Clinical trials: Play
Activity, Motor
Preschoolers Learning and Active in PLAY (PLAY Extension)
The PLAY 2 Study is the continuation of an R21 pilot PLAY study. In the R21, we tested the acceptability, feasibility and initial efficacy of three early childhood education setting- based, multi-level interventions to promote…
- Trial name
- PLAY (NCT04772638)
- Testing
- PLAY, Wait list control
- Where
- United States
- Volunteers
- 133 people, healthy volunteers welcome
- Sponsor
- Seattle Children's Hospital
Anxiety
Evaluation of the Effectiveness of New Management Techniques in Reducing Dental Anxiety for Children Undergoing Pulpotomy
The goal of this clinical trial is to reduce dental anxiety for sixety six children undergoing pulpotomy in primary molars by using kaleidoscope glasses and Tell-Show-Play-Doh techniques and evaluation of behavior and anxiety…
- Trial name
- NCT06673030
- Testing
- Using Kaleidoscope glasses during pulpotomy procedures, The Play-Doh Doctor Drill 'n Fill toy set, Group 1 (Tell-Show-Do)
- Where
- Egypt
- Volunteers
- 66 people, healthy volunteers welcome
- Sponsor
- Mansoura University
Child Development
Play and Pre-Literacy Among Young Children
Children begin to develop fundamental motor skills (FMS), such as running and kicking, and pre-literacy skills, such as rhyming, during early childhood.
- Trial name
- PLAY (NCT02432443)
- Testing
- Motor and pre-literacy program, Wait-list Comparison
- Where
- 2 sites in Canada
- Volunteers
- 53 people, healthy volunteers welcome
- Sponsor
- McMaster University
Neuromuscular Diseases
Digitalization Playful Module of Motor Function Measure Assessment for Children With Neuromuscular Disorders, MFM-Play Pilot Study.
The Motor Function Measure (MFM) is a functional rating scale consisting of 32 items assessing motor functional abilities in a person with neuromuscular disease.
- Trial name
- MFM-Play pilot (NCT04435093)
- Testing
- MFM-Play
- Where
- 3 sites in France
- Volunteers
- 19 people
- Sponsor
- Hospices Civils de Lyon
Attention-Deficit/Hyperactivity Disorder (ADHD), Autism Spectrum Disorder
Home Play-based Intervention for Parents and Infants
The goal of this clinical trial is to learn whether a 12-week home-based intervention (Sociometric Play-based Remediation of Individual Neurodevelopmental Trajectories (SPRINT)) helps support parenting and the development of…
- Conditions
- Attention-Deficit/Hyperactivity Disorder (ADHD), Autism Spectrum Disorder, Premature Birth, Global Developmental Delay
- Trial name
- SPRINT (NCT07716072)
- Testing
- SPRINT Intervention, Waitlist Protocol
- Where
- Singapore
- Volunteers
- 120 people
- Sponsor
- Nanyang Technological University
Type1diabetes, Therapeutic Play
The Effect of Therapeutic Play on Anxiety and Fear Levels in Children With Diabetes
The study will be conducted using a randomized controlled method. Children with type 1 diabetes who are admitted to the Pediatric Endocrinology Service will be divided into two groups by randomization method.
- Conditions
- Type1diabetes, Therapeutic Play, Fear State, Anxiety State
- Trial name
- NCT06418269
- Testing
- Therapeutic Play
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Istanbul University - Cerrahpasa
Mental Health, Gender Based Violence
Mainstreaming a Life Skills Education Programme Right to Play- Plus to Reduce Violence Against Girls in Pakistan
Right to Play-Plus (RTP-Plus) aims to address violence against women and girls by promoting changes in social norms among young people within the school environment.
- Conditions
- Mental Health, Gender Based Violence, Resilience, Gender Equity
- Trial name
- RTP-Plus (NCT06777849)
- Testing
- Right to Play-Plus (RTP-Plus), Control
- Where
- 2 sites in Pakistan
- Volunteers
- 3,000 people, healthy volunteers welcome
- Sponsor
- Aga Khan University
Visual Fatigue
The Effect of 3D Autostereoscopic Video-game Play on the Visual Fatigue in Children
This study aims to examine the specific effect that 3D game play has on the control of the eyes horizontal movements. It will examine the youngest group of consumers this technology is marketed to, 7 to 11-year-olds and no…
- Trial name
- NCT02407015
- Testing
- Nintendo 3DS gameplay
- Where
- United Kingdom
- Volunteers
- 41 people, healthy volunteers welcome
- Sponsor
- University of Sheffield
Child Health
Understanding the Perceptions, Behavior, and Attitudes Towards Hospital Play Services
Aim This proposed study aims to investigate the perceptions, behavior, and attitudes of healthcare professionals, previously hospitalized children, and parents of these children toward hospital play services in the Hong Kong…
- Trial name
- NCT06077578
- Where
- Hong Kong
- Volunteers
- 210 people, healthy volunteers welcome
- Sponsor
- Chinese University of Hong Kong
Upper Limb Injury
The RISMUS Cohort Study: Risk Among Music Students.
