Blindness and Low VisionNCT06477809
A Pilot Study Comparing Performance of Blind Participants on 12 Tasks, With and Without the ARIA Device
A study testing ARIA Glasses ( Augmented Reality in Audio ) in people with Blindness and Low Vision, run by ARIA Research Pty Ltd at 1 site in Australia.
Trial summary
Summary The environment in which we live, play and travel is primarily built by and for people with sight. Navigating the sighted world with blindness can be exhausting, as it involves disorientation, social isolation, increased risk, frustration and inefficiency. Read more about this study
- Who is it for?
- Ages 18 years and older
- Conditions the study is for
- Blindness and Low Vision
- What is being tested?
- ARIA Glasses ( Augmented Reality in Audio )
- Type of treatment
- Medical device
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 20 participants
- Where
- 1 siteAustralia
- Study dates
- 29 Jul 2024to 21 Dec 2024
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 years and older
- All sexes
- No healthy volunteers
- Adult, Older adult
Who may be able to join
- Individuals over the age of 18
- Working English proficiency
- No light perception, or light perception only (VROOM score <10/50).
- Ambulant, with sufficient stamina to stand/walk for at least 30 minutes between breaks during a 3-4 hour research session.
- Independent long cane traveller.
- Sufficient hearing for conversation, with no hearing aids and no worse than mild to moderate hearing loss.
Show all 9Show fewer
- Smartphone skills and familiarity with at least one app/device useful for wayfinding.
- Able to attend 4 research sessions in person at the investigation site in Haymarket, Sydney.
- Able to comply with all investigational requirements.
Who cannot join
- Under 18 years, or adults unable to give informed consent (e.g., under guardianship).
- Vision greater than light perception only (VROOM >10/50).
- Physical limitations that compromise stamina needed to complete a four-hour research session.
- Hearing aids; severe-profound hearing loss determined as insufficient hearing for unaided conversation
- No smartphone skills or prior use of assistive technology.
- Unwilling to be videoed during research tasks.
- Unlikely to attend all follow-up study visits.
Trial locations and contacts
1 site in 1 country.
Australia1 site, 1 recruiting
- Recruiting
ARIA Research
Sydney, New South Wales, 2000
Warren R Bingham, PtGradMgmt, 0421 438 535, warren@ariaresearch.com.au
Lil Deverill, PhD, 0421 438 535, lil@ariaresearch.com.au
About this study
Official title: A Controlled, Open Label Pilot Study to Assess the Safety, Efficacy, and Usability of the ARIA Device With Blind Individuals Who Have no Light Perception or Light Perception Only
Summary The environment in which we live, play and travel is primarily built by and for people with sight. Navigating the sighted world with blindness can be exhausting, as it involves disorientation, social isolation, increased risk, frustration and inefficiency. Accessing timely information about the environment is necessary to navigate an efficient path of travel and reduce the effort involved in living with blindness.
Numerous assistive technologies have been developed to improve access to information, and quality of life for people with blindness, however persistent technology limitations include affordability, unreliable internet connection, lag and limited battery life. Existing technologies can offer scene description or text-to-voice quite effectively when the user is standing still, but not quickly enough to gain benefit when on the move. Timely information is crucial at road crossings, where poor decisions can result in injury. Information lag or deficit also compounds travel fatigue due to time and energy wasted in searching, uncertainty and frustration.
Read more
Blind users are often brought in to test new technologies or devices in controlled, clinical conditions, when it is too late to influence design. There is little evidence of testing these technologies in lived environments to understand the functional benefits for the blind population, partly because there is a dearth of available methods and measures to embrace the complexity of functional research.
This study will test the safety, efficacy and usability of the ARIA Device in 12 varied research tasks undertaken by blind participants in clinical, social and outdoor lived environments, comparing ARIA performance with each participant's ordinary (non-ARIA) methods of undertaking the same tasks. The study uses an embedded mixed methods design with a qualitative priority, generating rich, precise data about what matters to participants and what they can do in diverse situations.
Read the detailed description
A controlled, open label pilot study to assess the safety, efficacy, and usability of the ARIA Device with blind individuals who have no light perception or light perception only.
Intervention Name: The ARIA Device
Why: This study broadly asks: What is the ARIA difference, and how do we measure it? Aria Research is committed to codesign - developing assistive technology with and for people who are blind, so that the resulting device has genuine utility.
