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CancerNCT01748058

Active Video Games to Promote Physical Activity in Children With Cancer

A study testing Exercise based on active video gaming in people with Cancer, run by Turku University Hospital at 1 site in Finland.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The aim of this study is to evaluate the efficacy and feasibility of active video gaming with regard to the promotion of physical activity and motor learning in children with cancer. Experienced fatigue, body mass index and the development of metabolic risk factors during treatment are also examined. Read more about this study

Who is it for?
Ages 3 to 16 years
Conditions the study is for
Cancer
What is being tested?
Exercise based on active video gaming
Could I receive a placebo?
No, everyone receives an active treatment
How many people
36 participants
Where
1 siteFinland
Study dates
Jan 2013to Jul 2017
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 3 to 16 years
  • All sexes
  • No healthy volunteers
  • Child

Who may be able to join

  • cancer diagnose
  • treated with Vincristine in Turku University Hospital or Tampere University Hospital

Who cannot join

  • other diseases limiting functional ability
  • not able to communicate

Trial locations and contacts

1 site in 1 country.

Finland1 site
  • Turku University Hospital

    Turku

Other trials in Finland

About this study

Official title: Active Video Games to Promote Physical Activity, Motor Performance and Quality of Life in Children With Cancer: an Intervention Study With 2-year Follow-up

The aim of this study is to evaluate the efficacy and feasibility of active video gaming with regard to the promotion of physical activity and motor learning in children with cancer. Experienced fatigue, body mass index and the development of metabolic risk factors during treatment are also examined.

Conditions
Cancer
Being tested
Exercise based on active video gaming
Medical subject headings
Neoplasms

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Exercise based on active video gamingBehavioural

Study groups in NCT01748058
Study groupRoleWhat they receive
Active video gamesExperimentalExercise based on active video gaming
Receives: Behavioral: Exercise based on active video gaming
Routine careNo interventionNot described

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Accelerometer, average counts of dynamic acceleration (physical activity)

    Change in the children's physical activity levels with accelerometer

    Measured: 1 week at baseline and at 12 months

Secondary outcomes (4)
  1. Movement assessment battery for children (M-ABC-2) scores (motor performance)

    Change in M-ABC scores

    Measured: At baseline, 2, 6, 12 and 24 months

  2. PedsQL Multidimensional Fatigue Scale scores (fatigue)

    Change in experienced fatigue

    Measured: At baseline, 2, 6, 12 and 24 months

  3. Blood sugar

    Change in blood sugar

    Measured: At baseline, 2, 6, 12 and 24 months

  4. Blood insulin

    Change in blood insulin

    Measured: At baseline, 2, 6, 12 and 24 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted12 Dec 2012 (estimated)
  2. Study startJan 2013
  3. Primary completionJul 2017
  4. Study completionJul 2017

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Prevention
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
36 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT01748058
Sponsor's protocol ID
T87/2012
Status last verified
Dec 2019
First submitted
15 Oct 2012
Last updated
23 Dec 2019
Results posted
No

Publications

  • Hamari L, Jarvela LS, Lahteenmaki PM, Arola M, Axelin A, Vahlberg T, Salantera S. The effect of an active video game intervention on physical activity, motor performance, and fatigue in children with cancer: a randomized controlled trial. BMC Res Notes. 2019 Nov 29;12(1):784. doi: 10.1186/s13104-019-4821-z.

    PubMed 31783907
  • Kauhanen L, Jarvela L, Lahteenmaki PM, Arola M, Heinonen OJ, Axelin A, Lilius J, Vahlberg T, Salantera S. Active video games to promote physical activity in children with cancer: a randomized clinical trial with follow-up. BMC Pediatr. 2014 Apr 5;14:94. doi: 10.1186/1471-2431-14-94.

    PubMed 24708773

Questions about this trial

What is this clinical trial studying?

A study testing Exercise based on active video gaming in people with Cancer, run by Turku University Hospital at 1 site in Finland.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 2 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 23 Dec 2019. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Finland. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Accelerometer, average counts of dynamic acceleration (physical activity) (time frame: 1 week at baseline and at 12 months). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT01748058, which also lists 2 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 23 Dec 2019.

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