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Neurological Disorders3DOFNCT07502937

A Multicenter Interventional Study on the Use of a 3-Degree-of-Freedom (3DOF) Platform to Evaluate the Safety and Usability of the System and Its Impact on Balance, Proprioception, and Neurological Deficits in the Rehabilitation of Patients With Neurological Disorders.

A study testing 3DOF balance board robotic platform group and Conventional Rehabilitation in people with Neurological Disorders and Health Adult Subjects, run by University of Pavia.

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

This multicenter interventional study aims to evaluate a three-degrees-of-freedom dynamic platform (3DoF Platform) designed to support rehabilitation of balance, proprioception, and motor and cognitive functions in patients with neurological disorders. Read more about this study

Who is it for?
Ages 18 to 80 yearsHealthy volunteers can take part
Conditions the study is for
Neurological Disorders, Health Adult Subjects
What is being tested?
3DOF balance board robotic platform group and Conventional Rehabilitation
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
60 participants
Where
No sites listed yet
Study dates
Apr 2026to Nov 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 80 years
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Patients: adults aged 18 to 80 years.
  • Patients: confirmed diagnosis of one of the following chronic neurological conditions: stroke, Parkinson's disease, amyotrophic lateral sclerosis (ALS), or mild cognitive impairment (MCI).
  • Patients: able to understand and follow study procedures and provide informed consent.
  • Healthy volunteers: adults aged 18 to 65 years.
  • Healthy volunteers: able to understand and follow study procedures and provide informed consent.
  • Healthy volunteers: rehabilitation staff members from the participating centers.

Who cannot join

  • Patients: severe psychiatric disorders or cognitive disorders that impair the ability to complete cognitive tests and self-report questionnaires.
  • Patients: unable to provide informed consent.
  • Patients: moderate to severe cognitive impairment, defined as an ECAS score below 81.92 in participants with ALS or a Raven's Matrices score below 18.36 in participants with mild cognitive impairment.
  • Patients: neurological or physical conditions that significantly limit lower-limb use and prevent standing on the platform, including lower-limb muscle strength of 3 or less on the Medical Research Council (MRC) scale.
  • Patients: body weight greater than 100 kg.
  • Patients: current or recent participation, within the last 3 months, in other rehabilitation programs or interventions that could affect study results.
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  • Patients: alcohol or substance dependence that could compromise safety during training sessions.
  • Patients: unstable health conditions that could make use of the 3DoF Platform and/or head-mounted display unsafe or inappropriate, such as severe cardiovascular disease, severe respiratory disease, or other unstable medical conditions.
  • Healthy volunteers: health conditions that could make use of the 3DoF Platform and/or head-mounted display unsafe or inappropriate, such as severe cardiovascular disease, severe respiratory disease, or other unstable medical conditions.
  • Healthy volunteers: any motor disability.

Trial locations and contacts

No sites are listed yet. Contact the study team or a site near you to ask about taking part.

About this study

This multicenter interventional study aims to evaluate a three-degrees-of-freedom dynamic platform (3DoF Platform) designed to support rehabilitation of balance, proprioception, and motor and cognitive functions in patients with neurological disorders. The device integrates a mobile platform capable of roll, pitch, and vertical translation movements, a markerless motion-capture system, and an interactive environment delivered through a monitor or virtual reality headset. Compared with conventional rehabilitation systems, it offers an additional vertical degree of freedom and increased proprioceptive stimulation, with the ability to customize exercises according to individual patient capabilities. The clinical conditions under investigation include Parkinson's disease, post-stroke motor impairment, amyotrophic lateral sclerosis, and mild cognitive impairment, all of which are associated with deficits in balance and proprioception. The novelty of this study lies in the combined use of the 3DoF platform, the markerless acquisition system, and exergames integrated with a mathematical model that adapts the platform's dynamic response in real time. The primary objective is to assess the usability, feasibility, and safety of the device. Secondary objectives include evaluating the impact of the intervention on balance, motor performance, cognitive functions, stress, fatigue, and quality of life, as well as comparing conventional rehabilitation with and without the addition of the device. The study involves 45 patients and 15 healthy volunteers and is structured into an initial phase of testing on healthy subjects and a subsequent randomized two-arm treatment phase for patients.

