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StrokeNCT02539914

Feasibility Study of a Virtual Reality Cognitive-motor Task Based on Positive Stimuli for Stroke Rehabilitation

A study testing Virtual Reality and Standard in people with Stroke, run by Universidade da Madeira at 1 site in Portugal.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The purpose of this study is to determine whether it is feasible to use a virtual reality task for stroke rehabilitation for training motor and cognitive (attention and memory) domains based on the use of positive stimuli, and to evaluate the potential benefits in comparison to standard rehabilitation. Read more about this study

Who is it for?
Ages 18 years and older
Conditions the study is for
Stroke
What is being tested?
Virtual Reality and Standard
Could I receive a placebo?
No, everyone receives an active treatment
How many people
18 participants
Where
1 sitePortugal
Study dates
Jun 2015to Dec 2016
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • ischemic or hemorrhagic stroke within the first 6 months post-stroke
  • motor impairment of the upper extremity but with a minimum score of 28 in the Motricity Index (elbow flexion and shoulder abduction domains combined score)
  • cognitive deficit but with enough capacity to understand the task and follow instructions with a minimum score of 11 over 17 in the Token Test (6-item version, portuguese population)
  • able to read

Who cannot join

  • previous motor and/or cognitive deficits
  • normal cognitive functioning with a score above 26 points in the Montreal Cognitive Assessment
  • unilateral spatial neglect
  • moderate to severe depressive symptomatology with a score above 20 points in the Geriatric Depression Scale
  • vision disorders that may interfere with the execution of the task

Trial locations and contacts

1 site in 1 country.

Portugal1 site
  • SESARAM

    Funchal, Madeira, 9000-012

Other trials in Portugal

About this study

Official title: Interactive System for Diagnostics and Rehabilitation of Cognitive-motor Deficits: Controlled Longitudinal Clinical Study With Stroke Patients

The purpose of this study is to determine whether it is feasible to use a virtual reality task for stroke rehabilitation for training motor and cognitive (attention and memory) domains based on the use of positive stimuli, and to evaluate the potential benefits in comparison to standard rehabilitation.

Read the detailed description

There is evidence that positive emotion stimuli can lead to improved performance in attention tasks and the investigators aim to understand the benefits of using this principle in cognitive and upper-limb motor rehabilitation following stroke. For this purpose, the investigators developed a VR attention task in which the user has to find a target image within a variable number of distractors by controlling a virtual arm. In some levels of the task the target has to be memorized, hence training both attention and memory. The target stimuli are positive images based on the individual preferences of each user.

40 participants within the first 6 months after stroke will be randomly allocated to one of two groups: 1) VR motor-cognitive task or 2) standard rehabilitation. The VR motor-cognitive task group will use the above described virtual task customized to each user in terms of the positive content. This also includes selected music that will be introduced in half of the sessions. The standard rehabilitation group will undergo conventional motor and cognitive rehabilitation. The intervention consists of 12 sessions of 45 minutes administered within a 4-6 weeks period. The participants will be evaluated using a number motor and cognitive assessment scales at baseline, end of the intervention and a 1-month follow-up.

Conditions
Stroke
Being tested
Virtual Reality, Standard
Keywords
Virtual reality, Motor and cognitive rehabilitation, Positive emotion stimuli
Medical subject headings
Stroke

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Virtual RealityOther

    Virtual reality based upper-limb motor and cognitive task

  • StandardOther

    Standard upper-limb motor and cognitive rehabilitation tasks

Study groups in NCT02539914
Study groupRoleWhat they receive
VR motor-cognitive taskExperimentalThe VR motor-cognitive task group will perform a virtual reality motor and cognitive attention/memory task customized to each user in terms of the positive content.
Receives: Other: Virtual Reality
Standard rehabilitationActive comparatorThe standard rehabilitation group will perform conventional motor and cognitive rehabilitation tasks.
Receives: Other: Standard

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change from baseline in the Fugl-Meyer Assessment Test (upper extremity)

    Assessment of change from baseline in motor and joint functioning of the paretic upper extremity.

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

  2. Change form baseline in the Chedoke Arm and Hand Activity Inventory

    Assessment of change from baseline in the functionality of the paretic upper extremity.

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

  3. Change from baseline in the Montreal Cognitive Assessment

    Assessment of change from baseline in cognitive domains: attention and concentration, executive functions, memory, language, visuoconstructional skills, conceptual thinking, calculations, and orientation.

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

Secondary outcomes (4)
  1. Change from baseline in the Barthel Index

    Assessment of change from baseline in independence in activities of daily living.

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

  2. Change from baseline in the Modified Ashworth Scale

    Assessment of change from baseline in muscle spasticity of the upper extremity

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

  3. Change from baseline in the Motricity Index (upper extremity)

    Assessment of change from baseline in muscle power of the paretic upper extremity.

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

  4. Change from baseline in cancellation tests (single letter, number, bells)

    Assessment of change from baseline in visual scanning deficits

    Measured: Baseline, End (4-6 weeks) and 4-weeks follow-up

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted3 Sep 2015 (estimated)
  2. Study startJun 2015
  3. Primary completionDec 2016
  4. Study completionDec 2016

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
18 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT02539914
Sponsor's protocol ID
303891- 47/2013
Status last verified
Mar 2017
First submitted
27 Aug 2015
Last updated
7 Mar 2017
Results posted
No
Data monitoring committee
No

Publications

  • Cameirao MS, Faria AL, Paulino T, Alves J, Bermudez I Badia S. The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients. J Neuroeng Rehabil. 2016 Aug 9;13(1):70. doi: 10.1186/s12984-016-0175-0.

    PubMed 27503215

Questions about this trial

What is this clinical trial studying?

A study testing Virtual Reality and Standard in people with Stroke, run by Universidade da Madeira at 1 site in Portugal.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 7 Mar 2017. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Portugal. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change from baseline in the Fugl-Meyer Assessment Test (upper extremity) (time frame: Baseline, End (4-6 weeks) and 4-weeks follow-up). The study lists 3 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT02539914, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 7 Mar 2017.

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