EducationNCT07355036
The Effect of Basic Life Support Training Given by the Escape Room Method on the Knowledge and Skills of Nursing Students
A study testing Experimental escape room group in people with Education and Nursing Students, run by Eastern Mediterranean University at 1 site in Turkey (Türkiye).
Trial summary
Today, nursing education is not only about the transfer of theoretical information, but also includes the acquisition of multidimensional skills such as clinical decision making, critical thinking and teamwork. Read more about this study
- Who is it for?
- Ages 18 years and olderHealthy volunteers can take part
- Conditions the study is for
- Education, Nursing Students, Cardio Pulmonary Resuscitation
- What is being tested?
- Experimental escape room group
- Could I receive a placebo?
- Yes, some participants may receive a placebo
- How many people
- 64 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 1 May 2025to 28 Nov 2025
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 years and older
- All sexes
- Healthy volunteers accepted
- Adult, Older adult
Who may be able to join
- Criteria for inclusion in the sample;
- Being older than 18 years of age
- Being a 4th grade student in the Department of Nursing Turkish
Who cannot join
None listed.
Trial locations and contacts
1 site in 1 country.
Turkey (Türkiye)1 site
Eastern Mediterranean University Cyprus
Mersin, +90
About this study
Today, nursing education is not only about the transfer of theoretical information, but also includes the acquisition of multidimensional skills such as clinical decision making, critical thinking and teamwork. In this context, educational escape room games stand out as an effective teaching strategy, especially in basic life support (BLS) applications that require emergency management (Adams, Burger, Crawford \& Setter, 2018; Gómez-Urquiza et al., 2019).
Escape room games are team-based, interactive and gamified learning environments in which participants solve puzzles by cooperating within a certain scenario in a limited time and try to achieve the specified goal (Nicholson, 2015; Wiemker, Elumir \& Clare, 2015; Clarke et al., 2017). In the teaching of emergency interventions such as cpr, which require time management, quick decision making and coordinated teamwork, this game structure enables students to develop both knowledge and skills (Tassemeyer, Glover \& Steve
- Conditions
- Education, Nursing Students, Cardio Pulmonary Resuscitation, Nursing Students Education on Cardio Pulmonary Resuscitation, Escape Room
- Being tested
- Experimental escape room group, plasebo control group
- Keywords
- escape room, nursing students education, cardio pulmonary resuscitation, basic life support
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
Experimental escape room groupOther
With randomization, students assigned to the escape room group will carry out the activity using a game prepared with a scenario designed by researchers and evaluated by experts in the field. During the activity, researchers will observe and assess the data using a skill form. The completion times for the activity will be recorded. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared.
plasebo control groupOther
With randomization, students assigned to the placebo (control) group in this group will perform the procedure using the standard BASIC LIFE SUPPORT (ADULT) SIMULATOR MANIKIN by the researchers. During the procedure, the researchers will observe and evaluate the data using a skills form. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared.
| Study group | Role | What they receive |
|---|---|---|
| escape room group | Experimental | In this study, the game will be applied to the students in the game group by giving basic life support application training with escape room training method. Before the game process, the game scenario will be explained in detail to the students in the game group.
With randomization, students assigned to the escape room group will carry out the activity using a game prepared with a scenario designed by researchers and evaluated by experts in the field. During the activity, researchers will observe and assess the data using a skill form. The completion times for the activity will be recorded. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared. Receives: Other: Experimental escape room group |
| control group | Placebo comparator | Students in the control group will be evaluated by practicing with a CPR simulator. With randomization, students assigned to the placebo (control) group in this group will perform the procedure using the standard BASIC LIFE SUPPORT (ADULT) SIMULATOR MANIKIN by the researchers. During the procedure, the researchers will observe and evaluate the data using a skills form. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared. Receives: Other: plasebo control group |
What is being measured
The primary outcome is the main question the study is designed to answer.
Measurement of Adult Basic Life Support Application Knowledge
0-50 points is bad, 50-80 points is average, 80-100 points is good.
Measured: Baseline, immediately after the training, and 1 week after the training.
Secondary outcomes (1)
Measurement of Self-Efficacy of Basic Resuscitation Skills
as the score increases, it shows that his skill is good
Measured: The Self-Efficacy Measurement for Basic Resuscitation Skills will be administered at baseline and again 1 month after the training.
