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Major Depressive DisorderNCT05525390

Extended Reality Behavioral Activation: An Intervention for Major Depressive Disorder

A study testing Extended Reality-Enhanced Behavioral Activation and Traditional Behavioral Activation in people with Major Depressive Disorder and MDD, run by Stanford University at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The primary aims of this study are to assess the feasibility, acceptability, and tolerability of using an immersive extended reality (XR) headset to engage in behavioral activation (BA) for individuals diagnosed with major depressive disorder (MDD). Read more about this study

Who is it for?
Ages 18 years and older
Conditions the study is for
Major Depressive Disorder, MDD, Depression
What is being tested?
Extended Reality-Enhanced Behavioral Activation and Traditional Behavioral Activation
Could I receive a placebo?
No, everyone receives an active treatment
How many people
26 participants
Where
1 siteUnited States
Study dates
19 Dec 2022to 24 Jul 2023
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Patient must meet DSM V criteria for MDD
  • Patient must be at least 18 years of age
  • Patient must be English speaking

Who cannot join

  • Substance Use Disorders in past year
  • Any psychosis or bipolar disorder
  • Any seizure in the last 6 months or untreated epilepsy
  • Current nonsuicidal self-injury or parasuicidal behavior
  • Current suicidal urges and intent
  • Changing psychotherapy treatment within four months of study entry
  • Changing psychotropic medication(s) within two months of study entry

Trial locations and contacts

1 site in 1 country.

United States1 site
  • Stanford University

    Stanford, California, 94304

Other trials in United States

About this study

The primary aims of this study are to assess the feasibility, acceptability, and tolerability of using an immersive extended reality (XR) headset to engage in behavioral activation (BA) for individuals diagnosed with major depressive disorder (MDD). The secondary aim of this study is to explore the efficacy of using XR to enhance BA therapy in a clinical MDD population.

Read the detailed description

This is a treatment development trial. Participants will be randomized to receive either XR-enhanced behavioral activation or traditional behavioral activation. All groups will follow a brief-BA protocol developed for primary care settings over a four-session, three-week treatment period.

Being tested
Extended Reality-Enhanced Behavioral Activation, Traditional Behavioral Activation
Keywords
Extended Reality, Virtual Reality, Behavioral Activation, Depression
Medical subject headings
Depressive Disorder, Major, Depression

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Extended Reality-Enhanced Behavioral ActivationBehavioural

    Participants will choose at least four "activities" to complete in Oculus extended reality over the course of the week. These activities are chosen from the Oculus and may include video 360, social interactions, gaming, etc.

  • Traditional Behavioral ActivationBehavioural

    Participants will choose at least four pleasurable and/or mastery activities to complete over the course of the week in real life.

Study groups in NCT05525390
Study groupRoleWhat they receive
Traditional Behavioral ActivationActive comparatorParticipants randomized to this arm will perform all of their behavioral activation in real life. Participants will meet with the clinician once a week for three weeks (4 sessions). In between weekly therapy sessions, participants will pick four pleasurable or mastery activities to perform in real life. Participants will complete the PHQ-9 and their activity monitoring and scheduling on separate worksheets.
Receives: Behavioral: Traditional Behavioral Activation
XR-Enhanced Behavioral ActivationExperimentalParticipants randomized to this arm will perform all of their behavioral activation in extended reality (XR). Participants will meet with the clinician once a week for three weeks (4 sessions). In between weekly therapy sessions, participants will pick at least four pleasurable activities to enjoy in extended reality. Participants will complete their post-XR surveys and add and schedule activities on separate worksheets.
Receives: Behavioral: Extended Reality-Enhanced Behavioral Activation

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change in Depression Scores on the PHQ-9 From Baseline to Session 4, Compared Across Both Study Arms

    How participants' depression scores on the Patient Health Questionnaire (PHQ-9) change over time using XR-BA compared to BA in real life. The PHQ-9 is a 9-question screener with a score range of 0-29, with 29 indicating the most severe depression and 0 indicating a lack of depression symptoms. The greater the change over time, the greater the symptom reduction.

