yet.
How can a doctor refer a patient or contact the research team?
Contact Anna Queiroz, PhD (3052843752, aqueiroz@miami.edu), or a site near the patient. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Parental Self-Efficacy as Measured by TOPSE (time frame: Baseline, Up to 1.5 hours (immediately after intervention).). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 17 Aug 2026.