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Chronic Low-back Pain (cLBP)NCT07388134

Virtual Reality Based High-intensity Interval Training in Chronic Low Back Pain

A study testing Virtual reality based high intensity interval training (VR-HIIT) group and High intensity interval training (HIIT) group in people with Chronic Low-back Pain (cLBP), run by Universidad de Granada at 1 site in Spain.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

One of the most prevalent causes of pain on a global scale is chronic musculoskeletal pain. Low back pain is a prevalent manifestation of chronic musculoskeletal pain. There are a wide vary of no pharmacologic treatment for chronic pain. Read more about this study

Who is it for?
Ages 18 to 65 years
Conditions the study is for
Chronic Low-back Pain (cLBP)
What is being tested?
Virtual reality based high intensity interval training (VR-HIIT) group and High intensity interval training (HIIT) group
Could I receive a placebo?
No, everyone receives an active treatment
How many people
52 participants
Where
1 siteSpain
Study dates
9 Feb 2026to 28 May 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 65 years
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Adults 18-65 years
  • Chronic low back pain
  • Pain intensity ≥ 3 points with the numeric pain rating scale
  • Ability to walk ≥ 15 minutes
  • Wish to participate in the study and sign the informed consent

Who cannot join

  • Pregnancy
  • Patients with severe comorbidities that interfere with the ability to perform the study
  • People who are currently participating in another study

Trial locations and contacts

1 site in 1 country.

Spain1 site
  • University of Granada

    Granada, 18016

Other trials in Spain

About this study

Official title: Effects of Virtual Reality Based High-intensity Interval Training in Chronic Low Back Pain

One of the most prevalent causes of pain on a global scale is chronic musculoskeletal pain. Low back pain is a prevalent manifestation of chronic musculoskeletal pain.

There are a wide vary of no pharmacologic treatment for chronic pain. From a physiotherapy perspective, the chronic pain management should be oriented towards increasing the self-management of people with chronic pain. The management components in question are therapeutic exercise and education.

Read more

High-intensity interval training (HIIT) is a novel therapeutic exercise strategy that has been shown to reduce pain and disability in chronic low back pain. It is a hopeful strategy to enhance motivation to treatment. Pain neuroscience education (PNE) has also been demonstrated to enhance pain and disability in chronic low back pain. Finally, virtual reality (VR) has been demonstrated to be effective in the chronic low back pain management.

Despite the benefits mentioned in these three therapies being isolated, there are no studies that have compared VR-based HIIT (VR-HIIT) with PNE in chronic low back pain. The use of these interventions may increase the intervention benefits. The investigators hypothesise that VR-HIIT with PNE can reduce pain intensity, enhance fear of movement and improve motivation for treatment in chronic low back pain. Therefore, the aim of this study is to evaluate the effects of VR-HIIT with PNE in chronic low back pain.

Being tested
Virtual reality based high intensity interval training (VR-HIIT) group, High intensity interval training (HIIT) group

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Virtual reality based high intensity interval training (VR-HIIT) groupOther

    A single session of 70-90 minutes.

    • Pain neuroscience education
    • VR-HIIT. HIIT session will follow the outline: warm-up and HIIT. VR component will be carried out with the Nintendo Switch.
  • High intensity interval training (HIIT) groupOther

    A single session of 70-90 minutes.

    • Pain neuroscience education
    • HIIT. HIIT session will follow the outline: warm-up and HIIT.
Study groups in NCT07388134
Study groupRoleWhat they receive
Virtual reality-based high intensity interval training (VR-HIIT) groupExperimentalNot described
Receives: Other: Virtual reality based high intensity interval training (VR-HIIT) group
High intensity interval training (HIIT) groupActive comparatorNot described
Receives: Other: High intensity interval training (HIIT) group

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Pain intensity

    To assess pain intensity using the Numeric Pain Rating Scale. Scores range from 0 (no pain) to 10 (worst pain imaginable). Higher scores indicate greater intensity.

    Measured: Baseline, during the intervention and 48-72 hours post-intervention

  2. Pain pressure threshold

    To assess pain pressure threshold. The measurement will be taken in the paravertebral and tibialis anterior muscles with the algometer Force One FPIX 50. The measurement points will be lumbar region bilaterally 5 cm from the spinous processes of L3 and L5; and right tibialis anterior, 5 cm below the tibial tuberosity. The assessor will place the algometer perpendicular and applied increasing pressure. until the pressure became painful. The mean of 3 measurements was recorded.