Read the detailed description

Neurological conditions such as stroke, Parkinson's disease (PD), amyotrophic lateral sclerosis (ALS) and mild cognitive impairment (MCI) frequently impair balance and proprioception through combined central and peripheral mechanisms. Alterations in muscle spindles, joint mechanoreceptors and cortical grey matter volumes compromise postural control, coordination and the ability to adapt movements without continuous visual feedback. These deficits lead to gait instability, increased risk of falls, traumatic injuries, loss of independence and high healthcare utilisation, especially in ageing populations where multimorbidity and frailty are prevalent. In this context, interventions that can effectively target balance and proprioceptive dysfunction are highly relevant to current healthcare challenges, which include reducing fall-related hospitalisations, supporting safe community living and improving quality of life in people with chronic neurological disease. Conventional neurorehabilitation relies on therapist-guided balance exercises, overground or treadmill gait training and task-oriented activities. These approaches are effective but often limited by the intensity and variability that can be delivered in routine practice, and by the scarcity of objective kinematic data to guide personalised progression. Robotic and moving-platform systems used in research settings have shown that perturbation-based and task-specific balance training can improve postural responses, gait and falls risk in several neurological populations, yet many commercial devices offer only two degrees of freedom and restricted ranges of motion. Evidence on the integration of immersive exergames and virtual reality (VR) into balance training suggests benefits in engagement and cognitive-motor stimulation, but existing technologies are frequently non-adaptive, do not exploit full-body motion capture, and have been evaluated mainly in small, single-pathology cohorts. There remains a gap for multifunctional systems that combine multi-axis mechanical perturbations, markerless motion analysis and immersive exergames, and that are systematically tested in diverse neurological conditions within real clinical workflows. The 3DoF Platform has been developed from a sports-performance motion platform into a device specifically tailored for neurorehabilitation. It provides controlled roll, pitch and vertical translation, coupled with a markerless motion capture system that estimates the position of key body segments and the centre of mass in real time. By linking these kinematic data to an adaptive control model and VR-based exergames, the platform can deliver graded and repeatable balance challenges while maintaining patient safety through harness support and strict software limits on speed and amplitude. The rationale of the present study is to (a) verify that this non-CE-marked device can be used safely and feasibly in routine rehabilitation settings, (b) assess its usability and acceptability for both patients and staff, and (c) explore whether adding 3DoF Platform training to conventional therapy yields measurable benefits on balance, motor performance, cognition, fatigue, stress and quality of life across different neurological conditions. The central hypothesis is that the 3DoF Platform can be safely integrated into multidisciplinary neurorehabilitation pathways, is acceptable and usable for patients and clinicians, and, when combined with standard therapy, leads to superior improvements in balance, proprioception and functional outcomes compared with standard therapy alone.

Primary objectives:

  • To assess safety for patients and operators by monitoring adverse events and system errors during all sessions.
  • To evaluate usability and feasibility of the device using validated questionnaires and patient-reported measures of stress, anxiety and user experience.

Secondary objectives:

  • To quantify the impact of 3DoF Platform training on balance, gait and motor performance using established clinical scales and instrumented markerless measures.
  • To assess changes in cognitive performance, perceived fatigue, psychosocial impact and health-related quality of life.
  • To compare outcomes between patients receiving conventional rehabilitation plus 3DoF Platform and those receiving conventional rehabilitation alone.
  • To develop and validate adaptive software modules that automatically adjust exercise difficulty based on real-time movement analysis.

If the study confirms its hypotheses, the 3DoF Platform could offer clinicians a versatile, data-rich tool to deliver high-intensity, task-specific and engaging balance training within usual care settings. The integration of objective kinematic indicators with standard clinical scales may support more precise stratification of patients, early detection of balance impairments and fine-tuning of rehabilitation programmes over time. For patients, the combination of immersive exergames, personalised difficulty and robust safety measures has the potential to increase motivation, adherence and functional gains, ultimately reducing falls, enhancing autonomy in activities of daily living and improving overall quality of life. At system level, such technology-assisted rehabilitation could contribute to more efficient use of resources by shortening inpatient stays, facilitating safer discharge and enabling structured follow-up interventions in chronic neurological populations.

