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PainNOICE-IcebathNCT07227142

IceBath: NOICE vs Nothing

A study testing Non-visual immersive technology-based audio biofeedback intervention in people with Pain, run by Stanford University at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

This prospective, randomized, 2-period crossover study seeks to evaluate the effect of the non-visual immersive technology-based audio biofeedback intervention, delivered through devices such as NOICE device or Quest 3, on cold pain threshold within participants. Read more about this study

Who is it for?
Ages 18 to 99 yearsHealthy volunteers can take part
Conditions the study is for
Pain
What is being tested?
Non-visual immersive technology-based audio biofeedback intervention
Could I receive a placebo?
No, everyone receives an active treatment
How many people
42 participants
Where
1 siteUnited States
Study dates
10 Mar 2026to 2 Apr 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 99 years
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Ages 18 years and older
  • English-speaking
  • Intact hearing
  • No self-reported or clinically diagnosed acute or chronic medical conditions that may affect safe participation

Who cannot join

  • Use chronotropic heart medications
  • Use pain medications
  • Current hearing loss
  • Currently taking beta blockers, or opioids or other prescription pain medications
  • History of chronic pain or acute pain syndromes

Trial locations and contacts

1 site in 1 country.

United States1 site
  • Lucile Packard Childrens Hospital Stanford

    Palo Alto, California, 94304

Other trials in United States

About this study

Official title: NOICE: A Prospective, Randomized, Crossover Study (NOICE vs. Nothing)

This prospective, randomized, 2-period crossover study seeks to evaluate the effect of the non-visual immersive technology-based audio biofeedback intervention, delivered through devices such as NOICE device or Quest 3, on cold pain threshold within participants.

Read the detailed description

This study addresses the research gap in understanding how non-visual immersive technology-based audio biofeedback intervention impacts pain perception in clinical settings. It is important to explore this because non-visual immersive technology-based audio biofeedback intervention may serve as a non-pharmaceutical, non-visual immersive technology-based audio biofeedback alternative to traditional visual-based distraction methods like virtual reality.

The investigators hypothesize that participants using the non-visual immersive technology-based audio biofeedback device will report an increased pain threshold compared to not using the device. This knowledge could improve information on the perception of pain for participant who prefer not to use Virtual Reality (VR) headsets.

Conditions
Pain
Being tested
Non-visual immersive technology-based audio biofeedback intervention, Control (No non-visual immersive technology-based audio biofeedback)
Keywords
non-visual immersive technology-based audio biofeedback
Medical subject headings
Pain

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Non-visual immersive technology-based audio biofeedback interventionBehavioural

    Participants receive real-time auditory feedback during cold pain endurance tasks.

  • Control (No non-visual immersive technology-based audio biofeedback)Behavioural

    Participants complete the same cold pain endurance tasks without any non-visual immersive technology-based auditory feedback.

Study groups in NCT07227142
Study groupRoleWhat they receive
Group 1ExperimentalParticipants first perform the task with non-visual immersive technology-based audio biofeedback using the dominant hand, followed by without non-visual immersive technology-based audio biofeedback using the non-dominant hand.
Receives: Behavioral: Non-visual immersive technology-based audio biofeedback intervention; Behavioral: Control (No non-visual immersive technology-based audio biofeedback)
Group 2ExperimentalParticipants first perform the task with non-visual immersive technology-based audio biofeedback using the non-dominant hand, followed by without non-visual immersive technology-based audio biofeedback using the dominant hand.
Receives: Behavioral: Non-visual immersive technology-based audio biofeedback intervention; Behavioral: Control (No non-visual immersive technology-based audio biofeedback)
Group 3ExperimentalParticipants first perform the task without non-visual immersive technology-based audio biofeedback using the dominant hand, followed by with non-visual immersive technology-based audio biofeedback using the non-dominant hand.
Receives: Behavioral: Non-visual immersive technology-based audio biofeedback intervention; Behavioral: Control (No non-visual immersive technology-based audio biofeedback)
Group 4ExperimentalParticipants first perform the task without non-visual immersive technology-based audio biofeedback using the non-dominant hand, followed by with non-visual immersive technology-based audio biofeedback using the dominant hand.
Receives: Behavioral: Non-visual immersive technology-based audio biofeedback intervention; Behavioral: Control (No non-visual immersive technology-based audio biofeedback)

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Pain score

    Pain sensitivity will be measured by Numerical Rating Pain Scale. Participants will rank pain scores on a sliding scale from 0 = No Pain to 10 = Worst possible pain

    Measured: Immediately after intervention

Secondary outcomes (5)
  1. Anxiety Level

    Participants will complete the Visual Analog Scale for Measuring Anxiety (VAS-A) immediately following each group of levels tests, where they will rank anxiety scores on a sliding scale from 0 = No anxiety/fear to 100 = Worst possible anxiety/fear

    Measured: Immediately after intervention

  2. Cold pain endurance

    To evaluate Cold Pain Endurance, total time (in seconds) that the participant's hand remains immersed in ice water will be recorded. Start time is defined as the moment immediately prior to immersion, and stop time as the moment the hand is withdrawn.

    Measured: Periprocedural

  3. ISO Ergonomic scale

    The scale has 6 items. Scores ranges from 1-5 (1 = strongly disagree and 5 = strongly agree)

    Measured: immediately after intervention

  4. System Usability Scale (SUS) Score

    The scale has 10 items. Scores ranges from 1-5 (1 = strongly disagree and 5 = strongly agree)

    Measured: immediately after intervention

  5. Device satisfaction

    To evaluate the overall impact of device satisfaction of the spatial audio stimulation device, participants will complete the Patient Technology Satisfaction Survey. Participants will rank each factor on a Likert scale from 1 = not at all to 5 = completely.

    Measured: immediately after intervention

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted12 Nov 2025
  2. Study start10 Mar 2026
  3. Primary completion2 Apr 2026
  4. Study completion2 Apr 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Supportive care
Allocation
Randomised
Intervention model
Crossover
Masking
None (open label)
Enrolment
42 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07227142
Sponsor's protocol ID
83700
Acronym
NOICE-Icebath
Status last verified
May 2026
First submitted
5 Nov 2025
Last updated
18 May 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing Non-visual immersive technology-based audio biofeedback intervention in people with Pain, run by Stanford University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 18 May 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Pain score (time frame: Immediately after intervention). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 18 May 2026.

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IceBath: NOICE vs Nothing (NCT07227142) | AzTrials