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Hydration StatusHYDRAGAMENCT07212309

Six-Week Board Game Intervention to Improve Hydration in Tunisian School Children

A study testing Board Game-Based Hydration Education Program in people with Hydration Status and Hydration Behavior, run by The Higher Institute of Sport and Physical Education of Sfax at 1 site in Tunisia.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

This study evaluated a six-week educational program designed to improve hydration knowledge, hydration status, and drinking practices in young school children in Tunisia. The intervention used an adapted "Snakes and Ladders" board game that delivers fun, age-appropriate messages about healthy fluid intake. Read more about this study

Who is it for?
Ages 6 to 7 yearsHealthy volunteers can take part
Conditions the study is for
Hydration Status, Hydration Behavior, Water Intake
What is being tested?
Board Game-Based Hydration Education Program
Could I receive a placebo?
No, everyone receives an active treatment
How many people
240 participants
Where
1 siteTunisia
Study dates
1 Feb 2022to 31 Mar 2022
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 6 to 7 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • First-grade students aged 6-7 years
  • Normal BMI according to Cole criteria (2007)
  • Parental consent provided

Who cannot join

  • Exempted from PE due to injury, allergy, or medical condition
  • Absent during data collection

Trial locations and contacts

1 site in 1 country.

Tunisia1 site
  • Higher Institute of Sport and Physical Education of Sfax

    Tunis, Sfax Governorate, 3018

Other trials in Tunisia

About this study

Official title: The Effect of a Six-Week Board Game-Based Educational Intervention on Hydration Knowledge, Status, and Practices in Tunisian School Children

This study evaluated a six-week educational program designed to improve hydration knowledge, hydration status, and drinking practices in young school children in Tunisia. The intervention used an adapted "Snakes and Ladders" board game that delivers fun, age-appropriate messages about healthy fluid intake.

Two hundred forty first-grade students (ages 6-7 years) from two public primary schools were invited to participate during the 2021-2022 academic year. After obtaining parental consent, children were assigned by class to either an intervention group, which played the hydration board game once a week before their physical education (PE) lesson, or a control group, which continued usual activities.

Primary outcomes included hydration knowledge, hydration status (change in body mass before and after PE), perceived thirst, and the volume of water consumed during PE. Outcomes were measured before the program and again after six weeks. This randomized controlled trial sought to determine whether a playful, classroom-based board game can enhance children's understanding and daily practices related to proper hydration.

Read the detailed description

Adequate hydration is a critical determinant of children's physical health, cognitive functioning, and participation in daily school activities. Despite the well-documented benefits of maintaining optimal hydration, evidence consistently demonstrates that many school-aged children consume insufficient amounts of water during the school day. This inadequacy may compromise physical performance, learning capacity, and general well-being. Consequently, effective and engaging strategies are required to promote hydration-related knowledge and foster sustainable drinking behaviors in school settings.

This study employed a cluster-randomized controlled trial design to evaluate the effectiveness of a six-week board game-based educational intervention in enhancing hydration knowledge, hydration status, and fluid consumption among Tunisian primary school children. The intervention was conceived as an innovative, developmentally appropriate approach that integrates health education within a playful learning format.

Participating schools were randomly allocated at the class level to either the intervention group or the control group. The intervention consisted of weekly sessions in which children played an adapted version of the traditional "Snakes and Ladders" board game. The game was modified to incorporate hydration-related messages: ladders symbolized appropriate hydration practices, while snakes represented missed opportunities to drink water. Each session lasted approximately 30 minutes and was conducted immediately prior to scheduled physical education lessons. Teachers facilitated gameplay, guided discussion, and reinforced key messages. Children assigned to the control group continued their usual educational activities without exposure to the intervention.

Primary outcomes focused on cognitive, behavioral, and physiological aspects of hydration. Specifically, researchers examined changes in children's hydration knowledge, hydration status during physical education, perceived thirst, and water intake across the intervention period. Baseline and post-intervention assessments were conducted to evaluate program impact.

