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CreativityNCT07693803

The Creative Team Member: A Study of the Influence of AI Integration Timing on Brainstorming and Ideation

A study testing Artificial Intelligence First (Early Integration) and Artificial Intelligence Last (Late Integration) in people with Creativity, run by McMaster University at 1 site in Canada.

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

This study aims to examine how the timing of artificial intelligence (AI) integration during group brainstorming activities affects the creativity and ideation of participants. Undergraduate student participants will be randomly allocated into teams of four to complete a structured 12-minute brainstorming task. Read more about this study

Who is it for?
Any ageHealthy volunteers can take part
Conditions the study is for
Creativity
What is being tested?
Artificial Intelligence First (Early Integration) and Artificial Intelligence Last (Late Integration)
Could I receive a placebo?
No, everyone receives an active treatment
How many people
16 participants
Where
1 siteCanada
Study dates
20 Jul 2026to 15 Sep 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages Any age
  • All sexes
  • Healthy volunteers accepted
  • Child, Adult, Older adult

Who may be able to join

  • Enrolled as a student in the designated summer research program
  • Able to provide voluntary informed consent
  • Proficient in reading and communicating in English (required to engage with the scenarios and the artificial intelligence tool)

Who cannot join

  • -Not enrolled as an undergraduate student

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Alexandra Leone, BSc contact

905-527-4322 ext. 44490

leonea5@mcmaster.ca

Kaya Bhandari contact

bhandk5@mcmaster.ca

Canada1 site
  • McMaster University

    Hamilton, Ontario, L8S 4L8

    Alexandra Leone, BSc., 905-527-4322 ext. 44490, leonea5@mcmaster.ca

    Kaya Bhandari, bhandk5@mcmaster.ca

Other trials in Canada

About this study

Official title: The Effect of Artificial Intelligence Integration Timing on Group Brainstorming and Ideation in Undergraduate Students: A Randomized Controlled Trial

This study aims to examine how the timing of artificial intelligence (AI) integration during group brainstorming activities affects the creativity and ideation of participants. Undergraduate student participants will be randomly allocated into teams of four to complete a structured 12-minute brainstorming task. The study utilizes a three-group experimental design to compare three conditions: no AI access, AI access from the outset of the session, and AI access introduced halfway through the session. The standardized generative AI tool used is ChatGPT Pro. The creative output produced by each group will be evaluated by a panel of independent expert judges using the Consensual Assessment Technique (CAT).

Read the detailed description

Artificial intelligence (AI) tools are increasingly used in academic and professional environments, yet little is known about how the timing of AI's introduction during a collaborative brainstorming process shapes the creativity of the ideas produced. While recent literature suggests that human-AI collaboration can increase the likelihood of successful idea generation when AI is present throughout an entire session, the specific effect of integration timing remains a gap in the literature. This study aims to provide early data on whether AI functions more effectively as an early collaborator, a later resource, or whether its absence supports more creative thinking.

The study recruits undergraduate students enrolled in a summer research program, who are then randomly assigned to teams of four using a digital randomizer. Over the course of nine sessions, these teams participate in structured, 12-minute collaborative brainstorming tasks focused on designing strategies to address common university student challenges. To mitigate the influence of individual baseline characteristics on the group output, participants are re-randomized into new teams for each separate session.

To standardize the technological intervention and eliminate technical confounders, the study utilizes ChatGPT Pro (GPT-4o architecture) on pre-set devices. At the conclusion of the timed task, a designated team scribe submits the group's collaboratively generated idea list and their selected best idea via a secure, digital case report form.

Following data collection, all session outputs are immediately de-identified and assigned neutral identifiers. A panel of independent expert judges, blinded to the condition assignments, evaluate the output of each group.

Conditions
Creativity
Being tested
Artificial Intelligence First (Early Integration), Artificial Intelligence Last (Late Integration)
Keywords
Artificial Intelligence, Generative AI, ChatGPT, Human-AI Collaboration, Problem Solving, Teamwork, Undergraduate Students, Ideation, Brainstorming, Creativity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Artificial Intelligence First (Early Integration)Behavioural

    The introduction of ChatGPT Pro (GPT-4o architecture) at the beginning (minute 0) of a 12-minute group brainstorming session. A single prompt containing the scenario is submitted to generate an initial set of ideas, with no further back-and-forth dialogue permitted. This single artificial intelligence output serves as the baseline for the team's subsequent human ideation.

  • Artificial Intelligence Last (Late Integration)Behavioural

    The introduction of ChatGPT Pro (GPT-4o architecture) at the midpoint (minute 6) of a 12-minute group brainstorming session. A single prompt containing both the scenario and the team's already-generated human ideas is submitted, with no further back-and-forth dialogue permitted. This single artificial intelligence output is used to guide the team's human ideation for the remaining 6 minutes.

Study groups in NCT07693803
Study groupRoleWhat they receive
No Artificial Intelligence Tools (Control)No interventionAcross nine separate sessions, teams of four participants will complete all nine distinct student-struggle scenarios (one scenario per 12-minute session). In each session, participants engage in a structured collaborative brainstorming task entirely without access to artificial intelligence tools for the full 12 minutes. At the conclusion of each session, the team must evaluate their generated list and select their single best idea to solve that specific scenario.
Artificial Intelligence First (Early Integration)ExperimentalAcross nine separate sessions, teams of four participants will complete all nine distinct student-struggle scenarios (one scenario per 12-minute session). In each session, at minute 0, participants input the scenario prompt into ChatGPT Pro (GPT-4o architecture). The team receives a single initial output of ideas and does not engage in further back-and-forth dialogue with the tool. Participants use this initial artificial intelligence response as a baseline to continue human brainstorming and ideation for the remainder of the 12 minutes, ultimately selecting and submitting their single best idea for that specific scenario.
Receives: Behavioral: Artificial Intelligence First (Early Integration)
Artificial Intelligence Last (Late Integration)ExperimentalAcross nine separate sessions, teams of four participants will complete all nine distinct student-struggle scenarios (one scenario per 12-minute session). In each session, participants brainstorm independently without technology for the first 6 minutes. At minute 6, the team inputs the scenario prompt along with their already-generated human ideas into ChatGPT Pro (GPT-4o architecture). Receiving a single output with no further back-and-forth dialogue, the team uses the artificial intelligence response to continue ideating for the final 6 minutes, ultimately selecting and submitting their single best idea for that specific scenario.
Receives: Behavioral: Artificial Intelligence Last (Late Integration)

