Clinical trials: Virtual Reality
Cognitive Load, Performance
Training Using Immersive Virtual Reality
In this study, the investigators examine the cognitive load (CL) and performance of a laparoscopic procedure in immersive virtual reality and controlled virtual reality in a randomized, controlled setup.
- Trial name
- NCT03721094
- Testing
- Immersive virtual reality
- Where
- Denmark
- Volunteers
- 31 people, healthy volunteers welcome
- Sponsor
- Copenhagen Academy for Medical Education and Simulation
Vaccination
Virtual Reality vs. Standard-of-Care for Comfort During Immunizations in Children
Children need routine immunizations which can be a painful procedure associated with pain and anxiety. This is particularly true of children visiting the children's hospital to visit relatives during flu season.
- Trial name
- NCT03693469
- Testing
- Virtual Reality
- Where
- Canada
- Volunteers
- 64 people
- Sponsor
- University of British Columbia
Down Syndrome
Effects of (tDCS) Combined With Virtual Reality Versus CPT on Brain, Cognitive, and GMS in Children With DS.
This randomized controlled trial aims to compare the effects of transcranial direct current stimulation (tDCS) combined with virtual reality-based training versus conventional physical therapy on brain activity, cognitive…
- Trial name
- NCT07385066
- Testing
- Conventional Physical Therapy, Experimental group (tDCS + Virtual Reality)
- Where
- Pakistan
- Volunteers
- 30 people
- Sponsor
- Superior University
Visual Field Defect, Peripheral, Visual Field Defect, Nasal Step
Patient Performance and Acceptance of Virtual Reality Visual Field Devices
The purpose of this research is to study the effectiveness and patient experience when measuring visual fields using virtual reality goggles.
- Conditions
- Visual Field Defect, Peripheral, Visual Field Defect, Nasal Step, Visual Field Defect, Paracentral Scotoma of Both Eyes
- Trial name
- NCT04786886
- Testing
- VIrtual Reality Visual Field Exam
- Where
- United States
- Volunteers
- 58 people
- Sponsor
- University of Miami
Forward Head Posture
Effect of Interactive Virtual Reality Device on Cervical Proprioception and Range of Motion in Forward Head Posture
Forward head posture (FHP) is one of the most common postural deformities, which affects 66% of the patient population and this study will be designed to investigate the effect of interactive virtual reality device on cervical…
- Trial name
- NCT05579613
- Testing
- Interactive virtual reality device
- Where
- Egypt
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Cairo University
Dental Anxiety
Virtual Reality Glasses Integrated With Sign Language on Dental Anxiety Among Children With Hearing Impairment During Pulpotomy Procedure
To evaluate the impact of using virtual reality glasses using sign language as a distraction method to reduce the dental anxiety in moderate to severe hearing-impaired children compared to the conventional behavior management…
- Trial name
- NCT06153823
- Testing
- virtual reality glasses, Tell Show and Do
- Where
- Egypt
- Volunteers
- 40 people
- Sponsor
- Hams Hamed Abdelrahman
Brain Tumor
Cognitive Training in the Virtual Reality Setting With Children Undergoing Radiotherapy for Brain Tumors
The objective of this study is to estimate the feasibility and acceptability of cognitive training in the virtual reality setting with children undergoing radiotherapy for brain tumors.
- Trial name
- NCT05947045
- Testing
- Cognitive training via iPad, Cognitive training via virtual reality
- Where
- United States
- Volunteers
- 45 people
- Sponsor
- St. Jude Children's Research Hospital
Illicit Drugs
The Effectiveness of 3D VR Training System for Supporting Volunteers on Adolescents' Illegal Drug Use
The purpose of that study was to apply the 3D virtual reality technology to develop a training program aiming at improving the abilities of problem solving, self-efficacy and teamwork of supervisory volunteers on adolescents'…
- Trial name
- NCT05072431
- Testing
- SVVR training program
- Where
- Taiwan
- Volunteers
- 68 people, healthy volunteers welcome
- Sponsor
- National Taiwan Normal University
Child, Only
Kaleidoscope Virtual Reality Glasses Pain and Anxiety Levels in Venous Blood Collection Children
The aim of our research is to investigate the effects of distracting children's attention with a kaleidoscope and virtual reality glasses during venous blood collection on perceived pain and anxiety levels.
- Trial name
- NCT06576141
- Testing
- Kaleidoscope, Virtual Reality, control
- Where
- Turkey (Türkiye)
- Volunteers
- 105 people, healthy volunteers welcome
- Sponsor
- Erzincan Binali Yildirim Universitesi
Pain, Fear
Virtual-Reality and Cold-Vibration Device on Procedure-Related Fear, Anxiety and Pain During Pediatric IV Line Placement
Studies evaluating VR are quite insufficient. In the study we determined in the emergency room between the ages of 4-10, cold vibration and virtual reality will be compared, and the success of the first attempt, pain, fear and…
- Conditions
- Pain, Fear, Anxiety, Child, Only
- Trial name
- IVVRBuzzy (NCT04853056)
- Testing
- virtual reality, Cold vibration
- Where
- Turkey (Türkiye)
- Volunteers
- 50 people
- Sponsor
- Dokuz Eylul University
Advanced Cardiac Life Support Education
Effects of Two-Tier Test-Based Virtual Reality Instruction on ACLS Outcomes Among Clinical Nurses
This study aims to evaluate the effects of two-tier test-based virtual reality (VR) instruction on Advanced Cardiac Life Support (ACLS) learning outcomes among clinical nurses.
