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AdolescentNCT06504069

A VR Intervention for Prosocial Behavior and Well-being Among Adolescents

A study testing Prosocial VR intervention in people with Adolescent, run by The Hong Kong Polytechnic University.

Unknown status

Status not confirmed. The sponsor has not verified this record for over two years, so it may be out of date.

Official record
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Trial summary

The aim of this project is to examine the effectiveness of a gamified prosocial VR intervention. Read more about this study

Who is it for?
Ages 10 to 16 yearsHealthy volunteers can take part
Conditions the study is for
Adolescent
What is being tested?
Prosocial VR intervention
Could I receive a placebo?
No, everyone receives an active treatment
How many people
160 participants
Where
No sites listed yet
Study dates
1 Sep 2024to 1 Sep 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 10 to 16 years
  • All sexes
  • Healthy volunteers accepted
  • Child

Who may be able to join

  • School students aged 10-16 (i.e., primary 5 to secondary 5);
  • Able to communicate in Chinese.

Who cannot join

  • Significant cognitive impairment;
  • Self-reported severe motion sickness;
  • Uncorrected visual impairment.

Trial locations and contacts

No sites are listed yet.

About this study

Official title: Effectiveness of a Virtual Reality (VR) Intervention for Prosocial Behavior and Well-being Among Adolescents: A Randomized Controlled Trial

The aim of this project is to examine the effectiveness of a gamified prosocial VR intervention.

Read the detailed description

There are two parts in this study. In the first part of the study, participants will be first directed to complete a background survey online (approximately 20 minutes). In the second part of the study, participants will participate in a 5-session gamified training program, one session a week for five consecutive weeks, each session lasts between 10-15 minutes. Upon completion of each session, participants will be required to complete a short 5-minute online survey. A daily diary study will be conducted during the intervention to monitor the nuance behavioral and attitudinal changes.

Conditions
Adolescent
Being tested
Prosocial VR intervention

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Prosocial VR interventionBehavioural

    A five-week gamified prosocial VR intervention program based on literature review and relevance to the local contexts will be developed for the proposed project. The intervention will be expanded to include five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario-home, school, street, park, and shopping mall, respectively. During each session, participants will engage in a series of tasks that incorporate elements of prosocial behavior or helping actions within the scene. These tasks are designed to be more comprehensive and interactive, ensuring that participants are fully immersed in the experience for the entire duration of the session.

Study groups in NCT06504069
Study groupRoleWhat they receive
Prosocial VR InterventionExperimentalParticipants in the VR intervention group will engage in a five-week gamified prosocial VR intervention program. The intervention will consist of five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario, including a home, school, street, park, and shopping mall.
Receives: Behavioral: Prosocial VR intervention
Waitlist control groupNo interventionParticipants in the waitlist condition will not receive VR intervention during the study.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Prosocial attitudes

    Three items assessing prosocial attitudes will be revised from the Prosocial Orientation Questionnaire. Participants will rate each item on a 6-point Likert scale, ranging from 1 (strongly disagree) to 6 (strongly agree). Higher scores on the scale indicate a greater presence of positive prosocial attitudes.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  2. Prosocial identity

    The Internalization subscale of the Self Importance of Moral Identity Scale (SIMIS) will be used to measure the construct of prosocial identity. Participants will rate each item on a 7-point Likert scale, ranging from 1 (strongly disagree) to 7 (strongly agree). Elevated scores on the scale indicate a greater degree of prosocial identity.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  3. Prosocial intention

    The Prosocial Behavioral Intentions Scale (PBIS) will be employed to evaluate individuals' future intentions to engage in prosocial behavior. Participants will rate each item on a 7-point Likert scale, ranging from 1 (Definitely would not do this) to 7 (Definitely would do this). Increased scores on the scale indicate a greater inclination towards prosocial intentions.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  4. Attitudes toward helping others

    The Attitudes toward Helping Others Scale (AHO) will be employed to assess individuals' attitudes towards helping others. Each item will be rated on a 5-point Likert scale, ranging from 1 (strongly disagree) to 5 (strongly agree). Elevated scores on the scale indicate a greater presence of positive attitudes towards helping others.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  5. Altruism

    Two items from the Preference Survey Module (PSM) will be modified to measure altruism. One example item is as follows: "Imagine the following scenario: you have won 1,000 Euros in a lottery. Considering your present circumstances, how much of the prize would you donate to a charitable cause? (Values between 0 and 1000 are permissible)." Higher scores on this item indicate a higher level of altruistic behavior or tendencies.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  6. Empathy

    The Single Item Trait Empathy Scale (SITES) will be utilized to assess levels of empathy. Participants will rate this item on a 7-point Likert scale, ranging from 1 (strongly disagree) to 7 (strongly agree), with higher scores indicating a greater degree of empathy.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  7. Life satisfaction

    The Satisfaction with Life Scale (SWLS) will be employed to evaluate levels of life satisfaction. Participants will rate each item on a 7-point Likert scale, ranging from "Strongly Disagree" to "Strongly Agree." Elevated scores on the scale indicate greater levels of life satisfaction.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  8. Subjective happiness

    The Subjective Happiness Scale (SHS) will be utilized to assess participants' subjective happiness. Each item will be rated on a 7-point Likert scale. Elevated scores on the scale indicate a greater level of subjective happiness.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  9. Affect

    The Emmons Mood Indicator will be employed to measure affect, encompassing two dimensions: Positive Affect and Negative Affect. Each item will be rated on a 7-point Likert scale, ranging from 1 (not at all) to 7 (extremely). Elevated scores on the scale indicate a higher level of affect.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  10. Gratitude

    One item from the Gratitude Adjective Checklist (GAC) will be used to measure participants' gratitude. This item will be rated on a 7-point Likert scale. A higher score indicate a higher level of gratitude.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  11. Subjective vitality

    Three items from the Subjective Vitality Scale (SVS) will be used to measure participants' subjective vitality. Each item will be rated on a 7-point Likert scale. Higher scores indicate a higher level of subjective vitality.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  12. Self-esteem

    The Rosenberg Self-esteem Scale (RSE) will be used to measure self-esteem. Each item will be rated on a 4-point Likert scale, ranging from 1 (strongly agree) to 4(strongly disagree). Higher scores indicate higher levels of self esteem.

    Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)

  13. Daily well-being

    Daily well-being will be assessed using a single item ("How do you feel right now?") adapted from the Well-Being Manifestations Measure Scale (WBMMS) using a sliding scale ranging from 0 (not good at all) to 100 (very good). A higher score indicates a higher level of daily well-being.

    Measured: Daily monitoring for 5 weeks during the intervention

  14. Daily prosocial act

    Daily prosocial act will be measured by one item: "How many acts have you engaged today that involve helping someone else or doing something for a good cause?" Participants will indicate the number of prosocial acts from a drop-down menu ranging from 0 to 10+. The response of "0" will be classified as "no prosocial engagement," and responses of "1" or more will be classified as "having engaged in prosocial acts."

    Measured: Daily monitoring for 5 weeks during the intervention

  15. Daily subjective happiness

    Daily subjective happiness will be measured using a condensed 2-item adaptation of the Subjective Happiness Scale (SHS). The first item will assess their self-perceived general happiness today on a scale from 1 (not at all happy) to 7 (very happy). The second item will gauge their comparative happiness to their peers during the same timeframe, ranging from 1 (less happy) to 7 (more happy). Higher scores indicate a higher level of daily subjective happiness.

    Measured: Daily monitoring for 5 weeks during the intervention

  16. Daily subjective vitality

    Daily subjective vitality will be assessed using 3 representative items from the 7-item Subjective Vitality Scale (SVS). All items will be rated on a 7-point scale (1 = not at all true to 7 = very true). Higher scores indicate a higher level of daily subjective vitality.

    Measured: Daily monitoring for 5 weeks during the intervention

  17. Daily affect

    Daily affect will be evaluated using the 9-item Emmons Mood Indicator. Participants will be instructed to rate the extent to which they experienced each emotion today using a 7-point scale (ranging from 1 = not at all to 7 = extremely). Elevated scores on the scale indicate a higher level of daily affect.

    Measured: Daily monitoring for 5 weeks during the intervention

  18. Daily gratitude

    Daily gratitude will be measured using one item from the Gratitude Adjective Checklist (GAC). This item will be rated on a 7-point Likert scale. A higher score indicates a higher level of daily gratitude.

    Measured: Daily monitoring for 5 weeks during the intervention

  19. Daily psychological needs

    Daily psychological needs will be assessed using a 9-item Basic Psychological Needs Scale (BPNS). Each subscale, namely competence, autonomy, and relatedness, consists of 3 items rated on a 7-point scale (ranging from 1 = not at all true to 7 = very true). Higher scores indicate a higher level of daily psychological needs.

    Measured: Daily monitoring for 5 weeks during the intervention

  20. Daily self-esteem

    Daily self-esteem will be evaluated using 2 items from the Rosenberg Self-Esteem Scale (Rosenberg, 1965). Ratings will be evaluated on a 4-point scale (1 = strongly disagree to 4 = strongly agree). Higher scores indicate a higher level of daily self-esteem.

    Measured: Daily monitoring for 5 weeks during the intervention

Secondary outcomes (4)
  1. Intervention satisfaction

    Intervention satisfaction will be assessed using the Client Satisfaction Questionnaire-8 (CSQ-8). Participants will rate each item on a 4-point Likert scale, with "1" indicating the lowest degree of satisfaction and "4" representing the highest. Elevated scores on the scale reflect greater levels of intervention satisfaction.

    Measured: immediately after the intervention (post-intervention)

  2. Feelings in the VR

    Two items will be uesd to measure the sense of reality. Items are "I feel that the maze seemed very much like the one in the real world" and "The game scene made me feel like I was truly there".

    Measured: immediately after the intervention (post-intervention)

  3. Levels of difficulty

    Two items will be used to measure the levels of difficulty. Items are "The game is very difficult" and "The game is too difficult to operate".

    Measured: immediately after the intervention (post-intervention)

  4. Levels of interest

    Two items will be used to measure the levels of difficulty. Items are "This game is very interesting" and "I like this game".

    Measured: immediately after the intervention (post-intervention)

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted16 Jul 2024
  2. Study start1 Sep 2024 (estimated)
  3. Primary completion1 Sep 2025 (estimated)
  4. Study completion1 Sep 2026 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
Double blind
Who is masked
Participant, Outcomes assessor
Enrolment
160 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06504069
Sponsor's protocol ID
HSEARS20221208004-01
Status last verified
Apr 2024
First submitted
26 Jun 2024
Last updated
16 Jul 2024
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing Prosocial VR intervention in people with Adolescent, run by The Hong Kong Polytechnic University.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 2 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: status not confirmed, as of the sponsor's last update on 16 Jul 2024. Status can change between updates, so confirm with the study contact before making plans.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

Results are not available in the source record.

How can a doctor refer a patient or contact the research team?

Contact Tao Zhang (852-94233827, tao-t.zhang@connect.polyu.hk), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Prosocial attitudes (time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)). The study lists 20 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 16 Jul 2024.

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