AzTrials
AzTrials

Out-Of-Hospital Cardiac ArrestMOBI-CPRNCT05784675

Impact of Mobile Phone Application Use on Adult BLS

A study testing MOBI-CPR game in people with Out-Of-Hospital Cardiac Arrest and Mobile Phone Use, run by Nino Fijačko at 1 site in Slovenia.

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
Search all trials

Trial summary

The aim of the study is to investigate whether a serious smartphone game (called MOBI-CPR game) used in the home environment has an impact on the retention of adult basic life support knowledge and skills. Read more about this study

Who is it for?
Ages 18 years and olderHealthy volunteers can take part
What is being tested?
MOBI-CPR game
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
100 participants
Where
1 siteSlovenia
Study dates
16 Mar 2023to 31 Aug 2023
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 years and older
  • All sexes
  • Healthy volunteers accepted
  • Adult, Older adult

Who may be able to join

  • Nursing students over eighteen years old
  • Without training in adult basic life support or within the past six mounts
  • Physically able to perform CPR
  • Willingness to perform rescue breathing on a manikin
  • A completed and signed consent form

Who cannot join

  • Nursing student younger than 18 years old
  • Undergone training on adult basic life support within the past six mounts
  • Physically not able to perform CPR
  • Do not want to perform rescue breathing on a manikin
  • Do not want to participate

Trial locations and contacts

1 site in 1 country.

Nino Fijačko, Msc contact

+38623004764

nino.fijacko@um.si

Pavel Skok, MD contact

+38623212871

pavel.skok@ukc-mb.si

Slovenia1 site, 1 recruiting
  • University of Maribor Faculty of health sciences

    Maribor, 2000

    Nino Fijacko, +38623004764, nino.fijacko@um.si

    Gregor

    Recruiting

Other trials in Slovenia

About this study

Official title: Impact of Serious Smartphone-based Game Use on Adult Performance of Basic Life Support Skills

The aim of the study is to investigate whether a serious smartphone game (called MOBI-CPR game) used in the home environment has an impact on the retention of adult basic life support knowledge and skills.

Read the detailed description

The trial design will be randomized, controlled, cross-over study. Data will be collected between March and May 2023 at the Faculty of health science, University of Maribor. The consentience of nursing students will be collected. The Faculty of health science, University of Maribor already give permission for conducting this study. The goal will be to have around 100 nursing students in the study.

In the study a serious smartphone game called MOBI-CPR will be used. The MOBI-CPR game will be available at https://mobicpr.si/. The MOBI-CPR game will be install on the smartphone and will be used at home by nursing students with a goal to obtain adult basic life support knowledge and skills.

Before each nursing student will get MOBI-CPR game for home usage we will 1) measure acute stress, and 2) assess adult basic life support knowledge and skills.

For measuring acute stress the Empatica E4 watch will be used. Measuring will be perform in a quiet room without disruptions. When measuring acute stress each nursing student will be coloring the mandalas circles. Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area).

For the knowledge part the online modified questionnaire (available in: https://www.1ka.si/d/en) the multiple choice questions will be used, and for the skills part the Resusci Anne QCPR QCPR manikin and Defibtech Trainer AED will be used. Each nursing student will be given the scenarios to read before the start of the assistance to the victim of a sudden cardiac arrest. The investigators will use a modified checklist to assess students' performance in adult basic life support.

Being tested
MOBI-CPR game
Keywords
basic life support, adult, mobile learning, stress, knowledge, skills, retention, home
Medical subject headings
Out-of-Hospital Cardiac Arrest, Cell Phone Use, Behavior

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • MOBI-CPR gameDevice

    Participants use MOBI-CPR game at home environment.