This pilot study explores the ARIA difference by comparing the performance of blind adults on 12 different research tasks that were codesigned with blind adults to represent their everyday tasks and environments. Each participant serves as their own control, undertaking each task with and without the Aria Device. This embedded mixed methods study has a qualitative priority. Checking the relevance of tasks and measures with every participant is part of warranting the validity of measurement data and the transferability/generalisability of study findings.
What: Materials for this study include the prototype ARIA Device being investigated, and the research resources that provide context for the investigation.
ARIA stands for Augmented Reality in Audio. The ARIA Device consists of Augmented Reality glasses connected by cord to a dedicated mobile phone that has the ARIA app installed. The glasses include cameras, speakers and an inertial measurement unit. The phone app uses artificial intelligence to convert camera vision from the glasses into a soundscape that includes words and unique sounds identifying specific objects nearby, and an audio rendering of depth that estimates the user's distance from solid matter. This soundscape is delivered to the user via an amplifier that enables volume control and switch-off. The soundscape is designed to augment rather than replace natural hearing, increasing the user's perceptual access to details in the nearby environment.
The ARIA Device is a secondary aid, designed to complement rather than replace a primary mobility aid (long cane, guide dog or human guide). The glasses are secured to the wearer's head with a lanyard and the other components are mounted onto a lightweight backpack, leaving the user's hands free to manage a long cane, guide dog harness, bus pass or shopping bag.
The research protocol uses multiple private and public indoor settings in and around Aria HQ: a deskspace and boardroom for talking and training; a contrived office, motel room and waiting room simulate real world scenarios; a large multi-purpose room and research laboratory house several clinical search tasks; an office corridor and public foyer are lived environments that offer room to move fluently. Then the living lab beyond the front door, includes busy footpaths, streets, and businesses in the Sydney CBD. Research resources in these settings include objects the ARIA Device can recognise in the context of the varied tasks undertaken therein.
Procedures: People who express interest in the study are booked for a 60-90 min intake interview by phone to confirm their eligibility to participate in the study. This interview includes co-rated assessments of functional vision and mobility using established measures (VROOM: Vision-related Outcomes in Orientation and Mobility and OMO: Orientation and Mobility Outcomes).
Each eligible, available participant undertakes four research sessions on separate days within a month, at ARIA HQ (Haymarket NSW, 2000). Participation in all four sessions is needed to complete the dataset, and includes:
- An introduction to Aria Research and the ARIA Device.
- A selection of questionnaires / baseline assessments to profile participants and provide a clinical point of comparison with performance in functional tasks. These include an audiogram (confirming normal hearing or no worse than mild to moderate loss with no hearing aids), the Stuart Tactile Maps test (measuring spatial cognition), Dynamic Sound Field Audiometry assessment (measuring spatial hearing) and the WHOQoL-26A (measuring quality of life).
- Training in use of the ARIA Device: fitting the device, scanning, identifying objects, interpreting distance cues, spearcons (speech sounds) and earcons (iconic object sounds); and social navigation using ARIA.
- 12 research tasks that have real-world equivalence for blind people, codesigned with blind adults, varying in purpose, and sequenced in increasing complexity across the four sessions. Each task is undertaken with and without the ARIA Device. Participants are free to use their long cane as they choose while they explore what the ARIA device can offer them in each task and complete the non-ARIA trials in a way that feels ordinary or authentic to them.
- Evaluation of the ARIA Device, tasks and measures, the overall protocol and the participant's experience of ARIA in each task.
The 12 research tasks:
Task 1: Travel Baselines involves multiple timed walks along an office corridor: two with reverse sighted guide to establish preferred walking speed, then one each using a long cane, the ARIA device, no aid, and any other preferred aids.
Task 2: Open Doors involves walking down the same corridor looking for an open office door, checking whether there is a person within, and locating door signage that identifies the occupant, first with then without the ARIA device.
Task 3: Timed Up and Go begins with you seated in a chair. You stand and walk across an open space to touch a potted plant 6 metres in front of you, then turn around and return to your seat. The trial order is ARIA, no-ARIA, and ARIA.
Task 4: Circle Search involves looking for five free-standing objects placed in a large circle, then walking to three of them in a specified order, before returning to home base. The objects are rearranged in between ARIA, no-ARIA, and ARIA trials.
Task 5: Office Search involves exploring an empty office, and then finding ten office objects (only earcons) that are placed on surfaces, some distance apart. The task is conducted 6 times; with and without the ARIA device, and with and without background noise.
