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Nursing Students' Care Awareness and EmpathyNCT07884292

Development of the '1 Situation-5 Minutes' Game and Evaluation of Its Impact on Care Awareness and Empathy: A Mixed-Methods Study

A study testing "1 Situation-5 Minutes" game in people with Nursing Students' Care Awareness and Empathy, run by Muş Alparslan University.

Not yet recruiting

Opening soon. The study is approved but enrolment has not started yet. Sites may already take enquiries.

Sites and contacts
Official record
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Trial summary

Nursing education requires innovative, student-centered teaching strategies that support the development of clinical competence, critical thinking, clinical decision-making, communication skills, and patient-centered care. Read more about this study

Who is it for?
Ages 18 years and older
What is being tested?
"1 Situation-5 Minutes" game
Could I receive a placebo?
No, everyone receives an active treatment
How many people
100 participants
Where
No sites listed yet
Study dates
Oct 2026to Dec 2026
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Voluntarily participate in the study
  • Have participated in the "1 Situation-5 Minutes" game

Who cannot join

  • Refusing to participate in interviews or failing to provide sufficient data

Trial locations and contacts

No sites are listed yet. Contact the study team or a site near you to ask about taking part.

Abdulsamed KAYA, Ph.D. contact

+905364400551

kaya.abdulsamed@gmail.com

About this study

Nursing education requires innovative, student-centered teaching strategies that support the development of clinical competence, critical thinking, clinical decision-making, communication skills, and patient-centered care. Health assessment is a fundamental component of nursing curricula, enabling students to systematically collect and interpret patient data, distinguish normal from abnormal findings, and plan appropriate nursing care. However, clinical learning may be challenged by limited practice opportunities, high levels of student stress and anxiety, fear of making errors, and difficulties integrating theoretical knowledge with clinical practice. These challenges highlight the need for accessible and engaging educational approaches that strengthen students' professional development.

Game-based learning has emerged as a promising educational strategy for enhancing student motivation, active participation, knowledge acquisition, and clinical reasoning. In nursing education, it may also support the development of empathy, an essential component of patient-centered care. Empathy enables nursing students to understand patients' feelings, perspectives, and experiences and to incorporate this understanding into care delivery. Nevertheless, evidence regarding the combined effects of brief, practical game-based educational interventions on nursing students' care awareness and empathy remains limited.

Read more

This study aims to develop the "One Situation-Five Minutes" game and evaluate its effects on nursing students' care awareness and empathy using a mixed-methods research design. The intervention is designed as a brief, accessible, and student-centered learning activity that encourages students to consider clinical situations, recognize patients' needs, and reflect on the emotional and professional dimensions of nursing care. The educational approach is informed by Self-Determination Theory, which emphasizes the importance of autonomy, competence, and relatedness in promoting intrinsic motivation and meaningful learning.

The study will assess changes in nursing students' care awareness and empathy following participation in the game-based intervention. The qualitative component will explore students' experiences and perceptions of the intervention, providing further insight into its educational value and potential contributions to professional development. By integrating quantitative and qualitative findings, the study seeks to provide a comprehensive understanding of the intervention's effects and its applicability in nursing education.

The findings are expected to contribute to the evidence base for game-based learning in nursing education and inform the development of innovative teaching strategies that promote care awareness, empathy, and patient-centered nursing practice.

Read the detailed description

This study will be conducted using a mixed-methods research design. The study is planned within the framework of a concurrent convergent design, in which quantitative and qualitative data are collected and analyzed simultaneously. In this approach, after the quantitative and qualitative data are analyzed independently, the findings will be synthesized to provide a holistic interpretation. The mixed-methods approach aims to reveal not only the measurable effects of game-based learning applications in nursing education but also students' experiences, perceptions, and meaning-making processes. Therefore, the study will evaluate quantitative variables, such as empathy levels, alongside qualitative processes, such as care awareness and game experience.

Being tested
"1 Situation-5 Minutes" game
Keywords
"1 Situation-5 Minutes" Game, Mixed Method

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • "1 Situation-5 Minutes" gameBehavioural

    Implementation of the "1 Scenario-5 Minutes" Game The "1 Scenario-5 Minutes" game is an innovative teaching activity developed to help students improve their ethical decision-making skills, gain ethical awareness, and enhance their ability to analyze clinical and professional scenarios after completing the ethics course content.

Study groups in NCT07884292
Study groupRoleWhat they receive
"1 Situation-5 Minutes" gameExperimentalNot described
Receives: Behavioral: "1 Situation-5 Minutes" game
ControlNo interventionNot described

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Kiersma-Chen Empathy Scale Turkish Version (KCES-TR)

    The scale consists of two subscales: cognitive empathy (7 items) and affective empathy (6 items). The Cronbach's alpha coefficient for the total scale was found to be 0.85, and the test-retest reliability coefficient was 0.989. The results of confirmatory factor analysis confirmed the two-factor structure and demonstrated that the Turkish version of the scale is a valid and reliable measurement tool. Higher scores on this scale indicate a higher level of empathy.

    Measured: Two months

  2. Interview Form

    During the interview, participants will be asked the following questions: 1. How would you describe your experience during the "1 Situation-5 Minutes" game? 2. How did this game help you understand the concept of care? 3. Do you think the game increased your awareness of care? In what ways? 4. How did this game influence your perspective on the importance of care in nursing? 5. How motivated did you feel to learn during the game? Why? Finally, 6. What do you see as the strengths and limitations of this game in developing your awareness of care? The interview consists of these 6 questions.

    Measured: Two months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted20 Oct 2026
  2. Study startOct 2026 (estimated)
  3. Primary completionNov 2026 (estimated)
  4. Study completionDec 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Model description
Parallel Assignment
Masking
Triple blind
Who is masked
Participant, Investigator, Outcomes assessor
Enrolment
100 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07884292
Sponsor's protocol ID
samedkaya
Status last verified
Oct 2026
First submitted
13 Oct 2026
Last updated
20 Oct 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing "1 Situation-5 Minutes" game in people with Nursing Students' Care Awareness and Empathy, run by Muş Alparslan University.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: opening soon, as of the sponsor's last update on 20 Oct 2026. Status can change between updates, so confirm with the study contact before making plans.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Abdulsamed KAYA, Ph.D. (+905364400551, kaya.abdulsamed@gmail.com), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Kiersma-Chen Empathy Scale Turkish Version (KCES-TR) (time frame: Two months). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 20 Oct 2026.

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