Study groups in NCT05784675
Study groupRoleWhat they receive
MOBI-CPRExperimentalParticipants use MOBI-CPR game at home environment.
Receives: Device: MOBI-CPR game
No MOBI-CPRNo interventionParticipants do not use MOBI-CPR game at home environment.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge

    Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 2 weeks after baseline intervention

  2. Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge

    Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 4 weeks after baseline intervention

  3. Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge

    Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 6 mounts after baseline intervention

  4. Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge

    Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 1 year after baseline intervention

  5. Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge

    Total score from the questionnaire (50 questions with multiple open answer, each right answer is 1 point) on the theoretical adult basic life support knowledge. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 3 years after baseline intervention

  6. Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills

    Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 2 weeks after baseline intervention

  7. Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills

    Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 4 weeks after baseline intervention

  8. Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills

    Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 6 mounts after baseline intervention

  9. Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills

    Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 1 year after baseline intervention

  10. Impact of the use of the MOBI-CPR game on the total score of practical adult basic life support skills

    Total score from the checklist (20 steps with correct or not correct assess of the adult basic life support, each right assess is 1 point) on the practical adult basic life support skills. If the assessment score is over 70%, it indicates that the nursing student is successful.

    Measured: 3 years after baseline intervention

  11. Impact of the use of the MOBI-CPR game on the level of acute stress

    Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area).

    Measured: 2 weeks after baseline intervention

  12. Impact of the use of the MOBI-CPR game on the level of acute stress

    Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area).

    Measured: 4 weeks after baseline intervention

  13. Impact of the use of the MOBI-CPR game on the level of acute stress

    Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area).

    Measured: 6 mounts after baseline intervention

  14. Impact of the use of the MOBI-CPR game on the level of acute stress

    Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area).

    Measured: 1 year after baseline intervention

  15. Impact of the use of the MOBI-CPR game on the level of acute stress

    Level of acute stress measure by Empatica E4 watch (1-5 is non stress area, and 6-10 is stress area).

    Measured: 3 years after baseline intervention

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Mar 2023
  2. Study start16 Mar 2023
  3. Primary completion30 Jun 2023 (estimated)
  4. Study completion31 Aug 2023 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Basic science
Allocation
Randomised
Intervention model
Crossover
Model description
Balanced and randomized controlled cross-over within-subjects design
Masking
None (open label)
Enrolment
100 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT05784675
Sponsor's protocol ID
MOBI-CPR game trial
Acronym
MOBI-CPR
Status last verified
May 2023
First submitted
2 Mar 2023
Last updated
11 May 2023
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Hernandez-Padilla J, Suthers F, Fernandez-Sola C, Granero-Molina J. Development and psychometric assessment of the Basic Resuscitation Skills Self-Efficacy Scale. Eur J Cardiovasc Nurs. 2016 Apr;15(3):e10-8. doi: 10.1177/1474515114562130. Epub 2014 Nov 24.

    PubMed 25422522
  • Papalexopoulou K, Chalkias A, Dontas I, Pliatsika P, Giannakakos C, Papapanagiotou P, Aggelina A, Moumouris T, Papadopoulos G, Xanthos T. Education and age affect skill acquisition and retention in lay rescuers after a European Resuscitation Council CPR/AED course. Heart Lung. 2014 Jan-Feb;43(1):66-71. doi: 10.1016/j.hrtlng.2013.09.008. Epub 2013 Oct 11.

    PubMed 24246726
  • Fijacko N, Masterson Creber R, Metlicar S, Strnad M, Greif R, Stiglic G, Skok P. Effects of a Serious Smartphone Game on Nursing Students' Theoretical Knowledge and Practical Skills in Adult Basic Life Support: Randomized Wait List-Controlled Trial. JMIR Serious Games. 2024 Apr 5;12:e56037. doi: 10.2196/56037.

    PubMed 38578690

Questions about this trial

What is this clinical trial studying?

A study testing MOBI-CPR game in people with Out-Of-Hospital Cardiac Arrest and Mobile Phone Use, run by Nino Fijačko at 1 site in Slovenia.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 5 inclusion and 5 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 11 May 2023. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Slovenia. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

Contact Nino Fijačko, Msc (+38623004764, nino.fijacko@um.si), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Impact of the use of the MOBI-CPR game on the total score of theoretical adult basic life support knowledge (time frame: 2 weeks after baseline intervention). The study lists 15 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT05784675, which also lists 3 linked publications.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 11 May 2023.

Free account

Log in to keep searching

You’ve used your 3 free searches. AzTrials is free: log in or create a free account to keep searching clinical trials and save the ones you want to follow.

Create a free accountLog in