PainNCT05617638
Impact of Virtual Reality (e-Nature VR) During Hospitalization in Adult Intensive Care Unit
A study testing Intervention in people with Pain, run by Hospital Israelita Albert Einstein at 1 site in Brazil.
Trial summary
Randomized clinical trial to analyze the perceived impact of the virtual reality intervention on the experience of pain and well-being, and the influence on vital signs and the relationship with the length of stay in the intensive care unit. Read more about this study
- Who is it for?
- Ages 18 years and older
- Conditions the study is for
- Pain
- What is being tested?
- Intervention
- Type of treatment
- Lifestyle or therapy programme
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 212 participants
- Where
- 1 siteBrazil
- Study dates
- 27 Jun 2023to 25 Jun 2025
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 years and older
- All sexes
- No healthy volunteers
- Adult, Older adult
Who may be able to join
- individuals of both sexes;
- without communication, vision, hearing or intellectual disabilities;
- capable of mental to fill in the questionnaires;
- who watch at least 5 minutes of the video, minimum physiological immersion time.
Who cannot join
- use of sedatives;
- those who experience considerable discomfort possibly caused by virtual reality such as nausea, dizziness or headache, with a history of vertigo, nausea, vomiting;
- convulsion, labyrinthitis, epilepsy, dementia, mental confusion, psychomotor agitation;
- claustrophobia or expressing a desire to discontinue the study;
- patients who use anticholinergic drugs (antipsychotics and benzodiazepines);
- delirium;
- clinical worsening.
Trial locations and contacts
1 site in 1 country.
About this study
Randomized clinical trial to analyze the perceived impact of the virtual reality intervention on the experience of pain and well-being, and the influence on vital signs and the relationship with the length of stay in the intensive care unit.
Read the detailed description
The highly specialized and complex technology used in intensive care units to provide continuous monitoring of the patient health context makes possible to increase the survival of patients with critical and unstable clinical status, but increases the triggering factors of the stress of hospitalized patients. Staying in these therapy units is accompanied by additional stress, confusional mental states, cognitive dysfunction, and depression. Virtual reality is a technique that involves the use of computer technology to create the effect of an interactive three-dimensional world in which objects have a spatial presence reducing the suffering related to a medical procedure, without side effects and without the need for additional personnel. Actual exposure to nature can be difficult to achieve for patients admitted to intensive care. Therefore, exposure to nature via media devices, and virtual reality (VR) is considered a promising technology due to its advantage in creating a sense of immersion. Furthermore, some evidence indicates that virtual nature can improve attentional resources, cognitive performance, and pain experience.
This clinical trial aims to analyze the influence of VR use in patients of Intensive Care Unit (ICU). After informed the consent form, participants will be randomly into control and intervention groups. Blood pressure, heart rate, respiratory rate, oxygen saturation will be evaluated, in addition to the experience of well-being and pain immediately before and immediately after the intervention for 2 consecutive days.The hypothesis of the study is that VR will positively influence vital signs and lived experiences, which will consequently reduce the length of stay in the ICU.
- Conditions
- Pain
- Being tested
- Intervention
- Keywords
- virtual reality, intensive care unit, nature, wellness
- Medical subject headings
- Pain
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
InterventionBehavioural
Also called e-Nature VR
Participants will watch nature images in virtual reality from the e-Natureza VR Database for 20 minutes for 2 consecutive days.
| Study group | Role | What they receive |
|---|---|---|
| Control Group | No intervention | The control group will not have access to VR. |
| Intervention Group | Active comparator | Participants in the intervention group will use VR for 20 minutes for 2 consecutive days. Receives: Behavioral: Intervention |
What is being measured
The primary outcome is the main question the study is designed to answer.
Change from Baseline Oxygen Saturation Percentage at post intervention.
Quantify the change from baseline of pulse oximetry on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Measured: Immediately post-intervention for 2 consecutive days.
Change from Baseline Blood Pressure Values at post intervention.
Quantify the change from baseline of blood pressure values on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Measured: Immediately post-intervention for 2 consecutive days.
Change from Baseline Respiratory Rate Values at pos intervention.
Quantify the change from baseline of respiratory rate values on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Measured: Immediately post-intervention for 2 consecutive days.
Change from Baseline Heart Rate Values at pos intervention.
Quantify the change from baseline of heart values on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Measured: Immediately post-intervention for 2 consecutive days.
Change from Baseline Pain Perception at pos intervention.
Will be applied the Visual Analogue Scale - VAS. It is one of the most used instruments for pain assessment with a score from 0 to 10 that allows the patient to evaluate the pain of the procedure through a visual analogue scale numbered from zero to ten, with zero no pain, ten being the worst pain ever felt in life.The scale will be applied immediately after the first day (D1) of intervention using Virtual Reality and immediately after the second day (D2).