    Measured: Assessed at baseline and beginning of sessions 1, 2, 3 and 4 (days 1, 8, 15, 22).

Secondary outcomes (7)
  1. Participant's Desire to Continue Using Extended Reality (XR) After the Study Ends

    This outcome was measured using the "Intention to use Technology " questions of the Technology Acceptance Model questionnaire. These are questions 11, 12, and 13 and allow participants the option of circling Strongly Disagree (0), Disagree (1), Neutral (2), Agree (3), or Strongly Agree (4). With 3 questions, the total range was 0-12 (higher scores indicate greater acceptance).

    Measured: Assessed after session 4, at the end of week 3.

  2. Number of Participants Who Dropped Out of Each Study Arm

    Participant treatment dropout was compared across each study arm. This was reported as the count of participants who discontinued the study for any reason.

    Measured: 3-weeks

  3. Participant's Satisfaction With the XR-Enhanced BA Treatment

    This outcome was measured using the "Attitudes Toward Use " questions of the Technology Acceptance Model questionnaire. These are questions 7, 8, 9, and 10 and allow participants the option of circling Strongly Disagree (0), Disagree (1), Neutral (2), Agree (3), or Strongly Agree (4). With 4 questions, the total range was 0-16 (higher scores indicate greater acceptance).

    Measured: Assessed after session 4, at the end of week 3.

  4. Participant's Use of the XR Headset

    This was measured by noting the amount of times the XR headset is used during the 3-week study period.

    Measured: Assessed after session 4, at the end of week 3.

  5. Participant's Acceptance of XR-Enhanced BA Treatment

    This was measured using the overall Technology Acceptance Model questionnaire, which encompasses 13 questions and allows participants the option of circling Strongly Disagree (0), Disagree (1), Neutral (2), Agree (3), or Strongly Agree (4), yielding a range of 0-52 (higher scores indicate greater acceptance).

    Measured: Assessed after session 4, at the end of week 3.

  6. How Well Can Participants Tolerate the XR-Enhanced BA Treatment?

    This was determined by the Simulator Sickness Questionnaire, which names 16 adverse symptoms and asks participants to circle as compared to baseline: No more than usual (0), Slightly more than usual (1), Moderately more than usual (2), or Severely more than usual (3), yielding a range of 0-48 (lower scores indicate greater tolerability).

    Measured: Assessed after session 4, at the end of week 3.

  7. How Present Did Individuals in the XR-Enhanced BA Treatment Feel in the Headset?

    This was measured using the Presence Questionnaire, which asks three questions and asks the participants to circle either Not at all (0), Slightly (1), Moderately (2), Strongly (3), or Very Strongly (4), yielding a range of 0-12 (higher scores indicate greater presence).

    Measured: Assessed after session 4, at the end of week 3.

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted1 Sep 2022
  2. Study start19 Dec 2022
  3. Primary completion24 Jul 2023
  4. Study completion24 Jul 2023

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Model description
Participants will be randomized to receive either XR-enhanced behavioral activation or traditional behavioral activation.
Masking
None (open label)
Enrolment
26 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT05525390
Sponsor's protocol ID
66488
Status last verified
Sep 2025
First submitted
30 Aug 2022
Last updated
22 Sep 2025
Results posted
No
Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No: No current plan to share data.

Publications

  • Paul M, Bullock K, Bailenson J, Burns D. Examining the Efficacy of Extended Reality-Enhanced Behavioral Activation for Adults With Major Depressive Disorder: Randomized Controlled Trial. JMIR Ment Health. 2024 Apr 15;11:e52326. doi: 10.2196/52326.

    PubMed 38437873

Questions about this trial

What is this clinical trial studying?

A study testing Extended Reality-Enhanced Behavioral Activation and Traditional Behavioral Activation in people with Major Depressive Disorder and MDD, run by Stanford University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 7 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 22 Sep 2025. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change in Depression Scores on the PHQ-9 From Baseline to Session 4, Compared Across Both Study Arms (time frame: Assessed at baseline and beginning of sessions 1, 2, 3 and 4 (days 1, 8, 15, 22).). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT05525390, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 22 Sep 2025.

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