Task 6: Un/Pack @ Ariabnb is like going on holiday or traveling for work. You explore the bedroom and unpack your bag, putting items in places that make sense to you. When repacking, you need to search because some items have been moved. The furniture is rearranged between the ARIA and no-ARIA trials.
Task 7: Court or Courting involves walking around Priscilla (a mannequin) at cane's length to identify 10 objects or accessories she is wearing and work out what she might plan to do today.
Task 8: Waiting Room is like attending a medical appointment where you take your referral to reception, find the toilets, then locate a seat near another person and settle in for a chat. Furniture is rearranged between ARIA, no-ARIA, and ARIA trials.
Task 9: Slalom Wayfinding takes place in the ARIA public foyer and involves finding a clear path between freestanding obstacles and people to reach the clock on the other side of the foyer, then return. The task is conducted with then without ARIA.
Task 10: Two Minute Walk happens at The Goods Line, a pedestrian walkway near Aria HQ. We measure how far you walk in two minutes and find out what you notice along the way, first with long cane only (no-ARIA) and then with ARIA.
Task 11: Finding Laura also takes place at The Goods Line, where you search for your friend Laura, who you're meeting for lunch. Laura is on her phone, not looking out for you, so you need to find her first with ARIA, then without ARIA.
Task 12: Traffic Spotting involves walking along the footpaths near ARIA HQ and reporting what you notice on the path, and on the road, first with your natural hearing, then with ARIA. You can walk alongside the guide, or hold onto an arm.
The Research Tasks and Measures document is a supplement to the Clinical Investigation Plan, available upon request from the Sponsor/Principal Investigator. It details the baseline assessments, ARIA training activities, the 12 novel research tasks and suite of new measures used to evaluate participants' performance in this study.
Intervention Provider: The core investigation team includes one Certified Orientation and Mobility Specialist (COMS) conducting the Intake Interviews off-site via phone, and four onsite members generating data with participants during the four research sessions:
The Principal Investigator (PI) directing tasks and recording qualitative data is a COMS/teacher/functional researcher/mixed methodologist.
The research assistant (RA) responsible for videoing every task and ensuring the ARIA Device and other recording devices are maintained in good working order, is a COMS/Guide Dog Mobility Instructor.
The RA generating quantitative data through co-rating performance scales with participants and the team, is a qualified occupational therapist.
The RA generating quantitative data through biosensors and a patient-reported outcome measure is a PhD student investigating task-related effort in the context of human-computer interaction.
Two other RAs from another university partnership are generating data in the spatial hearing assessment.
Certified Orientation and Mobility (O\&M) Specialists have the tertiary qualifications and experience to assess the behaviour of blind travellers, teach the blind mobility skillset, and identify and manage co-morbidities that can affect pedestrian travel in lived environments. The blind mobility skillset includes guiding skills, independent travel skills, long cane training, road crossing safety, orientation to new places, accessing public transport, and strategies to optimise social engagement in public, such as self-advocacy, help-seeking and refusing assistance.
Investigation team members who are not O\&M-qualified undertake immersive blindfold training in O\&M and activities of daily living to understand how to guide and work effectively with blind participants, and how to manage power differentials in person-centred practice, co-design and co-rating conversations. All members of the investigation team have completed Good Clinical Practice (GCP) training and most hold a current first aid certificate. All have received training on the study, including familiarisation with essential documents, how to set-up and manage the research tasks, and how to record and secure data.
- Conditions
- Blindness and Low Vision
- Being tested
- ARIA Glasses ( Augmented Reality in Audio )
- Medical subject headings
- Blindness, Vision, Low
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
ARIA Glasses ( Augmented Reality in Audio )Device
ARIA stands for Augmented Reality in Audio. The ARIA Device consists of Augmented Reality glasses connected by cord to a dedicated mobile phone that has the ARIA app installed. The glasses include cameras, speakers and an inertial measurement unit. The phone app uses artificial intelligence to convert camera vision from the glasses into a soundscape that includes words and unique sounds identifying specific objects nearby, and an audio rendering of depth that estimates the user's distance from solid matter. This soundscape is delivered to the user via an amplifier that enables volume control and switch-off. The soundscape is designed to augment rather than replace natural hearing, increasing the user's perceptual access to details in the nearby environment.
| Study group | Role | What they receive |
|---|---|---|
| With ARIA Glasses | Active comparator | Each participant will act as their own control by performing the 12 research tasks with and without the ARIA Device, using their long cane as they choose in both conditions.
