AdolescentNCT06504069
A VR Intervention for Prosocial Behavior and Well-being Among Adolescents
A study testing Prosocial VR intervention in people with Adolescent, run by The Hong Kong Polytechnic University.
Trial summary
The aim of this project is to examine the effectiveness of a gamified prosocial VR intervention. Read more about this study
- Who is it for?
- Ages 10 to 16 yearsHealthy volunteers can take part
- Conditions the study is for
- Adolescent
- What is being tested?
- Prosocial VR intervention
- Type of treatment
- Lifestyle or therapy programme
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 160 participants
- Where
- No sites listed yet
- Study dates
- 1 Sep 2024to 1 Sep 2026
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 10 to 16 years
- All sexes
- Healthy volunteers accepted
- Child
Who may be able to join
- School students aged 10-16 (i.e., primary 5 to secondary 5);
- Able to communicate in Chinese.
Who cannot join
- Significant cognitive impairment;
- Self-reported severe motion sickness;
- Uncorrected visual impairment.
Trial locations and contacts
No sites are listed yet.
About this study
Official title: Effectiveness of a Virtual Reality (VR) Intervention for Prosocial Behavior and Well-being Among Adolescents: A Randomized Controlled Trial
The aim of this project is to examine the effectiveness of a gamified prosocial VR intervention.
Read the detailed description
There are two parts in this study. In the first part of the study, participants will be first directed to complete a background survey online (approximately 20 minutes). In the second part of the study, participants will participate in a 5-session gamified training program, one session a week for five consecutive weeks, each session lasts between 10-15 minutes. Upon completion of each session, participants will be required to complete a short 5-minute online survey. A daily diary study will be conducted during the intervention to monitor the nuance behavioral and attitudinal changes.
- Conditions
- Adolescent
- Being tested
- Prosocial VR intervention
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
Prosocial VR interventionBehavioural
A five-week gamified prosocial VR intervention program based on literature review and relevance to the local contexts will be developed for the proposed project. The intervention will be expanded to include five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario-home, school, street, park, and shopping mall, respectively. During each session, participants will engage in a series of tasks that incorporate elements of prosocial behavior or helping actions within the scene. These tasks are designed to be more comprehensive and interactive, ensuring that participants are fully immersed in the experience for the entire duration of the session.
| Study group | Role | What they receive |
|---|---|---|
| Prosocial VR Intervention | Experimental | Participants in the VR intervention group will engage in a five-week gamified prosocial VR intervention program. The intervention will consist of five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario, including a home, school, street, park, and shopping mall. Receives: Behavioral: Prosocial VR intervention |
| Waitlist control group | No intervention | Participants in the waitlist condition will not receive VR intervention during the study. |
What is being measured
The primary outcome is the main question the study is designed to answer.
Prosocial attitudes
Three items assessing prosocial attitudes will be revised from the Prosocial Orientation Questionnaire. Participants will rate each item on a 6-point Likert scale, ranging from 1 (strongly disagree) to 6 (strongly agree). Higher scores on the scale indicate a greater presence of positive prosocial attitudes.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Prosocial identity
The Internalization subscale of the Self Importance of Moral Identity Scale (SIMIS) will be used to measure the construct of prosocial identity. Participants will rate each item on a 7-point Likert scale, ranging from 1 (strongly disagree) to 7 (strongly agree). Elevated scores on the scale indicate a greater degree of prosocial identity.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Prosocial intention
The Prosocial Behavioral Intentions Scale (PBIS) will be employed to evaluate individuals' future intentions to engage in prosocial behavior. Participants will rate each item on a 7-point Likert scale, ranging from 1 (Definitely would not do this) to 7 (Definitely would do this). Increased scores on the scale indicate a greater inclination towards prosocial intentions.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Attitudes toward helping others
The Attitudes toward Helping Others Scale (AHO) will be employed to assess individuals' attitudes towards helping others. Each item will be rated on a 5-point Likert scale, ranging from 1 (strongly disagree) to 5 (strongly agree). Elevated scores on the scale indicate a greater presence of positive attitudes towards helping others.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Altruism