By embedding health-related messages into a culturally adapted, game-based learning tool, this study seeks to assess the feasibility and effectiveness of playful education in fostering positive hydration behaviors. The findings are expected to contribute to the evidence base for innovative school-based health promotion strategies and may provide valuable insights for educators and public health practitioners aiming to enhance children's well-being through accessible, low-cost interventions.

Being tested
Board Game-Based Hydration Education Program
Keywords
hydration, hydration knowledge, water intake, Physical Education, Board Game Intervention

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Board Game-Based Hydration Education ProgramBehavioural

    A six-week educational program delivered through board games, designed to improve hydration knowledge, practices, and status among school children. The program includes interactive sessions, quizzes, and games that teach the importance of adequate water intake. It is integrated into regular school activities and monitored for engagement and adherence.

Study groups in NCT07212309
Study groupRoleWhat they receive
Intervention Group - Board Game-Based Hydration EducationExperimentalChildren in this group participate in a six-week educational program using board games designed to improve hydration knowledge, encourage healthy drinking behaviors, and monitor hydration status. Sessions are interactive, engaging, and integrated into school activities
Receives: Behavioral: Board Game-Based Hydration Education Program
Control Group - Usual School ActivitiesNo interventionChildren in this group continue their usual school routine without any additional educational program on hydration. They serve as a comparison to evaluate the effects of the intervention

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change in hydration knowledge among school children

    Hydration knowledge was assessed using the Hydration Awareness Questionnaire (HAQ), a validated instrument designed to evaluate understanding of hydration concepts, acclimatization, and their importance for safe exercise. The HAQ consists of 15 items, each scored on a 0-10 Likert scale (0 = strongly disagree, 10 = strongly agree), for a total possible score of 0-150, with higher scores indicating greater hydration knowledge. The primary objective is to determine whether the board game-based educational intervention improves children's hydration knowledge relative to the control group.

    Measured: From baseline to end of six-week intervention

Secondary outcomes (3)
  1. Change in self-reported hydration habits among school children

    Self-reported hydration practices were assessed using the Hydration Habits Questionnaire (HHQ), a validated instrument consisting of 7 items. The HHQ evaluates the frequency of fluid intake, type of drinks consumed, source of fluids, and perceived barriers to drinking. Questions are answered using either a 0-10 Likert scale (0 = never, 10 = always) or multiple-choice responses, with some items requiring explanation of the selected response. Higher scores indicate more frequent or better hydration behaviors. This measure evaluates whether children increase water consumption and adopt healthier hydration habits during the intervention.

    Measured: Pre- and post-intervention over six weeks

  2. Hydration status

    determined as the percentage change in body weight before and after their PE lesson.

    Measured: before and after their PE lesson during six weeks

  3. Change in observed hydration behavior during school physical education sessions

    Observed hydration behavior was assessed by trained research staff during physical education sessions. The assessment included recording the number of drinking occasions, volume of water consumed (mL), and appropriate use of water breaks. These structured observations were conducted weekly for each child to evaluate whether participation in the board game-based educational program leads to improved hydration practices in the school setting.

    Measured: Pre- and post-intervention over six weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted8 Oct 2025
  2. Study start1 Feb 2022
  3. Primary completion20 Mar 2022
  4. Study completion31 Mar 2022

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Health services research
Allocation
Randomised
Intervention model
Parallel groups
Model description
Cluster randomized controlled trial with classes assigned as clusters to either the board game educational intervention or the control group.
Masking
None (open label)
Enrolment
240 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07212309
Sponsor's protocol ID
HydrationBoardGame2021
Acronym
HYDRAGAME
Status last verified
Sep 2025
First submitted
23 Sep 2025
Last updated
8 Oct 2025
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing Board Game-Based Hydration Education Program in people with Hydration Status and Hydration Behavior, run by The Higher Institute of Sport and Physical Education of Sfax at 1 site in Tunisia.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 2 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 8 Oct 2025. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Tunisia. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change in hydration knowledge among school children (time frame: From baseline to end of six-week intervention). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 8 Oct 2025.

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