The control arm will be the participant's ordinary/preferred practice undertaking each task, referred to as non-ARIA. Receives: Device: ARIA Glasses ( Augmented Reality in Audio ) |
| Without ARIA Glasses | Active comparator | Each participant will act as their own control by performing the 12 research tasks with and without the ARIA Device, using their long cane as they choose in both conditions.
The control arm will be the participant's ordinary/preferred practice undertaking each task, referred to as non-ARIA. Receives: Device: ARIA Glasses ( Augmented Reality in Audio ) |
What is being measured
The primary outcome is the main question the study is designed to answer.
ARIA Device Safety
Absence of device-related adverse events (AEs) including safe temperature (no burns), safe skin contact (no irritation), safe pressure (no hot spots, bruising), and safe sound levels (no ringing in the ears).
AE summaries will be restricted to treatment-emergent AEs (TEAEs) only, defined as AEs which commence, or worsen in severity, on or after the first use of the ARIA Device. AEs will be assessed according to their adverse event-device relationship (not related, unlikely, possible, probable, definitely related) and their severity (mild, moderate, severe).
Measured: Safety and participant wellbeing is monitored throughout the 4 on-site research sessions, with TEAEs noted on data collection forms for evaluation by the PI, reported to Sponsor and Monitor immediately if severe (within 24 hours) or otherwise within 7day
Secondary outcomes (1)
Secondary outcomes include efficacy endpoints, usability endpoints and exploratory endpoints.
Completion of 12 research tasks, with and without the ARIA Device, to assess efficacy of the ARIA Device.
Measured: Through study completion, an average of 1 year
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted27 Jun 2024
- Study start29 Jul 2024 (estimated)
- Primary completion28 Oct 2024 (estimated)
- Study completion21 Dec 2024 (estimated)
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for Blindness and Low VisionStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Supportive care
- Allocation
- Non-randomised
- Intervention model
- Crossover
- Masking
- None (open label)
- Enrolment
- 20 participants (estimated)
Sponsor and investigators
- Lead sponsor
- ARIA Research Pty Ltd
- Sponsor type
- Industry (pharma, biotech, devices)
- Collaborators
- University of Sydney
- Responsible party
- Sponsor
- Investigators
- Lil Deverill, PhD, Principal investigator, Director of Clinical Trials
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT06477809
- Sponsor's protocol ID
- CIP-01-ARIA
- Status last verified
- Jun 2024
- First submitted
- 3 Jun 2024
- Last updated
- 31 Jul 2024
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Study at a glance
From the registry record, last updated by the sponsor on 31 Jul 2024. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- A Controlled, Open Label Pilot Study to Assess the Safety, Efficacy, and Usability of the ARIA Device With Blind Individuals Who Have no Light Perception or Light Perception Only
- ClinicalTrials.gov ID
- NCT06477809
- Acronym / sponsor ID
- CIP-01-ARIA
- Conditions
- Blindness and Low Vision
- Study type
- Interventional
- Recruitment status
- Unknown status
- Enrolment
- 20 participants (estimated)
- Lead sponsor
- ARIA Research Pty LtdIndustry (pharma, biotech, devices)
- Collaborators
- University of Sydney
- Study start
- 29 Jul 2024 (estimated)
- Primary completion
- 28 Oct 2024 (estimated)
- Study completion
- 21 Dec 2024 (estimated)
- First posted
- 27 Jun 2024 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Summary The environment in which we live, play and travel is primarily built by and for people with sight. Navigating the sighted world with blindness can be exhausting, as it involves disorientation, social isolation, increased risk, frustration and inefficiency. Accessing timely information about the environment is necessary to navigate an efficient path of travel and reduce the effort involved in living with blindness.
Numerous assistive technologies have been developed to improve access to information, and quality of life for people with blindness, however persistent technology limitations include affordability, unreliable internet connection, lag and limited battery life. Existing technologies can offer scene description or text-to-voice quite effectively when the user is standing still, but not quickly enough to gain benefit when on the move. Timely information is crucial at road crossings, where poor decisions can result in injury. Information lag or deficit also compounds travel fatigue due to time and energy wasted in searching, uncertainty and frustration.
