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Brain InjuryNSTOCNCT07682688

Effectiveness of Nintendo Switch Combined With Occupational Therapy to Reduce Fall Risk in Patients With Hemiparesis After Acquired Brain Injury

A study testing Nintendo Switch Exergaming Combined With Occupational Therapy and Conventional in people with Brain Injury and Ictus, run by Universidad Rey Juan Carlos at 1 site in Spain.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

Title: Effectiveness of Mixed Reality Combined with Occupational Therapy to Reduce Fall Risk in Patients with Hemiparesis After Acquired Brain Injury Study Purpose: This study aims to test whether adding Nintendo Switch video game exercises to regular occupational therapy helps adults with hemipareasia after brain… Read more about this study

Who is it for?
Ages 18 years and older
Conditions the study is for
Brain Injury, Ictus
What is being tested?
Nintendo Switch Exergaming Combined With Occupational Therapy and Conventional
Could I receive a placebo?
No, everyone receives an active treatment
How many people
20 participants
Where
1 siteSpain
Study dates
12 Dec 2025to 26 Jun 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Individuals older than 18 years of age
  • Present hemiparesia as a consequence of acquired brain injury with clinical evidence of persistent motor deficit
  • Regularly attend rehabilitation treatment at Polibea Norte
  • Have ability to walk with or without technical aids
  • Present score between 14 and 22 on the Mini-BESTest test
  • Have ability to understand simple instructions and follow the intervention
  • Voluntarily accept participation and sign informed consent

Who cannot join

  • Present severe cognitive deficit or global aphasia preventing understanding of tasks and risks of the intervention
  • Present uncontrolled convulsive episodes or severe visual impairment preventing intervention with visual devices
  • Present vestibular disorders
  • Participating in other similar intervention programs during the same period
  • Not accepting voluntary participation in the study and/or not signing informed consent

Trial locations and contacts

1 site in 1 country.

Spain1 site
  • Polibea Norte

    Madrid, Madrid

Other trials in Spain

About this study

Title: Effectiveness of Mixed Reality Combined with Occupational Therapy to Reduce Fall Risk in Patients with Hemiparesis After Acquired Brain Injury Study Purpose: This study aims to test whether adding Nintendo Switch video game exercises to regular occupational therapy helps adults with hemipareasia after brain injury. The main goals are to reduce fall risk, improve balance, and enhace quality of life and motivation during rehabilitation.

Study Design: This is a pilot randomized controlled trial. The study will run for 5 months at Polibea Norte Rehabilitation Center for Brain Injury in Madrid, Spain.

Read more

Participants: Adults over 18 years old with hemiparesia from stroke or brain injury who can walk and have mild to moderate balance problems.

Groups: Participants will be randomly assigned to one of two groups:

Control Group: Receives usual occupational therapy (2 sessions per week, 1 hour each) Experimental Group: Receives 30 minutes of occupational therapy plus 30 minutes of Nintendo Switch exercises (2 sessions per week, 1 hour total) for 8 weeks The Nintendo Switch sessions use Ring Fit Adventure and Nintendo Switch Sports games that require standing, balancing, reaching, and moving different body parts. A therapist supervises all sessions.

Before and after the 8-week intervention, all participants will be assessed on:

Fall risk and balance: Using standardized tests including the Tinetti Scale, Timed Up and Go test, and Functional Reach Test Functional independence: Using the Functional Independence Measure (FIM) Quality of life: Using the WHOQOL-BREF questionnaire Satisfaction with treatment: Using the Client Satisfaction Questionnaire (CSQ-8) This study will provide preliminary information about whether Nintendo Switch can be a useful tool for rehabilitation of adults with hemiparesia after brain injury. If the intervention proves feasible and shows positive effects, it could be developed into a larger study and potentially used in clinical practice as a complement to traditional therapy. The engaging nature of video games might improve motivation and adherence to rehabilitation, which are important factors for recovery.

