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Analgesia Through Mixed RealityNCT07668115

Gamifying Hand Therapy: Development of a Mixed Reality Rhythm Game to Reduce Pain and Improve Motivation

A study testing Cold pressor test and Exercise under resistance in people with Analgesia Through Mixed Reality, run by Western University at 1 site in Canada.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The hand is one of the most functional and frequently injured parts of the body. Without proper recovery, patients can face significant impairments performing everyday tasks. Hand therapy is the cornerstone of hand rehabilitation, but the painful, repetitive, and monotonous nature of prescribed exercises leads to poor… Read more about this study

Who is it for?
Ages 18 years and olderHealthy volunteers can take part
Conditions the study is for
Analgesia Through Mixed Reality
What is being tested?
Cold pressor test and Exercise under resistance
Could I receive a placebo?
No, everyone receives an active treatment
How many people
20 participants
Where
1 siteCanada
Study dates
8 Jun 2026to 24 Jul 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Adult (≥18 years old) medical students at Western University
  • English-speaking
  • No existing hand pathology
  • Able and willing to provide informed consent

Who cannot join

  • Musculoskeletal conditions
  • Neurological conditions
  • Chronic pain conditions
  • Previous hand surgeries
  • Function-altering hand injuries
  • History of motion sickness
Show all 9Show fewer
  • History of seizures or epilepsy
  • Cold sensitivity or cold intolerance
  • Current use of analgesic medications (e.g., NSAIDs, acetaminophen, opioids)

Trial locations and contacts

1 site in 1 country.

Canada1 site
  • University of Western Ontario

    London, Ontario, N6A 3K7

Other trials in Canada

About this study

The hand is one of the most functional and frequently injured parts of the body. Without proper recovery, patients can face significant impairments performing everyday tasks. Hand therapy is the cornerstone of hand rehabilitation, but the painful, repetitive, and monotonous nature of prescribed exercises leads to poor patient motivation and adherence, ultimately compromising long-term recovery outcomes.

New technologies such as virtual reality (VR) and augmented reality (AR) have emerged as interactive and engaging modalities for rehabilitation, and can even reduce pain by distracting patients during exercises. However, mixed reality (MR), which is a new modality combining VR and AR has not been well studied for its ability to reduce pain in hand rehabilitation. Therefore, we developed HoloRehab, a mixed reality video game for hand rehabilitation, built for the Microsoft HoloLens 2 headset. This device allow users to see and interact with realistic 3D holograms projected into their physical environment.

Read more

This pilot study will evaluate whether using HoloRehab can reduce discomfort and improve the exercise experience compared to traditional self-guided hand therapy exercises. After development of a prototyped game, we will run a pilot study involving 20 healthy participants assigned to either the mixed reality intervention or a traditional exercise group. Outcomes will include measures of discomfort, fatigue, and user experience.

Findings from this study will inform further development of the HoloRehab system.

Being tested
Cold pressor test, Exercise under resistance
Keywords
Hand therapy, Rehabilitation, Mixed reality, Augmented reality, Gaming

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Cold pressor testOther

    Also called Cold water submersion test

    Participants submerge their dominant hand in a cold-water bath while performing hand exercises with their non-dominant hand.

  • Exercise under resistanceOther

    Also called Resistance exercise

    Participants perform hand exercises against finger extension resistance bands attached to the non-dominant hand.

Study groups in NCT07668115
Study groupRoleWhat they receive
Traditional RehabilitationActive comparatorParticipants in the traditional rehabilitation group perform self-guided finger range of motion exercises according to a provided guide, without any gaming component.
Receives: Other: Cold pressor test; Other: Exercise under resistance
HoloRehab Gaming RehablitationExperimentalParticipants in the HoloRehab Gaming Rehabilitation group perform the same finger range of motion exercises compared to traditional rehabilitation group, but through the medium of an extended reality rhythm video game with Microsoft HoloLens 3.
Receives: Other: Cold pressor test; Other: Exercise under resistance

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Time to cold water withdrawal

    The duration (seconds) that participants keep their hand submerged in a cold water bath before voluntarily withdrawing due to discomfort.

    Measured: Assessed continuously during the cold pressor test, from hand immersion until voluntary withdrawal or a maximum of 15 minutes.

  2. Time to fatigue failure

    The duration (seconds) that participants continue performing hand exercises against resistance bands before voluntarily stopping due to fatigue.

    Measured: Assessed continuously during resisted hand exercise, from exercise initiation until voluntary cessation due to fatigue or a maximum of 15 minutes.

  3. Discomfort Rating After Cold Water Withdraw

    Participant-reported level of hand discomfort immediately following the cold pressor test, measured on a 1-10 numerical rating scale.

    Measured: Assessed immediately following completion of the cold pressor test (within 1 minute of hand withdrawal).

  4. Discomfort Rating After Resisted Exercise

    Participant-reported level of hand discomfort immediately following resisted hand exercises, measured on a 1-10 numerical rating scale.

