Student EducationNCT07181772
Virtual Escape Room Education and Triage
A study testing virtual escape room and with Power point education in people with Student Education, run by Istanbul University - Cerrahpasa at 1 site in Turkey (Türkiye).
Trial summary
This study was planned as a randomized controlled experimental design to determine the effect of triage training given to First and Emergency Aid students via a virtual escape room. Read more about this study
- Who is it for?
- Ages 18 to 25 yearsHealthy volunteers can take part
- Conditions the study is for
- Student Education
- What is being tested?
- virtual escape room and with Power point education
- Type of treatment
- Lifestyle or therapy programme
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 122 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 3 Apr 2025to 30 Dec 2025
- Phase
- Interventional
- Are there results?
- Not yet: the study is under way
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 to 25 years
- All sexes
- Healthy volunteers accepted
- Adult
Who may be able to join
- Emergency and first aid students Having a smartphone
Who cannot join
- Not answering all the questions
Trial locations and contacts
1 site in 1 country. Contact the study team or a site near you to ask about taking part.
Turkey (Türkiye)1 site
Biruni University
Istanbul, zeytinburnu, 34015
About this study
Official title: Evaluatıon of Trıage Education Gıven to Fırst And Emergency Aıd Students With a Vırtual Escape Room: A Randomızed Controlled Study
This study was planned as a randomized controlled experimental design to determine the effect of triage training given to First and Emergency Aid students via a virtual escape room.
This research aims to increase the triage knowledge of First and Emergency Aid students and to develop an alternative training method for healthcare professionals working in the prehospital field.
The research hypotheses are:
Hypothesis 0: Training provided to First and Emergency Aid students using a virtual escape room has no effect on triage knowledge.
Hypothesis 1: Training provided to First and Emergency Aid students using a virtual escape room has an effect on triage knowledge.
Read the detailed description
The study participants were identified as 122 people using Gpower. Data will be collected using a Personal Information Form, the Triage Information Scale, the Virtual Escape Room in Triage Training, and the Gaming Experience Scale.
- Conditions
- Student Education
- Being tested
- virtual escape room, with Power point education
- Keywords
- learning, triage, virtual escape room
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
virtual escape roomBehavioural
Triage training will be taught to students in the experimental group for the first time through a virtual escape room game.
with Power point educationBehavioural
The control group was trained using the traditional method using power point.
| Study group | Role | What they receive |
|---|---|---|
| The group trained with the Virtual Escape Room game | Experimental | Students in the experimental group will play a virtual escape room game. Receives: Behavioral: virtual escape room |
| The group trained with the power point | Active comparator | Triage training will be given to students in the control group using the classical method of powerpoint presentation. Receives: Behavioral: with Power point education |
What is being measured
The primary outcome is the main question the study is designed to answer.
Triage knowledge scale
The investigators expect the post-test score of the of the experimental group students to be higher than their pre-test score.
Measured: 2 weeks
GAMEX
The investigators expect the training provided through the virtual escape room to result in higher scores on the GAMEX scale
Measured: 2 weeks
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted18 Sep 2025
- Study start3 Apr 2025
- Primary completion23 Oct 2025 (estimated)
- Study completion30 Dec 2025 (estimated)
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Publications (3)Papers the sponsor has linked to this study.
- Other trials for Student EducationStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Health services research
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Model description
- Data Collection from Experimental Group Students: Students in the experimental group, assigned according to randomization, will complete a Personal Information Form and a Triage Knowledge Scale via Google Forms. A Virtual Escape Room game will be played during the Triage Training. After the game, the Game Play Experience Scale will be administered, and the Triage Knowledge Scale will be administered one month after the training.
- Masking
- Single blind
- Who is masked
- Participant
- Enrolment
- 122 participants (estimated)
Sponsor and investigators
- Lead sponsor
- Istanbul University - Cerrahpasa
- Sponsor type
- University, hospital or other
- Collaborators
- Biruni University
- Responsible party
- Principal investigator, Gülsüme Satir, Biruni University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT07181772
- Sponsor's protocol ID
- 2024-BİAEK/07-37
- Other IDs
- 12-2025-01-50
- Status last verified
- Sep 2025
- First submitted
- 17 Jul 2025
- Last updated
- 18 Sep 2025
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- Yes: Increasing the decision once the work is completed
Publications
Quek LH, Tan AJQ, Sim MJJ, Ignacio J, Harder N, Lamb A, Chua WL, Lau ST, Liaw SY. Educational escape rooms for healthcare students: A systematic review. Nurse Educ Today. 2024 Jan;132:106004. doi: 10.1016/j.nedt.2023.106004. Epub 2023 Oct 24.
PubMed 37924674Lopez-Belmonte J, Pozo-Sanchez S, Lampropoulos G, Moreno-Guerrero AJ. Design and validation of a questionnaire for the evaluation of educational experiences in the metaverse in Spanish students (METAEDU). Heliyon. 2022 Nov 2;8(11):e11364. doi: 10.1016/j.heliyon.2022.e11364. eCollection 2022 Nov.
PubMed 36387471Löffler, E., Schneider, B., Zanwar, T., & Asprion, P. M. (2021). Cysecescape 2.0-a virtual escape room to raise cybersecurity awareness. International Journal of Serious Games, 8(1), 59-70.