METHODS This multicenter interventional clinical study evaluates the 3DoF Platform in both healthy volunteers and patients with chronic neurological conditions. According to the protocol (Version 4.0, 27.03.2025), the study includes a total sample of 60 participants: 15 healthy subjects and 45 patients (15 with Parkinson's disease, 10 post-stroke, 10 with ALS, and 10 with mild cognitive impairment). The study follows a two-phase design. An initial phase involves healthy volunteers undergoing screening, device training and repeated testing sessions to assess safety, usability and feasibility, as well as to collect baseline normative data. A second phase adopts a simple randomization scheme assigning 40 patients to two groups: conventional rehabilitation alone or conventional rehabilitation combined with 3DoF Platform training. Both groups complete twelve 60-minute conventional therapy sessions, while the experimental arm receives additional sessions (up to 30 minutes) on the 3DoF Platform, including exercises and short exergame tasks. The interventions tested consist of: (1) standard rehabilitation delivered according to clinical practice, and (2) additional training on the dynamic 3DoF Platform, which provides controlled roll, pitch and vertical translation, markerless motion capture, and VR or monitor-based exergames. Outcome measures include the protocol's primary endpoints: usability, feasibility and safety of the device. Secondary endpoints evaluate the impact on balance, motor performance, cognitive functions, stress, fatigue and quality of life, as well as the comparison between the two treatment arms and the validation of adaptive exercise software. Statistical analyses described in the protocol include data summarization and comparison between the two study groups to evaluate treatment effects on all clinical and functional measures. All deviations, adverse events and system errors are documented to support safety and feasibility assessments. Regarding preliminary results, the study is currently awaiting the fourth revision by the Italian Ministry of Health. Nevertheless, the device has already been introduced in the clinical setting, and 22 pre-clinical tests on healthy participants, also requested by the Ministry, have been successfully completed.

Being tested
3DOF balance board robotic platform group, Conventional Rehabilitation
Keywords
3DoF Platform, proprioception, exergame, neurological rehabilitation
Medical subject headings
Nervous System Diseases

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • 3DOF balance board robotic platform groupDevice

    The 3DOF balance platform system distinguishes itself by providing controlled perturbations across three degrees of freedom: roll, pitch, and vertical translation (heave), the latter being a unique feature for enhancing proprioceptive stimulation. The platform integrates a markerless motion capture system that tracks the patient's Center of Mass in real-time without wearable sensors.

  • Conventional RehabilitationOther

    Traditional rehabilitative treatment delivered according to usual clinical practice at the participating centers. Participants undergo 12 sessions of at least 30 minutes each, three times per week.

Study groups in NCT07502937
Study groupRoleWhat they receive
Robotic Treatment GroupActive comparatorParticipants receive conventional rehabilitation plus training with the 3DOF Balance Platform device. Both groups undergo 12 conventional rehabilitation sessions of at least 30 minutes each, three times per week, according to usual clinical practice. Participants in this group additionally receive 3DOF Balance Platform sessions of up to 15 minutes each under therapist supervision.
Receives: Device: 3DOF balance board robotic platform group
Control GroupOtherParticipants receive conventional rehabilitation only, according to usual clinical practice. Both groups undergo 12 conventional rehabilitation sessions of at least 30 minutes each, three times per week.
Receives: Other: Conventional Rehabilitation

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Incidence of Adverse Events

    Safety of the 3DoF platform for participants and operators will be assessed by recording the incidence and frequency of adverse events reported by the participant or observed by the operator during each study session. Adverse events include, for example, falls or episodes of instability during platform use, post-exercise musculoskeletal pain, technical malfunctions of the platform, dizziness or nausea related to vestibular stimulation or virtual reality, and premature interruption of the session by the participant or therapist.

    Measured: From the first session to the end of the intervention, up to 4 weeks

  2. Evaluation of System Usability Scale (SUS)

    SUS consists of a series of 10 questions, which users answer using a 5-point Likert scale ranging from "strongly disagree" to "strongly agree." The questions are designed to assess various aspects of usability, such as ease of use, complexity and user satisfaction. Total score ranges from 0 to 100, with higher scores indicating better usability.

    Measured: Session 12 (final evaluation, Week 4).

  3. Evaluation of Quality of Care Through the Patient's Eyes (QUEST) 2.0

    This QUEST 2.0 questionnaire is used to assess patient satisfaction with healthcare services. "QUEST" stands for "Quality of Care Through the Patient's Eyes" and was developed to measure patients' perceptions of the quality of healthcare services and support. Version 2.0 is an update of the original questionnaire designed to make it more comprehensive and suitable for various healthcare settings. Reported as total questionnaire score; higher scores indicate greater satisfaction with the device and related services.

    Measured: Session 12 (final evaluation, Week 4).

  4. Evaluation of Technology Assisted Rehabilitation Patient Perception Questionnaire

    To assess the patient perception of the technology assisted rehabilitation using the Technology Assisted Rehabilitation Patient Perception Questionnaire (TARPP-Q). The TARPP-Q consists of 10 questions with multiple choice answers, totalling 29 items. The Questionnaire assesses patients' personal experiences and perceptions of technology assisted rehabilitation, including aspects like usability, positive attitude, hindrance perception, and distress. Reported as total questionnaire score; higher scores indicate a more positive perception of technology-assisted rehabilitation.

