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Intensive Care Unit DeliriumNCT07496255

Virtual Reality Cognitive Intervention for Critically Ill Delirium Survivors (VR-Cog)

A study testing VR-based cognitive training program in people with Intensive Care Unit Delirium and Intensive Care Acquired Cognitive Impairment, run by Indiana University at 1 site in United States.

Recruiting

Looking for participants now. Contact the study team or a site below to ask about taking part.

Sites and contacts
Official record
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Trial summary

The purpose of this study is to measure the feasibility, acceptability of virtual reality (VR) brain games and estimate their effect on memory, attention, and mood for ICU survivors. The VR program will be used at home through a headset and hand controls. Read more about this study

Who is it for?
Ages 50 years and older
What is being tested?
VR-based cognitive training program
Type of treatment
Medical device
Could I receive a placebo?
Yes, some participants may receive a placebo
How many people
100 participants
Where
1 siteUnited States
Study dates
19 Mar 2026to 15 Jul 2027
Phase
Interventional
Are there results?
Not yet: the study is under way

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 50 years and older
  • All sexes
  • No healthy volunteers
  • Adult, Older adult

Who may be able to join

  • Adults aged 50 years or older
  • English speaking
  • Admitted to the intensive care unit (ICU) with acute respiratory failure/invasive mechanical ventilation
  • Screening positive for delirium (using Richmond Agitation Sedation Scale and Confusion Assessment Method for the ICU)

Who cannot join

  • Acute neurologic injury such as stroke, traumatic brain injury, brain mass, intracranial hemorrhage, seizures, or central nervous system infection
  • Chronic cognitive or physical function deficit preventing participation in study interventions or assessments (determined by chart diagnoses and direct participant interview)
  • Chronic cognitive impairment (including mild cognitive impairment or dementia) identified by chart diagnosis, prescription of anti-dementia medications, or Informant Questionnaire on Cognitive Decline in the Elderly Score (IQCODE) >3.3 obtained from family caregiver
  • Severe, uncorrected vision or hearing impairment preventing participation in intervention or outcomes assessments
  • Admitted with acute alcohol or drug intoxication or withdrawal
  • Severe, uncontrolled psychiatric disorder (bipolar disorder or schizophrenia)
Show all 10Show fewer
  • History of severe vertigo, motion-induced sickness, headaches, light sensitivity, seizures, or prior intolerance of virtual reality (VR)
  • Receiving comfort care measures or not expected to survive the hospitalization
  • Prisoners or patients unable to provide consent
  • Not expected to be discharged home from the hospital, or living more than 50 miles from the nearest recruitment site, or homeless

Trial locations and contacts

1 site in 1 country. Contact the study team or a site near you to ask about taking part.

Sikandar Khan, DO, MS contact

(317) 274-9427

sikhan@iu.edu

Lori Rawlings, RN, BSN contact

317-274-9052

rawlingl@regenstrief.org

United States1 site, 1 recruiting
  • IU Health Methodist Hospital

    Indianapolis, Indiana, 46202

    Sikandar Khan, DO, MS, 317-274-9424, sikhan@iu.edu

    Recruiting

Other trials in United States

About this study

The purpose of this study is to measure the feasibility, acceptability of virtual reality (VR) brain games and estimate their effect on memory, attention, and mood for ICU survivors. The VR program will be used at home through a headset and hand controls.

Read the detailed description

Acute respiratory failure (ARF) accounts for 2 million admissions to adult intensive care units (ICUs) in the United States annually, and up to 80% of older adults with ARF suffer delirium, a form of ICU-related acute brain dysfunction. Delirium doubles the risk for new cognitive impairment or dementia within 12 months of ICU discharge. In addition, delirium survivors frequently develop related mental health and quality of life impairments. Unfortunately, there are few effective or scalable interventions to improve cognitive outcomes for ICU survivors.

Primary Objective Aim 1: Measure the feasibility, acceptability, and adherence of VR-Cog in older adult ICU delirium survivors at risk for ICU-acquired MCI and ADRD.

Secondary Objective Aim 2: Estimate the effect of VR-Cog on cognitive performance among older adult ICU delirium survivors.

Tertiary/Exploratory/Correlative Objectives Aim 3: Explore the effects of VR-Cog on mental health (depression and anxiety).