Blind users are often brought in to test new technologies or devices in controlled, clinical conditions, when it is too late to influence design. There is little evidence of testing these technologies in lived environments to understand the functional benefits for the blind population, partly because there is a dearth of available methods and measures to embrace the complexity of functional research.
This study will test the safety, efficacy and usability of the ARIA Device in 12 varied research tasks undertaken by blind participants in clinical, social and outdoor lived environments, comparing ARIA performance with each participant's ordinary (non-ARIA) methods of undertaking the same tasks. The study uses an embedded mixed methods design with a qualitative priority, generating rich, precise data about what matters to participants and what they can do in diverse situations.
Detailed description
A controlled, open label pilot study to assess the safety, efficacy, and usability of the ARIA Device with blind individuals who have no light perception or light perception only.
Intervention Name: The ARIA Device
Why: This study broadly asks: What is the ARIA difference, and how do we measure it? Aria Research is committed to codesign - developing assistive technology with and for people who are blind, so that the resulting device has genuine utility.
This pilot study explores the ARIA difference by comparing the performance of blind adults on 12 different research tasks that were codesigned with blind adults to represent their everyday tasks and environments. Each participant serves as their own control, undertaking each task with and without the Aria Device. This embedded mixed methods study has a qualitative priority. Checking the relevance of tasks and measures with every participant is part of warranting the validity of measurement data and the transferability/generalisability of study findings.
What: Materials for this study include the prototype ARIA Device being investigated, and the research resources that provide context for the investigation.
ARIA stands for Augmented Reality in Audio. The ARIA Device consists of Augmented Reality glasses connected by cord to a dedicated mobile phone that has the ARIA app installed. The glasses include cameras, speakers and an inertial measurement unit. The phone app uses artificial intelligence to convert camera vision from the glasses into a soundscape that includes words and unique sounds identifying specific objects nearby, and an audio rendering of depth that estimates the user's distance from solid matter. This soundscape is delivered to the user via an amplifier that enables volume control and switch-off. The soundscape is designed to augment rather than replace natural hearing, increasing the user's perceptual access to details in the nearby environment.
The ARIA Device is a secondary aid, designed to complement rather than replace a primary mobility aid (long cane, guide dog or human guide). The glasses are secured to the wearer's head with a lanyard and the other components are mounted onto a lightweight backpack, leaving the user's hands free to manage a long cane, guide dog harness, bus pass or shopping bag.
The research protocol uses multiple private and public indoor settings in and around Aria HQ: a deskspace and boardroom for talking and training; a contrived office, motel room and waiting room simulate real world scenarios; a large multi-purpose room and research laboratory house several clinical search tasks; an office corridor and public foyer are lived environments that offer room to move fluently. Then the living lab beyond the front door, includes busy footpaths, streets, and businesses in the Sydney CBD. Research resources in these settings include objects the ARIA Device can recognise in the context of the varied tasks undertaken therein.
Procedures: People who express interest in the study are booked for a 60-90 min intake interview by phone to confirm their eligibility to participate in the study. This interview includes co-rated assessments of functional vision and mobility using established measures (VROOM: Vision-related Outcomes in Orientation and Mobility and OMO: Orientation and Mobility Outcomes).
Each eligible, available participant undertakes four research sessions on separate days within a month, at ARIA HQ (Haymarket NSW, 2000). Participation in all four sessions is needed to complete the dataset, and includes:
- An introduction to Aria Research and the ARIA Device.
- A selection of questionnaires / baseline assessments to profile participants and provide a clinical point of comparison with performance in functional tasks. These include an audiogram (confirming normal hearing or no worse than mild to moderate loss with no hearing aids), the Stuart Tactile Maps test (measuring spatial cognition), Dynamic Sound Field Audiometry assessment (measuring spatial hearing) and the WHOQoL-26A (measuring quality of life).
- Training in use of the ARIA Device: fitting the device, scanning, identifying objects, interpreting distance cues, spearcons (speech sounds) and earcons (iconic object sounds); and social navigation using ARIA.
- 12 research tasks that have real-world equivalence for blind people, codesigned with blind adults, varying in purpose, and sequenced in increasing complexity across the four sessions. Each task is undertaken with and without the ARIA Device. Participants are free to use their long cane as they choose while they explore what the ARIA device can offer them in each task and complete the non-ARIA trials in a way that feels ordinary or authentic to them.
- Evaluation of the ARIA Device, tasks and measures, the overall protocol and the participant's experience of ARIA in each task.
