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Positive AffectPhase 2NCT07219875

Training Reward Responsiveness Through Virtual Reality

A Phase 2 study testing Virtual Reality-Reward Training (VR-RT) and Virtual Reality-Memory Training (VR-MT) in people with Positive Affect and Depression, run by University of California, Los Angeles at 1 site in United States.

Recruiting

Looking for participants now. Contact the study team or a site below to ask about taking part.

Sites and contacts
Official record
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Trial summary

The purpose of this study is to compare the effects of Virtual Reality-Reward Training (VR-RT) with an active control condition, Virtual Reality-Memory Training (VR-MT), on positive affect and other clinical symptoms. Read more about this study

Who is it for?
Ages 18 years and older
Conditions the study is for
Positive Affect, Depression
What is being tested?
Virtual Reality-Reward Training (VR-RT) and Virtual Reality-Memory Training (VR-MT)
Could I receive a placebo?
No, everyone receives an active treatment
How many people
80 participants
Where
1 siteUnited States
Study dates
21 May 2025to Jun 2027
Phase
Phase 2
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • At least 18 years old
  • Fluent in written and spoken English
  • Meet all of the following dimensional score cutoffs:
  • Score on the DASS-21 depression subscale must be ≥ 8
  • Score on the PANAS-P of 27 or lower
  • Score on the WSAS of ≥ 11

Who cannot join

  • Lifetime history of schizophrenia, bipolar disorder, psychosis, intellectual/developmental disability, or organic brain damage
  • Substance use disorder in the past 6 months
  • Current use of psychotropic medications
  • Currently pregnant or planning to become pregnant
  • Self-reported frequent motion sickness
  • Self-reported seizures within the last year and/or a diagnosis of epilepsy
  • Self-reported color blindness or vision that is not corrected to normal

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Ivy Q Xiao, B.S. contact

4242939615

ivyxiao@psych.ucla.edu

United States1 site, 1 recruiting
  • University of California, Los Angeles

    Los Angeles, California, 90095

    Ivy Xiao, B.S., 424-293-9615, vrtrainingucla@proton.me

    Michelle Craske, PhD

    Recruiting

Other trials in United States

About this study

Official title: Virtual Reality Training Study

The purpose of this study is to compare the effects of Virtual Reality-Reward Training (VR-RT) with an active control condition, Virtual Reality-Memory Training (VR-MT), on positive affect and other clinical symptoms.

VR-RT is a novel intervention aimed at enhancing savoring of positive experiences among individuals with elevated depression and low positive affect through guided imaginal recounting following immersion in positive VR experiences. The current study tests an enhanced version of this training using improved virtual reality technology.

Read more

Target enrollment is 80 participants with low positive affect, depression, and impaired functioning, who are at least 18 years old, who will be randomly assigned to 4 weeks of either VR-RT or VR-MT. Participants will complete in-person VR sessions, laboratory assessments, and self-report questionnaires as part of the study.

The total length of participation is around 3 months.

Read the detailed description

Anhedonia, or loss of interest and pleasure in usual activities, has been relatively resistant to pharmacological and psychological treatments in the context of anxiety and depression. Newer treatments that focus upon positivity or reward sensitivity have shown promising results.

The purpose of the current randomized controlled trial is to compare the effects of Virtual Reality-Reward Training (VR-RT) with an active control condition, Virtual Reality-Memory Training (VR-MT), on positive affect and other clinical symptoms. VR-RT is designed to augment reward sensitivity in individuals with elevated depression and low positive affect. Targets include reward anticipation and initial response to reward. Specificity of target engagement is assessed by comparison with VR-MT designed to train memory.

Targets and clinical outcomes are assessed at Week 0 Assessment (Week 0), mid-treatment (Week 3), post-treatment (1 week after Session 8, Week 5), and follow-up (Week 9). Statistical models evaluate whether change in outcomes and change in target measures are greater as a result of VR-RT compared to VR-MT.

Target enrollment is 80 participants with low positive affect, depression, and impaired functioning, who are at least 18 years old, who will be randomized to VR-RT or VR-MT, each comprising 8 individual virtual reality training sessions over the course of 4 weeks.

Participants will complete laboratory tests and self-report questionnaires as part of the study. Total length of participation is around 3 months.