Two items from the Preference Survey Module (PSM) will be modified to measure altruism. One example item is as follows: "Imagine the following scenario: you have won 1,000 Euros in a lottery. Considering your present circumstances, how much of the prize would you donate to a charitable cause? (Values between 0 and 1000 are permissible)." Higher scores on this item indicate a higher level of altruistic behavior or tendencies.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Empathy
The Single Item Trait Empathy Scale (SITES) will be utilized to assess levels of empathy. Participants will rate this item on a 7-point Likert scale, ranging from 1 (strongly disagree) to 7 (strongly agree), with higher scores indicating a greater degree of empathy.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Life satisfaction
The Satisfaction with Life Scale (SWLS) will be employed to evaluate levels of life satisfaction. Participants will rate each item on a 7-point Likert scale, ranging from "Strongly Disagree" to "Strongly Agree." Elevated scores on the scale indicate greater levels of life satisfaction.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Subjective happiness
The Subjective Happiness Scale (SHS) will be utilized to assess participants' subjective happiness. Each item will be rated on a 7-point Likert scale. Elevated scores on the scale indicate a greater level of subjective happiness.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Affect
The Emmons Mood Indicator will be employed to measure affect, encompassing two dimensions: Positive Affect and Negative Affect. Each item will be rated on a 7-point Likert scale, ranging from 1 (not at all) to 7 (extremely). Elevated scores on the scale indicate a higher level of affect.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Gratitude
One item from the Gratitude Adjective Checklist (GAC) will be used to measure participants' gratitude. This item will be rated on a 7-point Likert scale. A higher score indicate a higher level of gratitude.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Subjective vitality
Three items from the Subjective Vitality Scale (SVS) will be used to measure participants' subjective vitality. Each item will be rated on a 7-point Likert scale. Higher scores indicate a higher level of subjective vitality.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Self-esteem
The Rosenberg Self-esteem Scale (RSE) will be used to measure self-esteem. Each item will be rated on a 4-point Likert scale, ranging from 1 (strongly agree) to 4(strongly disagree). Higher scores indicate higher levels of self esteem.
Measured: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Daily well-being
Daily well-being will be assessed using a single item ("How do you feel right now?") adapted from the Well-Being Manifestations Measure Scale (WBMMS) using a sliding scale ranging from 0 (not good at all) to 100 (very good). A higher score indicates a higher level of daily well-being.
Measured: Daily monitoring for 5 weeks during the intervention
Daily prosocial act
Daily prosocial act will be measured by one item: "How many acts have you engaged today that involve helping someone else or doing something for a good cause?" Participants will indicate the number of prosocial acts from a drop-down menu ranging from 0 to 10+. The response of "0" will be classified as "no prosocial engagement," and responses of "1" or more will be classified as "having engaged in prosocial acts."
Measured: Daily monitoring for 5 weeks during the intervention
Daily subjective happiness
Daily subjective happiness will be measured using a condensed 2-item adaptation of the Subjective Happiness Scale (SHS). The first item will assess their self-perceived general happiness today on a scale from 1 (not at all happy) to 7 (very happy). The second item will gauge their comparative happiness to their peers during the same timeframe, ranging from 1 (less happy) to 7 (more happy). Higher scores indicate a higher level of daily subjective happiness.
Measured: Daily monitoring for 5 weeks during the intervention
Daily subjective vitality
Daily subjective vitality will be assessed using 3 representative items from the 7-item Subjective Vitality Scale (SVS). All items will be rated on a 7-point scale (1 = not at all true to 7 = very true). Higher scores indicate a higher level of daily subjective vitality.
Measured: Daily monitoring for 5 weeks during the intervention
Daily affect
Daily affect will be evaluated using the 9-item Emmons Mood Indicator. Participants will be instructed to rate the extent to which they experienced each emotion today using a 7-point scale (ranging from 1 = not at all to 7 = extremely). Elevated scores on the scale indicate a higher level of daily affect.
Measured: Daily monitoring for 5 weeks during the intervention
Daily gratitude
Daily gratitude will be measured using one item from the Gratitude Adjective Checklist (GAC). This item will be rated on a 7-point Likert scale. A higher score indicates a higher level of daily gratitude.
