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Intellectual DisabilityNCT07844525

Virtual Reality Task-Oriented Physical Activity in Adults With Mental Disabilities

A study testing Virtual Reality Task-Oriented Physical Activity Training in people with Intellectual Disability and Serious Mental Illness, run by National Taiwan Normal University at 1 site in Taiwan.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The goal of this clinical study was to examine the effects of virtual reality task-oriented physical activity on physical and task performance and brain activity in adults with mental disabilities. Read more about this study

Who is it for?
Ages 20 years and older
What is being tested?
Virtual Reality Task-Oriented Physical Activity Training
Could I receive a placebo?
No, everyone receives an active treatment
How many people
37 participants
Where
1 siteTaiwan
Study dates
27 Feb 2024to 25 Sep 2025
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 20 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Aged 20 years or older.
  • Had a Category I disability certification and a medical diagnosis of intellectual disability or persistent severe mental illness.
  • Diagnosis of intellectual disability or persistent severe mental illness for more than 1 year.
  • Mini-Mental State Examination (MMSE) score greater than 18.
  • Able to understand and follow verbal instructions and cooperate with the training and assessment procedures.
  • Able to walk independently for at least 10 meters without an assistive device.
Show all 9Show fewer
  • Able to stand independently for at least 3 minutes without an assistive device or physical assistance and without falling.
  • No stroke or other systemic chronic disease within the previous 6 months.
  • No musculoskeletal injury within the previous 6 months that resulted in substantial cognitive or motor impairment.

Who cannot join

  • Stroke or brain injury within the previous 6 months.
  • Severe systemic disease, such as severe diabetes or heart disease, that substantially affected daily functioning.
  • Mini-Mental State Examination (MMSE) score of 18 or lower.
  • Unable to follow verbal instructions.
  • Unable to cooperate with the training or assessment procedures.

Trial locations and contacts

1 site in 1 country.

Taiwan1 site
  • A Social Enterprise Providing Gas Station Services

    Taipei

Other trials in Taiwan

About this study

Official title: Effects of Different Virtual Reality Task-Oriented Physical Activities on Physical Function and Brain Reorganization in Adults With Mental Disabilities

The goal of this clinical study was to examine the effects of virtual reality task-oriented physical activity on physical and task performance and brain activity in adults with mental disabilities. The main questions it aimed to answer were:

  • Does participation in virtual reality task-oriented physical activity lead to different changes in physical and task performance over time compared with usual work, rehabilitation, and daily activities?
  • Does participation in virtual reality task-oriented physical activity lead to different changes in brain activity over time compared with usual work, rehabilitation, and daily activities?
Read more

Researchers compared participants who received the additional task-oriented physical activity training program with participants who continued their usual work, rehabilitation, and daily activities without additional training.

Participants in the intervention group:

  • Participated in task-oriented physical activities using interactive video game-based activities and video-guided exercise.
  • Completed training sessions three times per week.
  • Completed assessments of physical and task performance and brain activity before and after the intervention and during follow-up.

Participants in the control group continued their usual work, rehabilitation, and daily activities and completed the same assessments over time.

Being tested
Virtual Reality Task-Oriented Physical Activity Training
Keywords
Mental Disabilities, Task-Oriented Training, Physical Activity, Active Video Games, Virtual Reality, Electroencephalography, Brain Network
Medical subject headings
Intellectual Disability, Motor Activity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Virtual Reality Task-Oriented Physical Activity TrainingBehavioural

    Participants received a 12-week task-oriented physical activity training program, with three 60-minute sessions per week. The program included interactive whole-body video game activities using the Nintendo Switch and standing video-guided aerobic exercises. Training involved goal-directed whole-body movements and was adjusted according to participants' abilities and performance. A therapist provided instructions, supervision, and assistance as needed during the training sessions.

Study groups in NCT07844525
Study groupRoleWhat they receive
Experimental GroupExperimentalParticipants in this arm received the additional task-oriented physical activity training program in addition to their usual work, rehabilitation, and daily activities.
Receives: Behavioral: Virtual Reality Task-Oriented Physical Activity Training
Control GroupNo interventionParticipants in this arm continued their usual work, rehabilitation, and daily activities without receiving the additional task-oriented physical activity training program.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Box and Block Test

    Gross manual dexterity was assessed using the Box and Block Test (BBT). The outcome was the number of blocks transferred from one compartment of a box to the other within 60 seconds. Two trials were performed at each assessment, and the mean number of blocks transferred across the two trials was used for analysis. A higher score indicated better gross manual dexterity.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  2. Functional Reach Test

    Functional balance was assessed using the Functional Reach Test (FRT). The outcome was the maximum distance the participant could reach forward while maintaining a fixed base of support, measured in centimeters. A greater reach distance indicated better functional balance.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  3. Timed Up and Go Test

    Functional mobility was assessed using the Timed Up and Go Test (TUG). The outcome was the time required to stand up from a chair, walk 3 meters, turn, walk back to the chair, and sit down, measured in seconds. Shorter completion time indicated better functional mobility.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  4. General Self-Efficacy Scale

    Self-efficacy was assessed using the 10-item General Self-Efficacy Scale (GSES). Each item was rated on a 4-point Likert scale, yielding a total score ranging from 10 to 40. Higher scores indicated greater perceived self-efficacy.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  5. Grooved Pegboard Test

    Fine manual dexterity and visuomotor performance were assessed using the Grooved Pegboard Test (GPT). The outcome was completion time, measured in seconds. Two trials were performed at each assessment, and the mean completion time of the two trials was used for analysis. Shorter completion time indicated better performance.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  6. Color Trails Test 1

    Visual attention, visual search, and sequential processing were assessed using the Color Trails Test 1 (CTT1). The outcome was the time required to complete the test, measured in seconds. Shorter completion time indicated better performance.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  7. Color Trails Test 2

    Cognitive flexibility, alternating sequencing, and visual attention were assessed using the Color Trails Test 2 (CTT2). The outcome was the time required to complete the test, measured in seconds. Shorter completion time indicated better performance.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

  8. Electroencephalographic Activity During Task Performance

    Brain activity was assessed using electroencephalography (EEG) during task performance. EEG signals were recorded to evaluate longitudinal changes in brain activity associated with the intervention, with particular interest in activity over frontal, sensorimotor, and parietal regions. Frequency-specific EEG activity was examined to characterize changes in neural activity over time.

    Measured: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted28 Sep 2026
  2. Study start27 Feb 2024
  3. Primary completion25 Sep 2025
  4. Study completion25 Sep 2025

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Non-randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
37 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07844525
Sponsor's protocol ID
202301HM001
Other IDs
NSTC 112-2410-H-003-138-MY2
Status last verified
Sep 2026
First submitted
21 Sep 2026
Last updated
28 Sep 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No: Individual participant data are not planned to be shared because a formal data-sharing plan was not established for this study.

Questions about this trial

What is this clinical trial studying?

A study testing Virtual Reality Task-Oriented Physical Activity Training in people with Intellectual Disability and Serious Mental Illness, run by National Taiwan Normal University at 1 site in Taiwan.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 9 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 28 Sep 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Taiwan. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Box and Block Test (time frame: Baseline (within 1 week before intervention), post-intervention (within 1 week after completion of the 12-week intervention), and follow-up at 12 and 36 weeks after completion of the intervention.). The study lists 8 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 28 Sep 2026.

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