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Physical FitnessNCT07453316

Physical Fitness Assessment in Professional and Amateur E-Sports Players

An observational study of Physical Fitness and Musculoskeletal Health, run by Istinye University at 1 site in Turkey (Türkiye).

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

The aim of this observational cross-sectional study is to compare the physical fitness characteristics of professional and amateur e-sports players and to determine whether differences exist between the two groups in terms of physical fitness parameters. Read more about this study

Who is it for?
Ages 18 to 30 yearsHealthy volunteers can take part
How many people
40 participants
Where
1 siteTurkey (Türkiye)
Study dates
9 Mar 2026to 9 Mar 2027
Phase
Observational
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 30 years
  • All sexes
  • Healthy volunteers accepted
  • Adult

Study population: Professional and amateur e-sports players aged 18-30 years recruited from Istinye University and affiliated e-sports organizations. Professional players are defined as individuals who engage in structured gaming for at least 25 hours per week, are affiliated with a competitive team, participate regularly in official tournaments, and receive income or sponsorship related to gaming. Amateur players engage in 15 hours or less of recreational gaming per week, are not affiliated with professional teams, and do not receive gaming-related income. All participants are healthy volunteers without medical conditions affecting physical performance.

Who may be able to join

  • Adults aged 18 to 30 years
  • Able to read and understand Turkish
  • Professional e-sports players:
  • ≥25 hours per week of structured gaming
  • Affiliated with a competitive team or organization
  • Participates in official tournaments at least once per month
Show all 12Show fewer
  • Receives income or sponsorship related to gaming
  • Amateur e-sports players:
  • ≤15 hours per week of recreational gaming
  • Not affiliated with a professional team or league
  • Does not receive income or sponsorship from gaming
  • Voluntary agreement to participate and provide informed consent

Who cannot join

  • History of respiratory, cardiovascular, or neurological disorders
  • History of surgery within the last 6 months
  • Current use of medication that may affect physical performance
  • Currently undergoing physical therapy or rehabilitation
  • Any musculoskeletal injury that may impair performance during physical fitness testing.

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Begüm Kara Kaya contact

+905355720021

bkara@biruni.edu.tr

Turkey (Türkiye)1 site
  • Istinye University - Vadi Campus

    Istanbul, Sarıyer, 34396

Other trials in Turkey (Türkiye)

About this study

Official title: Comparing the Physical Fitness Levels of Professional and Amateur E-Sports Players

The aim of this observational cross-sectional study is to compare the physical fitness characteristics of professional and amateur e-sports players and to determine whether differences exist between the two groups in terms of physical fitness parameters.

Keywords
E-Sports, Physical Fitness, Professional Gamers, Amateur Gamers, Sedentary Lifestyle, Musculoskeletal Health, Reaction Time, Balance, Aerobic Capacity
Medical subject headings
Sedentary Behavior

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

Study groups in NCT07453316
Study groupRoleWhat they receive
Professional E-Sports PlayersParticipants who engage in structured gaming ≥25 hours per week, are affiliated with a competitive team or organization, participate in official tournaments at least once per month, and receive income or sponsorship related to gaming.
Amateur E-Sports PlayersParticipants who engage in ≤15 hours of recreational gaming per week, are not affiliated with a professional team, and do not receive income or sponsorship from gaming.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. BlazePod Reaction Time

    Reaction time will be assessed using the BlazePod wireless light system. Participants will respond to randomized visual stimuli by tapping illuminated pods as quickly as possible. The mean reaction time (milliseconds) from three trials will be used for analysis. Lower values indicate faster reaction performance.

    Measured: At baseline

Secondary outcomes (10)
  1. Yo-Yo Intermittent Recovery Test

    Total distance (meters) completed during the Yo-Yo Intermittent Recovery Test, reflecting cardiorespiratory endurance.

    Measured: At baseline

  2. Hand Grip Strength

    Maximum grip strength (kg) measured using a Camry EH101 dynamometer. The highest value from two trials per hand will be recorded.

    Measured: At baseline

  3. Wall Sit Test

    Total time (seconds) participants maintain a 90-degree wall sit position, indicating lower-limb muscular endurance.

    Measured: At baseline

  4. Push-Up Test

    Total number of correctly performed push-ups completed without rest, representing upper-body muscular endurance.

    Measured: At baseline

  5. Sit-and-Reach Test

    Maximum reach distance (cm) achieved during flexibility assessment.

    Measured: At baseline

  6. Body Mass Index

    BMI calculated as weight (kg) divided by height (m²).

    Measured: At baseline

  7. Y-Balance Test

    Normalized reach distance (%) in anterior, posteromedial, and posterolateral directions to assess dynamic balance.

    Measured: At baseline

  8. Countermovement Jump

    Maximum vertical jump height (cm) calculated using the difference between standing reach and jump reach.

    Measured: At baseline

  9. IPAQ-SF

    Total physical activity expressed in MET-minutes per week.

    Measured: At baseline

  10. SBQ

    Total daily sedentary time (hours/day) calculated from questionnaire responses.

    Measured: At baseline

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted5 Mar 2026
  2. Study start9 Mar 2026 (estimated)
  3. Primary completion28 Feb 2027 (estimated)
  4. Study completion9 Mar 2027 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Observational
Observational model
Case-control
Time perspective
Cross-sectional
Enrolment
40 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07453316
Sponsor's protocol ID
2026/21
Status last verified
Feb 2026
First submitted
2 Mar 2026
Last updated
5 Mar 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

An observational study of Physical Fitness and Musculoskeletal Health, run by Istinye University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 12 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 5 Mar 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Abdelrahman Torky (+905348550507, abdelrahmantorky0@gmail.com), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

BlazePod Reaction Time (time frame: At baseline). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 5 Mar 2026; AzTrials last refreshed its copy on 9 Nov 2026.

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