Measured: Daily monitoring for 5 weeks during the intervention
Daily psychological needs
Daily psychological needs will be assessed using a 9-item Basic Psychological Needs Scale (BPNS). Each subscale, namely competence, autonomy, and relatedness, consists of 3 items rated on a 7-point scale (ranging from 1 = not at all true to 7 = very true). Higher scores indicate a higher level of daily psychological needs.
Measured: Daily monitoring for 5 weeks during the intervention
Daily self-esteem
Daily self-esteem will be evaluated using 2 items from the Rosenberg Self-Esteem Scale (Rosenberg, 1965). Ratings will be evaluated on a 4-point scale (1 = strongly disagree to 4 = strongly agree). Higher scores indicate a higher level of daily self-esteem.
Measured: Daily monitoring for 5 weeks during the intervention
Secondary outcomes (4)
Intervention satisfaction
Intervention satisfaction will be assessed using the Client Satisfaction Questionnaire-8 (CSQ-8). Participants will rate each item on a 4-point Likert scale, with "1" indicating the lowest degree of satisfaction and "4" representing the highest. Elevated scores on the scale reflect greater levels of intervention satisfaction.
Measured: immediately after the intervention (post-intervention)
Feelings in the VR
Two items will be uesd to measure the sense of reality. Items are "I feel that the maze seemed very much like the one in the real world" and "The game scene made me feel like I was truly there".
Measured: immediately after the intervention (post-intervention)
Levels of difficulty
Two items will be used to measure the levels of difficulty. Items are "The game is very difficult" and "The game is too difficult to operate".
Measured: immediately after the intervention (post-intervention)
Levels of interest
Two items will be used to measure the levels of difficulty. Items are "This game is very interesting" and "I like this game".
Measured: immediately after the intervention (post-intervention)
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted16 Jul 2024
- Study start1 Sep 2024 (estimated)
- Primary completion1 Sep 2025 (estimated)
- Study completion1 Sep 2026 (estimated)
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for AdolescentStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Treatment
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Double blind
- Who is masked
- Participant, Outcomes assessor
- Enrolment
- 160 participants (estimated)
Sponsor and investigators
- Lead sponsor
- The Hong Kong Polytechnic University
- Sponsor type
- University, hospital or other
- Responsible party
- Sponsor
- Investigators
- Bryant HUI, Ph.D., Principal investigator, The Hong Kong Polytechnic University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT06504069
- Sponsor's protocol ID
- HSEARS20221208004-01
- Status last verified
- Apr 2024
- First submitted
- 26 Jun 2024
- Last updated
- 16 Jul 2024
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
Study at a glance
From the registry record, last updated by the sponsor on 16 Jul 2024. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Effectiveness of a Virtual Reality (VR) Intervention for Prosocial Behavior and Well-being Among Adolescents: A Randomized Controlled Trial
- ClinicalTrials.gov ID
- NCT06504069
- Acronym / sponsor ID
- HSEARS20221208004-01
- Conditions
- Adolescent
- Study type
- Interventional
- Recruitment status
- Unknown status
- Enrolment
- 160 participants (estimated)
- Lead sponsor
- The Hong Kong Polytechnic UniversityUniversity, hospital or other
- Study start
- 1 Sep 2024 (estimated)
- Primary completion
- 1 Sep 2025 (estimated)
- Study completion
- 1 Sep 2026 (estimated)
- First posted
- 16 Jul 2024 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
The aim of this project is to examine the effectiveness of a gamified prosocial VR intervention.
Detailed description
There are two parts in this study. In the first part of the study, participants will be first directed to complete a background survey online (approximately 20 minutes). In the second part of the study, participants will participate in a 5-session gamified training program, one session a week for five consecutive weeks, each session lasts between 10-15 minutes. Upon completion of each session, participants will be required to complete a short 5-minute online survey. A daily diary study will be conducted during the intervention to monitor the nuance behavioral and attitudinal changes.
Study design
- Primary purpose
- Treatment
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- Double blind (participant, outcomes assessor)
- Number of arms
- 2
| Arm | Type | Receives |
|---|---|---|
| Prosocial VR Intervention | Experimental | Behavioral: Prosocial VR interventionParticipants in the VR intervention group will engage in a five-week gamified prosocial VR intervention program. The intervention will consist of five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario, including a home, school, street, park, and shopping mall. |
| Waitlist control group | No intervention | –Participants in the waitlist condition will not receive VR intervention during the study. |
Who may qualify
- Ages
- 10 to 16 years
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Child
Key inclusion criteria (2 listed)
- School students aged 10-16 (i.e., primary 5 to secondary 5);
- Able to communicate in Chinese.