Measured: Immediately post-intervention for 2 consecutive days.
Change from Baseline Affective States pos intervention.
Will be applied the Positive and Negative Affect Schedule - PANAS. It is one of the most used instruments in the investigation of affective states composed of 20 questions and each item can be rated on a likert type frequency scale of sensations, raging from 0 (not at all) to 5 (extremely). The questionnaire will be applied immediately after the first day (D1) of intervention using Virtual Reality and immediately after the second day (D2).
Measured: Immediately post-intervention for 2 consecutive days.
Secondary outcomes (1)
Change in length of stay in the intensive care unit pos intervention
The days of hospitalization in intensive care of patients in the intervention group will be evaluated and will be compared with the days of stay in the control group.
Measured: Immediately post-intervention for 2 consecutive days.
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted15 Nov 2022
- Study start27 Jun 2023
- Primary completion1 May 2024
- Study completion25 Jun 2025 (estimated)
Why it stopped: The study was definitively suspended due to the difficulty in including participants to reach the appropriate sample size
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Publications (1)Papers the sponsor has linked to this study.
- Other trials for PainStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Supportive care
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- None (open label)
- Enrolment
- 212 participants (estimated)
Sponsor and investigators
- Lead sponsor
- Hospital Israelita Albert Einstein
- Sponsor type
- University, hospital or other
- Collaborators
- Beneficência Portuguesa de São Paulo
- Responsible party
- Sponsor
- Investigators
- Eliseth R Leão, PhD, Principal investigator, Hospital Israelita Albert EinsteinRoberta M Savieto, MNP, Study chair, Hospital Israelita Albert EinsteinGabriela AG Gouveia, BPT, Study chair, Beneficência Portuguesa de São Paulo
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT05617638
- Sponsor's protocol ID
- e-Nature VR - ICU
- Status last verified
- Sep 2024
- First submitted
- 8 Nov 2022
- Last updated
- 26 Jun 2025
- Results posted
- No
- Data monitoring committee
- Yes
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Publications
Rousseaux F, Dardenne N, Massion PB, Ledoux D, Bicego A, Donneau AF, Faymonville ME, Nyssen AS, Vanhaudenhuyse A. Virtual reality and hypnosis for anxiety and pain management in intensive care units: A prospective randomised trial among cardiac surgery patients. Eur J Anaesthesiol. 2022 Jan 1;39(1):58-66. doi: 10.1097/EJA.0000000000001633.
PubMed 34783683
Study at a glance
From the registry record, last updated by the sponsor on 26 Jun 2025. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Impact of Virtual Reality (e-Nature VR) During Hospitalization in Adult Intensive Care Unit
- ClinicalTrials.gov ID
- NCT05617638
- Acronym / sponsor ID
- e-Nature VR - ICU
- Conditions
- Pain
- Keywords
- virtual reality, intensive care unit, nature, wellness
- Study type
- Interventional
- Recruitment status
- SuspendedReason stopped: The study was definitively suspended due to the difficulty in including participants to reach the appropriate sample size
- Enrolment
- 212 participants (estimated)
- Lead sponsor
- Hospital Israelita Albert EinsteinUniversity, hospital or other
- Collaborators
- Beneficência Portuguesa de São Paulo
- Study start
- 27 Jun 2023 (actual)
- Primary completion
- 1 May 2024 (actual)
- Study completion
- 25 Jun 2025 (estimated)
- First posted
- 15 Nov 2022 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Randomized clinical trial to analyze the perceived impact of the virtual reality intervention on the experience of pain and well-being, and the influence on vital signs and the relationship with the length of stay in the intensive care unit.
Detailed description
The highly specialized and complex technology used in intensive care units to provide continuous monitoring of the patient health context makes possible to increase the survival of patients with critical and unstable clinical status, but increases the triggering factors of the stress of hospitalized patients. Staying in these therapy units is accompanied by additional stress, confusional mental states, cognitive dysfunction, and depression. Virtual reality is a technique that involves the use of computer technology to create the effect of an interactive three-dimensional world in which objects have a spatial presence reducing the suffering related to a medical procedure, without side effects and without the need for additional personnel. Actual exposure to nature can be difficult to achieve for patients admitted to intensive care. Therefore, exposure to nature via media devices, and virtual reality (VR) is considered a promising technology due to its advantage in creating a sense of immersion. Furthermore, some evidence indicates that virtual nature can improve attentional resources, cognitive performance, and pain experience.
This clinical trial aims to analyze the influence of VR use in patients of Intensive Care Unit (ICU). After informed the consent form, participants will be randomly into control and intervention groups. Blood pressure, heart rate, respiratory rate, oxygen saturation will be evaluated, in addition to the experience of well-being and pain immediately before and immediately after the intervention for 2 consecutive days.The hypothesis of the study is that VR will positively influence vital signs and lived experiences, which will consequently reduce the length of stay in the ICU.
