Creative DramaNCT07454928
Creative Drama and Conscious Technology Use in Nursing Students
A study testing Creative Drama in people with Creative Drama and Nursing Education, run by Erzurum Technical University at 2 sites in Turkey (Türkiye).
Trial summary
Background: Technology addiction is increasingly recognized as a behavioral addiction that may negatively affect young adults' academic performance, psychosocial well-being, and quality of life. Read more about this study
- Who is it for?
- Ages 18 years and olderHealthy volunteers can take part
- Conditions the study is for
- Creative Drama, Nursing Education, Technology Addiction
- What is being tested?
- Creative Drama
- Could I receive a placebo?
- No, everyone receives an active treatment
- How many people
- 110 participants
- Where
- 2 sitesTurkey (Türkiye)
- Study dates
- 25 Sep 2023to 15 Jun 2024
- Phase
- Interventional
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 years and older
- All sexes
- Healthy volunteers accepted
- Adult, Older adult
Who may be able to join
- Ability to respond verbally to questions No communication barriers (vision, hearing problems, etc.)
Who cannot join
- Students who do not consent to participate Students with incomplete attendance in the Creative Drama workshop
Trial locations and contacts
2 sites in 1 country.
Turkey (Türkiye)2 sites
Erzurum Technical University Faculty
Erzurum, Erzurum, 25050
Erzurum Technical University
Erzurum, Yakutiye, 25050
About this study
Official title: Role of Creative Drama in Conscious Technology Use Among Nursing Students: A Mixed-Methods Study
Background:
Technology addiction is increasingly recognized as a behavioral addiction that may negatively affect young adults' academic performance, psychosocial well-being, and quality of life. Innovative and evidence-informed educational approaches are needed in nursing education to promote balanced and conscious technology use.
Read more
Objective:
This study aims to evaluate the effect of a Creative Drama workshop on nursing students' awareness of technology addiction.
Design:
The study utilizes an embedded mixed-methods design.
Setting:
The study is conducted with nursing students enrolled at a university in Turkey.
Participants:
A total of 110 nursing students participate in the quantitative phase of the study. Twelve nursing students, selected using criterion sampling, participate in the qualitative phase.
Methods:
Quantitative data are collected using the Technology Addiction Scale and analyzed using SPSS. Qualitative data are obtained through field notes and semi-structured interviews and analyzed using thematic analysis with MAXQDA software.
Read the detailed description
Technology use has become an integral part of daily life. Although technological innovations facilitate learning and communication, excessive and uncontrolled use may lead to technology addiction. Technology addiction refers to the inability to control technology use despite its negative consequences and is considered a form of behavioral addiction.
In nursing education, technological tools such as simulations, e-learning platforms, and digital resources are widely used to support learning. While these tools offer educational benefits, excessive use may negatively affect students' concentration, stress levels, and overall well-being. Therefore, effective and innovative educational interventions are needed to promote conscious and balanced technology use among nursing students.
Creative Drama is a participatory and interactive educational method that encourages self-expression, empathy development, social interaction, and problem-solving skills. It is considered a cost-effective approach that can enhance awareness and reflective thinking. Through improvisation and experiential activities, participants explore real-life situations and develop insight into personal behaviors.
Limited evidence exists regarding the effectiveness of Creative Drama in addressing technology addiction among nursing students. This study is designed to evaluate whether a Creative Drama-based intervention can influence nursing students' awareness of technology addiction.
- Conditions
- Creative Drama, Nursing Education, Technology Addiction
- Being tested
- Creative Drama
- Keywords
- Creative Drama, Technology Addiction, Mixed Method, Nursing Education
- Medical subject headings
- Technology Addiction
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
Creative DramaOther
A structured Creative Drama workshop conducted to enhance students' awareness of technology addiction through participatory and experiential activities.
| Study group | Role | What they receive |
|---|---|---|
| Creative Drama Workshop | Experimental | Participants received a Creative Drama workshop designed to increase awareness of technology addiction. Receives: Other: Creative Drama |
| No Creative Drama (Control) | No intervention | Participants completed the Technology Addiction Scale but did not participate in the Creative Drama workshop. |
What is being measured
The primary outcome is the main question the study is designed to answer.
Technology Addiction Scale Total Score
The Technology Addiction Scale is a five-point Likert-type instrument used to assess the level of technology addiction. Items are rated from 1 (never) to 5 (always). Total scores are calculated by summing item responses, with higher scores indicating greater levels of technology addiction.
Measured: Baseline and immediately after the Creative Drama workshop
Secondary outcomes (1)
Post-Intervention Semi-Structured Interview Themes
Semi-structured interviews conducted after the Creative Drama workshop to explore students' perceptions and awareness regarding technology addiction. Data are analyzed using thematic analysis.