The 12 research tasks:
Task 1: Travel Baselines involves multiple timed walks along an office corridor: two with reverse sighted guide to establish preferred walking speed, then one each using a long cane, the ARIA device, no aid, and any other preferred aids.
Task 2: Open Doors involves walking down the same corridor looking for an open office door, checking whether there is a person within, and locating door signage that identifies the occupant, first with then without the ARIA device.
Task 3: Timed Up and Go begins with you seated in a chair. You stand and walk across an open space to touch a potted plant 6 metres in front of you, then turn around and return to your seat. The trial order is ARIA, no-ARIA, and ARIA.
Task 4: Circle Search involves looking for five free-standing objects placed in a large circle, then walking to three of them in a specified order, before returning to home base. The objects are rearranged in between ARIA, no-ARIA, and ARIA trials.
Task 5: Office Search involves exploring an empty office, and then finding ten office objects (only earcons) that are placed on surfaces, some distance apart. The task is conducted 6 times; with and without the ARIA device, and with and without background noise.
Task 6: Un/Pack @ Ariabnb is like going on holiday or traveling for work. You explore the bedroom and unpack your bag, putting items in places that make sense to you. When repacking, you need to search because some items have been moved. The furniture is rearranged between the ARIA and no-ARIA trials.
Task 7: Court or Courting involves walking around Priscilla (a mannequin) at cane's length to identify 10 objects or accessories she is wearing and work out what she might plan to do today.
Task 8: Waiting Room is like attending a medical appointment where you take your referral to reception, find the toilets, then locate a seat near another person and settle in for a chat. Furniture is rearranged between ARIA, no-ARIA, and ARIA trials.
Task 9: Slalom Wayfinding takes place in the ARIA public foyer and involves finding a clear path between freestanding obstacles and people to reach the clock on the other side of the foyer, then return. The task is conducted with then without ARIA.
Task 10: Two Minute Walk happens at The Goods Line, a pedestrian walkway near Aria HQ. We measure how far you walk in two minutes and find out what you notice along the way, first with long cane only (no-ARIA) and then with ARIA.
Task 11: Finding Laura also takes place at The Goods Line, where you search for your friend Laura, who you're meeting for lunch. Laura is on her phone, not looking out for you, so you need to find her first with ARIA, then without ARIA.
Task 12: Traffic Spotting involves walking along the footpaths near ARIA HQ and reporting what you notice on the path, and on the road, first with your natural hearing, then with ARIA. You can walk alongside the guide, or hold onto an arm.
The Research Tasks and Measures document is a supplement to the Clinical Investigation Plan, available upon request from the Sponsor/Principal Investigator. It details the baseline assessments, ARIA training activities, the 12 novel research tasks and suite of new measures used to evaluate participants' performance in this study.
Intervention Provider: The core investigation team includes one Certified Orientation and Mobility Specialist (COMS) conducting the Intake Interviews off-site via phone, and four onsite members generating data with participants during the four research sessions:
The Principal Investigator (PI) directing tasks and recording qualitative data is a COMS/teacher/functional researcher/mixed methodologist.
The research assistant (RA) responsible for videoing every task and ensuring the ARIA Device and other recording devices are maintained in good working order, is a COMS/Guide Dog Mobility Instructor.
The RA generating quantitative data through co-rating performance scales with participants and the team, is a qualified occupational therapist.
The RA generating quantitative data through biosensors and a patient-reported outcome measure is a PhD student investigating task-related effort in the context of human-computer interaction.
Two other RAs from another university partnership are generating data in the spatial hearing assessment.
Certified Orientation and Mobility (O\&M) Specialists have the tertiary qualifications and experience to assess the behaviour of blind travellers, teach the blind mobility skillset, and identify and manage co-morbidities that can affect pedestrian travel in lived environments. The blind mobility skillset includes guiding skills, independent travel skills, long cane training, road crossing safety, orientation to new places, accessing public transport, and strategies to optimise social engagement in public, such as self-advocacy, help-seeking and refusing assistance.
Investigation team members who are not O\&M-qualified undertake immersive blindfold training in O\&M and activities of daily living to understand how to guide and work effectively with blind participants, and how to manage power differentials in person-centred practice, co-design and co-rating conversations. All members of the investigation team have completed Good Clinical Practice (GCP) training and most hold a current first aid certificate. All have received training on the study, including familiarisation with essential documents, how to set-up and manage the research tasks, and how to record and secure data.