    Measured: Assessed immediately following completion of the resisted exercise task (within 1 minute of exercise cessation).

Secondary outcomes (1)
  1. User experience

    Participant-reported overall satisfaction, usability, comfort, enjoyment, and perceived effectiveness of the assigned exercise modality, assessed using a post-intervention questionnaire consisting of Likert-scale items. For participants in the intervention arm, this includes experience with the HoloRehab game and the HoloLens 2 headset.

    Measured: Assessed once immediately following completion of all study procedures during the single study visit (approximately 45 minutes after intervention initiation).

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted25 Jun 2026
  2. Study start8 Jun 2026
  3. Primary completion10 Jul 2026
  4. Study completion24 Jul 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
20 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07668115
Sponsor's protocol ID
128579
Status last verified
Jul 2026
First submitted
9 Jun 2026
Last updated
29 Jul 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No: No, individual participant data will not be shared, and is retained and used only by the study team. Use of data is described in detail during the informed consent process, and will be stored securely in accordance with institutional research ethics requirements. Due to our small sample size, there is a risk that participants can be re-identified even after de-identification if IPD is shared.

Publications

  • Neiman NR, Falkson SR, Rodriguez ST, Wang EY, Hemphill SF, Khoury ME, Kist MN, Jackson CD, Caruso TJ. Quantifying virtual reality pain modulation in healthy volunteers: A randomized, crossover study. J Clin Anesth. 2022 Sep;80:110876. doi: 10.1016/j.jclinane.2022.110876. Epub 2022 May 4.

    PubMed 35525050
  • Wolf S, Hardy JD. STUDIES ON PAIN. OBSERVATIONS ON PAIN DUE TO LOCAL COOLING AND ON FACTORS INVOLVED IN THE "COLD PRESSOR" EFFECT. J Clin Invest. 1941 Sep;20(5):521-33. doi: 10.1172/JCI101245. No abstract available.

    PubMed 16694857
  • Birnie KA, Noel M, Chambers CT, von Baeyer CL, Fernandez CV. The cold pressor task: is it an ethically acceptable pain research method in children? J Pediatr Psychol. 2011 Nov-Dec;36(10):1071-81. doi: 10.1093/jpepsy/jsq092. Epub 2010 Oct 5.

    PubMed 20926408
  • Mott J, Bucolo S, Cuttle L, Mill J, Hilder M, Miller K, Kimble RM. The efficacy of an augmented virtual reality system to alleviate pain in children undergoing burns dressing changes: a randomised controlled trial. Burns. 2008 Sep;34(6):803-8. doi: 10.1016/j.burns.2007.10.010. Epub 2008 Mar 5.

    PubMed 18325675
  • Moreau S, Therond A, Cerda IH, Studer K, Pan A, Tharpe J, Crowther JE, Abd-Elsayed A, Gilligan C, Tolba R, Ashina S, Schatman ME, Kaye AD, Yong RJ, Robinson CL. Virtual Reality in Acute and Chronic Pain Medicine: An Updated Review. Curr Pain Headache Rep. 2024 Sep;28(9):893-928. doi: 10.1007/s11916-024-01246-2. Epub 2024 Apr 8.

    PubMed 38587725
  • Ali RR, Selim AO, Abdel Ghafar MA, Abdelraouf OR, Ali OI. Virtual reality as a pain distractor during physical rehabilitation in pediatric burns. Burns. 2022 Mar;48(2):303-308. doi: 10.1016/j.burns.2021.04.031. Epub 2021 May 5.

    PubMed 34154898
  • Pereira MF, Prahm C, Kolbenschlag J, Oliveira E, Rodrigues NF. Application of AR and VR in hand rehabilitation: A systematic review. J Biomed Inform. 2020 Nov;111:103584. doi: 10.1016/j.jbi.2020.103584. Epub 2020 Oct 2.

    PubMed 33011296
  • Zhang C, Yu S. The Technology to Enhance Patient Motivation in Virtual Reality Rehabilitation: A Review. Games Health J. 2024 Aug;13(4):215-233. doi: 10.1089/g4h.2023.0069.

    PubMed 39159237
  • Khamees KM, Deldar K, Yazarlu O, Tuama AM, Ganji R, Mazlom SR, Froutan R. Effect of augmented reality-based rehabilitation of hand burns on hand function in children: A randomized controlled trial. J Hand Ther. 2025 Apr-Jun;38(2):235-245. doi: 10.1016/j.jht.2023.10.009. Epub 2024 Feb 12.

    PubMed 38350808

Questions about this trial

What is this clinical trial studying?

A study testing Cold pressor test and Exercise under resistance in people with Analgesia Through Mixed Reality, run by Western University at 1 site in Canada.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 9 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 29 Jul 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Canada. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Time to cold water withdrawal (time frame: Assessed continuously during the cold pressor test, from hand immersion until voluntary withdrawal or a maximum of 15 minutes.). The study lists 4 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT07668115, which also lists 9 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 29 Jul 2026.

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