Study design
- Primary purpose
- Supportive care
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- None (open label)
- Number of arms
- 2
| Arm | Type | Receives |
|---|---|---|
| Control Group | No intervention | –The control group will not have access to VR. |
| Intervention Group | Active comparator | Behavioral: InterventionParticipants in the intervention group will use VR for 20 minutes for 2 consecutive days. |
Who may qualify
- Ages
- 18 years and older
- Sex
- All
- Healthy volunteers
- Not accepted
- Age groups
- Adult, Older adult
Key inclusion criteria (4 listed)
- individuals of both sexes;
- without communication, vision, hearing or intellectual disabilities;
- capable of mental to fill in the questionnaires;
- who watch at least 5 minutes of the video, minimum physiological immersion time.
Key exclusion criteria (7 listed)
- use of sedatives;
- those who experience considerable discomfort possibly caused by virtual reality such as nausea, dizziness or headache, with a history of vertigo, nausea, vomiting;
- convulsion, labyrinthitis, epilepsy, dementia, mental confusion, psychomotor agitation;
- claustrophobia or expressing a desire to discontinue the study;
- patients who use anticholinergic drugs (antipsychotics and benzodiazepines);
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| InterventionAlso: e-Nature VRParticipants will watch nature images in virtual reality from the e-Natureza VR Database for 20 minutes for 2 consecutive days. | Behavioural | Intervention Group |
Primary outcome
Change from Baseline Oxygen Saturation Percentage at post intervention.
Time frame: Immediately post-intervention for 2 consecutive days.
Quantify the change from baseline of pulse oximetry on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Change from Baseline Blood Pressure Values at post intervention.
Time frame: Immediately post-intervention for 2 consecutive days.
Quantify the change from baseline of blood pressure values on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Change from Baseline Respiratory Rate Values at pos intervention.
Time frame: Immediately post-intervention for 2 consecutive days.
Quantify the change from baseline of respiratory rate values on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Change from Baseline Heart Rate Values at pos intervention.
Time frame: Immediately post-intervention for 2 consecutive days.
Quantify the change from baseline of heart values on the monitor in the intensive care unit, immediately after the intervention on the first day of Virtual Reality use (D1) and immediately after on the second day (D2).
Change from Baseline Pain Perception at pos intervention.
Time frame: Immediately post-intervention for 2 consecutive days.
Will be applied the Visual Analogue Scale - VAS. It is one of the most used instruments for pain assessment with a score from 0 to 10 that allows the patient to evaluate the pain of the procedure through a visual analogue scale numbered from zero to ten, with zero no pain, ten being the worst pain ever felt in life.The scale will be applied immediately after the first day (D1) of intervention using Virtual Reality and immediately after the second day (D2).
Change from Baseline Affective States pos intervention.
Time frame: Immediately post-intervention for 2 consecutive days.
Will be applied the Positive and Negative Affect Schedule - PANAS. It is one of the most used instruments in the investigation of affective states composed of 20 questions and each item can be rated on a likert type frequency scale of sensations, raging from 0 (not at all) to 5 (extremely). The questionnaire will be applied immediately after the first day (D1) of intervention using Virtual Reality and immediately after the second day (D2).
1 secondary outcome
Change in length of stay in the intensive care unit pos intervention
Time frame: Immediately post-intervention for 2 consecutive days.
Results and safety
Results are not available in the source record.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 26 Jun 2025.
- Background: PubMed 34783683Rousseaux F, Dardenne N, Massion PB, Ledoux D, Bicego A, Donneau AF, Faymonville ME, Nyssen AS, Vanhaudenhuyse A. Virtual reality and hypnosis for anxiety and pain management in intensive care units: A prospective randomised trial among cardiac surgery patients. Eur J Anaesthesiol. 2022 Jan 1;39(1):58-66. doi: 10.1097/EJA.0000000000001633.
- Individual participant dataSharing planned: No
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Eliseth R Leão, PhD principal investigator
Hospital Israelita Albert Einstein
Roberta M Savieto, MNP study chair
Hospital Israelita Albert Einstein
Gabriela AG Gouveia, BPT study chair
Beneficência Portuguesa de São Paulo
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing Intervention in people with Pain, run by Hospital Israelita Albert Einstein at 1 site in Brazil.
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 4 inclusion and 7 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: paused, as of the sponsor's last update on 26 Jun 2025. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Brazil. Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
Results are not available in the source record.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Change from Baseline Oxygen Saturation Percentage at post intervention. (time frame: Immediately post-intervention for 2 consecutive days.). The study lists 6 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
On the ClinicalTrials.gov record for NCT05617638, which also lists 1 linked publication.
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 26 Jun 2025.