Measured: Immediately after the Creative Drama workshop
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted6 Mar 2026
- Study start25 Sep 2023
- Primary completion30 Mar 2024
- Study completion15 Jun 2024
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for Creative DramaStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Interventional
- Phase
- Phase N/A
- Primary purpose
- Other
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Model description
- Experimental group and Control group
- Masking
- None (open label)
- Enrolment
- 110 participants (actual)
Sponsor and investigators
- Lead sponsor
- Erzurum Technical University
- Sponsor type
- University, hospital or other
- Responsible party
- Sponsor
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT07454928
- Sponsor's protocol ID
- 2023/006
- Status last verified
- Feb 2026
- First submitted
- 23 Feb 2026
- Last updated
- 6 Mar 2026
- Results posted
- No
- Data monitoring committee
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
- Individual data sharing
- No
Study at a glance
From the registry record, last updated by the sponsor on 6 Mar 2026. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Role of Creative Drama in Conscious Technology Use Among Nursing Students: A Mixed-Methods Study
- ClinicalTrials.gov ID
- NCT07454928
- Acronym / sponsor ID
- 2023/006
- Conditions
- Creative Drama, Nursing Education, Technology Addiction
- Keywords
- Creative Drama, Technology Addiction, Mixed Method, Nursing Education
- Study type
- Interventional
- Recruitment status
- Completed
- Enrolment
- 110 participants (actual)
- Lead sponsor
- Erzurum Technical UniversityUniversity, hospital or other
- Study start
- 25 Sep 2023 (actual)
- Primary completion
- 30 Mar 2024 (actual)
- Study completion
- 15 Jun 2024 (actual)
- First posted
- 6 Mar 2026 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
Background:
Technology addiction is increasingly recognized as a behavioral addiction that may negatively affect young adults' academic performance, psychosocial well-being, and quality of life. Innovative and evidence-informed educational approaches are needed in nursing education to promote balanced and conscious technology use.
Objective:
This study aims to evaluate the effect of a Creative Drama workshop on nursing students' awareness of technology addiction.
Design:
The study utilizes an embedded mixed-methods design.
Setting:
The study is conducted with nursing students enrolled at a university in Turkey.
Participants:
A total of 110 nursing students participate in the quantitative phase of the study. Twelve nursing students, selected using criterion sampling, participate in the qualitative phase.
Methods:
Quantitative data are collected using the Technology Addiction Scale and analyzed using SPSS. Qualitative data are obtained through field notes and semi-structured interviews and analyzed using thematic analysis with MAXQDA software.
Detailed description
Technology use has become an integral part of daily life. Although technological innovations facilitate learning and communication, excessive and uncontrolled use may lead to technology addiction. Technology addiction refers to the inability to control technology use despite its negative consequences and is considered a form of behavioral addiction.
In nursing education, technological tools such as simulations, e-learning platforms, and digital resources are widely used to support learning. While these tools offer educational benefits, excessive use may negatively affect students' concentration, stress levels, and overall well-being. Therefore, effective and innovative educational interventions are needed to promote conscious and balanced technology use among nursing students.
Creative Drama is a participatory and interactive educational method that encourages self-expression, empathy development, social interaction, and problem-solving skills. It is considered a cost-effective approach that can enhance awareness and reflective thinking. Through improvisation and experiential activities, participants explore real-life situations and develop insight into personal behaviors.
Limited evidence exists regarding the effectiveness of Creative Drama in addressing technology addiction among nursing students. This study is designed to evaluate whether a Creative Drama-based intervention can influence nursing students' awareness of technology addiction.
Study design
- Primary purpose
- Other
- Allocation
- Randomised
- Intervention model
- Parallel groups
- Masking
- None (open label)
- Number of arms
- 2
- Model description
- Experimental group and Control group
| Arm | Type | Receives |
|---|---|---|
| Creative Drama Workshop | Experimental | Other: Creative DramaParticipants received a Creative Drama workshop designed to increase awareness of technology addiction. |
| No Creative Drama (Control) | No intervention | –Participants completed the Technology Addiction Scale but did not participate in the Creative Drama workshop. |
Who may qualify
- Ages
- 18 years and older
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult, Older adult
Key inclusion criteria (1 listed)
- Ability to respond verbally to questions No communication barriers (vision, hearing problems, etc.)
Key exclusion criteria (1 listed)
- Students who do not consent to participate Students with incomplete attendance in the Creative Drama workshop
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| Creative DramaA structured Creative Drama workshop conducted to enhance students' awareness of technology addiction through participatory and experiential activities. | Other | Creative Drama Workshop |
Primary outcome
Technology Addiction Scale Total Score
Time frame: Baseline and immediately after the Creative Drama workshop
The Technology Addiction Scale is a five-point Likert-type instrument used to assess the level of technology addiction. Items are rated from 1 (never) to 5 (always). Total scores are calculated by summing item responses, with higher scores indicating greater levels of technology addiction.
1 secondary outcome
Post-Intervention Semi-Structured Interview Themes
Time frame: Immediately after the Creative Drama workshop
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 6 Mar 2026.
- Individual participant dataSharing planned: No
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Recruiting
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Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
The record lists no contact. Use the official record to reach the sponsor.
2 sites in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
A study testing Creative Drama in people with Creative Drama and Nursing Education, run by Erzurum Technical University at 2 sites in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
The sponsor lists 1 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 6 Mar 2026. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 2 sites in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Technology Addiction Scale Total Score (time frame: Baseline and immediately after the Creative Drama workshop). It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 6 Mar 2026.