Key exclusion criteria (3 listed)
- Significant cognitive impairment;
- Self-reported severe motion sickness;
- Uncorrected visual impairment.
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| Prosocial VR interventionA five-week gamified prosocial VR intervention program based on literature review and relevance to the local contexts will be developed for the proposed project. The intervention will be expanded to include five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario-home, school, street, park, and shopping mall, respectively. During each session, participants will engage in a series of tasks that incorporate elements of prosocial behavior or helping actions within the scene. These tasks are designed to be more comprehensive and interactive, ensuring that participants are fully immersed in the experience for the entire duration of the session. | Behavioural | Prosocial VR Intervention |
Primary outcome
Prosocial attitudes
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Three items assessing prosocial attitudes will be revised from the Prosocial Orientation Questionnaire. Participants will rate each item on a 6-point Likert scale, ranging from 1 (strongly disagree) to 6 (strongly agree). Higher scores on the scale indicate a greater presence of positive prosocial attitudes.
Prosocial identity
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Internalization subscale of the Self Importance of Moral Identity Scale (SIMIS) will be used to measure the construct of prosocial identity. Participants will rate each item on a 7-point Likert scale, ranging from 1 (strongly disagree) to 7 (strongly agree). Elevated scores on the scale indicate a greater degree of prosocial identity.
Prosocial intention
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Prosocial Behavioral Intentions Scale (PBIS) will be employed to evaluate individuals' future intentions to engage in prosocial behavior. Participants will rate each item on a 7-point Likert scale, ranging from 1 (Definitely would not do this) to 7 (Definitely would do this). Increased scores on the scale indicate a greater inclination towards prosocial intentions.
Attitudes toward helping others
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Attitudes toward Helping Others Scale (AHO) will be employed to assess individuals' attitudes towards helping others. Each item will be rated on a 5-point Likert scale, ranging from 1 (strongly disagree) to 5 (strongly agree). Elevated scores on the scale indicate a greater presence of positive attitudes towards helping others.
Altruism
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Two items from the Preference Survey Module (PSM) will be modified to measure altruism. One example item is as follows: "Imagine the following scenario: you have won 1,000 Euros in a lottery. Considering your present circumstances, how much of the prize would you donate to a charitable cause? (Values between 0 and 1000 are permissible)." Higher scores on this item indicate a higher level of altruistic behavior or tendencies.
Empathy
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Single Item Trait Empathy Scale (SITES) will be utilized to assess levels of empathy. Participants will rate this item on a 7-point Likert scale, ranging from 1 (strongly disagree) to 7 (strongly agree), with higher scores indicating a greater degree of empathy.
Life satisfaction
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Satisfaction with Life Scale (SWLS) will be employed to evaluate levels of life satisfaction. Participants will rate each item on a 7-point Likert scale, ranging from "Strongly Disagree" to "Strongly Agree." Elevated scores on the scale indicate greater levels of life satisfaction.
Subjective happiness
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Subjective Happiness Scale (SHS) will be utilized to assess participants' subjective happiness. Each item will be rated on a 7-point Likert scale. Elevated scores on the scale indicate a greater level of subjective happiness.
Affect
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Emmons Mood Indicator will be employed to measure affect, encompassing two dimensions: Positive Affect and Negative Affect. Each item will be rated on a 7-point Likert scale, ranging from 1 (not at all) to 7 (extremely). Elevated scores on the scale indicate a higher level of affect.
Gratitude
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
One item from the Gratitude Adjective Checklist (GAC) will be used to measure participants' gratitude. This item will be rated on a 7-point Likert scale. A higher score indicate a higher level of gratitude.
Subjective vitality
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
Three items from the Subjective Vitality Scale (SVS) will be used to measure participants' subjective vitality. Each item will be rated on a 7-point Likert scale. Higher scores indicate a higher level of subjective vitality.