Being tested
Virtual Reality-Reward Training (VR-RT), Virtual Reality-Memory Training (VR-MT)
Medical subject headings
Depression

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Virtual Reality-Reward Training (VR-RT)Behavioural

    Participants complete positive VR experiences followed by written and coach-guided imaginal recounting of rewarding details. Recounting emphasizes a first-person, present-tense perspective and attention to positive sensory and emotional features of the experience. Participants also complete written and audio-guided exercises involving positive autobiographical memories.

  • Virtual Reality-Memory Training (VR-MT)Behavioural

    Participants complete VR-based memory exercises requiring attention to and memory for objects of a specific color. Following VR experiences, participants complete written and coach-guided verbal recall emphasizing objective details. Participants also complete written and audio-guided neutral word-list memorization and recall exercises.

Study groups in NCT07219875
Study groupRoleWhat they receive
Virtual Reality-Reward Training (VR-RT)Experimental8 sessions of positive VR immersion and exercises designed to guide savoring of rewarding details, followed by exercises to savor rewarding features of autobiographical memory
Receives: Behavioral: Virtual Reality-Reward Training (VR-RT)
Virtual Reality-Memory Training (VR-MT)Active comparator8 sessions of VR immersion and memory exercises, designed to train memory of objective non-emotional details, followed by neutral word-list memorization exercises.
Receives: Behavioral: Virtual Reality-Memory Training (VR-MT)

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. The Mood and Anxiety Symptoms Questionnaire - Anhedonic Depression Subscale (MASQ-AD)

    Change in reported anhedonia (score range: 14-70), with higher scores indicating greater anhedonic symptom severity

    Measured: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.

  2. Positive Valence Systems Scale (PVSS-21)

    Change in reward anticipation, motivation, and consumption for rewards such as food, physical touch, positive feedback, social interactions, hobbies and goals (score range: 21-105). Higher scores (e.g. 105) indicate higher reward responsiveness.

    Measured: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.

Secondary outcomes (5)
  1. Depression, Anxiety, and Stress Scales (DASS-21)

    Reported symptoms of depression (score range: 0-21), anxiety (score range: 0-21), and stress (score range: 0-21), higher scores indicate higher severity and frequency.

    Measured: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.

  2. Heart Rate Variability

    Change in heart rate variability (HRV). Resting heart rate variability will be collected during a 5-minute period at assessment points. These data will be collected via a polar heart rate monitor synchronized with an ActiGraph device.

    Measured: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.

  3. State Affect

    A Visual Analogue Scale for Affect will be completed throughout the VR session, which assesses state affect before and after VR scenes and recountings. Higher scores (score range: 1-9) indicate higher positive affect.

    Measured: Change from pre-VR session to post-VR session

  4. Positive and Negative Affect Schedule - Expanded Form (PANAS-X)

    The PANAS-X is a comprehensive measure comprised of 60 items assessing positive affect and negative affect. The PANAS-X will be administered at each assessment point

    Measured: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.

  5. Responses to Positive Affect Questionnaire (RPA)

    Change in cognitive responses to positive affect, assessed using three subscales: Dampening (score range: 8-32), Emotion-Focused Positive Rumination (score range: 5-20), and Self-Focused Positive Rumination (score range: 4-16). Higher scores indicate greater use of the response style represented by each subscale.

    Measured: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted22 Oct 2025
  2. Study start21 May 2025
  3. Primary completionJun 2027 (estimated)
  4. Study completionJun 2027 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase 2
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
80 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07219875
Sponsor's protocol ID
IRB-22-0269
Status last verified
Oct 2026
First submitted
22 Sep 2025
Last updated
16 Oct 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
Undecided

Questions about this trial

What is this clinical trial studying?

A Phase 2 study testing Virtual Reality-Reward Training (VR-RT) and Virtual Reality-Memory Training (VR-MT) in people with Positive Affect and Depression, run by University of California, Los Angeles at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 6 inclusion and 7 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: looking for participants now, as of the sponsor's last update on 16 Oct 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

What does this phase mean?

Phase 2 studies give the treatment to a larger group to see whether it has the intended effect and to keep checking safety.

Not every study follows the same path, and some studies (observational studies, device studies) have no phase.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Ivy Q Xiao, B.S. (4242939615, ivyxiao@psych.ucla.edu), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

The Mood and Anxiety Symptoms Questionnaire - Anhedonic Depression Subscale (MASQ-AD) (time frame: Week 0 (baseline), Week 3 (mid-training), Week 5 (post-training), and Week 9 (follow-up). Primary comparisons are change from Week 0 to Week 5 and from Week 0 to Week 9.). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 16 Oct 2026.

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