    Measured: Session 12 (final evaluation, Week 4).

  5. Change from baseline in State-Trait Anxiety Inventory

    STAI: This stands for "State-Trait Anxiety Inventory," a psychometric questionnaire used to assess anxiety levels in adults. There are two versions of the questionnaire: one measures state anxiety (momentary, situational) and the other measures trait anxiety (stable, dispositional). Total score ranges from 20 to 80, with higher scores indicating greater anxiety.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  6. Change From Baseline in Perceived Stress Scale (PSS)

    Change in self-reported stress related to the activity performed during device use, assessed with the Perceived Stress Scale (PSS). Higher scores indicate greater perceived stress.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

Secondary outcomes (13)
  1. Change from baseline in Berg Balance Scale

    Change in balance performance assessed with the Berg Balance Scale (BBS). The BBS evaluates balance and stability across 14 tasks. . Total score ranges from 0 to 56, with higher scores indicating better balance performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  2. Change From Baseline in Timed Up and Go (TUG)

    Change in mobility and balance assessed with the Timed Up and Go (TUG) test, defined as the time required to stand up from a chair, walk 3 meters, turn, walk back, and sit down. Lower values indicate better performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  3. Change From Baseline in 6-Minute Walk Test (6MWT)

    Change in functional walking capacity assessed with the 6-Minute Walk Test (6MWT), defined as the distance walked in 6 minutes. Higher values indicate better performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  4. Change From Baseline in 10-Meter Walk Test (10MWT)

    Change in gait performance assessed with the 10-Meter Walk Test (10MWT), used to evaluate walking speed over 10 meters. Higher values indicate better performance.

    Time Frame:

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  5. Change From Baseline in Fugl-Meyer Assessment Score

    Change in motor, sensory, and balance function assessed with the Fugl-Meyer Assessment. Higher scores indicate better neurological function.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  6. Change From Baseline in Exergame Path Completion Time

    Change in device-recorded performance during the exergame, defined as the time required to complete the exergame path, measured in seconds. Lower values indicate better performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  7. Change From Baseline in quality of life (EuroQol-5D)

    Change in health-related quality of life assessed with the EuroQol-5D (EQ-5D). Score ranges from 0 to 100, with higher scores indicating better perceived health status.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  8. Psychosocial Impact of Assistive Devices Scale (PIADS)

    Psychosocial impact of the device assessed at the end of treatment with the Psychosocial Impact of Assistive Devices Scale (PIADS), including perceived effects on functional capability, self-efficacy, and participation. Higher scores indicate a more positive psychosocial impact of the device.

    Measured: Session 12 (final evaluation, Week 4)

  9. Change From Baseline in Trail Making Test Part A Performance

    Change in cognitive performance assessed with Trail Making Test Part A. Lower values indicate better performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  10. Change From Baseline in Stroop Test Performance

    Change in cognitive performance assessed with the Stroop Test. Higher scores indicate better cognitive performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  11. Change From Baseline in Digit Span Test Score

    Change in working memory and attention assessed with the Digit Span Test. Higher scores indicate better working memory performance.

    Measured: Baseline (Session 1) and Session 12 (final evaluation, Week 4)

  12. Change From Baseline in Target Collection Accuracy

    Change in device-recorded exergame performance, defined as the percentage of targets successfully collected during the task. Higher values indicate better performance.

    Measured: Baseline (Session 1, Week 1) and Session 12 (Week 4)

  13. Change From Baseline in Obstacle Avoidance Accuracy

    Change in device-recorded exergame performance, defined as the percentage of obstacles correctly avoided during the task. Higher values indicate better performance.

    Measured: Baseline (Session 1, Week 1) and Session 12 (Week 4)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted31 Mar 2026
  2. Study startApr 2026 (estimated)
  3. Primary completionSep 2026 (estimated)
  4. Study completionNov 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
60 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07502937
Sponsor's protocol ID
3DoF - CTSM125-24 e MON04_24
Acronym
3DOF
Status last verified
Mar 2026
First submitted
18 Mar 2026
Last updated
6 Apr 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing 3DOF balance board robotic platform group and Conventional Rehabilitation in people with Neurological Disorders and Health Adult Subjects, run by University of Pavia.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 6 inclusion and 10 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 6 Apr 2026. Status can change between updates, so confirm with the study contact before making plans.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Christian Lunetta, MD (+39 02 50725266, christian.lunetta@icsmaugeri.it), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Incidence of Adverse Events (time frame: From the first session to the end of the intervention, up to 4 weeks). The study lists 6 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 6 Apr 2026.

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