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CancerVR-CANNCT07318519

Cognitive Behavioral Theory-assisted Virtual Reality for Chronic CANcer Pain (VR-CAN)

A study testing VR-CAN prototype chronic cancer pain therapy -- virtual reality program delivering CBT for chronic cancer pain management in people with Cancer and Cancer Pain, run by Medstar Health Research Institute at 2 sites in United States.

Recruiting

Looking for participants now. Contact the study team or a site below to ask about taking part.

Sites and contacts
Official record
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Trial summary

While chronic cancer pain affecting as many as 75% of patients is typically addressed using pharmacologic interventions, experts and patients alike support maximizing any relevant non-pharmacologic interventions as well, such as cognitive behavioral therapy. Read more about this study

Who is it for?
Ages 18 years and older
Conditions the study is for
Cancer, Cancer Pain, Chronic Cancer Pain
What is being tested?
VR-CAN prototype chronic cancer pain therapy -- virtual reality program delivering CBT for chronic cancer pain management
Could I receive a placebo?
No, everyone receives an active treatment
How many people
40 participants
Where
2 sitesUnited States
Study dates
1 Jul 2025to 31 May 2027
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • age at least 18 years old
  • cancer diagnosis, undergoing treatment
  • chronic cancer pain (i.e., cancer pain at least 3 months duration) with baseline pain severity at least 4/10 (where 0=no pain, 10=worst pain)

Who cannot join

  • intractable nausea/vomiting, motion sickness, seizures/epilepsy, and/or cranial structures/abnormalities preventing VR headset use
  • moderate-severe pain of non-cancer etiology
  • enrolled in another pain study
  • unable to complete survey measures or interviews in English or Spanish

Trial locations and contacts

2 sites in 1 country. Contact the study team or a site near you to ask about taking part.

Hunter Groninger, MD contact

202-877-7445

hunter.groninger@medstar.net

United States2 sites, 2 recruiting
  • Duke University School of Medicine

    Durham, North Carolina, 27710

    Sarah Kelleher, PhD, 919-416-3405, sarah.kelleher@duke.edu

    Recruiting
  • MedStar Health Research Institute

    Washington D.C., District of Columbia, 20010

    Hunter Groninger, MD, 202-877-7445, hunter.groninger@medstar.net

    Recruiting

Other trials in United States

About this study

Official title: Cognitive Behavioral Theory-assisted Virtual Reality for Chronic Cancer Pain (VR-CAN): Device Prototype Development and Feasibility Testing

While chronic cancer pain affecting as many as 75% of patients is typically addressed using pharmacologic interventions, experts and patients alike support maximizing any relevant non-pharmacologic interventions as well, such as cognitive behavioral therapy. Virtual reality, a novel technology that can temporarily immerse users in a calm, pleasant environment, has been increasingly shown to facilitate improvement in different acute and chronic pain syndromes by providing distraction from pain and lowering pain sensation. To address the significant needs of patients living with chronic cancer pain, we aim to develop and pilot test a prototype device that will leverage cognitive behavioral therapy principles to deliver a novel virtual reality pain therapy. The investigators will do this through the following steps:

Step 1. Develop and refine a CBT-assisted VR prototype for patients with chronic cancer pain (VR-CAN).

Read more

Step 2. Conduct a randomized controlled trial to examine the feasibility, acceptability, usability, safety, and initial clinical impact of the developed VR-CAN prototype compared to a tablet-based two-dimensional video control group.

Step 3. Collect and evaluate qualitative post-intervention data on VR-CAN participants' preferences, thoughts, and feelings about the VR-CAN technology and protocol to optimize for a future, larger, fully powered randomized controlled trial.

Read the detailed description

Over 50% of patients living with cancer experience pain early in the disease course, increasing to at least 75% of patients who have progressed to more advanced stages. Opioid therapies remain a cornerstone to chronic cancer pain management - nevertheless, clinical literature and expert opinion reinforce that maximizing effective, appropriate non-pharmacologic therapies is critical to achieving the best possible pain control, well-being, and return to function. Virtual reality (VR) is a rapidly developing technology that can temporarily immerse individuals in a calm, pleasant environment, and has demonstrated efficacy in acute and chronic pain management settings by providing distraction from pain and lowering pain sensation. Nevertheless, despite growing evidence supporting the efficacy of VR-based interventions for analgesia, few data are available that provide an understanding of its role in mitigating persistent pain in patients with cancer and existing studies have used off-the-shelf VR products that are not evidence-based or designed to meet the unique and complex needs of patients with cancer pain. This collaboration between Duke University and MedStar Health leverages experience conducting clinical trials of VR to mitigate cancer pain in both inpatient and outpatient settings, expertise in the development and implementation of behavioral pain and symptom management interventions for patients with cancer, and experience developing VR applications for healthcare settings. Following the NIH Behavioral Intervention Development Stage Model, the investigators' shared goal is to develop (i.e., patient focus groups, provider and expert interviews, patient beta testing) and pilot test a new VR therapy that integrates evidence-based strategies and is uniquely co-designed by patients living with chronic cancer pain.

