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Multiple SclerosisNCT03353974

Video Games Therapy on Balance and Cognitive Functions in Mild to Moderate Impaired Multiple Sclerosis Patients.

A study testing Video game therapy and Balance platform therapy in people with Multiple Sclerosis, run by University Hospital of Ferrara at 2 sites in Italy.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

Multiple Sclerosis (MS) is often characterized by the presence of balance and cognitive impairments. Cognitive functions play a key role in balance control. Simultaneously performing cognitive tasks decreases walking and balance ability (Dual-Task cost). Read more about this study

Who is it for?
Ages 18 to 60 yearsHealthy volunteers can take part
Conditions the study is for
Multiple Sclerosis
What is being tested?
Video game therapy and Balance platform therapy
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
48 participants
Where
2 sitesItaly
Study dates
1 Dec 2017to 1 Oct 2022
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 60 years
  • All sexes
  • Healthy volunteers accepted
  • Adult

Who may be able to join

  • diagnosis of MS (primary or secondary progressive, relapsing-remitting), without relapses in the preceding 3 months
  • mild to moderate balance impairments with increased fall risk, defined as TUG > 8.4s
  • disability rate definited by Kurtzke Expanded Disability Status Scale (EDSS) score from 4 to 5.5,

Who cannot join

  • other conditions that may affect motor function
  • impaired cognitive functioning (Mini Mental Status Examination score less than 24)
  • visual impairments (daltonism and visual acuity deficit)
  • medical conditions that might interfere with the ability to complete the study protocol safely.
  • A group of healthy subjects matched for age and sex will be involved for a comparison on the instrumental data (force platforms).

Trial locations and contacts

2 sites in 1 country.

Italy2 sites
  • Sofia Straudi

    Ferrara, Emilia-Romagna, 44124

  • Ferrara University Hospital

    Ferrara, 44124

Other trials in Italy

About this study

Official title: The Role of Video Games Therapy on Balance and Cognitive Functions in Mild to Moderate Impaired Multiple Sclerosis Patients. A Pilot Randomized Controlled Trial.

Multiple Sclerosis (MS) is often characterized by the presence of balance and cognitive impairments. Cognitive functions play a key role in balance control. Simultaneously performing cognitive tasks decreases walking and balance ability (Dual-Task cost). Rehabilitative treatment of patients with MS does not have to consider separately the motor and cognitive aspects. Video-Game Therapy (VGT) is a novel tool that allows a multimodal training approach. VGT typically provides augmented feedback during training that can contribute to learning motor skills. The main objective of this exploratory study will be to test the effects of a commercially available VGT on balance and cognitive function in ambulatory MS patients compared to a standardized balance platform training (BPT). Secondary, we will explore the effects of VGT and BPT on other domains that are usually impaired in MS population and that can be improved by motor rehabilitation, such as psychological well-being, fatigue and Quality of Life.

Being tested
Video game therapy, Balance platform therapy
Keywords
Multiple Sclerosis, Video game therapy, Balance, Cognitive functions, Dual tasking
Medical subject headings
Multiple Sclerosis

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Video game therapyDevice

    Video game therapy will be delivered with a commercial video game console (X-Box 360 Kinect, Microsoft, Inc., Redmond, WA).

  • Balance platform therapyDevice

    Balance/rebalancing, postural stability and weight-shifting exercises with and without visual feedback will be administered using a balance platform (Biodex Medical Systems, Inc., Shirley, NY).

