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Child, OnlyNCT07576738

Investigation of the Effects of Aerobic Exercise Training and Virtual Reality-Based Games on Children

A study testing aerobic exercise group and Virtual Reality-Based Game group in people with Child, Only and Virtual Reality, run by Hasan Kalyoncu University at 1 site in Turkey (Türkiye).

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The study was conducted to investigate the effects of aerobic exercise training and virtual reality-based games on functional capacity, activity and participation. 63 children between the ages of 6-10, living under protection and care, were randomly assigned to participate in the study. Read more about this study

Who is it for?
Ages 6 to 10 yearsHealthy volunteers can take part
Conditions the study is for
Child, Only, Virtual Reality, Aerobic Exercise
What is being tested?
aerobic exercise group and Virtual Reality-Based Game group
Could I receive a placebo?
No, everyone receives an active treatment
How many people
63 participants
Where
1 siteTurkey (Türkiye)
Study dates
1 Jun 2025to 1 Dec 2025
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 6 to 10 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • The following volunteers participated in the study
  • Children residing in the Şahinbey and Şehitkamil Children's Homes Complex,
  • Participants aged between 6 and 10 years old.

Who cannot join

  • Children with neurological and psychological illnesses severe enough to prevent participation in exercise training,
  • Children who have undergone surgery within the last 3 months,
  • Children with learning disabilities,
  • Children who perform moderate-intensity aerobic exercise for more than 150 minutes at least 3 days a week,
  • Children with multiple organ dysfunction were excluded from the study.

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • Hasan Kalyoncu University

    Gaziantep, Province, 27410

Other trials in Turkey (Türkiye)

About this study

Official title: Investigation of the Effects of Aerobic Exercise Training and Virtual Reality-Based Games on Functional Capacity, Activity, and Participation in Children Between 6 and 10 Years of Age Under Protection and Care,

The study was conducted to investigate the effects of aerobic exercise training and virtual reality-based games on functional capacity, activity and participation. 63 children between the ages of 6-10, living under protection and care, were randomly assigned to participate in the study. Individuals in the aerobic exercise training and virtual reality-based game group received 24 training sessions, 2 days a week, for 12 weeks. The control group received no training and was asked to continue their normal lives. All study participants were assessed before and after the 12-week training.

Read the detailed description

The study was conducted to investigate the effects of aerobic exercise training and virtual reality-based games on functional capacity, activity and participation. 63 children (Aerobic exercise=21, virtual reality-based game=21, control=21) between the ages of 6-10, living under protection and care, were randomly assigned to participate in the study. Individuals in the aerobic exercise training and virtual reality-based game group received 24 training sessions, 2 days a week, for 12 weeks. The control group received no training and was asked to continue their normal lives. All study participants were assessed before and after the 12-week training. Functional capacity was assessed using the 6-minute walk test. Body image measurements were assessed using the Physical Self-Assessment Scale. Physical activity levels were assessed using the Physical Activity Scale. Participation was assessed using the Child and Adolescent Participation Survey.

Being tested
aerobic exercise group, Virtual Reality-Based Game group
Keywords
Aerobic Exercise, virtual reality-based game, functional capacity, activity, participation
Medical subject headings
Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • aerobic exercise groupOther

    The exercises consisted of 10 minutes of warm-up exercises, 20 minutes of moderate-intensity aerobic exercises, and 10 minutes of cool-down exercises.

  • Virtual Reality-Based Game groupOther

    Children in this group were given virtual reality-based games twice a week for 12 weeks, totaling 24 sessions, under the supervision of a specialist physiotherapist. Each session was planned to last 20-25 minutes. There would be 4-5 repetitions depending on the difficulty level of the games, with 1-minute rest breaks between each repetition.

Study groups in NCT07576738
Study groupRoleWhat they receive
fonksiyonel kapasiteActive comparatorThe 6-minute walk test was used to measure functional capacity. This test is performed at the person's own walking speed.
Receives: Other: aerobic exercise group; Other: Virtual Reality-Based Game group
Fiziksel Aktivite SeviyesiActive comparatorThe Children's Physical Activity Scale was used to assess the physical activity levels of the children included in the study.
Receives: Other: aerobic exercise group; Other: Virtual Reality-Based Game group
katılımActive comparatorParticipation assessments were conducted using the Child and Adolescent Participation Questionnaire.
Receives: Other: aerobic exercise group; Other: Virtual Reality-Based Game group

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. first review

    All children who agreed to participate in the study underwent initial assessments. Functional capacity assessment was performed using the 6-minute walk test. Body image measurements were assessed using the Physical Self-Concept Scale(min:1-max:5). Physical activity levels were assessed using the Physical Activity Scale(min:1-max:5) Participation assessment was performed using the Child Adolescent Participation Questionnaire(min:0-max:4)

    Measured: 2 weeks before the start of the work

Secondary outcomes (3)
  1. last review

    Final assessments have been conducted for all children who completed the 12-week training period. Functional capacity assessment was performed using the 6-minute walk test. Body image measurements were assessed using the Physical Self-Concept Scale(min:1-max:6). Physical activity levels were assessed using the Physical Activity Scale(min:1-max:5) Participation assessment was performed using the Child Adolescent Participation Questionnaire(min:0-max:4).

    Measured: Immediately after the completion of the 12-week training

  2. within-group comparison of results

    The evaluations conducted at the end of the study showed that both interventions were effective in terms of functional capacity(6- minute walk test), physical activity level( Physical Activity Scale(min:1-max:5). participation (Child Adolescent Participation Questionnaire(min:0-max:4) body composition (Physical Self-Concept Scale min:1-max:6) and functionality parameters.

    Measured: When the final assessments are complete and all the data is collected

  3. comparison of results between groups

    In intergroup assessments, it was found that the aerobic exercise group was more effective than the virtual reality-based game group in activity, body structure and functionality, and participation assessments.

    It was found that the virtual reality-based game group was more effective than the aerobic exercise training group in activity, body structure and functionality, and participation assessments.

    Measured: When the final assessments are complete and all the data is collected

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted8 May 2026
  2. Study start1 Jun 2025
  3. Primary completion15 Sep 2025
  4. Study completion1 Dec 2025

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Supportive care
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
63 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07576738
Sponsor's protocol ID
HasanKUniversitesi
Status last verified
May 2026
First submitted
28 Apr 2026
Last updated
8 May 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing aerobic exercise group and Virtual Reality-Based Game group in people with Child, Only and Virtual Reality, run by Hasan Kalyoncu University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 8 May 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

first review (time frame: 2 weeks before the start of the work). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 8 May 2026.

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