Aim 1. Iteratively develop and refine a CBT-assisted VR prototype for patients with chronic cancer pain (VR-CAN) based on literature and the investigative team's research and clinical expertise, and feedback collected via focus groups with patients living with moderate-severe chronic cancer pain and interviews with clinical providers, and experts in the field. Leveraging human factors science, this prototype will then be tested for usability in the lab by patient participants, iteratively modified based on feedback, and then at home by unique participants daily for one week.

Aim 2. Conduct a randomized controlled trial to examine the feasibility, acceptability, usability, safety, and initial clinical impact of the developed VR-CAN prototype compared to a tablet-based two-dimensional video control group.

Aim 3 (Exploratory). Collect and evaluate qualitative post-intervention data on VR-CAN participants' preferences, thoughts, and feelings about the VR-CAN protocol to optimize the VR-CAN protocol that can be efficacy tested in a larger, fully powered randomized controlled trial.

Ultimately, this work has significant potential to decrease burden for a cancer population that experiences high symptom burden and disability.

Being tested
VR-CAN prototype chronic cancer pain therapy -- virtual reality program delivering CBT for chronic cancer pain management, Active Control -- two-dimensional tablet-delivered intervention
Keywords
cancer, pain, chronic pain, cognitive behavioral therapy, virtual reality
Medical subject headings
Neoplasms, Cancer Pain, Pain, Chronic Pain

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • VR-CAN prototype chronic cancer pain therapy -- virtual reality program delivering CBT for chronic cancer pain managementDevice

    VR-CAN participants will be instructed to use the prototype VR-CAN software on the VR device at home daily for two weeks, at least 10 minutes per session, beginning the day after enrollment.

  • Active Control -- two-dimensional tablet-delivered interventionDevice

    Also called Handheld tablet delivered two-dimensional skills based intervention

    Tablet-based active control participants will follow the same prescription as the experimental arm (i.e., using assigned technology >10 min/daily for two weeks at home), except they will view a two-dimensional, non-CBT skills version using a tablet device.

Study groups in NCT07318519
Study groupRoleWhat they receive
Virtual reality delivered behavioral skills for pain managementExperimentalParticipants use VR-CAN therapy at home, 10 minutes per session, daily for 14 days
Receives: Device: VR-CAN prototype chronic cancer pain therapy -- virtual reality program delivering CBT for chronic cancer pain management
Tablet-based delivery of behavioral skills for pain managementActive comparatorParticipants use a two-dimensional skills-based intervention delivered by handheld tablet at home, 10 minutes per session, daily for 14 days
Receives: Device: Active Control -- two-dimensional tablet-delivered intervention

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Feasibility of device use as assigned

    Protocol adherence (completion of assigned intervention).

    Measured: From enrollment to study completion (14 days)

Secondary outcomes (8)
  1. Acceptability

    Client Satisfaction Questionnaire (CSQ)

    Measured: From enrollment to study completion (14 days)

  2. Usability

    System Usability Scale (SUS)

    Measured: From enrollment to study completion (14 days)

  3. Safety of intervention

    Participants' self-report of side effects

    Measured: From enrollment to study completion (14 days)

  4. Pain interference

    Pain interference-Short Form (SF)

    Measured: From enrollment to study completion (14 days)

  5. Profile of Mood States Short Form

    Measures participant psychological distress

    Measured: From enrollment to study completion (14 days)

  6. Coping Strategies Questionnaire's Pain Catastrophizing subscale

    Measures participant catastrophizing of pain experience

    Measured: From enrollment to study completion (14 days)

  7. Chronic Pain Self-Efficacy Scale

    Measures participant self-efficacy in pain management

    Measured: From enrollment to study completion (14 days)

  8. Pain severity

    Measures severity of self-reported pain

    Measured: Daily with each use of assigned intervention (during each day of 14 day participation)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted6 Jan 2026
  2. Study start1 Jul 2025
  3. Primary completion1 Dec 2026 (estimated)
  4. Study completion31 May 2027 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Device feasibility
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
40 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07318519
Sponsor's protocol ID
1R21CA299799-01
Other IDs
1R21CA299799-01
Acronym
VR-CAN
Status last verified
Dec 2025
First submitted
25 Jun 2025
Last updated
6 Jan 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
Yes: Public use and restricted access study data and associated documentation will be made available to the research community free of charge through the Data Sharing for Demographic Research (DSDR).

Questions about this trial

What is this clinical trial studying?

A study testing VR-CAN prototype chronic cancer pain therapy -- virtual reality program delivering CBT for chronic cancer pain management in people with Cancer and Cancer Pain, run by Medstar Health Research Institute at 2 sites in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 4 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: looking for participants now, as of the sponsor's last update on 6 Jan 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 2 sites in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Hunter Groninger, MD (202-877-7445, hunter.groninger@medstar.net), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Feasibility of device use as assigned (time frame: From enrollment to study completion (14 days)). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 6 Jan 2026.

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