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Childhood ObesityVIDEOACTIVONCT04418713

Active Videogames Against Obesity in Children

A study testing active video-games in people with Childhood Obesity and Physical Activity, run by Universidad de Zaragoza at 1 site in Spain.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

Active video games are presented as an exercise option for children with little interest in traditional sports. The main objectives of this study are: 1. To evaluate the effects of an active video game program on cardiometabolic risk in overweight/obese children 2. Read more about this study

Who is it for?
Ages 9 to 11 yearsHealthy volunteers can take part
What is being tested?
active video-games
Could I receive a placebo?
No, everyone receives an active treatment
How many people
92 participants
Where
1 siteSpain
Study dates
5 Nov 2018to 31 Dec 2021
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 9 to 11 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • children with obesity and overweight
  • children with ages between 9-11 years old
  • children in tanner stage I ó II

Who cannot join

  • to take drugs that can affect the measurements
  • menarche in girls
  • contraindications or pathologies associated with exercise
  • regular attendance at extracurricular activities of high energy expenditure
  • diet

Trial locations and contacts

1 site in 1 country.

Spain1 site
  • José Antonio Casajús Mallén

    Zaragoza, 50009

Other trials in Spain

About this study

Official title: Active Video Games Against Obesity and Sedentarism in Children Between 9 and 11 Years Old: a Disruptive Proposal

Active video games are presented as an exercise option for children with little interest in traditional sports. The main objectives of this study are:

  1. To evaluate the effects of an active video game program on cardiometabolic risk in overweight/obese children
  2. to identify the effect of this intervention on physical fitness
  3. to study possible changes in the sedentary lifestyles of children after the exercise program.

This is a randomized crossover study, with 2 intervention periods of 9 months each, and a 3-month period of washing. Ninetytwo children between 9 and 11 years old who are overweight or obese will be included and randomly assigned to one of the 2 homogeneous groups (control-intervention). Both groups will receive education in healthy lifestyles, and the intervention group will also follow a physical exercise program with active video games (3-4 days/week). The sessions will last between 30 and 45 minutes and will include different moderate-vigorous aerobic activities and muscular strength exercises. Body composition, physical fitness, levels of leptin, adiponectin and visfatin, lipid and ferric profiles, and markers of inflammation and metabolic risk such as insulin resistance, TNF-α, CRP, ALT, AST, gamma-GT and IL-6will be measured before and after the intervention. In addition, dietary habits (24h recalls), physical activity (accelerometers), blood pressure, waist and neck circumference, and pubertal development will be also assessed.

Read the detailed description

Childhood obesity is one of the main problems in developed societies, and entails enormous expenditure for the National Health System. In addition, childhood obesity is strongly associated with adult obesity and with all types of cardiovascular and metabolic pathologies. Physical exercise has been shown to be the great non-pharmacological enemy of both childhood and adult obesity, however sport practice and adherence to it is not easy in the overweight/obese population. In this context, active video games are presented as an exercise option for children with little interest in traditional sports. The main objectives of this study are: (1) To evaluate the effects of an active video game program on cardiometabolic risk in overweight/obese children; (2) to identify the effect of this intervention on physical fitness and (3) to study possible changes in the sedentary lifestyles of children after the exercise program.

This is a randomized crossover study, with 2 intervention periods of 9 months each, and a 3-month period of washing. Ninetytwo children between 9 and 11 years old who are overweight or obese will be included and randomly assigned to one of the 2 homogeneous groups (control-intervention). Both groups will receive education in healthy lifestyles, and the intervention group will also follow a physical exercise program with active video games (3-4 days/week). The sessions will last between 30 and 45 minutes and will include different moderate-vigorous aerobic activities and muscular strength exercises. Body composition, physical fitness, levels of leptin, adiponectin and visfatin, lipid and ferric profiles, and markers of inflammation and metabolic risk such as insulin resistance, TNF-α, CRP, ALT, AST, gamma-GT and IL-6will be measured before and after the intervention. In addition, dietary habits (24h recalls), physical activity (accelerometers), blood pressure, waist and neck circumference, and pubertal development will be also assessed.

Being tested
active video-games
Keywords
Obesity, Sedentary Lifestyle, Physical Activity, Childhood Obesity, Exergames, Body Composition, Physical Fitness, Cardiometabolic Risk
Medical subject headings
Pediatric Obesity, Motor Activity, Sedentary Behavior, Obesity

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • active video-gamesOther

    An intervention with active video-games to increase physical activity and improve body composition

Study groups in NCT04418713
Study groupRoleWhat they receive
exercise group with active video-gamesExperimentalexergaming exercise: A combination of traditional exercise and exercise through active video games performed 3 days a week for one hour during 7 months. As well, it will be including some session about nutritional advice.
Receives: Other: active video-games
control groupNo interventionno physical intevention will be provided, but it will be included some sessions on nutritional advice.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change in fat mass during 6 months evaluated by Dual energy X-ray absorptiometry

    Fat mass is measured by dual X-ray photon absorptiometry (DXA) using the software and pediatric reference values (Hologic Explorer, Hologic Corp., Software Latest Version, Waltham, MA).