- Trial name
- NCT07862322
- Testing
- Two-Tier Test-Based Virtual Reality Instruction, Traditional Interactive Virtual Reality Instruction
- Where
- Taiwan
- Volunteers
- 100 people, healthy volunteers welcome
- Sponsor
- Taoyuan General Hospital
Virtual Reality Therapy
Digital Defocus Vision Training (DDVT) System Development and Application
Myopia is the first major disease affecting the visual health of young children. With the increase in the use of electronic products and the decrease in the time for outdoor exercise, the incidence of myopia is increasing year by…
- Trial name
- NCT07042022
- Testing
- Development of digital defocus vision training (DDVT)
- Where
- 2 sites in China
- Volunteers
- 116 people, healthy volunteers welcome
- Sponsor
- Zhongshan Ophthalmic Center, Sun Yat-sen University
Hemianopsia, Virtual Reality
Effectiveness of a Visual Telerehabilitation Program on Visual Perception in Children, Adolescents and Young Adults With Hemianopsia Consecutive to a Brain Tumour
Evaluate the efficiency of audiovisual stimulation in virtual reality for improving the visual perception of children, adolescents, and young adults with hemianopia resulting from pediatric brain tumors.
- Conditions
- Hemianopsia, Virtual Reality, Visual Rehabilitation, Pediatric Brain Tumor
- Trial name
- REVIIH-BT (NCT07558395)
- Testing
- Visual Stimulation, standard of care
- Where
- 8 sites in Austria, Denmark and 5 more
- Volunteers
- 120 people
- Sponsor
- Institut National de la Santé Et de la Recherche Médicale, France
Cerebral Palsy Infantile
Effect of Transcranial Direct Current Stimulation on Upper Extremity of Children With Hemiparesis
Purpose: The aim of the study is to determine the combined effect of transcranial direct current stimulation (tDCS) and activities in virtual reality on the functional recovery of the upper extremity function of the children with…
- Trial name
- NCT04257981
- Testing
- Brain stimulator v3.0
- Where
- 2 sites in Saudi Arabia
- Volunteers
- 60 people
- Sponsor
- Majmaah University
Anxiety Disorder
Fear Conditioning Using Computer-Generated Virtual Reality
The purpose of this study is to use a computer-generated virtual reality environment to study fear conditioning. Fear conditioning is used to explore the causes and persistence of anxiety and anxiety disorders.
- Trial name
- NCT00025844
- Where
- United States
- Volunteers
- 202 people, healthy volunteers welcome
- Sponsor
- National Institute of Mental Health (NIMH)
Cerebral Palsy (CP)
Effect of a Humanoid Robot With Virtual Reality Games to Train Arm Function in Children With Cerebral Palsy - THRIVE Trial
About 60% of children with cerebral palsy (CP) have impaired arm function. Improving arm function requires hundreds of repetitions per day, which is impossible in a single clinical visit.
- Trial name
- THRIVE (NCT06881407)
- Testing
- Robot, Virtual Reality
- Where
- United States
- Volunteers
- 42 people
- Sponsor
- Georgia State University
Children, Pain
The Effect of Non-pharmacological Methods on Pain, Fear
This randomized controlled experimental study aims to evaluate the effectiveness of guided imagery and virtual reality (VR) in reducing pain and fear in children during blood draw procedures.
- Conditions
- Children, Pain, Fear, Pediatric ALL
- Trial name
- NCT07032181
- Testing
- Virtual reality, guided imagery
- Where
- Turkey (Türkiye)
- Volunteers
- 93 people, healthy volunteers welcome
- Sponsor
- Fenerbahce University
Empathy Skills
The Effect of Preoperative Patient Preparation Video Shown Through Virtual Reality Goggles on Empathy Levels in Nursing Students
This study was planned to evaluate the effect of a preoperative patient preparation video, shown to nursing students via virtual reality glasses, on the development of empathy skills towards the perioperative process.
- Trial name
- PPP-VR (NCT07573384)
- Testing
- VR Video
- Where
- Turkey (Türkiye)
- Volunteers
- 130 people, healthy volunteers welcome
- Sponsor
- Acibadem University
Pain, Postoperative, Pain
Virtual Reality and Pain
Determine the impact of VR-Biofeedback, VR-distraction, and 360 video on pain and medication utilization in patients undergoing surgery; determine the role of anxiety and pain catastrophizing on changes in pain following VR-BF in…
- Conditions
- Pain, Postoperative, Pain, Anxiety Postoperative
- Trial name
- FOREVR Peds (NCT04351776)
- Testing
- VR-Biofeedback, VR-Distraction, 360 Video
- Where
- United States
- Volunteers
- 90 people
- Sponsor
- Children's Hospital Medical Center, Cincinnati
Cerebral Palsy
Functional Strength Training and Virtual Reality in Children With CP
Virtual reality (VR) has shown to be effective to improve arm function in children with cerebral palsy (CP). Recently, functional strength training (FST) starts to show to improve arm function in patients with stroke but has not…
- Trial name
- NCT04147468
- Testing
- Virtual Reality, Functional Strength Training
- Where
- United States
- Volunteers
- 10 people
- Sponsor
- Georgia State University