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Creativity Score of the Selected Best Idea

    The primary outcome is the mean expert creativity rating assigned to each team's top idea, across each of the 9 sessions, as assessed by independent judges using the Consensual Assessment Technique (CAT). Higher average scores denote a more creative output, while lower scores denote a less creative output.

    Measured: Evaluated cross-sectionally upon the conclusion of each 12-minute session, across the 9 study sessions.

Secondary outcomes (3)
  1. Overall Creativity Score of Full Idea List

    The collective creative quality of the entire list of ideas generated by the team during the session, evaluated by independent expert judges using the Consensual Assessment Technique (CAT).

    Measured: Evaluated cross-sectionally upon the conclusion of each 12-minute session, across the 9 study sessions.

  2. Number of Ideas Generated During the 12-Minute Session

    The total number of ideas generated (fluency) will be reported with the explicit methodological limitation that AI generation speed inherently outpaces human typing speed. Fluency will be analysed purely observationally, as the 12-minute constraint does not control for the mechanical advantage of the AI tool.

    Measured: Evaluated cross-sectionally upon the conclusion of each 12-minute session, across the 9 study sessions.

  3. Qualitative Resemblance of the Team's Output to Typical AI-Generated Responses

    This will be subjectively assessed by the expert judges on a 1-5 scale (anchored from 'strongly AI-typical' to 'strongly human'), independent of the CAT creativity evaluation.

    Measured: Evaluated cross-sectionally upon the conclusion of each 12-minute session, across the 9 study sessions.

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted9 Jul 2026
  2. Study start20 Jul 2026 (estimated)
  3. Primary completion15 Aug 2026 (estimated)
  4. Study completion15 Sep 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Model description
The study uses a three-group experimental design where participants are allocated into teams of four and randomly assigned to one of three parallel experimental conditions: No AI, AI First, and AI Last. This design allows for the direct comparison of how the timing and availability of artificial intelligence access shapes creative output during a structured brainstorming task under otherwise identical conditions.
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
16 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07693803
Sponsor's protocol ID
20358
Status last verified
Jul 2026
First submitted
5 Jul 2026
Last updated
14 Jul 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No: Individual participant data (IPD) will not be shared publicly due to an elevated risk of deductive re-identification. While numeric outcomes could be anonymized, the primary data consists of raw qualitative text (transcribed group brainstorming ideas and solutions) generated by a highly specific, geographically localized cohort of undergraduate students enrolled in the 2026 summer research program. Because the 2026 cohort size is small and the context is unique, sharing raw textual transcripts poses a risk of accidentally exposing the identities of the participants through specific phrasing, examples, or contextual clues, despite de-identification efforts. Therefore, to ensure participant confidentiality in accordance with institutional ethics guidelines, the raw data will remain confidential within the primary research team.

Publications

  • Çelik, T. İ., & Akay, C. (2025). The Impact of Brainstorming Technique on Academic Achievement and Creative Thinking: A Meta-Analysis Study. Sage Open, 15(3). 62

  • Muller, M., Houde, S., Gonzalez, G., Brimijoin, K., Ross, S. I., Silva Moran, D. A., & Weisz, J. D. (2024). Group brainstorming with an AI agent: Creating and selecting ideas. Proceedings of the 15th International Conference on Computational Creativity (ICCC 2024). https://computationalcreativity.net/iccc24/papers/ICCC24_paper_18.pdf

  • Amabile, Teresa. (1982). Social psychology of creativity: A consensual assessment technique. Journal of Personality and Social Psychology. 43. 997-1013. 10.1037/0022-3514.43.5.997

  • Koo TK, Li MY. A Guideline of Selecting and Reporting Intraclass Correlation Coefficients for Reliability Research. J Chiropr Med. 2016 Jun;15(2):155-63. doi: 10.1016/j.jcm.2016.02.012. Epub 2016 Mar 31.

    PubMed 27330520
  • Zhang C, Shao Y, Yuan Y, Shen W. Artificial Intelligence Reshapes Creativity: A Multidimensional Evaluation. Psych J. 2025 Dec;14(6):831-840. doi: 10.1002/pchj.70042. Epub 2025 Aug 5.

    PubMed 40764253
  • Lee BC, Chung JJ. An empirical investigation of the impact of ChatGPT on creativity. Nat Hum Behav. 2024 Oct;8(10):1906-1914. doi: 10.1038/s41562-024-01953-1. Epub 2024 Aug 12.

    PubMed 39134737

Questions about this trial

What is this clinical trial studying?

A study testing Artificial Intelligence First (Early Integration) and Artificial Intelligence Last (Late Integration) in people with Creativity, run by McMaster University at 1 site in Canada.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 14 Jul 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Canada. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Alexandra Leone, BSc (905-527-4322 ext. 44490, leonea5@mcmaster.ca), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Creativity Score of the Selected Best Idea (time frame: Evaluated cross-sectionally upon the conclusion of each 12-minute session, across the 9 study sessions.). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT07693803, which also lists 6 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 14 Jul 2026.

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