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Advanced Cardiac Life SupportNCT06458452

Enhancing Immersion in Virtual Reality Based Advanced Life Support Training

A study testing Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support in people with Advanced Cardiac Life Support and Artificial Intelligence, run by Acibadem University at 1 site in Turkey (Türkiye).

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
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Trial summary

Virtual Reality based training modulues have become a part of simulation based medical education and are nowadays used for undergraduate and postgraduate level training of healthcare professionals.In parallel to the advancements in Artificial Intelligence technology voice regotnition has the potential to be used as an… Read more about this study

Who is it for?
Ages 20 to 22 yearsHealthy volunteers can take part
What is being tested?
Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support
Could I receive a placebo?
No, everyone receives an active treatment
How many people
67 participants
Where
1 siteTurkey (Türkiye)
Study dates
31 May 2024to 31 Jul 2024
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 20 to 22 years
  • All sexes
  • Healthy volunteers accepted
  • Adult

Who may be able to join

  • Volunteering for the study
  • Aged between 20-22 years,
  • Being a student in the fourth semester (Spring Semester 2023-2024) of Acibadem Mehmet Ali Aydinlar University Vocational School Anesthesiology Program

Who cannot join

  • No prior Adavanced Cardiac Life Support training,
  • History of Virtaul Reality induced motion sickness,
  • Medical conditions such as vertigo attacks
  • Using medications causing vertigo-like symptoms

Trial locations and contacts

1 site in 1 country.

Turkey (Türkiye)1 site, 1 recruiting
  • Acibadem Mehmet Ali Aydinlar University CASE Simulation Center

    Istanbul

    Ilknur Yurdakul, RN, +905387011439, ilknur.yurdakul@acibadem.edu.tr

    Recruiting

Other trials in Turkey (Türkiye)

About this study

Official title: Enhancing Immersion in Virtual Reality Based Advanced Life Support Training Through Artificial Intelligence Driven Voice Control: A Randomized Controlled Trial

Virtual Reality based training modulues have become a part of simulation based medical education and are nowadays used for undergraduate and postgraduate level training of healthcare professionals.In parallel to the advancements in Artificial Intelligence technology voice regotnition has the potential to be used as an interfeace during game play .The aim of this study is whether game interface with Artificial Intelligence based voice regognition may elevate the level of immersion during the use of Virtual Reality based serious gaming for Advanced Cardiac Life Support Training.

Read the detailed description

Virtual Reality based training modules have become one of the training modalities for simulation based healthcare training and have an important role for the training of healthcare professionals VR based training modules have used hand-held controllers for navigation and interaction with the virtual environment so far. In parallel to the advancements in Artificial Intelligence (AI) and natural language processing (NLP) potential for voice command interfaces, offer an alternative method of control in Virtual Reality applications by providing more intuitive and accessible means of interaction for users.Voice commands, powered by NLP algorithms, enable users to navigate and manipulate virtual environments using natural language and have the potential to reduce the learning curve associated with Virtual Reality controller inputs. Voice interfaces have also the potential to offer accessibility benefits for users with physical disabilities, for whom conventional controllers may be difficult to use].

Despite the potential advantages, using voice command systems in Virtual Reality gaming has also its limitations like speech recognition accuracy, latency, the system's ability to understand context-specific commands, problems caused by environmental noise, user's accent or speech patterns.

There has been limited research comparing the user performance and user satisfaction of Artificial Intelligence supported voice command interfaces against traditional Virtual Reality controllers. This study aims to compare the two control methods using various metrics like task completion time, participants' exam scores and level of immersion.The hypothesis of this study is that Artificial Intelligence supported voice commands can offer a superior user experience in Virtual Reality gaming by providing a natural form of interaction.

Being tested
Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support
Keywords
Virtual Reality, Advanced Cardiac Life Support, Artificial Intelligence, Voice Recognition, Serious Gaming

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Using Virtual Reality based serious gaming module for Advanced Cardiac Life SupportOther

    Group VG will use Artificial Intelligence driven Voice Recognition as an interface for game control whereas Group CG will only use hand held Virtual Reality controllers as an interface for game control

Study groups in NCT06458452
Study groupRoleWhat they receive
Game Interaction with Voice Recognition (Group VG)Active comparatorGroup VG participants will use AI driven Voice Recognition as game controller interface.
Receives: Other: Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support
Game Interaction with VR Controllers (Group CG)Active comparatorGroup CG participants will use hand held VR controllers as game controller interface.
Receives: Other: Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Comparison of two groups' performance scores

    The participants of two groups will complete a Virtual Reality based exam for performance scoring

    Measured: Up to 4 weeks

Secondary outcomes (1)
  1. Level of immersion during game play

    The participants of two groups will answer a questionnaire about the level of immersion

    Measured: Up to 4 weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted13 Jun 2024
  2. Study start31 May 2024
  3. Primary completion17 Jul 2024 (estimated)
  4. Study completion31 Jul 2024 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Other
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Participant
Enrolment
67 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06458452
Sponsor's protocol ID
Acibadem CASE
Status last verified
Jun 2024
First submitted
3 Jun 2024
Last updated
13 Jun 2024
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Publications

  • Kitapcioglu D, Aksoy ME, Ozkan AE, Usseli T, Cabuk Colak D, Torun T. Enhancing Immersion in Virtual Reality-Based Advanced Life Support Training: Randomized Controlled Trial. JMIR Serious Games. 2025 Feb 14;13:e68272. doi: 10.2196/68272.

    PubMed 39951703

Questions about this trial

What is this clinical trial studying?

A study testing Using Virtual Reality based serious gaming module for Advanced Cardiac Life Support in people with Advanced Cardiac Life Support and Artificial Intelligence, run by Acibadem University at 1 site in Turkey (Türkiye).

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 4 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 13 Jun 2024. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

Contact Ayca Mazlumoglu (+902165004460, ayca.mazlumoglu@acibadem.edu.tr), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Comparison of two groups' performance scores (time frame: Up to 4 weeks). It is what the study was designed to measure, not a finding.

Where can I read the original study information?

On the ClinicalTrials.gov record for NCT06458452, which also lists 1 linked publication.

Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 13 Jun 2024.

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