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Multiple SclerosisPhase 1TelerehabNCT02764372

Telerehabilitation Upper Extremity for Neurological Disorders

A Phase 1 study testing Serious games and Exergames in people with Multiple Sclerosis and Stroke, run by Fondazione Don Carlo Gnocchi ETS.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The aims of the present study were to: Investigate the feasibility of using a therapeutic gaming system (REHAB@HOME), based on Kinect, to augment upper extremity neurorehabilitation services. Read more about this study

Who is it for?
Ages 18 to 85 years
Conditions the study is for
Multiple Sclerosis, Stroke
What is being tested?
Serious games and Exergames
Could I receive a placebo?
No, everyone receives an active treatment
How many people
20 participants
Where
No sites listed yet
Study dates
Jul 2015to Apr 2016
Phase
Phase 1
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 85 years
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Persons Post stroke or with MS with resultant upper extremity motor deficits.
  • Range of motion of shoulder and elbow equal or higher than 45 degrees.
  • Able to comprehend and follow directions.

Who cannot join

  • Wearing pace maker
  • Comorbidities affecting arm use
  • Not able to comprehend and follow directions

About this study

Official title: Serious Games for Upper Extremity Rehabilitation for Patients With Neurological Disorders: A Pilot Study

The aims of the present study were to:

  • Investigate the feasibility of using a therapeutic gaming system (REHAB@HOME), based on Kinect, to augment upper extremity neurorehabilitation services.
  • Provide preliminary evidence of clinical efficacy of the approach in increasing arm activity and health related quality of life of persons post stroke or with MS.

Main results suggest that the serious games approach was positively received in terms of user experience and motivation to use, with the participants showing also improvements in functional abilities of the treated arm.

Read the detailed description

The objective of this pilot study was to assess the feasibility of using a therapeutic gaming system (REHAB@HOME), based on Kinect, to augment upper extremity neurorehabilitation services. A secondary objective was to provide preliminary evidence of clinical efficacy of the approach in increasing arm activity and health related quality of life of persons post stroke or with multiple sclerosis (MS).

A pilot single-blind randomized controlled trial was carried out in an inpatient and ambulatory care at a rehabilitation center. Twenty persons with multiple sclerosis (n=16) or chronic poststroke (n=4) receiving rehabilitation at the center, able to flex shoulder and elbow at least 45 degrees, participated in the study.

An intervention group received Serious Games-based upper extremity therapy for a total of 12 sessions (4-5 sessions, lasting 40 minutes, per week) and the control played the same amount of time with commercial exergames of the Wii. Both groups received their usual rehabilitation services as well as game playing.

Being tested
Serious games, Exergames
Keywords
Arm rehabilitation, Serious games, stroke, Multiple sclerosis
Medical subject headings
Multiple Sclerosis, Stroke

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Serious gamesBehavioural

    Also called virtual reality games

    Participants played serious games developed for Kinect in the the EU FP7 STREP Project REHAB@HOME N. 306113

  • ExergamesBehavioural

    Also called Wii game console

    Participants played exergames existent in the Wii game console

Study groups in NCT02764372
Study groupRoleWhat they receive
Serious gamesExperimentalThe experimental group received Serious Games-based upper extremity therapy through Kinect
Receives: Behavioral: Serious games
ExergamesActive comparatorThe control played the same amount of time with commercial exergames of the Wii
Receives: Behavioral: Exergames

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. 9 Hole peg test

    Testing pre and post intervention

    Measured: 10 months

  2. Box and Block test

    Testing pre and post intervention

    Measured: 10 months

Secondary outcomes (2)
  1. Short Form 12

    Testing pre and post intervention

    Measured: 10 months

  2. the EQ-5D visual analogue scale (EQ-VAS)

    Testing pre and post intervention

    Measured: 10 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted6 May 2016 (estimated)
  2. Study startJul 2015
  3. Primary completionMar 2016
  4. Study completionApr 2016

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase 1
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
20 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT02764372
Sponsor's protocol ID
Rehab2016
Acronym
Telerehab
Status last verified
May 2016
First submitted
3 May 2016
Last updated
6 May 2016
Results posted
No
Data monitoring committee
No
Individual data sharing
Undecided

Questions about this trial

What is this clinical trial studying?

A Phase 1 study testing Serious games and Exergames in people with Multiple Sclerosis and Stroke, run by Fondazione Don Carlo Gnocchi ETS.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 6 May 2016. Status can change between updates, so confirm with the study contact before making plans.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

What does this phase mean?

Phase 1 studies test a treatment in a small group of people for the first time or in a new way, mainly to check safety and find the right dose.

Not every study follows the same path, and some studies (observational studies, device studies) have no phase.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

9 Hole peg test (time frame: 10 months). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 6 May 2016; AzTrials last refreshed its copy on 6 Nov 2026.

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