Conditions
Brain Injury, Ictus
Being tested
Nintendo Switch Exergaming Combined With Occupational Therapy, Conventional
Medical subject headings
Brain Injuries

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Nintendo Switch Exergaming Combined With Occupational TherapyOther

    This study tests a novel rehabilitation approach combining Nintendo Switch active video gaming (exergaming) with conventional occupational therapy for adults with hemiparesia following stroke or acquired brain injury. The intervention uses commercially available Nintendo Switch console and games requiring full-body movement to target balance, postural control, strength, and coordination.

    The intervention is 30 minutes Nintendo Switch + 30 minutes conventional occupational therapy per session, twice weekly. This differs from:

    Pure exergame interventions where gaming replaces traditional therapy Technology-only approaches without conventional therapy Home-based unsupervised programs without therapist supervision Sessions are supervised by licensed occupational therapists who adjust difficulty, provide cues and assistance, ensure safety and proper movement patterns, and integrate gaming with conventional therapy goals.

  • ConventionalOther

    Participants receive standard occupational therapy sesions

Study groups in NCT07682688
Study groupRoleWhat they receive
Control GroupActive comparatorThe control grpup receives conventional occupational therapy only
Receives: Other: Conventional
Experimental GroupExperimentalThe experimental group recceives treatment with Nintendo Switch plus conventional occupational therapy.
Receives: Other: Nintendo Switch Exergaming Combined With Occupational Therapy

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Fall Risk (Tinetti Scale)

    The Tinetti Scale assesses balance and gait to estimate fall risk. Includes two sections: balance (maximum 16 points) and gait (maximum 12 points), totaling 28 points. Higher score indicates lower fall risk. Administered through direct observation.

    Measured: Baseline (pre-intervention) and after 8 weeks (post-intervention, up to 1 week)

Secondary outcomes (5)
  1. Gait Speed and Balance (Timed Up and Go Test - TUG)

    Measures time to stand from chair, walk 3 meters, turn, return, and sit down. Assesses balance and gait speed. Recorded in seconds. Lower time indicates better performance.

    Measured: Baseline (pre-intervention) and post-intervention (up to 1 week)

  2. Dynamic Balance (Functional Reach Test - FRT)

    Measures maximum distance individual can move center of gravity toward limits of base of support while standing. Participant flexes shoulders to 90 degrees with extended hand and moves forward as far as possible while maintaining balance. Recorded in centimeters. Greater distance indicates better dynamic balance.

    Measured: Baseline (pre-intervention) and post-intervention (up to 1 week)

  3. Functional Independence (Functional Independence Measure - FIM)

    Instrument measuring level of functional independence in activities of daily living through 18 items covering motor and cognitive performance. Score ranges 1-7 per item, with higher score indicating greater independence. Administered through observation and interview.

    Measured: Baseline (pre-intervention) and post-intervention (up to 1 week)

  4. Quality of Life (WHOQOL-BREF)

    Self-administered questionnaire evaluating general perception of quality of life and global health status. Contains four domains: physical health, psychological health, social relationships, and environment. Higher score indicates better quality of life.

    Measured: Baseline (pre-intervention) and post-intervention (up to 1 week)

  5. Treatment Satisfaction (Client Satisfaction Questionnaire - CSQ-8)

    Self-administered questionnaire with 8 questions evaluating satisfaction level with care and quality of service received, plus fulfillment of patient expectations prior to intervention. Responses coded 1-4, total score 32 points. Higher score indicates greater satisfaction with treatment.

    Measured: Post-intervention (up to 1 week)]

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted6 Jul 2026
  2. Study start12 Dec 2025
  3. Primary completion20 Jun 2026
  4. Study completion26 Jun 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Investigator
Enrolment
20 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07682688
Sponsor's protocol ID
031220250082026
Acronym
NSTOC
Status last verified
Jun 2026
First submitted
26 Jun 2026
Last updated
6 Jul 2026
Results posted
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing Nintendo Switch Exergaming Combined With Occupational Therapy and Conventional in people with Brain Injury and Ictus, run by Universidad Rey Juan Carlos at 1 site in Spain.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 7 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 6 Jul 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Spain. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Fall Risk (Tinetti Scale) (time frame: Baseline (pre-intervention) and after 8 weeks (post-intervention, up to 1 week)). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 6 Jul 2026.

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