Study at a glance
From the registry record, last updated by the sponsor on 18 Sep 2025. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Evaluatıon of Trıage Education Gıven to Fırst And Emergency Aıd Students With a Vırtual Escape Room: A Randomızed Controlled Study
- ClinicalTrials.gov ID
- NCT07181772
- Acronym / sponsor ID
- 2024-BİAEK/07-37
- Conditions
- Student Education
- Keywords
- learning, triage, virtual escape room
- Study type
- Interventional
- Recruitment status
- Enrolling by invitation
- Enrolment
- 122 participants (estimated)
- Lead sponsor
- Istanbul University - CerrahpasaUniversity, hospital or other
- Collaborators
- Biruni University
- Study start
- 3 Apr 2025 (actual)
- Primary completion
- 23 Oct 2025 (estimated)
- Study completion
- 30 Dec 2025 (estimated)
- First posted
- 18 Sep 2025 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
This study was planned as a randomized controlled experimental design to determine the effect of triage training given to First and Emergency Aid students via a virtual escape room.
This research aims to increase the triage knowledge of First and Emergency Aid students and to develop an alternative training method for healthcare professionals working in the prehospital field.
The research hypotheses are:
Hypothesis 0: Training provided to First and Emergency Aid students using a virtual escape room has no effect on triage knowledge.
Hypothesis 1: Training provided to First and Emergency Aid students using a virtual escape room has an effect on triage knowledge.
Detailed description
The study participants were identified as 122 people using Gpower. Data will be collected using a Personal Information Form, the Triage Information Scale, the Virtual Escape Room in Triage Training, and the Gaming Experience Scale.
Study design
- Primary purpose
- Health services research
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Single blind (participant)
- Number of arms
- 2
- Model description
- Data Collection from Experimental Group Students: Students in the experimental group, assigned according to randomization, will complete a Personal Information Form and a Triage Knowledge Scale via Google Forms. A Virtual Escape Room game will be played during the Triage Training. After the game, the Game Play Experience Scale will be administered, and the Triage Knowledge Scale will be administered one month after the training.
| Arm | Type | Receives |
|---|---|---|
| The group trained with the Virtual Escape Room game | Experimental | Behavioral: virtual escape roomStudents in the experimental group will play a virtual escape room game. |
| The group trained with the power point | Active comparator | Behavioral: with Power point educationTriage training will be given to students in the control group using the classical method of powerpoint presentation. |
Who may qualify
- Ages
- 18 to 25 years
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult
Key inclusion criteria (1 listed)
- Emergency and first aid students Having a smartphone
Key exclusion criteria (1 listed)
- Not answering all the questions
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| virtual escape roomTriage training will be taught to students in the experimental group for the first time through a virtual escape room game. | Behavioural | The group trained with the Virtual Escape Room game |
| with Power point educationThe control group was trained using the traditional method using power point. | Behavioural | The group trained with the power point |
Primary outcome
Triage knowledge scale
Time frame: 2 weeks
The investigators expect the post-test score of the of the experimental group students to be higher than their pre-test score.
GAMEX
Time frame: 2 weeks
The investigators expect the training provided through the virtual escape room to result in higher scores on the GAMEX scale
Results and safety
This study is still under way. Results are not available in the source record yet.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 18 Sep 2025.
- Background: PubMed 37924674Quek LH, Tan AJQ, Sim MJJ, Ignacio J, Harder N, Lamb A, Chua WL, Lau ST, Liaw SY. Educational escape rooms for healthcare students: A systematic review. Nurse Educ Today. 2024 Jan;132:106004. doi: 10.1016/j.nedt.2023.106004. Epub 2023 Oct 24.
- Background: PubMed 36387471Lopez-Belmonte J, Pozo-Sanchez S, Lampropoulos G, Moreno-Guerrero AJ. Design and validation of a questionnaire for the evaluation of educational experiences in the metaverse in Spanish students (METAEDU). Heliyon. 2022 Nov 2;8(11):e11364. doi: 10.1016/j.heliyon.2022.e11364. eCollection 2022 Nov.
- BackgroundLöffler, E., Schneider, B., Zanwar, T., & Asprion, P. M. (2021). Cysecescape 2.0-a virtual escape room to raise cybersecurity awareness. International Journal of Serious Games, 8(1), 59-70.
- Individual participant dataSharing planned: Yes. Increasing the decision once the work is completed
Related trials for Student Education
Not yet recruiting
The Effect of Health Belief Model-Based HPV Infection and Vaccination Education on University Students' Knowledge and Health Beliefs
Health Belief Model, Nursing Students
Not yet recruiting
Impact of Generative AI on University Students' Learning Processes and Critical Thinking
Education, Academic Performance
Active, not recruiting
Enhancing Male Nursing Students' Competence in Maternity Care: A Quasi-Experimental Study in Egypt
Maternity Nursing, Obstetric Nursing
Not yet recruiting
AI-Driven Video Avatars vs. Customized GPTs: Professional English Learning Among Nursing Students
Artifical Intelligence, Generative Artificial Intelligence
Active, not recruiting
AI-Assisted Child Health Podcast Education for Nursing Students
Nursing Education
Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part.
The record lists no contact. Use the official record to reach the sponsor.
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing virtual escape room and with Power point education in people with Student Education, run by Istanbul University - Cerrahpasa at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 1 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: enrolling by invitation, as of the sponsor's last update on 18 Sep 2025. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
This study is still under way. Results are not available in the source record yet.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Triage knowledge scale (time frame: 2 weeks). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
On the ClinicalTrials.gov record for NCT07181772, which also lists 3 linked publications.
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 18 Sep 2025.