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted21 Jan 2026
- Study start1 May 2025
- Primary completion30 Jun 2025
- Study completion28 Nov 2025
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for EducationStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Other
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Model description
- Data collection will begin after ethics committee and institutional permission. All students who accept the study will be randomly assigned to the game and control groups using Random Allocation Software (Random Alloc, Ver. 2.0.0) and the data collection process will be completed. In this study, the game will be applied to the students in the game group by providing escape room training method and basic life support application training. Before the game process, the game scenario will be explained in detail to the students in the intervention groups. The students in the control group will be evaluated by practicing with a CPR simulator. All forms will be applied to the students in both groups. Unlike the control group, the students in the intervention groups will be asked to fill out the "Game Evaluation Form". All students will receive the same theoretical training, but the effect of the training model on their knowledge and skills will be evaluated by using different training method
- Masking
- Double blind
- Who is masked
- Participant, Care provider
- Enrolment
- 64 participants (actual)
Sponsor and investigators
- Lead sponsor
- Eastern Mediterranean University
- Sponsor type
- University, hospital or other
- Responsible party
- Principal investigator, Gülcan Dürüst Sakallı, Eastern Mediterranean University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT07355036
- Sponsor's protocol ID
- EasternMU-SBF-HB-GDS-03
- Status last verified
- Sep 2026
- First submitted
- 28 Apr 2025
- Last updated
- 8 Sep 2026
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Study at a glance
From the registry record, last updated by the sponsor on 8 Sep 2026. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- The Effect of Basic Life Support Training Given by the Escape Room Method on the Knowledge and Skills of Nursing Students
- ClinicalTrials.gov ID
- NCT07355036
- Acronym / sponsor ID
- EasternMU-SBF-HB-GDS-03
- Conditions
- Education, Nursing Students, Cardio Pulmonary Resuscitation, Nursing Students Education on Cardio Pulmonary Resuscitation, Escape Room
- Keywords
- escape room, nursing students education, cardio pulmonary resuscitation, basic life support
- Study type
- Interventional
- Recruitment status
- Completed
- Enrolment
- 64 participants (actual)
- Lead sponsor
- Eastern Mediterranean UniversityUniversity, hospital or other
- Study start
- 1 May 2025 (actual)
- Primary completion
- 30 Jun 2025 (actual)
- Study completion
- 28 Nov 2025 (actual)
- First posted
- 21 Jan 2026 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Today, nursing education is not only about the transfer of theoretical information, but also includes the acquisition of multidimensional skills such as clinical decision making, critical thinking and teamwork. In this context, educational escape room games stand out as an effective teaching strategy, especially in basic life support (BLS) applications that require emergency management (Adams, Burger, Crawford \& Setter, 2018; Gómez-Urquiza et al., 2019).
Escape room games are team-based, interactive and gamified learning environments in which participants solve puzzles by cooperating within a certain scenario in a limited time and try to achieve the specified goal (Nicholson, 2015; Wiemker, Elumir \& Clare, 2015; Clarke et al., 2017). In the teaching of emergency interventions such as cpr, which require time management, quick decision making and coordinated teamwork, this game structure enables students to develop both knowledge and skills (Tassemeyer, Glover \& Steve
Study design
- Primary purpose
- Other
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Double blind (participant, care provider)
- Number of arms
- 2
- Model description
- Data collection will begin after ethics committee and institutional permission. All students who accept the study will be randomly assigned to the game and control groups using Random Allocation Software (Random Alloc, Ver. 2.0.0) and the data collection process will be completed. In this study, the game will be applied to the students in the game group by providing escape room training method and basic life support application training. Before the game process, the game scenario will be explained in detail to the students in the intervention groups. The students in the control group will be evaluated by practicing with a CPR simulator. All forms will be applied to the students in both groups. Unlike the control group, the students in the intervention groups will be asked to fill out the "Game Evaluation Form". All students will receive the same theoretical training, but the effect of the training model on their knowledge and skills will be evaluated by using different training method
| Arm | Type | Receives |
|---|---|---|
| escape room group | Experimental | Other: Experimental escape room groupIn this study, the game will be applied to the students in the game group by giving basic life support application training with escape room training method. Before the game process, the game scenario will be explained in detail to the students in the game group. With randomization, students assigned to the escape room group will carry out the activity using a game prepared with a scenario designed by researchers and evaluated by experts in the field. During the activity, researchers will observe and assess the data using a skill form. The completion times for the activity will be recorded. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared. |
| control group | Placebo comparator | Other: plasebo control groupStudents in the control group will be evaluated by practicing with a CPR simulator. With randomization, students assigned to the placebo (control) group in this group will perform the procedure using the standard BASIC LIFE SUPPORT (ADULT) SIMULATOR MANIKIN by the researchers. During the procedure, the researchers will observe and evaluate the data using a skills form. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared. |
Who may qualify
- Ages
- 18 years and older
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult, Older adult
Key inclusion criteria (3 listed)
- Criteria for inclusion in the sample;
- Being older than 18 years of age
- Being a 4th grade student in the Department of Nursing Turkish
Key exclusion criteria (0 listed)
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| Experimental escape room groupWith randomization, students assigned to the escape room group will carry out the activity using a game prepared with a scenario designed by researchers and evaluated by experts in the field. During the activity, researchers will observe and assess the data using a skill form. The completion times for the activity will be recorded. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared. | Other | escape room group |
| plasebo control groupWith randomization, students assigned to the placebo (control) group in this group will perform the procedure using the standard BASIC LIFE SUPPORT (ADULT) SIMULATOR MANIKIN by the researchers. During the procedure, the researchers will observe and evaluate the data using a skills form. The pre-test knowledge test, the post-test knowledge test, and the knowledge test taken one month later will be compared. | Other | control group |
Primary outcome
Measurement of Adult Basic Life Support Application Knowledge
Time frame: Baseline, immediately after the training, and 1 week after the training.
0-50 points is bad, 50-80 points is average, 80-100 points is good.
1 secondary outcome
Measurement of Self-Efficacy of Basic Resuscitation Skills
Time frame: The Self-Efficacy Measurement for Basic Resuscitation Skills will be administered at baseline and again 1 month after the training.
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 8 Sep 2026.
- Related InfoLink provided by the sponsor.
- Individual participant dataSharing planned: No
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
The record lists no contact. Use the official record to reach the sponsor.
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing Experimental escape room group in people with Education and Nursing Students, run by Eastern Mediterranean University at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 3 inclusion and 0 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 8 Sep 2026. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. Some participants in this study may receive a placebo. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Measurement of Adult Basic Life Support Application Knowledge (time frame: Baseline, immediately after the training, and 1 week after the training.). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 8 Sep 2026.