This observational cohort study involves repeated cross-sectional observations in order to identify those factors associated with increased risk of PRMDs among music students.
- Trial name
- RISMUS (NCT03622190)
- Volunteers
- 500 people, healthy volunteers welcome
- Sponsor
- Queen Margaret University
Group Fitness (Traditional), Group Fitness (Game Play-based)
Comparative Effectiveness of Social Physical Play and Traditional Exercise Programming
This study will compare the impact of traditional group fitness versus a game-based fitness program, designed to maximize enjoyment, on physical fitness.
- Trial name
- PlayFit (NCT03913078)
- Testing
- Group Fitness, PlayFit
- Where
- United States
- Volunteers
- 431 people, healthy volunteers welcome
- Sponsor
- Milton S. Hershey Medical Center
Child Development
PROmoting Early Childhood Outside (PRO-ECO)
Licensed early learning and childcare centres (ELCCs) can provide children with rich opportunities for outdoor play that they may not otherwise experience in their home or community.
- Trial name
- PRO-ECO (NCT05073380)
- Testing
- Intervention Group - PRO-ECO Intervention, Wait List Group - Normal Daily Practice
- Where
- Canada
- Volunteers
- 333 people, healthy volunteers welcome
- Sponsor
- University of British Columbia
Amblyopia
An Active Approach to Treat Amblyopia: Video Game Play
Amblyopia, a developmental abnormality that impairs spatial vision, is a major cause of vision loss, resulting in reduced visual acuity and reduced sensitivity to contrast.
- Trial name
- NCT01223716
- Testing
- Perceptual learning, Video Game, Crossover (Occlusion therapy + Video Game)
- Where
- United States
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- University of California, Berkeley
Reasons for Emergency Calls
What Are the Main Themes Concerned by the Second-line SMUR 67, Known as Reinforcements, in the Bas-Rhin Sector
In this study the investigators wish to evaluate the possibility of anticipating the requests for SMUR reinforcement within the SAMU67.
- Trial name
- RenforSMUR (NCT06182514)
- Where
- France
- Volunteers
- 1,200 people
- Sponsor
- University Hospital, Strasbourg, France
Anterior Cruciate Ligament Rupture
Return to Play After ACL Reconstruction With Bone Marrow Aspirate, DBM, and an Internal Brace
The Investigators are studying the effect of an ACL reconstruction on return to play by capturing outcome measures and biomechanics information.
- Trial name
- NCT06294314
- Testing
- Fertilized ACL
- Where
- United States
- Volunteers
- 450 people, healthy volunteers welcome
- Sponsor
- Marshall University
Healthy
Environmental Game After Appendicitis Surgery
This study was conducted to determine the effect of environmental play and mobilization on fear and pain levels of children aged 6-12 years who had acute appendicitis surgery.
- Trial name
- NCT05104021
- Testing
- game
- Where
- Turkey (Türkiye)
- Volunteers
- 50 people, healthy volunteers welcome
- Sponsor
- Okan University
Dental Anxiety, Child, Only
Books, Videos And Mobile Games İn Pediatric Dentistry
The objective of this study was to examine the impact of educational video viewing, reading educational books, and playing educational mobile games on children's dental anxiety prior to dental examinations.
- Trial name
- NCT06463067
- Testing
- playing mobile game, reading book, watching video
- Where
- Turkey (Türkiye)
- Volunteers
- 160 people, healthy volunteers welcome
- Sponsor
- Bulent Ecevit University
Undergraduate Medical Students' Learning Process in Doctor-patient Relationship Training
Learning Process of Fourth Year Medical Students During a Doctor-patient Relationship Training
This study aims to explore learning process for undergraduate students in this doctor-patient relationship course. This study is one of the 3 studies included in a PhD on learning process during simulation training in psychiatry.
- Trial name
- APTHERA (NCT03559998)
- Testing
- lecture, Simulation using Role play, Discussion group
- Where
- France
- Volunteers
- 404 people, healthy volunteers welcome
- Sponsor
- Assistance Publique - Hôpitaux de Paris
Education, Communication
45 Minutes Vs. Three Hours Educational Intervention on Communication and Play for Paediatric Healthcare Professionals
The goal for this trial is to test the effect of an educational programme on communication and play for healthcare professionals working with children and adolescents. The main questions to answer are: 1.
- Conditions
- Education, Communication, Play, Pediatrics
- Trial name
- NCT06859632
- Testing
- 3-hour educational intervention, 45-minute educational intervention
- Where
- Denmark
- Volunteers
- 150 people, healthy volunteers welcome
- Sponsor
- Copenhagen University Hospital, Rigshospitalet
Obstructive Sleep Apnea
Change in C-reactive Protein (CRP) in Men and Women With Sleep Apnea After Continuous Positive Airway Pressure (CPAP)
C-reactive protein (CRP) is directly implicated in atherogenesis and associated cardiovascular morbidity in patients with obstructive sleep apnea (OSA).
- Trial name
- NCT01365832
- Testing
- Continuous Positive Airway Pressure (CPAP)
- Where
- Greece
- Volunteers
- 436 people
- Sponsor
- University of Crete