    Measured: Baseline and 48-72 hours post-intervention

  3. Pain modulation

    To assess pain modulation using algometer Force One FPIX 50. The pressure pain threshold will be evaluated in the tibialis anterior muscle and the deltoid muscle. Then the conditioning stimulus will be introduced. A clamp will be placed on the earlobe for 60 seconds. When pain VAS of the earlobe become more than 60 mm, pain pressure threshold will be evaluated again

    Measured: Baseline and 48-72 hours post-intervention

  4. Fear to movement

    To assess fear to movement using the TAMPA Scale of Kinesiophobia (TSK). Scores range from 1 (totally disagree) to 4 (totally agree). The final score can range between 11 and 44 points. Higher scores indicate greater perceived fear of movement.

    Measured: Baseline and 48-72 hours post-intervention

  5. Catastrophizing of pain

    To assess catastrophizing of pain using the Pain Catastrophizing Scale (PCS). Scores range from 0 (nothing at all) to 4 (all the time). The final score range from 0 to 52. Higher scores indicate greater levels of catastrophism

    Measured: Baseline and 48-72 hours post-intervention

Secondary outcomes (9)
  1. Pain intensity and interference

    To assess pain intensity and interference using the Brief Pain Inventory (BPI). Scores range from 0 (no pain/does not interfere) to 10 (worst pain imaginable/completely interferes). Higher scores indicate greater intensity and interference.

    Measured: Baseline and 48-72 hours post-intervention

  2. Pain vigilance and awareness

    To assess awareness, consciousness, vigilance and observation of pain using the Pain Vigilance and Awareness Questionnaire (PVAQ). Scores range from 0 (never) to 5 (always). The total scores range between 0 and 80. Higher scores indicate greater awareness, consciousness, vigilance and observation of pain.

    Measured: Baseline and 48-72 hours post-intervention

  3. Pain beliefs

    To assess fear and avoidance beliefs using Fear and Avoidance Beliefs Questionnaire (FABQ). Scores range from 0 (totally disagree) to 6 (totally agree). The total score range from 0 to 96. Higher scores indicate a higher degree of fear avoidance beliefs.

    Measured: Baseline and 48-72 hours post-intervention

  4. Health related quality of life

    To assess quality of life using the EuroQol-5D. Total score range from 1 (best health status) to 0 (death). The second part of the euroqol-5d is visual analogue scale that goes from 0 (worst state of health imaginable) to 100 (best state of health imaginable).

    Measured: Baseline and 48-72 hours post-intervention

  5. Pain self-efficacy

    To assess pain-self efficacy using 10 items Pain Self-Efficacy Questionnaire (10-PSEQ). Scores range from 0 (not at all confident) and 6 (completely confident). A total score range from 0 to 60. Higher scores reflect stronger self-efficacy beliefs.

    Measured: Baseline and 48-72 hours post-intervention

  6. Sleep quality

    To assess sleep quality using a numeric scale from 0 (worst sleep quality) to 10 (best sleep quality). Higher scores indicate greater sleep quality

    Measured: Baseline and 48-72 hours post-intervention

  7. Disability

    To assess disability using the Oswestry Disability Index (ODI). Total scores range from 0% (no limitation) to 100% (maximum functional limitation). Higher scores indicate higher levels of disability.

    Measured: Baseline and 48-72 hours post-intervention

  8. Functional status

    To assess functional status using the Patient-Specific Functioning Scale (PSFS). Scores range from 0 to 10. Higher scores indicating better functional status

    Measured: Baseline and 48-72 hours post-intervention

  9. Mobility

    To assess mobility using the Fingertip-to-Floor test. It will be used to examine the ability to bend forward while standing, measuring the distance between the tip of the longest finger and the floor. Lower scores are associated with decreased symptoms across all outcome measures.

    Measured: Baseline and 48-72 hours post-intervention

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted4 Feb 2026
  2. Study start9 Feb 2026
  3. Primary completion28 May 2026
  4. Study completion28 May 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
52 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07388134
Sponsor's protocol ID
HIIT_DLC
Status last verified
Jun 2026
First submitted
23 Jan 2026
Last updated
2 Jun 2026
Results posted
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing Virtual reality based high intensity interval training (VR-HIIT) group and High intensity interval training (HIIT) group in people with Chronic Low-back Pain (cLBP), run by Universidad de Granada at 1 site in Spain.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 5 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 2 Jun 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Spain. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Pain intensity (time frame: Baseline, during the intervention and 48-72 hours post-intervention). The study lists 5 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 2 Jun 2026.

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