Study groups in NCT03353974
Study groupRoleWhat they receive
Video game therapyExperimentalSubjects belonging to the experimental group will receive a Video Game Therapy (VGT) protocol using the Xbox console. They will receive 12 sessions of treatment within 4 weeks (3 sessions per week); each session will last 1 hour. To manage possible absence lasting one or more treatment sessions, a potential window of 5 weeks will be set to ensure the achievement of all 12 sessions. Will be required to concentrate in games whose major purposes are increasing balance, selective attention and attention shifting. During sessions the patient will be carefully controlled by a researcher who will prevent the risk of falling
Receives: Device: Video game therapy
Balance platform therapyActive comparatorSubjects belonging to the control group will receive the same amount of therapy (12 sessions) using a balance platform (Biodex Medical Systems, Inc., Shirley, NY). Balance/rebalancing, postural stability and weight-shifting exercises ill be administered with and without visual feedback. During the first session, the tasks will be performed at an "entry level," and the exercise progression will be adjusted over time according to the patients' functional level (intermediate and difficult level). Balance platform therapy offered visual feedback and knowledge of performance (augmented feedback). The physiotherapist, as during VGT, provided additional external feedback.
Receives: Device: Balance platform therapy

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Timed Up and Go (TUG) test

    TUG measures balance and functional mobility.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

Secondary outcomes (14)
  1. Four Square Step Test (FSST)

    The FSST is a timed test, intended to challenge the rapid change in direction while stepping forward, backward and sideways over a low obstacle.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  2. Functional Reach Test (FRT)

    The FRT assesses the subject's stability by measuring the maximum distance an individual can reach forward while standing in a fixed position.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  3. Dynamic Gait Index (DGI)

    Clinical tool to assess gait, balance and risk of fall.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  4. Modified Fatigue Impact Scale (MFIS)

    Questionnaire which evaluates the perceived impact of fatigue on the subscales physical, cognitive and psychosocial functioning.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  5. Multiple Sclerosis Walking Scale-12 (MSWS-12)

    This questionnaire assesses the impact of MS on walking ability.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  6. Multiple Sclerosis Impact Scale-29 (MSIS-29)

    This is an health-rated quality of life questionnaire that assesses the impact of MS on physical and psychological functions.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  7. Beck Depression Inventory-Second Edition (BDI-II)

    This is a 21-item self-report instrument that serves to assess depression severity

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  8. State Trait Anxiety Inventory (STAI-Y)

    STAI-Y is an easy-to-use and interpretative tool to detect and measure anxiety.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  9. Go-No Go - Test of Attentional Performance T.A.P.

    Go-No Go task examine the specific capacity to suppress an inadequate reaction.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  10. Test of Attentional Performance T.A.P.

    In this task divided attention can be explored with computerized "dual-task" test where two stimuli (visual and acoustic) are required simultaneously

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  11. Stroop Color-Word Test (SCWT)

    The SCWT explores sustained attention and some aspects of executive function.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  12. Symbol Digit Modalities Test (SDMT)

    The SDMT consists of orally substituting a number for a pseudorandom sequence of geometric figures as quickly as possible for testing executive functions.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  13. Instrumented Basic Balance Evaluation (IBBE)

    Force platform measurement are used as objective markers of subjects' balance ability.

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

  14. Instrumented Dual Task (IDT)

    Dual cognitive-motor tasks are often used in clinical practice to evaluate the interaction between patients' cognitive and motor ability .

    Measured: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Nov 2017
  2. Study start1 Dec 2017
  3. Primary completion1 Oct 2022
  4. Study completion1 Oct 2022

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
48 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT03353974
Sponsor's protocol ID
MS_Video_Games_Therapy
Status last verified
Nov 2023
First submitted
16 Nov 2017
Last updated
22 Nov 2023
Results posted
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Baroni A, Fregna G, Milani G, Severini G, Zani G, Basaglia N, Straudi S. Video game therapy on mobility and dual tasking in multiple sclerosis: study protocol for a randomised controlled trial. BMJ Open. 2021 Oct 21;11(10):e052005. doi: 10.1136/bmjopen-2021-052005.

    PubMed 34675018

Questions about this trial

What is this clinical trial studying?

A study testing Video game therapy and Balance platform therapy in people with Multiple Sclerosis, run by University Hospital of Ferrara at 2 sites in Italy.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 22 Nov 2023. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 2 sites in Italy. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Timed Up and Go (TUG) test (time frame: Changes from baseline to end of treatment (4 weeks), following changes after 12 weeks follow up). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT03353974, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 22 Nov 2023.

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