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Autism Spectrum DisorderMBDG-ASDNCT07779525

Movement-Based Digital Game Intervention for Children With Autism Spectrum Disorder

A study testing Movement-Based Digital Games in people with Autism Spectrum Disorder, run by Burdur Mehmet Akif Ersoy University at 1 site in Turkey (Türkiye).

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The goal of this study is to learn if movement-based digital games can help improve motor skills in children aged 6-10 years with Autism Spectrum Disorder (ASD). The main question this study aims to answer is: Do children who take part in movement-based digital games show greater improvement in motor skills than… Read more about this study

Who is it for?
Ages 6 to 10 years
Conditions the study is for
Autism Spectrum Disorder
What is being tested?
Movement-Based Digital Games
Could I receive a placebo?
No, everyone receives an active treatment
How many people
20 participants
Where
1 siteTurkey (Türkiye)
Study dates
14 May 2026to 24 Jul 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 6 to 10 years
  • All sexes
  • No healthy volunteers
  • Child

Who may be able to join

  • Children between 6 and 10 years of age.
  • Formal diagnosis of mild or moderate Autism Spectrum Disorder (ASD) by a qualified physician.
  • Able to understand and follow simple verbal instructions.
  • Able to stand independently and perform basic locomotor movements.
  • Regular attendance at the rehabilitation center during the study period.
  • Written informed consent provided by a parent or legal guardian.

Who cannot join

  • Orthopedic surgery within the previous 6 months.
  • Additional neurological, orthopedic, or cardiovascular condition that could affect motor performance.
  • Acute medical condition that prevents participation in regular physical activity.
  • Expected attendance of less than 80% of the planned intervention sessions.

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site
  • Burdur Special Education and Rehabilitation Center

    Burdur, Burdur, 15200

Other trials in Turkey (Türkiye)

About this study

Official title: Effects of Movement-Based Digital Games on Motor Performance in Children With Autism Spectrum Disorder: A Randomized Controlled Trial

The goal of this study is to learn if movement-based digital games can help improve motor skills in children aged 6-10 years with Autism Spectrum Disorder (ASD).

The main question this study aims to answer is:

Read more
  • Do children who take part in movement-based digital games show greater improvement in motor skills than children who continue their usual education and rehabilitation program?

Researchers will compare 10 children who take part in the movement-based digital game program with 10 children who continue their usual education and rehabilitation program.

Participants in the movement-based digital game group will:

  • Play movement-based digital games twice a week for 10 weeks.
  • Take part in game sessions lasting about 60 minutes.
  • Complete motor skill assessments before, during, and after the program.

Participants in the control group will continue their usual education and rehabilitation program and complete the same motor skill assessments at the same time points.

Read the detailed description

This randomized controlled study was designed to examine the effects of researcher-developed movement-based digital games on motor performance in children aged 6-10 years with Autism Spectrum Disorder (ASD). The study used a parallel-group design with repeated assessments. A total of 20 children participated in the study and were assigned to either a movement-based digital game group (n = 10) or a control group (n = 10).

The movement-based digital games were developed by the research team through a systematic, user-centered, and iterative development process. The development process included a review of the relevant literature and movement-related learning outcomes, preparation of game designs, interdisciplinary expert evaluation, revision of the games based on expert feedback, software development, and pilot testing.

The games were designed to encourage children to actively interact with the digital environment through body movements. The game activities included tasks involving balance, coordination, locomotor skills, object control, hand-eye coordination, bilateral coordination, rhythm, reaching, jumping, changing direction, body awareness, and target-directed movements. The difficulty of the movement tasks was progressively increased during the program.

An interdisciplinary panel of 10 experts reviewed the digital games before implementation. The games were evaluated in terms of educational and developmental appropriateness, suitability for children with ASD, motor skill content, clarity of instructions, visual design, feedback mechanisms, safety, technical functionality, and usability. The games were revised based on expert feedback and pilot tested before the main study.

Children in the movement-based digital game group participated in the program in addition to their usual education and rehabilitation program. The program was conducted over 10 weeks, with two sessions per week, for a total of 20 sessions. Each session lasted approximately 60 minutes and included a warm-up, movement-based digital game activities, and a cool-down. Children in the control group continued their usual education and rehabilitation program during the same period.

Motor performance was assessed at three time points during the study: before the program, at the midpoint of the program, and after completion of the program. The same assessment schedule was applied to both groups.

Being tested
Movement-Based Digital Games
Keywords
Autism, Motor Performance, Digital Games, Movement-Based Digital Games
Medical subject headings
Autism Spectrum Disorder, Autistic Disorder

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Movement-Based Digital GamesBehavioural

    A 10-week program consisting of 20 sessions (60 min each) involving structured, whole-body digital games designed to target balance, coordination, and locomotor skills in children with ASD.

Study groups in NCT07779525
Study groupRoleWhat they receive
Experimental GroupExperimentalParticipants received a researcher-developed movement-based digital game program consisting of 20 sessions delivered twice weekly over a 10-week period, with each session lasting approximately 60 minutes, in addition to their routine educational and rehabilitation program.
Receives: Behavioral: Movement-Based Digital Games
Control GroupNo interventionParticipants continued their routine educational and rehabilitation program without any additional digital game or physical activity interventions.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Motor Performance assessed by Bruininks-Oseretsky Test of Motor Proficiency, Second Edition-Short Form (BOT-2 SF) Total Score

    The BOT-2 SF is a standardized performance-based assessment used to evaluate gross and fine motor proficiency. The BOT-2 Total Score is calculated from 14 performance tasks covering subdomains such as balance, manual dexterity, coordination, and strength/agility. Higher scores indicate better overall motor performance.

    Measured: Baseline (Pre-test), Week 5 (Mid-test), and Week 10 (Post-test)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted21 Aug 2026
  2. Study start14 May 2026
  3. Primary completion24 Jul 2026
  4. Study completion24 Jul 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
20 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07779525
Sponsor's protocol ID
224S961
Other IDs
224S961, GO 2026/3137
Acronym
MBDG-ASD
Status last verified
Aug 2026
First submitted
10 Aug 2026
Last updated
21 Aug 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing Movement-Based Digital Games in people with Autism Spectrum Disorder, run by Burdur Mehmet Akif Ersoy University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 6 inclusion and 4 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 21 Aug 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Motor Performance assessed by Bruininks-Oseretsky Test of Motor Proficiency, Second Edition-Short Form (BOT-2 SF) Total Score (time frame: Baseline (Pre-test), Week 5 (Mid-test), and Week 10 (Post-test)). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 21 Aug 2026; AzTrials last refreshed its copy on 31 Oct 2026.

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