    Measured: Change from baseline in fat mass at 6 months

  2. Change in size during 6 months evaluated by a height rod to the nearest 0.1 cm (SECA 225, SECA, Hamburg, Germany).

    Height is measured with a height rod to the nearest 0.1 cm (SECA 225, SECA, Hamburg, Germany),

    Measured: Change from baseline in size at 6 months

  3. Change in size during 6 months evaluated by a 0.1 kg precision bascule (SECA 861, SECA, Hamburg, Germany)

    Weight of the children is measured by a 0.1 kg precision bascule (SECA 861, SECA, Hamburg, Germany)

    Measured: Change from baseline in weight at 6 months

  4. Change in waist and hip circumference during 6 months evaluated by an anthropometric tape following the ISAK protocol.

    The waist and hip circumference are measured following the ISAK protocol and measurement technique with an anthropometric tape (Holtain).

    Measured: Change from baseline in waist and hip circumference at 6 months

  5. Change in height jump during 6 months evaluated by countermovement jump test

    Jump is measured by calculating flight height during countermoving jumps (CMJ) with a Kistler force platform.

    Measured: Change from baseline in countermovement jump at 6 months

  6. Change in maximum manual pressure during 6 months evaluated by a manual dynamometry.

    Maximum manual pressure force measured by a manual dynamometry is performed with a Takei-Grip dynamometer (Espana-Romero, 2010) from 5 to 100 kg adjusting the grip to the optimal measure to develop the greatest strength as described for boys and girls

    Measured: Change from baseline in dynamometry at 6 months

  7. Change in knee extension isometric strength during 6 months evaluated by a strain gage.

    The isometric maximum force of quadriceps extension is evaluated by means of a strain gage anchored firmly to the wall and connected to a specific interface (MuscleLab); the force exerted by the subject for 10 seconds is measured and the maximum peak force is recorded.

    Measured: Change from baseline in isometric knee extension strength at 6 months

  8. Change in cardiorespiratory fitness during 6 months evaluated by a continuous progressive stress test

    To assess cardiorespiratory resistance, a continuous progressive test will be carried out until exhaustion, with electrocardiographic control and breath-by-breath gas analysis to measure VO2max by a maximum test with gas analyzer (Oxycon Pro, Jaeger / Viasys, Germany).

    Measured: Change from baseline in cardiorespiratory fitness at 6 months

  9. Change in the level of physical activity during 6 months evaluated by accelerometry.

    Accelerometer measures diferent intensities of physical activity during 1 week before and after the training with videogames

    Measured: Change from baseline in physical activity at 6 months

  10. Change in markers of inflammation and metabolic risk during 6 months evaluated by blood analysis

    to evaluated the biochemical analysis

    Measured: Change from baseline in markers of inflammation at 6 months

  11. Change in systolic blood pressure during 6 months evaluated by sphygmomanometer

    Systolic blood pressure are measured, in duplicate, at rest with a sphygmomanometer (Omron M3).

    Measured: Change from baseline in systolic blood preasure at 6 months

  12. Change in diastolic blood pressure during 6 months evaluated by sphygmomanometer.

    Diastolic blood pressure are measured, in duplicate, at rest with a sphygmomanometer (Omron M3).

    Measured: Change from baseline in diastolic blood pressure at 6 months

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted5 Jun 2020
  2. Study start5 Nov 2018
  3. Primary completion30 Jun 2021
  4. Study completion31 Dec 2021

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Crossover
Masking
None (open label)
Enrolment
92 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT04418713
Sponsor's protocol ID
DEP2017-85194-P
Acronym
VIDEOACTIVO
Status last verified
Jan 2024
First submitted
13 Mar 2019
Last updated
12 Jan 2024
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Comeras-Chueca C, Villalba-Heredia L, Lozano-Berges G, Matute-Llorente A, Marin-Puyalto J, Vicente-Rodriguez G, Casajus JA, Gonzalez-Aguero A. High muscular fitness level may positively affect bone strength and body composition in children with overweight and obesity. Arch Osteoporos. 2024 Jun 10;19(1):47. doi: 10.1007/s11657-024-01405-3.

    PubMed 38856950
  • Comeras-Chueca C, Villalba-Heredia L, Perez-Lasierra JL, Lozano-Berges G, Matute-Llorente A, Vicente-Rodriguez G, Casajus JA, Gonzalez-Aguero A. Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial. JMIR Serious Games. 2022 May 24;10(2):e33782. doi: 10.2196/33782.

    PubMed 35471240

Questions about this trial

What is this clinical trial studying?

A study testing active video-games in people with Childhood Obesity and Physical Activity, run by Universidad de Zaragoza at 1 site in Spain.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 12 Jan 2024. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Spain. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change in fat mass during 6 months evaluated by Dual energy X-ray absorptiometry (time frame: Change from baseline in fat mass at 6 months). The study lists 12 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT04418713, which also lists 2 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 12 Jan 2024.

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