Self-esteem
Time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)
The Rosenberg Self-esteem Scale (RSE) will be used to measure self-esteem. Each item will be rated on a 4-point Likert scale, ranging from 1 (strongly agree) to 4(strongly disagree). Higher scores indicate higher levels of self esteem.
Daily well-being
Time frame: Daily monitoring for 5 weeks during the intervention
Daily well-being will be assessed using a single item ("How do you feel right now?") adapted from the Well-Being Manifestations Measure Scale (WBMMS) using a sliding scale ranging from 0 (not good at all) to 100 (very good). A higher score indicates a higher level of daily well-being.
Daily prosocial act
Time frame: Daily monitoring for 5 weeks during the intervention
Daily prosocial act will be measured by one item: "How many acts have you engaged today that involve helping someone else or doing something for a good cause?" Participants will indicate the number of prosocial acts from a drop-down menu ranging from 0 to 10+. The response of "0" will be classified as "no prosocial engagement," and responses of "1" or more will be classified as "having engaged in prosocial acts."
Daily subjective happiness
Time frame: Daily monitoring for 5 weeks during the intervention
Daily subjective happiness will be measured using a condensed 2-item adaptation of the Subjective Happiness Scale (SHS). The first item will assess their self-perceived general happiness today on a scale from 1 (not at all happy) to 7 (very happy). The second item will gauge their comparative happiness to their peers during the same timeframe, ranging from 1 (less happy) to 7 (more happy). Higher scores indicate a higher level of daily subjective happiness.
Daily subjective vitality
Time frame: Daily monitoring for 5 weeks during the intervention
Daily subjective vitality will be assessed using 3 representative items from the 7-item Subjective Vitality Scale (SVS). All items will be rated on a 7-point scale (1 = not at all true to 7 = very true). Higher scores indicate a higher level of daily subjective vitality.
Daily affect
Time frame: Daily monitoring for 5 weeks during the intervention
Daily affect will be evaluated using the 9-item Emmons Mood Indicator. Participants will be instructed to rate the extent to which they experienced each emotion today using a 7-point scale (ranging from 1 = not at all to 7 = extremely). Elevated scores on the scale indicate a higher level of daily affect.
Daily gratitude
Time frame: Daily monitoring for 5 weeks during the intervention
Daily gratitude will be measured using one item from the Gratitude Adjective Checklist (GAC). This item will be rated on a 7-point Likert scale. A higher score indicates a higher level of daily gratitude.
Daily psychological needs
Time frame: Daily monitoring for 5 weeks during the intervention
Daily psychological needs will be assessed using a 9-item Basic Psychological Needs Scale (BPNS). Each subscale, namely competence, autonomy, and relatedness, consists of 3 items rated on a 7-point scale (ranging from 1 = not at all true to 7 = very true). Higher scores indicate a higher level of daily psychological needs.
Daily self-esteem
Time frame: Daily monitoring for 5 weeks during the intervention
Daily self-esteem will be evaluated using 2 items from the Rosenberg Self-Esteem Scale (Rosenberg, 1965). Ratings will be evaluated on a 4-point scale (1 = strongly disagree to 4 = strongly agree). Higher scores indicate a higher level of daily self-esteem.
4 secondary outcomes
Intervention satisfaction
Time frame: immediately after the intervention (post-intervention)
Feelings in the VR
Time frame: immediately after the intervention (post-intervention)
Levels of difficulty
Time frame: immediately after the intervention (post-intervention)
Levels of interest
Time frame: immediately after the intervention (post-intervention)
Results and safety
Results are not available in the source record.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 16 Jul 2024.
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
Bryant HUI, Ph.D. principal investigator
The Hong Kong Polytechnic University
Questions about this trial
What is this clinical trial studying?
A study testing Prosocial VR intervention in people with Adolescent, run by The Hong Kong Polytechnic University.
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 2 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: status not confirmed, as of the sponsor's last update on 16 Jul 2024. Status can change between updates, so confirm with the study contact before making plans.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
Results are not available in the source record.
How can a doctor refer a patient or contact the research team?
Contact Tao Zhang (852-94233827, tao-t.zhang@connect.polyu.hk), or a site near the patient. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Prosocial attitudes (time frame: Baseline (pre-intervention); immediately after the intervention (post-intervention); 1 month after intervention (follow-up)). The study lists 20 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 16 Jul 2024.