Study design
- Primary purpose
- Supportive care
- Allocation
- Non-randomised
- Intervention model
- Crossover
- Masking
- None (open label)
- Number of arms
- 2
| Arm | Type | Receives |
|---|---|---|
| With ARIA Glasses | Active comparator | Device: ARIA Glasses ( Augmented Reality in Audio )Each participant will act as their own control by performing the 12 research tasks with and without the ARIA Device, using their long cane as they choose in both conditions. The control arm will be the participant's ordinary/preferred practice undertaking each task, referred to as non-ARIA. |
| Without ARIA Glasses | Active comparator | Device: ARIA Glasses ( Augmented Reality in Audio )Each participant will act as their own control by performing the 12 research tasks with and without the ARIA Device, using their long cane as they choose in both conditions. The control arm will be the participant's ordinary/preferred practice undertaking each task, referred to as non-ARIA. |
Who may qualify
- Ages
- 18 years and older
- Sex
- All
- Healthy volunteers
- Not accepted
- Age groups
- Adult, Older adult
Key inclusion criteria (9 listed)
- Individuals over the age of 18
- Working English proficiency
- No light perception, or light perception only (VROOM score <10/50).
- Ambulant, with sufficient stamina to stand/walk for at least 30 minutes between breaks during a 3-4 hour research session.
- Independent long cane traveller.
Key exclusion criteria (7 listed)
- Under 18 years, or adults unable to give informed consent (e.g., under guardianship).
- Vision greater than light perception only (VROOM >10/50).
- Physical limitations that compromise stamina needed to complete a four-hour research session.
- Hearing aids; severe-profound hearing loss determined as insufficient hearing for unaided conversation
- No smartphone skills or prior use of assistive technology.
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| ARIA Glasses ( Augmented Reality in Audio )ARIA stands for Augmented Reality in Audio. The ARIA Device consists of Augmented Reality glasses connected by cord to a dedicated mobile phone that has the ARIA app installed. The glasses include cameras, speakers and an inertial measurement unit. The phone app uses artificial intelligence to convert camera vision from the glasses into a soundscape that includes words and unique sounds identifying specific objects nearby, and an audio rendering of depth that estimates the user's distance from solid matter. This soundscape is delivered to the user via an amplifier that enables volume control and switch-off. The soundscape is designed to augment rather than replace natural hearing, increasing the user's perceptual access to details in the nearby environment. | Device | With ARIA Glasses, Without ARIA Glasses |
Primary outcome
ARIA Device Safety
Time frame: Safety and participant wellbeing is monitored throughout the 4 on-site research sessions, with TEAEs noted on data collection forms for evaluation by the PI, reported to Sponsor and Monitor immediately if severe (within 24 hours) or otherwise within 7day
Absence of device-related adverse events (AEs) including safe temperature (no burns), safe skin contact (no irritation), safe pressure (no hot spots, bruising), and safe sound levels (no ringing in the ears). AE summaries will be restricted to treatment-emergent AEs (TEAEs) only, defined as AEs which commence, or worsen in severity, on or after the first use of the ARIA Device. AEs will be assessed according to their adverse event-device relationship (not related, unlikely, possible, probable, definitely related) and their severity (mild, moderate, severe).
1 secondary outcome
Secondary outcomes include efficacy endpoints, usability endpoints and exploratory endpoints.
Time frame: Through study completion, an average of 1 year
Results and safety
Results are not available in the source record.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 31 Jul 2024.
- Individual participant dataSharing planned: No
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Lil Deverill, PhD principal investigator
Director of Clinical Trials
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing ARIA Glasses ( Augmented Reality in Audio ) in people with Blindness and Low Vision, run by ARIA Research Pty Ltd at 1 site in Australia.
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 9 inclusion and 7 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: status not confirmed, as of the sponsor's last update on 31 Jul 2024. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Australia. Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
Results are not available in the source record.
How can a doctor refer a patient or contact the research team?
Contact Warren R Bingham (+61421 438 535, warren@ariaresearch.com.au), or a site near the patient. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
ARIA Device Safety (time frame: Safety and participant wellbeing is monitored throughout the 4 on-site research sessions, with TEAEs noted on data collection forms for evaluation by the PI, reported to Sponsor and Monitor immediately if severe (within 24 hours) or otherwise within 7day). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 31 Jul 2024.