Being tested
VR-based cognitive training program, VR-based attention control

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • VR-based cognitive training programDevice

    Also called VR-Cog

    VR-Cog features HomeTown Bound, a suite of 18 modules organized into four training categories: attention, processing speed, memory, and visuospatial.

  • VR-based attention controlDevice

    Also called VR-AC

    VR-AC consists of a library of 9 nature scenes (content provided by Nature Treks VR).

Study groups in NCT07496255
Study groupRoleWhat they receive
VR-based cognitive training programExperimentalNot described
Receives: Device: VR-based cognitive training program
VR-based attention controlPlacebo comparatorNot described
Receives: Device: VR-based attention control

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Measure the feasibility of VR-Cog in older adult ICU delirium survivors

    Feasibility will be measured by the percentage (%) of intervention sessions delivered to participants, with greater than or equal to 80% of intervention sessions completed defining feasibility.

    Measured: Feasibility will be measured at 4 weeks (the end of the intervention period)

  2. Measure the acceptability of VR-Cog in older adult ICU delirium survivors

    Acceptability will be defined as scores of 8 or greater on each subscale of the Senior Technology Acceptance Model (STAM, Short Form with 14-items). The four subscales of the STAM measure attitudes towards technology (perceived use and effectiveness), control beliefs (ability to use the technology and complete tasks), gerontologic anxiety (feeling apprehensive or hesitant with technology applications), and general health (ability to concentrate, satisfaction with general health).

    Measured: Acceptability will be measured at 4 weeks (the end of the intervention period)

  3. Measure the adherence to VR-Cog in older adult ICU delirium survivors

    Adherence to the protocol will be assessed through rates of retention at end of 4-week intervention (80% among participants alive and out of the hospital) and completion of outcomes assessments (80% among participants alive and out of the hospital).

    Measured: Adherence will be measured at 4 weeks (the end of the intervention period)

Secondary outcomes (3)
  1. Estimate the effect of VR-Cog on cognitive performance among older adult ICU delirium survivors.

    Repeatable Battery for Assessment of Neuropsychological Status (RBANS)

    Measured: Measured at Baseline, 4 weeks (end of intervention period), 3-Month and 6-Month follow up

  2. Explore the effects of VR-Cog on depression

    As measured by Patient Health Questionnaire (PHQ-9)

    Measured: Measured at baseline (hospital discharge), 4 weeks (end of intervention period), 3-months and 6-months post-randomization.

  3. Explore the effects of VR-Cog on anxiety

    As measured by Generalized Anxiety Disorder (GAD-7) scale

    Measured: Measured at baseline (hospital discharge), 4 weeks (end of intervention period), 3-months and 6-months post-randomization.

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Mar 2026
  2. Study start19 Mar 2026
  3. Primary completion15 Feb 2027 (estimated)
  4. Study completion15 Jul 2027 (estimated)

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Model description
VR-based cognitive training program (VR-Cog) vs. VR-based attention control (VR AC)
Masking
Double blind
Who is masked
Investigator, Outcomes assessor
Enrolment
100 participants (estimated)
IDs, dates and publications
ClinicalTrials.gov ID
NCT07496255
Sponsor's protocol ID
28520
Status last verified
Apr 2026
First submitted
4 Mar 2026
Last updated
17 Apr 2026
Results posted
No
Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
Yes
Individual data sharing
No

Questions about this trial

What is this clinical trial studying?

A study testing VR-based cognitive training program in people with Intensive Care Unit Delirium and Intensive Care Acquired Cognitive Impairment, run by Indiana University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 4 inclusion and 10 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: looking for participants now, as of the sponsor's last update on 17 Apr 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. Some participants in this study may receive a placebo. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

This study is still under way. Results are not available in the source record yet.

How can a doctor refer a patient or contact the research team?

Contact Sikandar Khan, DO, MS ((317) 274-9427, sikhan@iu.edu), or a site near the patient. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Measure the feasibility of VR-Cog in older adult ICU delirium survivors (time frame: Feasibility will be measured at 4 weeks (the end of the intervention period)). The study lists 3 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 17 Apr 2026; AzTrials last refreshed its copy on 6 Nov 2026.

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