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Frailty at Older AdultsNCT07191613

Effects of HAPPY GO GO Game on Health of Rural Elderly

A study testing HAPPY GO GO Somatosensory Game in people with Frailty at Older Adults and Health Promotion, run by Chang Gung University of Science and Technology at 1 site in Taiwan.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The goal of this quasi-experimental clinical trial is to evaluate the effects of the "HAPPY GO GO" somatosensory game on physical and mental health in community-dwelling older adults aged 65 years and above living in rural Chiayi County, Taiwan. Read more about this study

Who is it for?
Ages 65 years and olderHealthy volunteers can take part
Conditions the study is for
Frailty at Older Adults, Health Promotion
What is being tested?
HAPPY GO GO Somatosensory Game
Could I receive a placebo?
No, everyone receives an active treatment
How many people
120 participants
Where
1 siteTaiwan
Study dates
21 Aug 2025to 28 Feb 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 65 years and older
  • All sexes
  • Healthy volunteers accepted
  • Older adult

Who may be able to join

  • Community-dwelling older adults aged 65 years or above living in rural areas of Chiayi County, Taiwan.
  • Clear consciousness and able to communicate in Mandarin or Taiwanese.
  • Willing to provide informed consent and participate in the study procedures.

Who cannot join

  • Not actually residing in the community.
  • Unable to comply with the intervention program.
  • Cognitive impairment or inability to cooperate with data collection.

Trial locations and contacts

1 site in 1 country.

Taiwan1 site
  • Chang Gung University of Science and Technology, Chiayi Campus

    Chiayi City

Other trials in Taiwan

About this study

Official title: Effects of the HAPPY GO GO Somatosensory Game on Physical and Mental Health of Rural Community-Dwelling Elderly

The goal of this quasi-experimental clinical trial is to evaluate the effects of the "HAPPY GO GO" somatosensory game on physical and mental health in community-dwelling older adults aged 65 years and above living in rural Chiayi County, Taiwan. The main questions it aims to answer are:

  • Does participation in the somatosensory game improve physical health outcomes (e.g., balance, mobility, functional fitness)?
  • Does participation improve mental health outcomes (e.g., mood, depressive symptoms)? Researchers will compare an intervention group, which participates in the game-based exercise program, with a control group that does not receive the intervention, to evaluate changes in health status.

Participants in the intervention group will take part in structured game-based physical activity sessions over several weeks, designed to promote engagement, improve physical performance, and support psychological well-being.

Being tested
HAPPY GO GO Somatosensory Game
Keywords
Somatosensory Game, Community-Dwelling Elderly, Mental Health
Medical subject headings
Psychological Well-Being

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • HAPPY GO GO Somatosensory GameBehavioural

    Participants in the intervention group will engage in the "HAPPY GO GO" somatosensory exergame program. The intervention consists of structured game-based physical activity sessions, conducted once per week for a total duration of 12 weeks. Each session includes interactive, movement-based tasks designed to promote physical health, and mental well-being among community-dwelling older adults.

Study groups in NCT07191613
Study groupRoleWhat they receive
HAPPY GO GO ExergameExperimentalParticipants in the intervention group will engage in the "HAPPY GO GO" somatosensory exergame program. The intervention consists of structured game-based physical activity sessions, conducted once per week for a total duration of 12 weeks. Each session includes interactive, movement-based tasks designed to promote physical health, and mental well-being among community-dwelling older adults.
Receives: Behavioral: HAPPY GO GO Somatosensory Game
Usual Daily ActivitiesNo interventionParticipants in the control group will not receive the game-based intervention. They will continue with their usual daily activities without structured exercise sessions. Health outcomes will be assessed at baseline and post-intervention for comparison with the experimental group.

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Change in Frailty Status

    Frailty will be assessed using the Study of Osteoporotic Fractures (SOF) Index, which consists of three items commonly used in Taiwan's Ministry of Health and Welfare community frailty screening program. The SOF Index has a score range from 0 to 3, where a higher score indicates greater frailty (worse outcome).

    Score = 0: Robust Score = 1: Pre-frail Score = 2-3: Frail

    Measured: Baseline and 12 weeks after intervention

  2. Change in Lower Limb Flexibility

    Flexibility of the lower limbs will be assessed using the chair sit-and-reach test. Higher scores (in centimeters) indicate better flexibility.

    Measured: Baseline and 12 weeks after intervention

  3. Change in Upper Limb Flexibility

    Flexibility of the upper limbs will be assessed using the back scratch test. Higher scores (in centimeters) indicate better flexibility.

    Measured: Baseline and 12 weeks after intervention.

  4. Change in Agility and Dynamic Balance

    Agility and dynamic balance will be assessed using the 2.44-meter timed up-and-go test. Shorter times indicate better performance.

    Measured: Baseline and 12 weeks after intervention

  5. Change in Muscle Strength

    Muscle strength will be assessed using the 30-second chair stand test (lower limb strength) and the 30-second biceps curl test (upper limb strength, 8 lbs men / 5 lbs women). Higher repetitions indicate better strength.

    Measured: Baseline and 12 weeks after intervention

  6. Change in Cardiopulmonary Endurance

    Cardiopulmonary endurance will be measured using the 2-minute step test. Higher step counts indicate better endurance.

    Measured: Baseline and 12 weeks after intervention

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted25 Sep 2025
  2. Study start21 Aug 2025
  3. Primary completion31 Jan 2026
  4. Study completion28 Feb 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Prevention
Allocation
Non-randomised
Intervention model
Parallel groups
Masking
None (open label)
Enrolment
120 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07191613
Sponsor's protocol ID
114-0548
Status last verified
Mar 2026
First submitted
29 Aug 2025
Last updated
11 Mar 2026
Results posted
No
FDA-regulated drug
No
FDA-regulated device
No
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing HAPPY GO GO Somatosensory Game in people with Frailty at Older Adults and Health Promotion, run by Chang Gung University of Science and Technology at 1 site in Taiwan.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 3 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 11 Mar 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in Taiwan. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Change in Frailty Status (time frame: Baseline and 12 weeks after intervention). The study lists 6 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 11 Mar 2026.

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